Soveriegn Shattered Repair Plot via Arcane Mentalism

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Stri'quist Nji'Gwar
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Soveriegn Shattered Repair Plot via Arcane Mentalism

I am both interested in Sovereign and Arcane Mentalism. My aproach to the latter is to start with a spark and transition away from it in favor of utilizing magic of my character's own control instead. As such when I saw the concept of the Shattered as the failed intiation of the Soveriegn discipline and how it states that it was possible to apply for a plot to repair/heal the spark tobecome a regular Sovereign mage I had the idea of combining the two into a single plot.

What starts off as a way to repair the spark instead leads to discovering the spark isn't even needed and expelling it in favor of a meditative arcane mentalism route to magic. Would a plot like this be possible? Could I go from a failed intiation directly, with lots of effort, to a fully healed version of Arcane Mentalism Soveriegn magic? Would I need to first heal the spark to fully understand the domain and then sacrafice it and switch over to Arcane Mentalism? Could it be my intial rp plot right from the start of my rping on the site or would it need to wait til further down the line after I have established the character as well as long term activity on the site?

I am fine with whatever ruling is determined for any and all aspects of this potential plot I just need to know how to approach Soveriegn, the shattered, arcane mentalism, and the overal starting point of my rp on the site.

For added context to my character idea I am also planning to start with Attunement, successful intiation, and the theme and personas of both sparks are as follows.

Attunement Spark Theme: Inquisitive
Attunement Spark Personality: Lonely, friendly, and thoughtful
Soveriegn Spark Theme: Royalty/Godly
Soveriegn Spark Personality: Dominance, superiority, righteous

The switch to Arcane Mentalism is ultimately a result of both the failed intiation of Sovereign and the overall disposition of the spark my character winds up with and how it effects their psyche.

Additionally they are a mixed race with their ancestry being Biqaj (3/4) and Sev'ryn (1/4). The racial ability they will have is that of the Sev'ryn and the overall theme of the character is the duality of spirtuality through magic leading to the understanding and eventual control of the world around them and the freedom that comes with such a path in life. This will tie Arcane Mentalism Magic to the spiritually of my character and thus making it an intrical aspect of their story of discovery.

P.S. my intended starting skills are as follows incase they are relavent for being able to do a quest like this from the start.

Skills
Seafaring: Competent (grew up at sea)
Meditation: Competent, fast track
Endurance: Novice; Racial Bonus
Discipline: Novice
Sovereign: Novice
Attunement: Novice
Starter Package: City Dweller (lives in a city due to land being better suited to the ill affects of a shattered's instable magic than a ship out at sea. Essentially sent to exile out of concern and safety of all involved)

The relevant links to the rp elements in this inquiry are as follows.

Sovereign: wiki/index.php/Category:Sovereign
Meditation: wiki/index.php/Category:Meditation
Non-Spark Magic: wiki/index.php/Category:Non-Domain_Magic
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Re: Soveriegn Shattered Repair Plot via Arcane Mentalism

It's an intriguing concept for a plot. However pre-approval of the plot is not the remit of Questions and Answers forum. Nor can I approve your theme/persona for the magics here. However, I will answer so far as I can the question of whether it's possible to link those plots.

Yes I believe it is possible to link those story aspects together. However the specifics will have to be run by the PSF or a local mod, as it seems you're inching toward some unorthodoxy with the details. For example, you are raising the relevance of your Sev'ryn heritage, and there is some vagueness with how the spark converts from what it is, to a non-spark situation. Typically a spark has to be removed in some way (which results in total spark removal, of all spark magics).

Also you need to have expert meditation to even begin to learn mental/meditative magic.
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Stri'quist Nji'Gwar
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Re: Soveriegn Shattered Repair Plot via Arcane Mentalism

Thanks for the timely reply and useful information. I was indeed more looking into whether the plots could be linked together at all vegore and fully sank my teeth into the concept as if I went full sail into it only to find out it was a waste of time to even attempt I would have wasted a lot of effort and time. Additionally I managed to miss that Meditation would need to be expert before I vould even begin learning magic with the skill as I was to focused on the other aspects of my plot idea.

You have given me the info I needed and then some and I very much appreciate the info. If I may ask one last question before closing out this inquiry, where might I fund info on spark removal. I could have sworn I have read about the process in the past on the wiki, but for the life of me I cannot seem to find the relevant information currently.

I very much still want to start with successfully intiating into Attunement and failing to do the same with Sovereign. So my intial plot will revolve around temporary exile from sailing the seas until my character repairs their broken spark or gets it removed. I vaguely know how the repair option would go, but to truly decide how to take the plot I will need to know how the removal process works as well so that the starting dilemma plot for my character is which path to take while simultaneously figuring out how to survive in a new environment.

Ultimately speaking it looks like I will need to eventually go down the route of spark removal as well to even beable to switch from spark to sparkless domain magic which is my ultimate goal for the charactet, at least within the realm of magic.
Last edited by Stri'quist Nji'Gwar on Thu Jun 26, 2025 9:21 am, edited 1 time in total. word count: 311
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Re: Soveriegn Shattered Repair Plot via Arcane Mentalism

There's no article on the wiki for spark removal. This is not a mistake or an oversight, as the whole process is story-based. It would take too long to go through all the methods by which you might have a spark removed. One method that's always existed is to have an Immortal remove the spark. Other methods exist and there are examples of such on the site, but are always story-based and bespoke for the mage and the situation beyond Immortal intervention.

If you're wondering why a spark removal results in all sparks being banished and unable to acquire more, well it's simply for lore reasons. The specific why for it is a little bit of a shrug. Perhaps the spiritual wound of removing one spark causes a vacuum that banishes all sparks, or other sparks considers the empty cavity of the soul of this ex-mage 'salted earth'.
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Stri'quist Nji'Gwar
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Re: Soveriegn Shattered Repair Plot via Arcane Mentalism

Fair enough I will worry about the removal later on then and look up what examples I can as I tp. Thanks for all the info. As of right now all that I needed answered has been answered so this thread can be concluded/archived.
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