Site News Welcome to the Rebirth Cycle 726 $ Active and Open Cities List

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Welcome to the Rebirth Cycle 726 $ Active and Open Cities List



Rebirth Cycle 726


It's Rebirth Cycle time, and we're onto 726th arc.

We've seen a bit of a flurry of activity, and new interest this past cycle, a good number of new faces and some returning ones, and others passing by to say hello. Always nice to see folks coming and going.

We've crossed out a couple items this past season in the Anniversary's To do list. But we're still needing folks who can offer feedback. If you want to be a part of the changes coming to the site, feel free to apply as a volunteer. Our activity requirements are very easy, and you get a vote on site changes and policy to an extent.

I want to thank our magnificentric players who have been writing-up stories pretty steadily. A special shout out to all the people making use of the forum to be a place where they roleplay and tell stories! You should all congratulate yourselves on the volumes you've been putting out.

Now make more stories!






The Big List for our Post-Ten-Year-Anniversary

Spiritborn: A new life state for characters, that involves the spirits!

Races: finishing off Ghosts, and the introduction of a new race the Dagnyr!.

Magic: We've decided not to pursue the development of Pact or Schism for now, but the return of Aberration is imminent still (Up for feedback currently).

Skills: write ups done. Languages have been sorted by Darius! Linguistics skill still to come. Dreamwalking and Emea re-looking at.

Marks: Treid, Valtharn (Up for feedback). Finish updating (take out all mentions from the old Devotion system.)

The Shoppe:(Gathering, Crafting, Resources, and services [Up for feedback currently])

Dragons: The whole rest of the lot.

Effigy: Vielkrontier's effigy is next on the list!





New Things!

Patreon Page!!! If you'll look to the sidebar there over to the right, just under user info, you'll see our handy image link which leads to the Patreon site for Standing Trials. Here, you'll see some people have already generously pledged some to the site costs, which Pegasus will continue to match regardless. But every bit of money that goes into the patreon will help upkeep the site.

We've made changes to the front page to stop the bots.

TG has done a few "Quality of Life" things - but mostly he's been working on battling the bots and we love him.

Plus two new dragons and their effigies have been completed. Check out Artere and Danaokh on the wiki!!

Skills up for feedback!:

Navigation: viewtopic.php?t=35012
Science: viewtopic.php?t=34844



Usual Cycle Change Stuff

This is the Rebirth Cycle 726, including the seasons of Vhalar and Zi'da.

Cylus

Long cold days leave the world in a constant state of twilight. Living outdoors becomes extremely difficult due to the icy temperatures and flora and fauna suffer during this time. Grass dies making livestock, who need to eat more to survive the harsh conditions, difficult to feed, and a lot of trees fall into dormancy, slowing down their metabolism and energy consumption in order to survive the season until the sun comes up again.

While the days slowly tick on, the sun begins to sink to the horizon before finally being blocked by one of Idalos' slow orbiting moons. The stationary effect of this moon, however, is partly due to the Ellune and their dormant ruler, Treid. His influence over the moons, and his less than favorable views of Faldrun, prevent the moon from showing any light for 30 trials. A curse he enacted to punish Faldrun for his backhanded and wicked ways, Treid was incapacitated by Audrae before he could remove it. Now the world suffers sunless for 30 trials an Arc, until the light of Ashan touches it once more.

Ashan

The first few weeks of Ashan are rigidly cold. Though the sun finally makes its appearance from Cylus, it takes many trials before the ice melts away into puddles, blooming flowers and grass. Ashan experiences a cold period, lasting for a quarter of the season before the temperature finally heats up enough to begin sowing crops for the Arc. Ashan is mainly known for it's spring weather, gentle breezes, and the rebirth of plant life. Barren trees slowly sprout buds of leaves and flowers, releasing a green haze of pollen while green grass grows slowly from the wet soil. Dead leaves from the previous season are swallowed up during this cycle, providing nutrients for new life growing from the ground.

Ashan lasts a total of 123 trials (days) while experiencing pretty moderate weather. Later in the season, rain clouds become a common thing, depending on the environment. The temperature begins to heat up while the green haze of pollen dies away and the budding plant life fully sprouts into bushy trees, thick grass, and lively, colorful flowers. As the season closes, the temperature rises, ushering in stronger storms and much hotter weather.



Staff Changes and City Status

Not much new happening in the Staff area. All quiet on that front. Iulure and Melrath will not be having a regular calendar this cycle, as Fate focuses on development more fully. Those places will still receive Fate's moderation, and otherwise remain open fully for play and mod support.

Open Moderated Cities

Etzos - Pig Boy
Iulure Isles - Fate
Lhyrn / The Misty Miasma - Squirrel
Melrath - Fate
Rharne - Pig Boy
Scalvoris - Peg
The Eternal Empire - Basilisk
Yaralon - The Wanderer


Cities Under Development


Closed Cities

Rynmere (including Andaris and the Eastern Territories)

Cities Open But Unmoderated

Central: Ivorian Empire
Eastern: Athart
Eastern North: Viden
Southern: Augiery
Southern: Desnind
Southern: Quacia
Western: Ne'haer
Western: Rhakros
Western: Sirothelle
Western: Uthaldria



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