Hello!
I have some comments that are actually just questions, haha. These may be answered somewhere but I couldn't find them on the main article (or I'm just blind)
1. So - wells, do they not increase ether casting efficiency or anything like that? Basically, the mage just flays them for ether now? Does that sound about right?
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Correct. This may change with Ensorcelling or with later wells added, but from a basic standpoint, wells can be flayed as "magic batteries" and then also store spells (under Aspects).
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2. Magic storage. Let's take Emetyte as an example; does that mean you can store 1 master, 2 expert, 3 comp and 4 novice simultaneously? Or is it one or the other? Also, does this not vary based on the power/ether cost of the ability in question? As an example, a Rune of Rebound is extremely cheap, whereas the creation of a Beacon is extremely not. So are they judged equally in this respect?
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Within the individual well writeup, such as Emetyte, it species the math and process of how it can store multiple aspects of different levels. So you can store say, 1 expert and 1 novice (or whatever the individual article indicates). And no, it is not based upon ether cost but rather the competency tier because quite frankly, it is easier that way and I'm not about to open a can of worms of dictating and adding numbers to ether costs. So yes, all things at Expert in all magics are judged equally.
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3. Can you not collect powerful wells from Fracture walls anymore? Is it just Nightmare Beast corpses?
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You can collect them from anywhere in the Fracture just as before AND from Nightmare Beast corpses (based on the specific well)
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4. This is more like 3a. Foyers in Fractures (the center where you're truly 50/50 in Idalos and Emea, and any further are mostly in Emea) are typically more dangerous but have more wells along the walls. Do these still exist, and in place of walls is it simply that they have more Nightmare Beasts to kill and therefore more wells?
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These still exist. The Fractures Primer is nearly done on its update to correspond with this. Squirrel can answer this better, though not much is changing in the Fractures Primer. Just cleaning up language. You'll have to check that/ask him for a more clear answer.
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5. I noted this on the Obstymite page:
"These wells require moderator permission to obtain. Contact a moderator before requesting these as a reward in a review. The moderator that gives permission can either do the review themselves, or leave a Mod Note in the review request stating that the player may receive it." Does that mean one can write out a fracture thread where they receive an Obstymite well, and then request a moderator's approval via PM before submitting it? Or would you prefer all Obstymite to be pre-approved in the PSF?
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This should be handled by a local moderator via PM before submitting.
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6. What is the well type of a well that is being used to power a thrall or artifact? Raw?
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Raw or Core wells can be used to power them permanently. Fragments can still be used, but will deplete and be destroyed.
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7. With Emetyte wells, it says that if you fall asleep within 2 meters of one, you will be initiated into Dreamwalking. Does this still occur if the well is embedded into an item or thrall?
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Yes, this occurs through all uses of this well, so long as it remains in the Raw state where the effect is present.
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Sorry, I actually don't really have much feedback because I really like the primer -- just wondered a few things, is all, very technical questions (sorry haha). Thank you and great job, looks wonderful.
Final note: I was super happy to see this on Essenthyte: "There's only ever been one documented use of it, in the Kingdom of Sheor." Yesssss!