Cast off the Rust II

91st of Vhalar 722

Almund is a thriving township with a dark side. With houses made from the wooden bodies of decommissioned ships, there are many opportunities here, coupled with many dangers.

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Pyrre Ej'qy
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Posts: 215
Joined: Tue Dec 21, 2021 11:36 am
Race: Biqaj
Profession: Chrien-Cursed Mariner
Renown: 25
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Wealth Tier: Tier 2

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Cast off the Rust II

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91 Vhalar 722

- Port Diablo
continued from here

The Shiver
had never been a particularly attractive ship; bulky and built to withstand the frigid waters of Synnefa Bay, it had endured Videnese winter storms and Chrien’s wrath and certainly looked the part. The wind and salt worn wood was gnarled and faded, making it look haggard against the rich blue of the waters of Port Diablo, and as she turned and began to catch the wind in her lone mainsail, she heaved an ugly noise that caught the attention of every living creature in a fifty metre radius. The Biqaj at her helm wore an equally ugly expression - a mix of determination and terror - as his eyes watched the heavy mainsail luff and shake as he worked to get the ship close-hauled.

Still straddling the tiller to keep it pointed to port, his muscles shook against the strain as he regathered the main halyard and pulled it starboard, leaning back into it as much as he dared to use his body as leverage in a bid to save his arms. He grunted involuntarily as the sail finally fully caught the wind and nearly felt himself pulled off his foot as the sail and boom threatened to run off on him. He strained against the pull, muscles flexing as he used the halyard to wrangle the boom into place and then secured it temporarily on a cleat.

The ship groaned as it turned. With only the mainsail up and the day being relatively calm, the movement was slow yet, to the Biqaj who had only solo sailed on two separate occasions in his life, it felt breakneck. His mind was constantly trying to anticipate what he would need to do next, very aware of the ships in his vicinity that he would need to avoid as he navigated his way out of the port and into the adjacent river to the east. He knew he could always steer the ship back into the wind to slow it but, mainly, he was relying on the fact that sailing with just the lone mainsail would grant him greater visibility and handling while sacrificing speed. So as the wind filled the mainsail and brought the ship lazily more to starboard, he eased on the tiller into the motion, eyes on a constant swivel between sail, bow and his surroundings.

He piloted the ship further out into the deeper water of the port, careful to avoid shallower spots around piers and other ships, his body constantly moving as he made small adjustments to the tiller and halyard line. As he drew the ship in a slow semi-circle, turning her away from the wind, he had to adjust the sail and boom and struggled as the sail grew fuller and heavier. Cautiously, he tacked back towards the wind, steering her through the move as she slowed and the sail began to luff. All the while, he did his best to pay attention to how the ship responded - both to him and the various influences acting upon it. It had sat idle for so long and was in dire need of repairs, he knew she would be sluggish and rough under sail.
Last edited by Pyrre Ej'qy on Fri Dec 30, 2022 9:23 am, edited 1 time in total. word count: 538

Appearance

Pyrre's right lower leg is missing and has been replaced with a wooden peg after a run in with Chrien.
As a Biqaj, his ears are slightly pointed and his skin glows a silvery hue under the moonlight. His eyes change accordingly:
Standard Aquamarine, gold starburst Upset Indigo, silver starburst
Curious Pale blue, gold starburst Injured Jet, silver starburst
Angry Gray and gold, silver starburst Drunk Pale amber, gold starburst
Amorous Platinum, gold starburst Scared Emerald, silver starburst

Cursed

Hated by Chrien
"The first level of Chrien's curse bestows terrible misfortune upon the Hated. A series of events will befall them daily that range from the minor and annoying to the severe and dangerous. Rarely are these forces of mishap deadly, but curiously those that are around the Hated seem to benefit from remarkably better luck than they might have otherwise had."
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Pyrre Ej'qy
Approved Character
Posts: 215
Joined: Tue Dec 21, 2021 11:36 am
Race: Biqaj
Profession: Chrien-Cursed Mariner
Renown: 25
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Plot Notes
Templates
Point Bank Thread
Storybook
Wealth Tier: Tier 2

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Re: Cast off the Rust II

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His nerves were getting the better of him.

Still straddling the tiller, he eyed the boom, main halyard line and mainsail and mentally began to prepare for what he needed to do next while the sloop sat idly with its bow towards the wind. The small waves of the port sloshed lazily against the ship, the sound calm and rhythmic and the total opposite of the Biqaj’s thoughts and ruminations. He watched as the sail waved and sputtered pathetically before drooping, still and slack and not at all what a ship needed a sail to be. He’d need to turn away from the wind to reach the east-running river and that would mean the sail would fill once more, A full sail meant speed which would mean less time to react; he’d need to get himself together and have his wits about him.

Deciding what he would do, he shuffled slightly left to edge the tiller in that direction - which would ease the ship in the opposite direction - and took hold of the halyard line, winding it once more around the cleat to add more angle to the boom in anticipation of catching more wind. The ship moved and the sail caught in a series of fickle and audible snaps which caused the Biqaj to grimace once more. It was not a sound he was unused to but here, alone and lacking much in confidence within himself, it lacked the exuberant and lively feel that such a sound instilled in him in the past. Instead, it felt foreboding and ominous - like an unwanted threat.

The wind inevitably caught - and hard - and he felt the boat groan as it veered in a semi-circle towards the east yet again but this time, and with the help of the line being secured on the cleat, the sail and boom held firm, allowing him to turn at least half his attention back to the tiller, relying on it now to steer his course as he piloted the ship towards the mouth of the river. But more angle meant more wind.

The situation changed rapidly just as the sloop turned to a point where it really caught the wind. Pyrre watched and felt the boom buck as the sail filled. Pinning the tiller between his legs, he took hold of the halyard line higher up from the cleat with one hand and pulled in a bid to add more slack to the line around the cleat. From there, he went to unwind the line from the cleat but the power behind the wind was greater than the power in his hands and unsteady body and the boom ran again the moment it had some leeway to do so.

The rope raced through his bare hands, both pulling him with it and searing his palms, and he released it immediately with a shrill curse bitten out through clenched teeth. He swayed uneasily and then took one stagger step forward with his good leg. His other caught; in a comical and nearly impossible fashion, the strap that held his peg secured to his thigh had snagged on the tiller and remained stuck and he twisted, legs all tangling like a newborn calf, before he dropped unceremoniously to the deck in a crumpled heap, a knee torquing awkwardly that sent another curse hissing past his clenched teeth.

The boom swang as the rope ran free, unravelling from the cleat and the Biqaj let loose another series of sharp curses, watching it all unfold like a slap in the face. He was helpless, hands red raw and left knee screaming from under him. He shifted, grimacing, and tried to unwind his tangled limbs yet the pain that shot through him as he pressed against the deck with his hands was white-hot. He ended up letting go of any shred of dignity he had left and flopped pathetically to his right so he could get himself unstuck, rolling when needed to eventually free himself of the tangle he had managed to get himself into.

Finally free of his mess of legs and tiller, he stood unsteadily, feeling even less confident on his foot as the boat rocked beneath him than before. But he needed to get the ship back under control.

Clenching his teeth, he felt the deck lurch beneath him as he took a small step towards the boom. The moment he stepped away, however, the tiller jerked in one direction, causing the ship to shudder and the Biqaj to drop to the deck once more with a loud curse.

Shooting a glare back towards the tiller, he realised he needed to secure it somehow while he sorted out the halyard line so he got himself to his knees and then inched himself towards the companionway before finally pushing it open. He staggered uncomfortably down the ladder, hissing each time he touched anything, and retrieved some extra rope before making his way back up to the deck. He felt the playful wind tease him as he emerged, pulling and blowing his hair across his face and he shoved it back instinctively, regretting it once he did as the pain shot through him from his hand at the hairs sticking to and running along the welts there.

More curses, more stumbling.

He reached the tiller and moved it to where he wanted it and then dropped the rope from his frame to the deck. He managed a quick bowline knot and looped it over the tiller, feeding it through until the knot rested around the vertical portion of the piece of equipment. From there, he heaved until it pulled tight despite the pain in his hands and then moved to secure it to an adjacent cleat with a cleat hitch knot. He felt the ship move more steadily now that he had adjusted the tiller and the course and was finally free to get after the wayward halyard line.

He staggered unconfidently towards the nearest starboard gunwale, pausing every few steps to get his balance until he reached the rail. From there, he used it to keep himself upright and steady as he followed it towards the boom and sail, ignoring the pain in his hands as he did so. He paused once he reached the boom and ran his left hand along it until he found the rope and took hold of it before retracing his steps with just one hand on the railing this time.

Finally reaching the helm once more, he slumped and settled into a sit upon the raised ledge - partly due to exhaustion and partly due to the fact that it made him more steady - and then leaned forward, using the motion to help him heave the boom and sail into a better position before he truly secured the line on a cleat with a proper knot. With an exhausted laugh, he uttered, “Thank vak,” and then slumped further into the helm area, draping an arm over the tiller.

At last, he was truly underway, sailing on a proper course towards the mouth of the river with the wind nearly at his back and the Shiver moving along at a steady clip. It was then he decided to loosen the rope he had around the tiller so he could manually pilot the ship, yet he kept the knot in case he would need it again in the future.
word count: 1239

Appearance

Pyrre's right lower leg is missing and has been replaced with a wooden peg after a run in with Chrien.
As a Biqaj, his ears are slightly pointed and his skin glows a silvery hue under the moonlight. His eyes change accordingly:
Standard Aquamarine, gold starburst Upset Indigo, silver starburst
Curious Pale blue, gold starburst Injured Jet, silver starburst
Angry Gray and gold, silver starburst Drunk Pale amber, gold starburst
Amorous Platinum, gold starburst Scared Emerald, silver starburst

Cursed

Hated by Chrien
"The first level of Chrien's curse bestows terrible misfortune upon the Hated. A series of events will befall them daily that range from the minor and annoying to the severe and dangerous. Rarely are these forces of mishap deadly, but curiously those that are around the Hated seem to benefit from remarkably better luck than they might have otherwise had."
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Doran
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Posts: 3879
Joined: Sat Sep 03, 2016 3:43 am
Race: Mortal Born
Profession: Alchemist
Renown: 1202
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Wealth Tier: Tier 10

Re: Cast off the Rust II

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Pyrre:

Knowledge:
Endurance: Creating knots despite the pain from rope-burned hands
Seafaring: Sailing with just a mainsail is slower but handling and visibility is easier
Seafaring: Solo close-quarter handling under sail
Seafaring: Steering and driving through a tack
Seafaring: Securing the tiller in place with a rope to keep a course
Strength: Singlehanded sailing involves a lot of grunt work to hold and position lines

Loot: -
Language -
Losses: -
Wealth: -
Injuries: -
Renown: -
Magic XP: -
Skill Review: Appropriate to level.
Points: 10
- - -
Comments: This was incredibly beautifully written and atmospheric. I was amazed by the description of the Shiver and the Biqaj at her helm at the beginning of the thread, for example.

There were so many details!

There was hardly any dialogue – I think Pyrre only said a single sentence towards the end of the thread – but that didn’t matter to me. I was completely immersed in the story, and I held my breath when Pyrre tried to get the ship back under control in the second post!

I look forward to reading more from Pyrre. I think I could read a dozen threads about Pyrre and his ship without getting bored!

So, enjoy your rewards!
word count: 198

Mutations

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Worn Items

Ring of Reversal
Ring of Immunity
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