Vincent Krome

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Vincent Krome
Approved Character
Posts: 58
Joined: Sun Aug 20, 2017 10:21 am
Race: Mixed Race
Profession: Wastrel
Renown: 100
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Point Bank Thread
Wealth Tier: Tier 5

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Vincent Krome

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Vincent Krome

Name: Vincent Krome
Race: Mixed Race
Date of Birth: Ymiden 42nd Arc 700
Languages Spoken:
Fluent: Common
Basic: Common Sign

Family: Xander Andaris (older Brother/bastard), Irkall Krome (older half-brother/bastard) Velaine Krome (older sister)

Faction: Gang


Appearance:


FC: Aneurin Barnard

Curly black hair frames a pale complected face, with gray-green eyes.

He wears simple clothes, woolen shirt and trousers with knee boots of leather.

He stands at a somewhat diminutive 5'2", but with a strong build despite his small stature. He often wears neutral, conservative colors like grays, blues, blacks and browns.


History


As the youngest sibling of four, the story of Vincent's youth is that of chasing attention, by whatever means necessary. Of his three siblings, he was perhaps the loudest and most brash. Often ignored by his parents in favor of their daughters, Velaine and Zara, he reacted by throwing temper tantrums, perhaps foreshadowing a tumultuous adolescence and adulthood. When they reacted by ignoring him, he had to find new ways of getting their attention, which included getting into trouble. In extreme cases, he'd even try to torment Velaine and Zara by pulling their hair or carefully placing frogs in their wardrobes. When all other efforts failed, tormenting his sisters often enough had the effect of getting him the attention he thought he wanted. Even though it came in the form of corporal punishment from either parent. He became a pretty fair hand at gaining the center of attention, despite his parent's ambivalence at the best of times, and genuine disdain toward him at the worst.

When it became clear to him, a few years into his life, that he was not anyone's favorite, he began turning outward for the approval and attention he craved. His later childhood was spent playing with the sons of retainers, linecooks and stablemen, and enjoying the attention their parents were more than happy to heap on him as befit one of noble lineage. He mistook their deference for genuine affection, and came to enjoy the company of the servants more than he did his own family.

He was about 9 when Zara died. Although they'd never really seen eye to eye when they were younger, and he was jealous of the relationship she had with Xander, he didn't hate the girl. If anything, he was angry that the primary victim of his affectionate pranks was gone forever. He'd never be able to tease her about the men who would court her, nor get the opportunity to threaten to marry her off to some fat lord. It was around this time that he began turning on Xander, and started leaving Velaine alone. One time at dinner, he blurted out that Xander killed Zara, in an offhand comment. The entire family was shocked into silence, until their father, red in face, shouted him down and told the servants to remove Vincent to his room, and bar the door.

After Zara's death, he became more unruly and wild. His detentions to his room became more frequent, although he quickly learned how to make a break from his family's estate to mix with his friends, the servants and their children. He learned eventually, however, that these friendships were only superficial. When they began begging him for favors, gold and goods, he knew for sure that these were not real friends, but opportunists. It was then he began seeing the common folk that served them in a less favorable light. He realized they wore a smile on their sleeves, while whispering unflattering rumors behind their hands.

Far from withdrawing, however, he continued to break out of the family estate to mingle with the peasants. He bore in mind, however, their true feelings and allegiances. They weren't good people, they were like anyone, just a vulture circling a dying carcass, just waiting to take their pound of flesh. He became cynical.

When his guardians began to insist that he pursue the martial programs of his family, he bucked the trends, learning instead how to participate in lowly tavern brawls, and using furniture as blunt instruments in these altercations. He wore a sword, as he was expected to according to his birth, but felt like it was a silly weapon. Far better to make use of whatever else was available, or improvise his way through a fight.

In time, his itinerant lifestyle grated on their parents, and he was cast out of the Manor at fifteen arcs old. From there, he survived, couch surfing on his family reputation until even the minor nobles grew tired of him, thinking him a hopeless wastrel and inconvenience. He turned to thievery to support himself, too stubborn to return to his home and having tasted freedom from his parents, nothing was as sweet to him.

So during the days, he caroused and played games with the patrons of local taverns of Mid-town, while at night he plied the streets, looking for marks that would end with some coin in his purse. He eventually saved enough money to buy himself a small flat, which he then decorated to his liking. He hasn't heard from his House in at least two arcs.


Brief Sketch of Vincent Krome


Vincent can best be summed up by his attitude toward his rather flimsy birthright. He has absolutely no interest in his role as a spare to the heir of Krome. Unambitious in the extreme, he's grown used to his simple life of carousing, gaming, and thievery. Nevertheless, he feels the pull toward his family. Some lingering regrets from his youth that he hasn't settled just yet. Although he doesn't want to meet his father or mother under any circumstances, he wishes he could make amends with his siblings, for whom he'd made their lives rather miserable during their youth.

Although he still maintains a mischeivous and light-hearted sense of humor, there's no malice to his pranks. He just likes to have fun in his own ways, which often involves embarrassing those close to him.

If it came to it, he'd defend his siblings, shy of risking his life. Perhaps he might grow in devotion to them in time, but his main interest in them remains keeping them alive so they can produce heirs, in order to take him out of the running for the Duchy of Krome. He will still grudgingly perform duties and pay tax to maintain his noble status if pushed to do so, however he maintains his right to stay where he is, rather than live at the Manor.

Virtues:
  • Content
  • Playful
  • Outgoing
Vices:
  • Taciturn
  • Likes to get drunk and carouse with peasants
  • Reckless
  • Immature
Allergies:
  • Responsibility
  • Commitment

Housing


Tier 5 House in the Dust Quarter


Items

Wardrobe


An average dress suit: Materials: Tweed. Tin buttons.
An average street suit: Long Jacket, scarf, hood. Materials: Wool and leather, tin buttons and accessories.
An average Summer outfit: Linen shirt, leather vest, leather breeches, and boots. Tin accessories and buttons.
An Average Raggy, beggar's outfit: Roughspun robe, with many leather pockets hidden in the under folds. Wooden buttons and accessories.
An Average Outfit: Rebirth 720 (Description Incoming)
An Average Outfit: Rebirth 720 (Description Incoming)

Arms

A bindle: A long-club with a sack full of heavy loot on it, carrying most of Vincent's necessities for the day.
A Leather Loot Bag: A sturdy, reinforced bag weighted with loot and various other stuffing, good for throwing an opponent off balance.

Other


Prized Possession

Moonlit Revel: A treasured drinking horn, crafted from sterling silver. Many golden rainbow pyrites form a pattern of a floral stem and leaves on the convex side of the horn. The floral pattern is crowned by a set of three separate moonstones, two of them carved into crescents, while the last and largest forms a full circle along with the two crescent slivers of moonstone. These three moonstones symbolize each of Idalos' moons in various phases.

Moonlit Revel was given to Vincent by his father, who while in a drunken stupor, confused Vincent for an old friend, insisting that he take the drinking horn. It must not have had much significance to the Krome patriarch afterall, because he never noticed it was missing, or called attention to it when Vincent drank from it in his presence.

Housing


Description of his flat in the Dust Quarter Incoming.

Noble Perks

None as he isn't currently living at the manor.

Thread List

Put links here for your current and past threads!

Last edited by Vincent Krome on Fri Jun 23, 2023 2:58 am, edited 76 times in total. word count: 1431
Aliases
Rynmere: Jack North; Rharne: Robin Faulk, Tom Puddleton, Ruwayd al-Karim

Things about Vincent

Krome Accent, Short (5'2"), Often carries either a bindle or a large bag/satchel.
User avatar
Vincent Krome
Approved Character
Posts: 58
Joined: Sun Aug 20, 2017 10:21 am
Race: Mixed Race
Profession: Wastrel
Renown: 100
Character Sheet
Character Wiki
Templates
Letters
Point Bank Thread
Wealth Tier: Tier 5

Milestones

Miscellaneous

Vincent Krome

Image

Nick Sheepshead
Skill Scale Down: Negotiation becomes Socialization. Forgery becomes Writing. Writing becomes Appraisal, Persuasion becomes Stealth.

Name: Nick Sheepshead
Race: Human
Date of Birth: arc 692 on the 3rd of Saun

Skills: 51 Expert Detection
36 Competent Socialization
51 Expert Writing
16 Novice Stealth
16 Novice Appraisal

Appearance: Sheepshead stands at about 6' tall, around 250 lbs, and is for lack of a better term, pear-shaped in the build. His hair is an early gray and grown two inches out and very curly. His face is clean shaven, with rounded features. He also has pretty bad teeth from eating so many sweets and drinking so much rum.

Personality: A lazy indolent slob, he nevertheless is one of the more useful members of the independent criminals in the Rynmere Underworld. As one of the few sporting an actual education, he used his stint at the university to study signatures and common documents, learning how to forge them. He's quite loudmouthed for one who ought to learn discretion, yet rarely rats out his fellows, as their goodwill is his livelihood. He would only sell them out if he had intentions of leaving Rynmere, and starting out somewhere else. He's jumpy of temperament, and usually avoids conflict or individuals he doesn't know who appear dangerous. He's good at sussing out a person's potential threat or usefulness.

Relationship to PC: A rumor-monger and source of information regarding jobs, which Vincent of course always has to pay for. He's also friends with the man, and occasionally takes him on adventures (having to pay a bit extra for the trouble: 10gn peradventure is the going rate. Sheepshead contract stipulates that he will not aid or guard Vincent should danger find them.)

Misc. Information: He's a reasonably skilled forger, not able to make convincing copies of signatures just yet, but has studied various document forms and nearly perfected their implementation. He's also one of the more reliable if outspoken information brokers in the lower rungs of Rynmere's underworld.

Progression:
60 xp 25 to Detection, 21 to Writing, 2 to Socialization, 6 to Appraisal, 6 to Stealth
Approval Here
+10 Negotiation here
Liza le guin
Approved: here
Name: Liza le Guin
Race: Human
Date of Birth: 56th of Ymiden 700
Skills:

Logistics: 26
Endurance: 26
Intimidation: 26
Cooking: 26
Discipline: 26
Strength: 30

Appearance: Liza is a dark-complected woman of curly brown hair, bleached slightly by time spent working in the sun. She stands at 5'4", with a sturdy build that speaks to a life spent hard at work from a young age. Her clothing tends to be of poor to basic quality, and she often goes without footwear, as her work tends to make a mess of boots almost as quickly as she can buy them. She has a small scar on her lower left cheek, and one across her chin. Her eyes are dark brown.

Personality: Liza is strong-willed, and brooks little nonsense from most people, although she has a bit of a blind spot for Vincent. She has a love of hard work, and tries to instill those values in everyone around her. Her life was not always an honest one, as she spent time playing as a decoy for a group of thieves that have since been thrown in jail. Since then, Isonomia's work in the Dust Quarter, opening up opportunities to the less fortunate gave her an opportunity to find honest work, and she's been on the straight and narrow since then.

Relationship to PC: Vincent's on-off girlfriend. He lives a semi-parasitic existence off of her back, retreating to her (their) home when he gets in trouble, in order to lay low. She frustrates him when she tries to instill a respect for honest work in him. Yet, Vincent never listens to her. He frequently strays to drink, game, and carouse, yet he does care for her on some level.

Progression: 60 xp 10 endurance, 10 intimidation, 10 cooking, 10 discipline, 20 Strength
word count: 680
Aliases
Rynmere: Jack North; Rharne: Robin Faulk, Tom Puddleton, Ruwayd al-Karim

Things about Vincent

Krome Accent, Short (5'2"), Often carries either a bindle or a large bag/satchel.
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