Ionyus Varuna

it's your boy

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Ionyus
Approved Character
Posts: 2
Joined: Sun Jul 29, 2018 12:27 pm
Race: Biqaj
Profession: Shipbuilder
Renown: 0
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Ionyus Varuna

Ionyus Varuna
Image
Name: Ionyus Varuna (I-own-ee-us Vah-rune-ah)

Age: 25 arcs

Race: Biqaj

Date of Birth: Ashan 68, Arc 693

Marks: --

Factions Joined: --

Languages Spoken: Fluent in common with a spattering of broken Rakahi

Partners:
Appearance
Image
Ion remains a strange mix of rugged and well-kept. His long, auburn hair is clean, but its wildly unbrushed style leaves a nest of chaos on his head. His skin is smooth and unmarred by dirt, but the map of the archipelago of freckles leaves many wondering if his face is clean or dirty. Left to grow, the rubicund beard is braided and beaded, but he trims it short to keep it out of the way of his work. Ion stands an unimpressive 5’8” when not hunched over his work, but the muscles of his arms and torso leave him anything but small. Below sharp brows, his eyes are a raging sea of green, blue, and silver trapped within the basin of his irises. His nose is slightly crooked from being broken once or twice.

Ion’s hands are large and rough, the lines in his palms telling a million stories. When he’s not working, his fingers are covered in the beads and gems and wires of handmade jewelry. Under his jewelry, he dresses simply. Ionyus typically wears a loose-fitting, white canvas shirt beneath a vest of faded color, allowing some of his freckled chest to appear beneath. He wears dark-coloured, knee-length knickers over long white stockings or black boots. He doesn’t have the money or want for more than a few outfits.

The man avoids eye contact, often looking over shoulders or into the distance when he talks to people. His walk contains the slight bounce of a limp from the ghost of an injury, and an indented scar can still be traced on the back of his calf from the incident. When standing still, he tends to rock or sway, always itching to do something.

FC: Lane Dorsey
Personality
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Perhaps most notably, Ionyus is a sufferer if thalassaphobia- the fear of open water and the sea. If it hadn’t been for the silver blood in his veins, it wouldn’t be a problem. As a Biqaj, however, he’s an outsider. Ionyus still enjoys boating, sailing, and fishing, as long as he can see the shore, and he dislikes being called out on his fear or when others try to force him to face it. Ionyus is, when on land, a quiet thinker often overshadowed by more social creatures. He thrives when in the company of small groups or individuals, and he is often bright-eyed as he tells vivid stories of the high seas and adventure. The stories, of course, are not his own; he hopes one day to be telling his own stories rather than those of pirates and toothless customers.

Ionyus is quietly confident in his own ability and sees little need to depend on others. His independence is both a strength and a deadly downfall; he refuses to rely on the help of others or allow others even a sense of what problems he is facing. He very much views himself as someone who gives help but does not receive. He is hardheaded and stubborn with strict morals, but he won’t turn away someone in dire need of help no matter what morals he sees them compromising. He claims happiness alone, but, deep down, he wants to make a family.

Ionyus is friendly, despite his quietness. He holds personal freedom above all else, and he views most relationships as a handicap upon his freedom. He holds pride in all he does and works hard in every task given to him, except those that go against his morals. He is known to be a bit of a giggler, filling holes in every conversation with a soft laugh. He prefers the company of one best friend over many good friends, but he tries his best not to make too many enemies. He is jealous easily and believes that loyalty champions all else in a relationship. He himself is very loyal, but, slow to both forgive and forget, can feel betrayed easily.

Ionyus can easily put on an air of optimism and happiness even he temporarily believes, but deep down, there's an unsettled dissatisfaction with the current state of life. Ionyus has, nearly his own life, saw the longing in his family’s eyes as they wished to return to sea, and he has known himself as a burden. He is unhappy that he is afraid, and he feels a need to find some identity within him, some proof that he is a true Biqaj, despite his fear.

Most of all, Ionyus wants to prove to both himself and his family that he can be happy and successful and satisfied on his own. He wants to find his own stories to tell, his own happiness to craft. He, however much he wants to achieve these goals, is afraid of the change and failure they could come with.
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History

Ionyus Varuna was born to a pair of Biqaj fishers on a fishing vessel, the fifth of six children and the eldest of a set of twins. His family was happy and comfortable aboard their boat, and every one of the eight had a role. Early tragedy struck, however, leaving Ionyus fearful of water.

Zephyrus and Ionyus were, as twins often are, naturally close. They were mischievous, too, but never got into trouble without the other's witness and help. As toddlers, their jobs on the family ship were simple- cleaning, easy knots on ship level, and slow learning of larger, more important skills. Plenty of time was left to play and explore, perhaps too much. The two were daringly climbing the rigging on a breezy day at sea as the cool waters whipped around the ship. A slip of the hand and a turn of the tide left Ionyus on the ship as he stared at his reflection- his twin- beneath the waves. Death could be expected at sea, but, to lose someone whose very blood and cells had been shared with you- it was as if Ionyus had, even as a toddler, lost half of himself. He grew, half of what he once was. His love of the sea was drowned with the death of his brother.

Ionyus' parents, aware of the fragility in their now youngest son, made adjustments as they found the fear unable to be quelled. The family moved to a small, sea-salted house on the shores of Rharne, continuing their fishing pursuits while always returning back to their small home. One by one, his older siblings returned to the waters he had forced them to leave, eventually leaving Ionyus with his parents at the age of ten arcs. Even at a young age, Ionyus could see the want to return to the water in the shimmering eyes of his parents, and he convinced himself that he a burden, perhaps more than he was a son. He quieted and distanced himself to be as little a burden as possible, even attempting to return to the sea with his parents and siblings as they visited the stationary home. Yet, he found his bond with family stressed, if even only in his mind. His childhood felt like a stay as a needy guest whose hosts tried their bests to accommodate but always failed. He did what he could to help his family from the shore, but, with a want to become independent, he pursued his own skillset. On the shores of Rharne, a 16-arc-old Ionyus found Fergus Aldrich, an aging, human shipwright who, realizing his life was wrapping up, wanted to pass on his skills. Ionyus worked closely with the man in the Aldrich warehouse, a large wooden building whose back opened onto the water itself where ships could be built on the water. Fergus Aldrich became nearly a father to Ionyus, and Ionyus was promised to inherit the warehouse rather than Fergus’ own children who had left the nest long ago.

When he was offered to inherit the ship-house and knew that he could support himself, Ionyus claimed independence from his family at 19 arcs and moved out of the small family home to a small house closer to the warehouse. His parents returned to sea, but their anchor was set in the beaches of Rharne. The two return often.

For years, Ionyus and Fergus worked side by side efficiently, but Ionyus could tell that the man’s health was dwindling. It seemed, too, that Fergus’ long-gone son could tell, too. The human man, Woodrow, claimed to be returning to check on Fergus’ health, but Ionyus, not blinded like Fergus by the excitement of his son returning, suspects that the human has returned to win Fergus' favor in inheritance.

Today, Ionyus remains on the shores of Rharne, a shipbuilder neutral in the conflicts of the world.

Housing

A small house on the coastal edge of Rharne.

Houses include one bed, two chairs, one table, two knives, a set of six plates (assorted), one chest, and a fireplace.
Knowledge & Skills

SkillPoints AcquiredTotal Points SpentProficiency
Woodworking(10/250)..Novice
Ship Building (25/250)..Novice
Story-telling(10/250)..Novice
Fishing(10/100)..Novice
Seafaring(25/250)..Novice
Business Management(3/250)..[Novice
Jewelry Crafting(2/250)..[Novice
[anchor=marks][/anchor]

Knowledge


Skill Knowledge
Woodworking : The identification and usage of common saws
Storytelling : A Game of Telephone
Jewelry Crafting: Requires Deft Fingers [BB]
Storytelling: The Importance of a Well-Timed Joke [BB]
Ship Building : Building of sloops
Ship Building: Not All Wood is Suited for Water [BB]
Ship Building: How to Achieve Weight Balance [BB]
Fishing : Preferred baits of fish species
Fishing: How to Throw a Net [BB]
Fishing: How to Remove a Fish From A Hook[BB]
Seafaring : Symptoms of seasickness and scurvy
Business Management: The Operations of a Ship Yard [BB]

Non-Skill Knowledge
Race : Biqaj
Creation Legends : Biqaj
Customs and Traditions : Biqaj
History : Biqaj
Location : Rharne
Layout : Rharne
Laws : Rharne
Customs and Festivals : Rharne
Immortal : U'frek
Skill Point Ledger


Record all of your Skill Point Expenditure here. Include your starting package.

Thread or Skill NamePoints AwardedPoints SpentRunning Total
Seafaring [RB} 252525
Starting Package 500050
Woodworking ..1010
Shipbuilding 52025
Storytelling ..1010
Fishing ..1010
Jewelry Crafting2..2
Business Management 3..3
Marks Section

Marks

  • ..

Abilities

  • ..
[/list]

Knowledge

  • ..
Items
  • One set of clothing (adaptable as per race, though for humanoid races, this will include a coat or cloak, shirt or blouse, pants or skirt, undergarments, and a pair of boots. All clothing is standard quality.
  • One Set of Toiletries: Soap, A comb or brush, razor, toothbrush, toothpaste.
  • One waterskin
  • Two sets of eating utensils
  • TInderbox
  • Hammer (large)
  • One-handed saw
  • Large nails (x40)
[/list]
Ledger
ItemDebitCredit
Starting Package 100gn 100gn
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Total Currency: 0 ON, 100 GN, 0 SN, 0 CN
Renown Ledger
Item/ ThreadRenownTotal
Starting Renown Known Shipwright's Apprentice20
Starting Renown Charming Personality 5
... ... ...
Thread List

Put links here for your current and past threads!
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Last edited by Ionyus on Tue Aug 21, 2018 3:07 pm, edited 7 times in total. word count: 1855

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