[anchor=faction][/anchor]
Cazav
History:
The Cazav have been around since before the Sev'ryn were created; however, at that point they did not have a name. A select few outside of the Cazav believe that some of the Sev'ryn predecessors had managed to come into contact with Lisirra. She manipulated them into her live experiments with promises of resurrection. As long as they assisted her in the creation of her plague, they would forever be in her good graces. She promised the plague would help their people prosper. However, this was not her true intention. It just so happened that the Sev'ryn were resurrected by Moseke and when this occurred, they remembered this promise. Once reborn, these Sev'ryn believed Lisirra to be the true creator of their race. They believed she planned this all along, despite the destruction she caused when she released the plague on the forest. These Sev'ryn created the Cazav in her honor. At the time the Cazav practiced openly and without fear.
The Sev'ryn outside of the Cazav thought them to be crazy but no real hostilities were present between them for quite some time. This did not remain the case. By the 600th arc this group had grown larger than the Oludïbọ Cïkäkkẹn were comfortable with. The growing number of Cazav members lead to an eventual purge in Cylus of arc 620. The Iyäkän, or 'sentencing', is an event that is remembered by a select few and is information not shared lightly. The Iyäkän killed many of the Cazav members, with the few that survived retreating and taking refuge in the temple they made in Lisirra's honor. This purge was one of the most shameful acts that ever took place within Desnind and the Sev'ryn who know of it feel constant guilt about the act.
The Cazav remained hidden from the rest of their race. To protect themselves, they leave their sanctum rarely and initiate few.Few now know that the faction still exists within Desnind and those that do strive to keep it a secret. Occasionally people will go missing in the forest as some of these have been taken by the Cazav for their cruel experiments. The group have remained inside their underground home in the Temple of Lisirra since the Iyäkän. A select few will leave to gather food or travel to find their familiars but most will remain within the temple for the majority of their lives.
Religious affiliations:
The Cazav are closely linked to other Lisirra followers around Idalos by the Serga Mavranu, a religion which is devoted to the worship of Lisirra. The Cazav have always been some of the most extreme followers of this religion. They take the points made on ancient tablets as literal as possible and live their lives as close to what is inscribed as possible. All members of the group must worship the religion and dedicate their lives to serving the religion and Lisirra as well as the group itself. The Serga Mavranu is also the easiest way for the group to send its messages to Sev'ryn around Idalos who wish to join the Cazav. Even though the group associates with the religion and its many members, only those who are Sev'ryn have been allowed to join the Cazav so far.
All members of the group are required to attend at least one group prayer session every 5 trials. They are also expected to be present at all celebrations and festivals devoted to Lisirra.
Branches:
The group has three branches that each focus on a different discipline. These branches were established after the death of Ran'ige. These branches are: Kausaban (education), Alakoso (experiment) and Ọbavi (killer). Each of these branches has a Imọvi (leader) that reports to Abin Arabinrin (Plague Master).
Kausaban:
This branch of the Cazav is mostly reserved for the older and more experienced members of the faction. It falls upon these members to leave their days as researchers or assassins behind them and release their knowledge to the young and upcoming members. There are two sub sections of this branch, first is the Alakoso educators and second the Ọbavi educators. Each group is tutored separately and by different members; there is no cross over in teachers.
Education for the Alakoso is taught by former Alakoso members who are of an age where they are more productive teaching the younger generations than doing research themselves. One of these teachers is Las'regor himself and those who are under his tutoring are some of the most promising of the youngsters. The members of this branch - both students and teachers - wear simple brown robes.
- Alakoso Educator Requirements
- Acts:
- Have been a member of the Alakoso branch for over 10 arcs (This can include pre creation years).
- Be above the age of 40 arcs.
- Have researched and helped in the development of two or more new diseases and/or poisons.
- Skills:
- Poisons: Master
- Teaching: Master
- Research: Master
- Meditation: Expert
- Other:
- Must be marked by Lisirra
- Acts:
- Ọbavi Educator Requirements
- Acts:
- Have performed at least two assassinations in the name of Lissira.
- Have been a member of the Cazav for over 10 arcs (This can include pre creation years).
- Be over the age of 40 arcs.
- Skills:
- Poisons: Master
- Teaching: Master
- Deception: Expert
- Disguise: Expert
- Other:
- Must be marked by Lisirra.
- Acts:
- Student Ọbavi/Alakoso Requirements
- You must be a Sev'ryn, a worshiper of Lisirra and follow the teachings of the Serga Mavranu.
Alakoso:
This branch of the Cazav is made up mostly by younger and freshly graduated members of the faction. It falls upon these members to continue the work of their predecessors as well as adding to the spectrum of ideas and creations. This is the largest branch of the faction with the majority of its adult members being found here. There are no subdivisions of this group, yet sometimes research groups will naturally form. These groups are not officially organised or mandatory.
The aim of this branch is to develop new diseases and poisons. Members of this branch will spend most of their life working with poisons and diseases, coming up with new theories and creations. Many experiments are conducted daily and every member of this branch is expected to be doing research in order to remain within the Cazav. All members of this branch wear dark olive green robes.
- Alakoso New Graduate Requirements
- Acts:
- Have graduated from the education branch.
- Be above the age of 16 arcs.
- Skills:
- Poisons: Competent
- Research: Competent
- Meditation: Competent
- Acts:
- Alakoso New Member Requirements (Outside Training)
- Acts:
- Be above the age of 16 arcs.
- You must be a Sev'ryn, a worshiper of Lisirra and follow the teachings of the Serga Mavranu.
- Moderator approval to join the Cazav with a good background story.
- Skills:
- Poisons: Competent
- Research: Competent
- Meditation: Competent
- Acts:
- Adept Alakoso Requirements
- Acts:
- Have researched at least 2 diseases or poisons, have created 1 unique disease or poison.
- Skills:
- Poisons: Expert
- Research: Expert
- Meditation: Competent
- Medicine: Novice
- Other:
- Must be marked by Lisirra.
- Acts:
- Expert Alakoso Requirements
- Acts:
- Have researched at least 4 diseases or poisons, have created 2 unique disease or poison.
- Skills:
- Poisons: Master
- Research: Master
- Meditation: Expert
- Medicine: Competent
- Teaching: Novice
- Other:
- Must be marked by Lisirra.
- You are expected to have earned some teaching skills by working with less experienced members.
- Acts:
Ọbavi:
This branch of the Cazav is made up mostly by younger and freshly graduated members of the faction. It falls upon these members to work on their skills in assassination and implementation of succeeded experiments from the Alakoso. This is the smallest branch of the faction with the majority of its younger and less academically focused members. The group is split into two small subsections, assassins and insurgent groups.
Assassins work alone but report to a handler, usually a teacher from the Kausaban branch. Every assassin is required to report to their handler following every mission, and when not conducting missions they are to sit in on classes with the students to stop them forgetting any of their crucial training. The assassin position is incredibly select. Assassins wear black robes with a red collar.
Insurgent groups are made of 4 or more people dedicated to releasing new diseases into different environments. This is either to allow study of their effects or to kill off a population for other purposes. This group is the easiest to get into; however, these people are not treated any worse than others openly despite their job being considered 'easy'. The insurgent group members wear completely black robes.
- Ọbavi New Graduate Requirements
- Acts:
- Have graduated from the education branch.
- Be above the age of 16 arcs.
- Skills:
- Poisons: Competent
- Disguise: Competent
- Deception: Competent
- Meditation: Competent
- Acts:
- Adept Ọbavi Requirements
- Acts:
- Have assassinated at least 3 targets.
- Skills:
- Poisons: Expert
- Disguise: Expert
- Deception: Expert
- Meditation: Competent
- Unarmed Combat: Novice
- Acts:
- Ọbavi Expert Requirements
- Acts:
- Have assassinated at least 5 targets.
- Skills:
- Poisons: Master
- Disguise: Master
- Deception: Master
- Meditation: Expert
- Unarmed Combat: Competent
- Other:
- Must be marked by Lisirra.
- Acts:
- Ọbavi Master Requirements
- Acts:
- Have assassinated at least 8 targets.
- Skills:
- Poisons: Master
- Deception: Master
- Disguise: Master
- Meditation: Competent
- Unarmed Combat: Expert
- Teaching: Competent
- Other:
- Must be marked by Lisirra.
- You are required to have earned teaching skill as at this level you may become a handler to a less experienced Ọbavi.
- Acts:
- Insurgent New Graduate Requirements
- Acts:
- Have graduated from the education branch.
- Be above the age of 16 arcs.
- Skills:
- Poisons: Competent
- Logistics: Competent
- Meditation: Competent
- Acts:
- Adept Insurgent Requirements
- Acts:
- Have released at least 3 diseases/poisons.
- Skills:
- Poisons: Expert
- Logistics: Expert
- Meditation: Competent
- Tactics: Novice
- Acts:
- Expert Insurgent Requirements
- Acts:
- Have released at least 5 diseases/poisons.
- Skills:
- Poisons: Master
- Logistics: Master
- Meditation: Expert
- Tactics: Competent
- Other:
- Must be marked by Lisirra.
- Acts:


