Sorinar Majora

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Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Sorinar Majora

Sorinar Majora
Image
Name: Sorinar Majora

Race: Eidisi

Date of Birth: 8th of Ymiden, 597

Marks: Shirvain

Factions Joined: None

Languages Spoken: Fluent = Common. Broken = Ancient Tongue

Qualifications:
(Viden University, Approved by Banshee)
Certificate of Arcana in Metaphysics
Letter of Humanities in History

Appearance

Severin is a tall, gangly old man who looks to be wasting away. His blue skin sags utterly, his hair frayed and frazzled, grey with the Arcs that define him. That frail body struggles to even climb a long flight of stairs without being winded. Preferring to dress formally as often as possible, he can often be seen in a suit made from fine materials, a pink flower tucked into his pocket as a symbol of remembrance. An Eidisi, his 6'5" height towers above most humans, and yet he is just a thin tower ready to crumble at any moment... were he not a mage.

Possessing other forms and appearances, these vary based on the totems he carries. It is getting harder and harder to justify spending time in his own aging body that could soon die, when he has the ability to take a younger face as his own.

Witchmarks

Attunement - Puzzle Eyes:
The first Witchmark can only be seen under close scrutiny, but it tells of his magic easily if you know what to look for. The sclera, the whites of his eyes, are divided by a myriad of fragmented, uneven lines, like strands of silk across a spiderweb.

Becoming - Mural: Hierarchy of Nature:
No matter the form, the vivid mural of a tree grows upon his back with roots branching over the buttocks, the trunk along his spine and a leafy canopy covering the shoulderblades. Small colorful fruit in a myriad of colors grow upon its branches with black and white motifs of the totems he has taken appearing in their bright, glossy skin. They appear abstract and tribal, where a bear with a vicious personality may be a snarling with its teeth in white, its eyes featureless and void. Large, fantastic or long-lived creatures that once had a vast life force appear higher, with smaller, more insignificant beings stretching from the roots and living within the bark. The tree is constantly growing with the season, and inevitably sheds its leaves seasonally. Forms which grow old and die eventually see their fruit shriveling, roots and bark wrapping around into a gnarl, a reminder of what forms the mage has lost.

Becoming Mutations

The following mutation is not yet active, as he has not reached competence in Becoming.
Competent Mutation - A Bear of Taste
Benefit: When the three sovereign substances are consumed, they tend to linger in his body even if he casts Devour with those same materials, eventually coalescing into a biological mass that he can meditate upon and later regurgitate into a full-fledged totem, the materials perfectly sculpted together within a hard, foul-smelling shell that keeps it safe from the elements over the course of a Trial, the same length of time to meditate upon the totem to dedicate it. If the newly created totems in his gut are not meditated upon so they can be regurgitated, they are lost after a few Breaks.
Drawback: Sorinar's eyes take on the silvery-blue coloration and bestial appearance of a Videnese Bear, though with white sclera, marking him outright as something otherworldly in every form he takes by simply looking into his eyes and spotting that unlike regular Eidisi, his eyes are not entirely white.

Totem Forms
Image
Human: Stolen of life by Sorinar's mentor, this form carries the bitter weight of betrayal that Sorinar has never been able to shake, and, alas, it remains the most sociable of his small collection. The human has silvery-blue eyes, gangly brown hair, and noble facial hair that oddly needs not be groomed when he takes or renews the visage. This is the form he prefers to work in, for it does not ache with pains as his original body does. The component portion of the totem form is that of a dessicated human finger, hair stitched throughout to sew up any gaps. Not quite so pretty.

Image
Videnese Snow Bear: Similar to a polar bear except with silvery-blue eyes, the Viden Common Snow Bear is a package of ursine dominance. The totem is a fur-covered figurine, decorated with opals for eyes. Outwardly, it appears to be nothing special, akin to a toy a child might play with. The bear itself is three feet tall and six feet long. It is not fully grown, and continues to age day by day, growing larger over time. A Viden hunter brought back a sickly cub and attempted to nurse it back to health. When it died, Sorinar purchased the corpse and created the totem.
Last edited by Sorinar on Tue Dec 25, 2018 9:56 am, edited 19 times in total. word count: 816
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Personality



Severin was, at one time, a bright scholar. With age his mind dimmed some small amount, and an accident some Arcs ago left huge swathes of fog in place of once prominent memories, robbing him of knowledge. He has since become reliant on journals, and those scarce few memories that were so strong in mind that they stayed prominent. For an Eidisi, losing bits of memory was humiliating, but for Severin, it crushed him; he was searching for an answer, and that answer seemed so distant. Following the accident, his new memories remained clear and coherent even if the others never did surface in a clear manner. This made him bitter.

A man of integrity prescribed to the truths of history, he is oathbound to cold logic and facts. There is a calm and aloof soul lost in his mind to forlorn memories bubbling up to the fore. Despite long pauses and careful consideration, his intelligence flares brilliantly, easily able to challenge some of the greatest minds on Idalos. His peers wonder why he has accomplished so little with that mind, and Sorinar himself holds the belief that he is not worthy of Yvithia because he has squandered these gifts.

Having already had a family of his own, Severin has two sons and a wife who has since recently passed away due to age. One son is lost to some magical expedition into a fracture, and his sole ambition is to return his progeny to Idalos if he still survives, or at least discover what happened to him. This drive to reunite himself with his son has spurned an odyssey into the occult, where he became focused on arcane studies over mundane ones, yet his stubborn nature and many experiences keeps him rooted in a place of conventional wisdom. He takes pride in the fact that he does not let his pride control his actions, and always elects to find the superior choice in any scenario.

Starkly nihilistic, Severin only has a modicum of optimism for that one goal. Everything else is embittered with negative possibility that he can't shake off, and these possible circumstances weigh heavily upon his mind. This Eidisi is the type of man to warn of doom well ahead of time, and to avoid it at all costs. Concerning himself with greater things can be rewarding, but the risk isn't worth it; the slow advance of time has instilled a sense of urgency that has made him more reckless, but he is consciously aware of this motivation, pausing to pace himself accordingly. Even the totems in his possession help to guide his mind towards more dangerous activities.

Other than the need for order and honesty, Severin tries his best not to criticize the practices of other cultures. He values unique philosophies and ideals, believing that there is value to any way of life, albeit not universally applicable to every situation. Racial tension, for example, could insulate a culture from being disadvantaged by foreign influences. Everything is a means to an end, everything has a use. On most issues such as Slavery, Severin remains a centrist that understands the plights of both sides, yet resents their struggles.

A strenuous experience with magic has led Severin to holding an innate distrust for mages, a bitter taste in his mouth accentuated by the loss of his only son to their foolish advances. Their descent into insanity coupled with ambitions for power at the expense of others has time and time again proven them to be a dangerous thing, and his own power leaves him weary, feeling the tug and pull of the Spark in a constant battle to pace himself so that he does not lose what makes him who he is. Even more distressing, a part of his mind yields to the possibility that mentally allowing himself to evolve may be better, so he constantly weighs the pros and cons, only chewing on a little bit of change at a time. A simple, silly childhood moniker that goes "What would Yvithia do?" remains the fulcrum he relies upon to dictate his actions concerning magic and tricky situations. Ironic advice given to children can be so wise for a wise mage of an advanced age to follow.

Ever since being able to take on the form of a younger body, he has become grateful for the chance to 'truly live again' and found an interest in nature and its intricacies. The wilderness absent stuffy libraries and closed-in rooms stuffed with busy chatting people has become a place for his mind to turn its gears, and the simple order of life and death makes everything so much more surreal and easier to appreciate. What the University of Viden did for his mind, the wilds does for his Soul.

Things Sorinar likes


Sorinar has many interests that can be summarized in five groups.

Being a Prick: Presenting Cold Truths, Resenting Others
Reasoning: Intellectuals, Science, Books, Logic, Order, Ralaith, Yvithia, Viden, Universities
Adventuring: Magic, Hunting, Vacations, Sleep, Old Ruins, Weapons
Tinkering: Making Things, Engineering, Architecture
Family: His sons, his ex wife


Things Sorinar dislikes

There are few things he dislikes. A pragmatist, he tries his best to understand competing points of view to learn and adapt to any situation.

Lack of Reason: Lies, Chaos, Anarchy, Poverty, Incivility, Imbecility
Last edited by Sorinar on Tue Dec 25, 2018 10:15 am, edited 6 times in total. word count: 890
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

History



Chapters of a Long Life
Beginning - 597 to 627
Pure of blood, an infant was born screaming into the world upon the close of the 6th century to two Eidisi scholars, colleagues to one-another. They would christen this new child with the name Sorinar, and remain supportive until the ends of their lives. High hopes for their child, they made sure that their progeny attended both Primary and Secondary school.

Sevarin was the eldest of four children, two males and two females. He was thought to be the one who would bring the family pride, but it was his brother Sevarin who won Yvithia’s attention, and his sisters became valuable members of the Videnese Mariners. The eldest brother’s humble interest in anthropology and history abroad saw him buried in books instead of creating great revelations, discoveries, adventures, or achievements for the family to stroke their collective egos over.

Historian - 627 to 647
Sorinar became a student at the University of Viden, where he studied his interests, culminating in all he could afford: a Letter of Humanities in History, specifically the history of different races and cultures therein. Upon leaving the University, he journeyed across the sea and served as an adviser for racial relations to the governing body of Rharne, where he became more developed in philosophy and the intricacies of human politics.

Family - 647 to 677
Aeda, a female Eidisi colleague he deeply respected had garnered his admiration. This soon blossomed into an intellectual relationship, and these common interests culminated in marriage; they returned to Viden, where Sorinar became a racial relations adviser once more, his practice abroad more than qualifying him for the role.

Once there, he and his wife had two children. His first son Moriah was a child progeny, an absolute genius with the world eager to share its secrets should he simply reach for him. His second, Resvalt, showed interest in creating things to a fine degree, even if he was stunted mentally, to the point that his peers considered him ‘on par with a Human’, although the boy never let it get to him.

Lost Son - 677, Cylus 31st
Both children proved to be quite ambitious, but their rivalries saw them at each other’s throats. Moriah grew arrogant, and disliked the stain his brother left upon the family, failing to recognize his achievements. This arrogant ambition drove him further to become more and more, until he strayed from Sorinar’s humble teachings and sought magic, insatiable curiosity causing him to lead an expedition without input from his father. This expedition happened to be into a fracture near to Viden, and everyone who went with him vanished to the swirling Ether of Emea, presumed dead.

Decline - 677 to 687
Sorinar was shattered. He quit his job, and began to seek out help. His marriage to Aeda fragmented into a million pieces, and he sought help from Yvithia herself in his desperation, but that only resulted in academic humiliation that left him broken and confused. Some thought him to be driven mad with grief.

At the loss of his brother, the other son grew cold and distant, even more so than your typical Eidisi. He secluded himself with his studies, quietly learning the trade of a Tinkerer, creating little contraptions from gears, and understanding architecture. His achievement, a drawbridge for the city of Viden, was glossed over by Sorinar’s obsessions.

Hearing of a fracture nearby, Sorinar blindly raced towards it alone upon horseback, riding out into the snow towards a winking light. He was found in the snow at the foot of a bank. His horse had tripped upon a rocky path, causing them both to fall. It rolled at the bottom of the hill and ran, but Sorinar fell and cracked his head. He was lucky hunters happened to be along.

Remembrance - 687, Saun 2nd
Memories fragmented and confusingly distant, Sorinar brightened. His former wife and his son both cared for him as he recovered, and as he learned of his loss once more, he turned towards the worship of Ralaith to sort out his grief, believing he could not approach Yvithia with that pain that felt so ‘human’.

Occult - 687 to 690
Things changed for the better, and while Sorinar felt put down by his shattered mind, he began to seek a more logical approach to the issue at hand. He sought magical studies at the University of Viden where he began a long journey towards a Certificate of Arcana in Metaphysics.

Attuning - 690, Ashan 12th
None of the knowledge in the world could prepare him for the Spark. A colleague that respected him offered the coveted gift of Attunement in exchange for support in his projects. This was a secret between them, although mages practiced their craft in the open. The mage offering his talents, a human by the name of Mezo Olmsman, was a secretive man, and demanded as much from his elderly apprentice, and Sorinar was happy to assist in his studies on Fractures and Domain Magic, if cautionary of that human zeal.

The Initiation was mystifying, still clear in Sorinar’s memories. They left for a secluded place far from civilization on account of the Spark being shy, and volatile. Once in a cave, they began. Receiving the Spark, that horrifying hum left him rattled, the music never going away entirely, but remaining just distant enough that it becomes forgettable, creeping back into his consciousness seemingly at random intervals.

Seeking - 690-692
Sorinar’s life was changed, and he began a period of searching, using his new gift to understand as much as he could. In the end, he began to pursue Alchemy, trying to find ways to make materials that could resist the corrosive energies from a shattered Well. There was little success, but he learned much in his experiments, and his mentor was satisfied with what the Eidisi brought to the table.

Becoming - Ashan 8th, 692
Mezo was so impressed that he shared yet another Spark, one that Sorinar was suspicious of. He knew the man was hiding some kind of power, but oh what power it was. To Become another creature, by taking its ‘Sovereign Substances’? Barbaric, or was it? Sorinar saw it as a tool, something to give him more energy when his body was beginning to fail him, and so he agreed to receive that second Spark.

This time, the initiation was far more difficult. The pain was something severe, unlike anything he’d ever felt. Where Attunement was terrifying to experience, Becoming was… arduous. Cutting off a finger at his old age proved to be risky in and of itself. Mezo warned him that he could become a Mimai, and so he rested and pressed on the following Trial, engaging in deep meditation over the concept of being something else, and then all things with oneself at the core at his Instructor’s behest.

Told to then meditate upon the form of himself, he grasped that wadded finger in his aching, wounded hand. When he received the Spark, there was no pain, at first. There was a tingle and he looked upon his sagging skin, admiring how it rippled and pulled taut, melting to the point it became like a thick sludge. The sight unnerved him, but he pressed on, until his soul and body were sufficiently adapted to this second Spark.

This harrowing experience culminated in the apex of pain, his entire body shifting and warping. When it ended, he was so utterly exhausted that he passed out, dreaming of his son, reaching for him in a nightmare that never ended in their union, or if it did, what remained was simply charred, blackened bones.


Betrayal - 692 to 718
When he came to, Mezo presented him with a totem. Another finger, this time not his own. At first he accepted the totem, thinking little of it. After all, it must have been acquired fairly, and legally. Nothing that would violate the law of Viden that he held in high esteem due to his faith in Yvithia.

This assumption proved not to be the case. The moment he assumed the form, he was overcome with exhilaration, as if he had truly begun to breathe again for the first time in Arcs. His musings extracted from Mezo a caveat: the form was from a man he had murdered.

Robbed of vindication, Sorinar reported his mentor to the authorities. They seized him, and he now remains quietly imprisoned somewhere within Viden, or so Sorinar thinks. With no mentor to guide him, he slowly began to experiment with the Spark, finding it could hint its new capabilities to him. In doing so, he garnered the totem of a young Videnese Bear from a hunter who felled one during its hibernation that Cylus, and began to experiment as any mage with a new field of exploration might.

Promise - Ashan, 718
At a crossroads, Sorinar promised Ralaith that he would use this magic without being overtaken by greed or arrogance. Logic and the idea of order would guide him, and his bitter memories of loss would help him to stay the course. With new life, he decided it was time to explore, that he had exhausted his resources in Viden. To truly defeat this problem of his missing son, he would need to do so in a wise and tested way: to utterly understand the world, arcana, and the worlds beyond. Hearing tales of Quacia's strange rituals and advanced technologies, he set out to begin his foreign studies, proclaiming that he did not worship the Immortals, which was true, as he merely respected them in a logical fashion, and that he was but a simple chemist seeking to assist with fighting the Creep, an issue of Quacia known in passing to the scholars of Viden.

The Blessing of RalaithArc 678, Ashan 8th

"I must move on from you," serenaded that sweet voice, too much for a broken man to hear.
Broody brow wilting in thought, slender digits rolled over the cold band of silver upon the Eidisi's ring finger. Lips quivered, and a heaviness bubbled up from his eye sockets. "Is it because I have failed our family?"

This slender Eidisi woman whom had aged far too well to be anything short of divinity, Aeda, a colleague he loved with as much of his heart he could spare, now gazed upon him in resentment. Brushing her hair to the side, she crossed her arms and looked over the chair, at the door. "You haven't moved on. I can't bare the thought of watching you like this. You hold on to hope so stubbornly when we both know the truth: he's gone, Sorinar. Our child is never coming back."

Sorinar fell silent, seething in his own bitterness too much to feel the pain any longer. "Then go, begone. I will find him myself, with or without your help." Moving hand to chin, he glared at the board he'd pinned notes and drawings to, making a sniffle. "I just need to find a Fracture."

A sigh burst the air. "You know, you were wise, once," she told him. Her presence lingered, but the old man winced when he heard the door shut with the heavy weight of finality.

"I'll always love you, Aeda," he whispered. Matching the earlier sigh, he brushed aside the papers at his desk and descended unto deep thought concerning matters he knew little about.

Just three Trials later, the city bells rang loudly for all to hear. "Mer?" he mumbled. Peering out his window, he watched the Mariners march by in uniform, before eventually wandering out in the snow in little but a thick-furred robe, hobbling through the crunchy ice to the city walls.

Down upon the foot of the mountain, a light twinkled so serenely. The historian's eyes tightened to slats cut in a sheet of blue paper, his wrinkled face stern and unforgiving. I'm going down there. He began his descent to the lower levels of the city, beseeching Mariners where he could. "My son is waiting for me!" he shouted above the howling wind. "Come! We mustn't fail him, he's waiting for us on the other side of that Fracture!"

The men and women of Viden gave him that look. The look of judgement, painting him as some kind of lunatic. Sorinar was desperate, and when he could not procure help, he walked into the stables, mounted a horse, and ushered it out the door full gallop. The lowered drawbridge made his escape easy, his equine charge making great haste through the contingent of hunters returning to the city for safety.

Throngs of people shouted at him, but he did not tarry. He worked his stolen horse hard, and the light dimmed beyond the rise of a hill. Up that icy path, he was getting close. Hoof slipping, a rock tumbled down the hill, ...and then his horse. The old man careened down the side of the mountain through the whipping air, hitting the stony ice several times before his mangled form came to a stand-still.

He was awake for every crunch and snap of his bones, but he grew dizzy and everything faded to a whitish-red fog, ears screaming with the tinny song of blood rushing through his mind...

Slowly, Sorinar awoke to a small room, his eyes blurry, his mind distant and blank. He couldn't remember why he was like this, and none of the accident, but there was a man standing silently in the corner of the room as his eyes gazed up at the ceiling, neck unable to move and see this looming presence due to the brace that held him still.

All he could remember was what he had lost, and bits and pieces at that. A cough, and daggers erupted through his chest with such magnificent pain that he regretted so much as breathing. It was necessary. "I'm s-sorry... Moriah," his voice croaked. Tears streamed down his eyes, both from the pain he now felt, and the pain in his heart.

More information streamed back to him, tiny little slivers of the narrative. In his mind, he could remember dashing through the snow, a one-horse odyssey meant to solve his regrets. As he remembered, he swallowed, opening his white eyes again to try and get a glimpse at the figure now standing over him. Human? Oh, Yvithia, I'm being treated by a human. No.

The tick-tick-tick of a watch began to thrum as the bearded man came into focus. "You were a fool, as we all were until we made our mistakes," tumbled those throaty words. They reverberated through his body, the pain alleviating just enough for the wounded to turn his neck and stare into those eyes with confusion.

"I am the fool," Sorinar repeated, blinking and squeezing an eye, trying to pinpoint that incessant sound. "Is that a pocketwatch?"

Metal clonked together, and Ralaith lifted the timepiece from his neck, showing it in palm. "Perceptive for a mortal in your condition." Its brass was decorated in all manner of homage to time, with a depiction of a bear.

Although Sorinar could no longer remember where he had learned, his mind pieced together the iconography: "Ralaith," he wheezed. "Surely you are not..."

"I am," the timeless one confessed.

"Then do you have proof you are who - " That was when he saw that time had gone still. A nurse stood by the side of his bed, motionless over a table she was sorting. "I think that is enough for me to believe, yes," he said, humbled. "Am I dead, then? Are you here to see me pass on?"

Ralaith swayed, as if considering something. "Time has taken much from you, and your regret drew me here, to you. No, you are not dead." He lifted his hand, the ghostly visage of a translucent bear appearing beneath it and stalking around the bed.

Sorinar coughed again, the pain lessened this time. "Hmh, I may as well be, my body could be smashed to bits and I would still yearn. I wish I wasn't such an emotional ...creature."

Nodding slowly, the Immortal offered some kind of condolence. "It never gets easier. The bitterness will always stay, a permanent fixture. Those who are most favored by time are those who think most often to the past, but also to the future, as you do." He held his hand above, the tone of his voice shifting, the bear at his side rising weightlessly to gaze down upon him just as well. "I will offer you something to better hone this understanding your Soul uncommonly possesses."

Weariness plagued Sorinar's thoughts, and after a long pause he relented, nodding in agreement. "Very well, Ralaith. Do you expect me to pray to you?" The comment was flippant, but the wise man knew little about faith. He'd spent much of his life studying it, but not from the perspective he now experienced.

"We can hear you," Ralaith said simply. "That should be reason enough."

Sorinar undulated his fingers, waiving the sound reasoning on through. "So be it, Ralaith. I will do as I can for you and use these gifts well as you intend, so that I may one day be reunited with my son." For the first time in a long while, the crease of his lips shakily drew upwards into a smile.

Ralaith's broad palm descended, covering the injured Eidisi's chest. "I leave to you one of my bears, to guide you in your journeys." The bear at his side seemed to shimmer, and Sorinar managed to draw his eyes away from the God to meet its gaze, feeling a strange connection as the ticking suddenly stopped.

The sound of air filled the room, and that nurse from before suddenly broke through the apparition of the bear, jolting Sorinar to reality. "Oh, you're awake," she observed. "How are you feeling?" Sorinar remained silent, lost in thought as the lady checked his temperature.

His jaw trembled as he muttered "Ralaith, thank you..." to the Immortal who made him feel like he could make a difference in the impossible task of someday being reunited with his son.
Last edited by Sorinar on Fri Dec 14, 2018 6:10 am, edited 6 times in total. word count: 3064
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Skills & Knowledges


Skills
Skill Total Points Proficiency
Becoming (15/250) Novice
Attunement (15/250) Novice
Alchemy [FT] (25/100) Novice
Chemistry (10/250) Novice
Ensorcelling (5/250) Novice
Research (5/250) Novice
Meditation (3/250) Novice
Negotiation (5/250) Novice

Knowledges

Becoming

  • [SP] Blending
  • [SP] Devour

Attunement

  • [SP] Frequency
  • [SP] Compass
  • [SP] Static

Alchemy

  • .

Chemistry


Misc Skills

  • [Prongs] Discipline: Rebounding After Losing A 'Mothers' Love
  • [Prongs] Discipline: Way to Keep Going, It Only Costed you a Marriage
  • [Prongs] Negotiation: Knowing How to Handle Dumb Humans
  • [Prongs] Meditation: Keeping Yourself Together

Non-Skill

  • [HI] Immortal: Ralaith
  • [HI] History: Human
  • [HI] History: Avriel
  • [HI] History: Tunawa
  • [HI] History: Ithecal
  • [HI] History: Aukari
  • [HI] History: Ellune
  • [HI] History: Eidisi
  • [HI] History: Mer

Last edited by Sorinar on Tue Dec 25, 2018 10:08 am, edited 6 times in total. word count: 119
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Skill Point Ledger



Here is where you record all the skill points you receive (Startup XP, CS Approval Rewards and, of course, Thread Reviews!) and all the points you spend on your skills. Again, below is an example which you can edit.

Thread or Skill Name Points Adjustment Running Total
Starter XP +50 50
+15 Becoming -15 35
+15 Attunement -15 20
+5 Ensorcelling -5 15
+10 Chemistry -10 5
+5 Research -5 0
Racial Bonus: +25 Alchemy 0 0
Ralaith Bonus: +3 Meditation 0 0
CS Approval [Prongs]: +5 Negotiation 0 0
Last edited by Sorinar on Tue Dec 25, 2018 10:02 am, edited 6 times in total. word count: 93
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Marks


The Blessing of Ralaith: Shirvain
This mark manifests as a clock upon the back of Sorinar's neck, always slowly ticking to represent how much time Sorinar has left. Curiously, Sorinar has a perfect sense of the time due to the blessing.

Compendium of Immortal WisdomThis book exists as one that may store an infinite amount of knowledge for the wielder to explore. The wielder must experience this knowledge first hand to record within the book. The compendium exists as a portion of the blessing itself, and may be stored in a sliver of time and brought forth upon the user willing it. The Compendium does not exist as a normal book. While the pages feel as if merely a high quality parchment, all of the contents of the book are blessed by Ralaith and the way in which this information is accessed is largely variable. You may turn a page and find that there is no words, but instead an image. This image can tap into the past, and play visions in the reader's mind. You may guide your fingertip over a mere word, and entire paragraphs will consume the page of the book, retracting when you are done with them. The Compendium of Immortal Wisdom recycles information that is unimportant or unnecessary, and by the end of a long life a true follower of Ralaith will find that their Compendium is a library of great knowledge that is both true and genuine. Upon the death of the wielder of Shirvain, the Compendium finds itself in the hands of Ralaith, and he will read it and study upon all the knowledge they have gained before offering this Compendium to a library of great pieces of writing.

The Bear of RalaithThose blessed with Shirvain are granted with a large spirit bear familiar, similar to that of a Sev'ryn familiar. This bear, though at this level cannot effect the Material world, has the unique ability to increase the strength and endurance of the Shirvain, granting a moderate boost when close by. In this form, the bear is a shimmering arrays of colors, all looking like woven strands. It tends to be the species of bear most commonly encountered nearest to the Favored's home.

Scholarly Minds IAdd an extra three skill points to any one of the following skills: Meditation, Teaching, Research, Philosophy, Writing. These points can send a skill over the 250/100 threshold. (+3 Meditation chosen)
Last edited by Sorinar on Thu Dec 13, 2018 10:47 pm, edited 4 times in total. word count: 410
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Possessions


  • Silver Opal Wedding Ring (Heirloom: A memento of his failed marriage)
  • One set of clothing: cloak, shirt, pants, undergarments, and a pair of boots. All clothing is standard quality.
  • One Set of Toiletries: Soap, A comb or brush, razor, toothbrush, toothpaste,
  • One waterskin
  • Two sets of eating utensils
  • Tinderbox
  • Chemist's Kit
    • 5 fuel cans of burner fuel
    • 5 table top burner brazier
    • 5 tiny glass vials with rubber stoppers
    • 5 small glass vials with rubber stoppers
    • 3 med. & 3 large glass vials with rubber stoppers
    • 1 industry sized glass vial with rubber stopper
    • 5 small glass beakers
    • 3 med. glass beakers
    • 2 large glass beakers
    • 1 industry sized glass beaker
    • 2 small glass alembic chambers
    • 1 large alembic chamber
    • 3 tapered glass spouts w/rubber gaskets
    • 3 adjustable metal pressure bands
    • 5 2-foot glass pipette sections
    • 5 1-foot glass pipette sections
    • 4 2-foot glass coil tubing sections
    • 4 sliding clamp stands w/weighted bases
    • 3 wooden vial racks
    • Hand-cranked, precision-geared centrifuge
    • 3 small eyedroppers
    • 1 large eyedropper
    • 2 cup mortar and pestle set
    • 1/2 cup mortar and pestle set
    • 3 1-foot square shallow metal trays
    • 20 wooden rods w/sponges or cotton balls
    • 20 litmus strips (made by alchemists)
  • Blacksmith's Kit
  • Scribe's Kit
  • First Aid Kit
  • Totem of a Videnese Bear
  • Totem of a Human
Housing

Sorinar currently rents a home within Quacia for 1 GN per trial within the Gleam, as rented guild housing.
Last edited by Sorinar on Fri Dec 14, 2018 9:10 pm, edited 7 times in total. word count: 247
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Wealth Ledger



Here, you record all your purchases - keeping a track of money going in and out of your character's account.
Item Adjustment Total
Starting Package +100gn 100gn
Sale of House +250 GN 350 GN
Chemist's Kit -115 GN 235 GN
Walking Staff -1 GN 234 GN
5x Charcoal Stick -2 SN 233 GN, 8 SN
5 Oz Salt -5 SN 233 GN, 3 SN
Jar of Acrylic (White) -5 SN 232 GN, 8 SN
Jar of Acrylic (Red) -3 GN 229 GN, 8 SN
Jar of Acrylic (Blue) -3 GN 226 GN, 8 SN
Jar of Acrylic (Yellow) -3 GN 223 GN, 8 SN
Blacksmith's Kit -180 GN 43 GN, 8 SN
First Aid Kit -22 GN 21 GN, 8 SN
Scribe's Kit -18 GN 3 GN, 8 SN
Clamps (Large) -1 GN 2 GN, 8 SN
Total Currency: 0 ON, 2 GN, 8 SN, 0 CN
Last edited by Sorinar on Fri Dec 14, 2018 9:09 pm, edited 4 times in total. word count: 152
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Renown Ledger



The person who approves your CS will award you "Starter Renown".

Useful Information : The Renown System Guide: here
Item/ Thread Renown Total
Starting Renown (determined by approving prophet) ...
When you gain more renown, just add the following to the table above, after the last /tr] and before the /table].

Code: Select all

[tr]
[td]Link to thread where renown is gained [/td]
    [td] Amount Rec'd [/td]
          [td] Total  [/td]
[/tr]
word count: 73
User avatar
Sorinar
Approved Character
Posts: 15
Joined: Mon Dec 10, 2018 5:23 am
Race: Eídisi
Profession: Full Quacian Alchemist
Renown: 25
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Threads



Well done! This is the end of the CS. This post will be used to record past and current threads.
Just before you apply for approval, think about the following:
  • Do you want to apply for any NPCs? guide here! . Once your NPC is approved, you must record them in your CS, but you can put your character up for approval before, during or after the process of applying for a NPC
  • Are you going to apply for a Mark (Immortal Blessing / Curse) via the PSF? You can put your CS up for review before that is approved, or before you apply!
  • Have you thought about what job your pc would like? Read about that here , but it's not part of the approval process.

    Once you've completed your CS you can post here and put a link to this thread - showing that your Character Sheet is ready for approval.

    You are allowed to post IC as soon as your completed CS is up for approval. You won't be able to get any rewards from finished threads until you're approved, though.
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