Devin

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Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 5:21 am

Devin Thorn
Texture used in this CS: Acrohypothermy by ifollowtherabbit & sunmeadow, available under CC BY-NC-SA 3.0.
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Image
Last edited by Devin on Wed May 27, 2020 8:09 am, edited 19 times in total. word count: 81

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 5:41 am

Full Name: Devin Thorn
Alias: Hawthorne/ Alexander Hawthorne
Race: Mortalborn (of Zanik)
Date of Birth: 30th of Ashan, Arc 696
Age: Twenty-three

Face Claim: Ezra Miller

Profession: Thief &conman extraordinaire

Marks: Tarouz (Favored)
Factions Joined: N/A

Partner: N/A
Sexuality: Devin likes everybody!

Fluent: Common
Conversational:-
Broken: Common Sign, Xanthea, Rakahi
Image
Last edited by Devin on Wed May 27, 2020 8:10 am, edited 28 times in total. word count: 70

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 6:13 am

Devin is relatively tall, standing at approximately 6'0", and he has a light and slim build. His skin is a warm ivory hue. It burns easily and hardly ever tans. Since an adventure in Ashan 718, his formerly black eyes are violet, with hints of almost blue, almost like two galaxies. He has full lips and slightly wavy, jet-black hair that he either wears tucked back behind his ears or tied back into a short ponytail. He is usually clean-shaven, mostly because he can’t seem to grow a sufficiently impressive beard, and he is not at all unpleasant to look at – if he wants to. He tends to move with confidence as well as a certain nonchalance, and there is often an amused and slightly mocking smile on his face, as if there is a secret that only he is privy to.

He has slender hands with long fingers that are just as good at wielding a weapon as they are at picking the pockets of the people around him or strumming the strings of a lute. In fact, when he’s off work, he can often be found in a tavern, playing his instrument and singing songs. His voice is in the baritone range, and it’s quite a bit deeper than people expect it to be, considering his slightly feminine appearance.

His style of clothing tends to vary wildly, depending on where he is, who he is with, what he does and who he pretends to be. He often wears a hat though as it's his favourite piece of clothing. He doesn't have any scars, and he hasn't broken any bones yet which is a rather fortunate coincidence considering his high risk lifestyle.

Since late 719 Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on a dubaebo's back and attached them to his hands.

Image
Spark Theme: Vanity

Spark Persona: Avian

Devin’s spark has been shaped by his love for birds, his penchant for thievery and his devotion to Delroth. It is aggressive, intelligent, quarrelsome and playful like a crow and enjoys collecting shiny things. It is proud and vain like a peacock, and loud and boisterous like a parrot. Devin’s spark wants to own and impress, and above everything else, it wants to look good!

Witchmark: Devin’s witchmark manifests in the form of matching elaborate tattoos in numerous different shades of black, violet, silver and grey that run up and down both sides of torso.

Competent:

The Grafter’s Gift: Sometimes, certain features persist, no matter which form a Becomer takes. In Vhalar 719, the Grafter Rakvald made black nails from the spines that grow on the Dubaebo’s back and attached them to Devin’s hands. The spark has noticed how much he likes them and made them permanent. From now on, Devin will always have black nails if he takes a humanoid form. Additonally, the nails on his toes have turned black as well to match the nails on his fingers.

A Penchant For Beauty: Being vain, the Avian spark will resist if Devin tries to turn into a person or an animal that is ugly. Should the Mortalborn decide to become someone that is physically unappealing or has other flaws such as missing limbs nevertheless, the transformation will take him twice as long and be rather unpleasant as a consequence.

Expert:

Wings of the Crow:
Both Devin and his spark have an affinity for birds and want to be able to fly and be free. Since Devin first met the Avriel Kalortah in 719, he has been incredibly envious of his wings and wanted a pair of wings of his own. He is absolutely obsessed with them. In most of his dreams these trials, he has wings.

As a result of his increasing proficiency in Becoming, two large feathered wings, black like a crow’s wings, have sprouted from the Mortalborn’s back. While Devin can fold them down, he cannot fly properly with them. He can only levitate or fly a few metres at most. If he wants to do more than that, he has to use a totem - which will lead to the spark being used more.

Any humanoid form that Devin takes from now on will have these wings. They will of course be proportionate to the size of his totem. Animal totems are not affected by this mutation.

Wings Above Everything Else: The Avian spark values birds above all other animals. It has little interest in animals that live on the ground. As a result, Devin will find it impossible to transform into an animal that doesn’t have wings from now on as the spark takes an even firmer hold of his body and soul. If he transforms into a bird, he will find that it takes him half as long as it normally would. The amount of time that it takes for him to transform into any other kind of winged animal is not affected by this mutation at all. Furthermore, Devin can of course still transform into different kinds of humanoids.

Approval
Devin doesn’t discriminate. He steals from everybody, from the rich, from the poor, from dark-skinned people, from light-skinned people, from blue-skinned people, from young people, from old people, from mages, from those that burn them, from Immortal-haters and from Immortal-lovers. He supports equal opportunities for everybody, and he wants to give everybody a chance to find out what being deprived of their possessions feels like.

He is daring, assertive and stubborn, he has a flair for the dramatic, and he’s extremely vain and sure of himself. These character traits often lead to him making decisions that have negative consequences for those that are unfortunate enough to be caught in the line of fire. He’s sarcastic and morbid and has a very strange sense of humour that is definitely not everybody’s cup of tea, but he is rarely truly malicious.

He doesn’t particularly care about most people and won't shed any tears if somebody dies, but he’s loyal to his friends. He also cares about his parents, even though he doesn't agree with everything they've taught him, and he regularly sends them gifts - things that he has stolen or bought with stolen money. Of course they don't know that. Sometimes it's better to keep people in the dark, for their own peace of mind.
1. Birth of a Thief

Not all criminals are orphans or come from a broken home. Devin was never abused, his parents were never drunk, and they didn’t use drugs either. They fed him, they treated him well, and they sent him to school so that he would learn something and be able to stand on his own two feet one trial. Nobody ever tried to murder them, and they didn’t die from a horrible disease either. On the contrary, they are still alive and well twenty-two arcs after Devin’s birth.

He is their only child. His parents wanted more children, but his mother was already over forty when he was born, and it was just not meant to be. They weren’t rich, but they had their own little house in Andaris. His father, Daniel, was a labourer, and his mother, Emma, worked as a servant in the house of a judge.

Devin was an active child. He loved to sing and dance, and he had a gift for languages as well. Had his parents been richer, they would have hired tutors to foster his talents, but they didn’t have that kind of money. They occasionally allowed him visit their neighbour though. He owned an old, beat-up lute, and he would sometimes let Devin play on it if he helped him with the work around the house. Since an accident he had trouble walking.

One trial, when his parents and he were going for a walk together, Devin saw another lute in a shop window. It didn’t look anything like his neighbour’s. It was made of fine wood, and it was painted with beautiful ornaments He asked his parents if he could have it, but they said no. They couldn’t afford it. Instead they gave him a couple of coppers so that he would be able to buy sweets. He didn’t want sweets. He wanted the lute. It was all that he could think of.

A few trials later he was sitting at the side of the road, daydreaming, as he often did, when two of his classmates, Harry and Lily, walked his way. They asked him what was wrong, and when he complained about not having enough money, they asked him if he wanted to help him with a trick. They walked to a busy street. Harry told Devin to keep watch, and then he pointed at a woman that looked reasonably well off. Lily grinned, nodded and strolled in her direction. A few metres in front of her she pretended to have a fit. She was even vomiting and foaming at the mouth. Devin was quite impressed.

While the woman desperately called for a doctor to help the poor little girl, Harry quickly reached into her purse and removed a bag full of nels. Soon after that Lily recovered miraculously, and the three children ran as quickly as they could. Devin was upset at first of course because he wasn’t used to this way of life yet and his parents had always told him that stealing was wrong, but then Lily give him twenty golden nels, his share of the booty, and his eyes lit up. That was the money for the lute! He couldn’t believe it!

He immediately ran to the shop where he had seen it and bought it, and then he hid it under his bed. He only played it when his parents weren’t at home because he knew that they were going to ask him where he had gotten it from, suspect that he had done something illegal and take it away from him again. He didn't want them to take it away from him again.

2. All Good Things come to an End

Devin grew quite ambitious. He constantly developed new techniques and tried to perfect his tricks. He discovered that a mixture of mashed bananas, applesauce and different grains made a perfect vomit-substitute. Sometimes he hid a pouch filled with pig’s blood under his shirt and smashed it in front of his victims (usually riders or carriages) so that they would believe that they had hurt him and give him free stuff, and sometimes he just down somewhere, cried and claimed that he was looking for his mummy. The latter usually earned him a meal or a bunch of sweets.

He realized that hiding all the things that he had stolen or bought with stolen money under his bed would be a bad idea. Soon he hid things in the backyard or behind the things that stood on the shelf in the living room as well. His mother discovered that hiding place when she decided to clean the house and get rid of all the dust one trial. When his parents asked him where the money had come from, he claimed that he made music in a tavern after school and that he had hid the money because he wanted to buy them a gift.

He was already fourteen and sitting somewhere and crying for his mummy had stopped working some time ago, but his parents thought that he was too young to work in a tavern nevertheless. They were quite touched by his desire to buy them a gift though. After he had given the matter some thought, his father decided to see if he could find a job for him, and thus Devin started to work at a tailor’s every other trial after school, with the offer of an apprenticeship once he had graduated. It wasn’t too bad, everything considered, and he acquired the skills necessary to sew his own costumes, but the pay sucked.

On his way home he would sometimes visit The Crown and watch all the noble lords and ladies, and he began to study them, the way the talked, the way they acted, the way they dressed and the way they walked. He wanted more from life than to work the same job for decades and yet never be able to afford more than a little house in Andaris. He had no qualms about stealing anymore. In his opinion he was only transferring money, from them to him because he had more use for it than they did.

By the time that he was seventeen, he had made enough money to rent a small apartment above a scribe’s shop. His parents thought that he was a hard-working young man (which wasn’t exactly a lie, stealing was occasionally very hard work) and an upstanding member of society, and he persuaded them that he was old enough and responsible enough to live on his own. He still visited them regularly though. Despite the fact that they had very different outlooks on life, he loved them, and he thought that they deserved better as well.

All good things eventually come to an end though. Even as a boy Devin had had a penchant for dramatics, and his crimes didn’t go unnoticed. One evening two men visited him. They informed him that he had been intruding on their master’s turf, beat him within an inch of his life and took all his hard-earned money – and then they gave him the choice between working for their master and giving a share of his earnings to him or stopping to steal. Devin had absolutely no interest in working for the people that had beat him up. Instead he vowed to exact revenge on the master when he was old enough and strong enough to do so.

3. Branching Out

Devin did not stop stealing despite the fact that doing so had become much more dangerous for him. He had lost everything, and he had no interest in being poor again. He just became a lot more careful. Soon his purse was full of coins again. He had made more than three hundred golden nels, and he had even managed to steal a sword off a drunken warrior. It was about then that he realized that he needed to branch out if he really wanted to make it and become a master thief. Besides, he had grown bored of Rynmere. He already knew every tavern and every street. He wanted to travel and see the world and experience everything it had to offer!

He decided not to become a tailor’s apprentice – he’d never wanted to be one anyway - but travel north. His parents were quite sad to see him go, even when he told them that they had a famous university in Viden and that he might just enroll. It was around that time that the first of his false identities was born. As he boarded the ship to Viden, he became Devin Thorn, the merchant’s son. He had found out that there was a wealthy family that had the same name as his family in the Eastern Settlement. A member of a wealthy merchant family was much more likely to get what they wanted than a labourer’s son.

The next chapter of his life began in Ashan 718. Having grown tired of Viden, he booked passage to Scalvoris, an island full of strange plants and animals and nearly endless opportunities.
Last edited by Devin on Wed May 27, 2020 8:10 am, edited 49 times in total. word count: 2704

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 6:27 am

SkillPointsProficiencyKnowledges
Acrobatics26/250Competent17
Acting76/250Expert36
Animal Husbandry5/250Novice11
Becoming50/250Competent19
Blades (Shortsword)26/250Competent19
Cooking2/250Novice11
Cosmetology29/250 (+3 from Tarouz)Competent22
Deception106/100 (FT) Grandmaster85
Detection26/250Competent23
Discipline76/250Expert27
Disguise26/250Competent18
Endurance76/250Expert30
Etiquette3/250Novice22
Intimidation26/250Competent15
Investigation5/250Novice25
Jewelry Crafting25/250Novice1
Linguistics5/250Novice9
Medicine151/250Master43
Meditation40/250Competent15
Mount (Horse)20/250Novice3
Musical Instrument (Lute)151/250Master43
Pickpocketing15/250Novice6
Persuasion76/250Expert43
Psychology10/250Novice7
Research26/250Competent17
Resistance26/250Competent12
Teaching10/250Novice15
Seduction76/250Expert43
Socialisation3/250Novice11
Stealth26/250Competent26
Strength27/250Competent28
Surgery26/250Competent11
Swimming11/250Novice11
Unarmed Combat (Brawling)20/250Novice4
At Competent, the character knows intermediate techniques for the two aspects of cosmetology, and all basic techniques for all aspects. Devin focuses on dressing and skin, nail and hair care.
Skill Boni
100 Renown: +3 Deception
200 Renown: +3 Deception
Tarouz Bonus: The Charismatics Toolbox: +3 Cosmetology
Capstones
Deception Capstone I: The Language of Lies: Devin has become so good at lying that there are no signs that he is lying anymore. He doesn’t fidget and squirm, he doesn’t avoid eye contact, his heart rate doesn’t change, and he appears to be completely comfortable. He knows exactly how to modify his body language and the tone of his voice and how to word things to make people believe that he is telling the truth. (Approval)

Deception Capstone II: Living a Lie: Devin has become such an exceptional liar and so good at misleading people that he can lie his way into just about any place. He can walk into a room full of people that don’t know him, he can join a gathering of a group that he isn’t really a part of, and claim that he’s supposed to be there, and they’ll be inclined to believe him.

What does that mean in detail? Devin could walk into the university, approach a group of students and claim that he’s their new professor, for example, and even attempt to teach them. He could walk into a ballroom or a party and tell people that he was invited, too, or attend the private meeting of a faction as if he actually were a member, too – or even pretend that he’s the new recruit of the bandits whose hideout he stumbled upon.

As long as he doesn't say or do anything too weird, they won’t question his presence or think about him too much (unless he wants to attract attention!) – which makes his crimes much easier and even provide an additional tool for survival, among other things.

Of course, Devin might have a problem if the real professor in the example above showed up - and he'd need a good excuse.

Furthermore, he might also have a problem if he has to perform (unless he's familiar with the subject in question), and he cannot portray someone that he doesn't know flawlessly. Furthermore, he can obviously not pretend that he's another person's employee, friend or relative as they would know (unless they have memory problems).

Some skill in Acting as well as background research can make this capstone more effective. (Approval)
Skill Points Ledger
Item or ThreadPoints AwardedPoints SpentRunning Total
Racial Bonus (Shortsword)25 ......
Starting Package50 ...50
Deception...2525
Musical Instrument (Lute)...1015
Pickpocketing...105
Disguise...50
Stealth (DJ)500
Pickpocketing (DJ)500
Musical Instrument (Lute) (DJ)500
The False Fortune Teller155 Deception, 5 Animal Husbandry, 5 Lute0
The Test Subject105 Lute, 5 Deception0
Fod-sack!1010 Deception0
[Tom's Group] Bad News Bunnys Travel Fast236 Deception, 10 Swimming, 7 Lute0
The False Fortune Teller Returns153 Lute, 12 Disguise0
Suspicious Behaviour157 Disguise, 7 Stealth, 1 Acting0
Among the Rubble1513 Stealth, 2 Acting0
Perfection In A Bottle1010 Acting0
Plucking the Strings1510 Acting, 2 Cooking, 3 Meditation0
Scalvoris Harbour Clinic - Patient Encounters1515 Deception0
Something Fishy108 Deception, 2 Acting0
The Misfortune of Aelius and Vanessa Calder (Part One)101 Deception, 9 Lute0
[Seasonal Event] Something in the (sweet) wine water?205 Lute, 15 Deception0
Practice makes perfect (or not)1010 Deception0
Big Trouble in Little Korlasir108 Brawling, 2 Disguise0
For Safety's Sake1512 Brawling, 3 Strength0
How to Cheat at Exams1010 Strength0
Follow the Glow1514 Strength, 1 Lute 0
[Seasonal Event] Dark Hearts B: Sharp Tongues2020 Lute0
[Seasonal Event] Dark Hearts B: Sharp Tongues5 Persuasion5 Persuasion0
The Bard In The Tree106 Lute, 4 Investigation0
[Seasonal Event] Dark Hearts B: Sharp Tongues5 Persuasion0 0
Restoring the Shrine, Part One: Repairs101 Investigation, 9 Persuasion0
Can't Con Me!1512 Persuasion, 1 Stealth, 2 Acting 0
Devin Goes Shopping1010 Acting 0
Devin Acquires A Ring1010 Acting 0
Bottoms Up!1515 Acting0
[Seasonal Quest] Little Lost Orphans2012 Acting, 8 Medicine 0
[Seasonal Quest] Little Lost Orphans3 Socialization3 Socialization0
[Seasonal Quest] Little Lost Orphans3 Etiquette3 Etiquette0
[Seasonal Quest] Little Lost Orphans3 Discipline3 Discipline0
Clothed in Finery1010 Medicine 0
The Strangest Party In Idalos158 Medicine, 1 Blades, 6 Discipline 0
Beach Day154 Discipline, 5 Linguistics, 6 Medicine 0
Devin Learns To Use A Sword1010 Medicine 0
Summer Fayre1515 Medicine 0
Storytime1514 Medicine, 1 Endurance 0
The Next Step159 Endurance, 6 Endurance 0
What's the Worst That Could Happen? (Open)2010 Endurance, 10 Persuasion 0
A Fox in the Hen House2020 Persuasion 0
Restoring The Shrine, Part 2: Blades And Paint Jobs1010 Persuasion 0
An Unexpected Visitor1010 Persuasion 0
The Maze: Round 3: Siorey & Devin1515 Seduction 0
All the Little Children (Open)1511 Seduction, 4 Lute 0
I'll Give You A Thunderstorm1515 Lute 0
The Maze: Devin1515 Lute 0
The Maze: Round 4: Devin & Tio1515 Lute 0
Fish for your life - Part IV.1515 Lute 0
Welcome to Scalvoris1511 Lute, 4 Detection 0
Restoring the Shrine, Part 3: Fatal Familial Ventricular Osmosis1010 Detection 0
The Rat Catcher1010 Detection 0
The Lute, Part 1102 Detection, 8 Medicine0
The Lute, Part 2102 Medicine, 8 Seduction 0
The Lute, Part 31010 Seduction 0
The Lute, Part 41010 Seduction0
Doctor Devin, Part 11010 Seduction0
Sword Practice1010 Seduction 0
Doctor Devin, Part 2102 Seduction, 8 Discipline 0
Doctor Devin, Part 3105 Discipline, 5 Surgery 0
The Fortune Teller1515 Surgery 0
Doctor Devin, Part 4105 Surgery, 5 Mount 0
Devin's Treasure Hunt 11010 Acrobatics0
Devin's Treasure Hunt 21010 Acrobatics0
Devin Studies Medicine, Part 1105 Acrobatics, 5 Meditation 0
The Unfeathered Account155 Meditation, 10 Jewelry Crafting 0
Devin's Treasure Hunt 31010 Jewelry Crafting 0
Necromantic Theory105 Jewelry Crafting, 1 Acrobatics, 4 Meditation 0
The Fleshcrafter1511 Meditation, 4 Teaching 0
Devin's Treasure Hunt 4106 Teaching, 4 Medicine 0
Devin tries to Meditate1010 Medicine 0
The Swordswoman and the Thief, Part 11010 Medicine 0
The Swordswoman and the Thief, Part 210 (Becoming)10 Becoming 0
Council Meeting: Rebirth 7202020 Medicine 0
The Flight Potion1010 Medicine 0
The Strange Professor1010 Medicine 0
Devin Studies Medicine, Part 2101 Medicine, 1 Meditation, 8 Mount 0
To Float Away Your Worries152 Mount, 5 Cosmetology, 8 Psychology 0
The Swordswoman and the Thief, Part 3102 Psychology, 8 Cosmetology0
Lost In The Glasslands1513 Cosmetology, 2 Endurance 0
The Dreamwalker1010 Endurance 0
Food Fayre!1010 Endurance 0
The Swordswoman and the Thief, Part 410 (Becoming)10 Becoming 0
Insidious1010 Endurance 0
Child Slavery1010 Endurance 0
The Swordswoman and the Thief, Part 510 (Becoming)10 Becoming0
The Amnesiac108 Endurance, 2 Discipline 0
Blending10 (Becoming)10 Becoming0
Cupid Without A Bow1515 Discipline0
The Amnesiac, Part 21010 Discipline0
The Amnesiac, Part 31010 Discipline0
An Honest and Honorable Man1010 Discipline0
Treat Yo'self (Open)153 Discipline, 12 Intimidation0
Heatwave1010 Intimidation0
A Fresh Face154 Intimidation, 11 Meditation0
The Long Black Arm of Profane Knowledge151 Surgery, 5 Medicine, 2 Acting, 5 Mount, 2 Resistance0
Heatwave II103 Resistance, 1 Swimming, 6 Research0
Kedyr1010 Research0
Kedyr II10 (Becoming)10 Becoming0
Misplaced1010 Research0
Devin Goes Swimming1010 Resistance0
Just Don't Get Caught1511 Resistance4
Devin Goes Swimming, Part 210014
Homework10024
[Library] Quiet, not Silent15039
The Gifting Trial10049
Last edited by Devin on Thu May 28, 2020 1:57 pm, edited 212 times in total. word count: 1396

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 6:33 am

Skills

Acrobatics: 17
Acrobatics: Maintaining balance in high heels
Acrobatics x10 (Lost In The Glasslands)
Acrobatics x2 (The Amnesiac)
Acrobatics x1 (Cupid Without A Bow)
Acrobatics x1 (Devin Goes Swimming)
Acrobatics x2 (Devin Goes Swimming, Part 2)
Acting: 36
Acting: Collect samples to appear to do your job
Acting: Seeming to be an academic
Acting: A scientist
Acting: Staying in character is important
Acting: Pretending that you are in pain
Acting: Pretending that you are about to pass out
Acting: Walking like a noble
Acting: Faking a posh accent
Acting: Coming up with a background story for your character
Acting: It's important to also dress like your character
Acting: Practice, practice, practice!
Acting: Making your voice sound deeper
Acting: Playing a fortune teller
Acting: A fake sigh
Acting: Pretending to be a student
Acting: Confidence is everything!
Acting: A benevolent smile helps!
Acting: Bring props with you, just in case
Acting: Research your role!
Acting: Putting yourself into the mindset of your character
Acting: Paying attention to your audience is important
Acting: Playing a Businessman
Acting: Pretending to vomit
Acting: Taking charge when a crowd is watching
Acting: It's not a lie if it is for entertainment
Acting: Always bowing to thank the crowd
Acting: Covering a mistake with a change in the narrative
Acting: Strutting like a peacock
Acting: Faking a falsetto makes my throat feel weird
Acting: Acting like a scientist
Acting: Acting as if you're eager to help
Acting: Acting offended
Acting: Sometimes you need to tone it down
Acting x3 (To Float Away Your Worries)
Alchemy: 12
Alchemy: Alchemy is a science, not magic
Alchemy: Definition of an accelerator
Alchemy: Reagent: Naf-rush: A potent accelerator
Alchemy: "Improving" a potion
Alchemy: Involves making potions
Alchemy: Potions are temporary in effect
Alchemy: Involves mold and other questionable substances
Alchemy x4 (The Flight Potion
Alchemy x1 (An Honest and Honorable Man
Animal Husbandry: 11
Animal Husbandry: Luring an escaped bird with food
Animal Husbandry: Catching an escaped bird by throwing a piece of clothing over it
Animal Husbandry: Praise can be helpful
Animal Husbandry: Animals need to be fed regularly so that they don't starve
Animal Husbandry: Outfitting a birdcage
Animal Husbandry: Magic bunnies like wearing hats
Animal Husbandry: Talking to your parrot helps them.
Animal Husbandry x4 (Devin's Treasure Hunt 3)
Animal Training: 4
Animal Training x4 (Devin's Treasure Hunt 2)
Appraisal: 1
Appraisal: Determining whether a knife is fake or not
Baking: 4
Baking x4 (The Gifting Trial)
Becoming: 19
Becoming: Initiation (The Swordswoman and the Thief, Part 2
Becoming: Creating a self-totem (The Swordswoman and the Thief, Part 2
Becoming x3 (The Swordswoman and the Thief, Part 2
Becoming: Creating a totem (The Swordswoman and the Thief, Part 4
Becoming x4 (The Swordswoman and the Thief, Part 4
Becoming x4 (The Swordswoman and the Thief, Part 5
Becoming (Blending) x3 (Blending)
Becoming x2 (Kedyr II)
Blades (Shortsword): 19
Blades (Shortsword): Short blade makes for tight spaces
Blades (Shortsword): How to hold your sword correctly
Blades (Shortsword): Basic stance
Blades (Shortsword): Strike
Blades (Shortsword): Thrust
Blades (Shortsword): Slice
Blades (Shortsword): Defending the head
Blades (Shortsword): Attacking the head
Blades (Shortsword): Attacking the torso
Blades (Shortsword): Simply parrying is not enough
Blades (Shortsword): Moving out of the way of an attack
Blades (Shortsword): Combining sword moves with kicks and punches
Blades (Shortsword): An inward cut
Blades (Shortsword): Requires only one hand
Blades (Shortsword): An overhead strike
Blades (Shortsword): Warming up before a fight is important
Blades x3 (Child Slavery)
Business Management: 1
Business Management: Advertising is important
Caregiving: 2
Caregiving: Give a child a doll to comfort them
Caregiving: Let someone use your shoulder as a pillow
Cooking: 11
Cooking: How to remove fish scales
Cooking: Frying Fish
Cooking: Peeling Potatoes
Cooking: If you leave the guts and entrails inside the fish, it will spoil the taste
Cooking x 5 (Food Fayre!
Cooking x 2 (Heatwave II
Cosmetology: 22
Cosmetology: Dressing the part
Cosmetology: Accessories make the Outfit
Cosmetology: You can never go wrong with gold
Cosmetology: Making yourself look as good as possible
Cosmetology: Picking a color that suits someone
Cosmetics: Being generous in application if you need to cover a lot
Cosmetics: Being poked in the eye while putting on mascara
Cosmetics: Putting on heels is difficult, toppling over a lot
Cosmetology x1 (Devin's Treasure Hunt 2)
Cosmetology x2 (The Amnesiac, Part 2)
Cosmetology x8 (Treat Yo'self (Open))
Cosmetology x1(The Long Black Arm of Profane Knowledge)
Cosmetology x2([Library] Quiet, not Silent)
Deception: 85
Deception: False identity: Devin Thorn: a merchant's son and naturalist from Rynmere
Deception: Hiding the source of your income from your parents
Deception: How to fake an epileptic fit
Deception: If you act confidently, people are more likely to believe you
Deception: A lie is more believable if it contains a grain of truth
Deception: Pretending to be a fortune teller
Deception: Making a famous teacher up in order to appear more competent
Deception: Claiming that your competitor is a fraud
Deception: Lying about the contents of a book
Deception: Lying about the meaning of a tarot card
Deception: Claiming that your services are in high demand
Deception: Shaving your hair in order to pretend that you are going bald
Deception: Feigning despair
Deception: Claiming that you can read palms
Deception: Feigning curiosity
Deception: Claiming that you can see something in the crystal ball
Deception: Thinking about how much you'll be able to get away with
Deception: Confidently talking about something you know nothing about
Deception: Liars don't look somebody in the eyes
Deception: False Identity: Officer Alexander Hawthorne of the Order of the Wolf
Deception: Lying about the reason for your visit
Deception: Acting as if you have absolutely nothing to hide
Deception: Taking care of your sick mother is the same as nursing, right?
Deception: Pretending that you are going to leave
Deception: Lying about the extent of your injury
Deception: Lying about the cause of your injury
Deception: Signing with a fake Name
Deception: Pretending that nothing's bothering you
Deception: Pretending that you are lost
Deception: Hiding your displeasure
Deception: Stifling laughter when it is inappropriate for your current guise
Deception: Exaggerating your skill with the lute
Deception: It wasn't a mistake, it was intentional!
Deception: Lying about your name
Deception: Telling people what they want to hear
Deception: Lying about the future will bring
Deception: Sometimes you need to think on your feet
Deception: How to cheat at exams
Deception: Lying about why you don't have any certificates
Deception: Playing a part to suit your audience
Deception: Not showing fear
Deception: Confidence is everything
Deception: Keep in your role
Deception: Omitting certain details
Deception: Feigning poverty
Deception: Letting someone believe whatever they want
Deception: Pretending that you forgot something in order to get away from an unpleasant Situation
Deception: If you don't want to talk to someone, pretend that you don't speak their language
Deception: Claiming that you know something about alchemy
Deception: Pretending to be nice and helpful
Deception: Secretly emptying the potion you were supposed to drink into the sink
Deception: Pretending that you know what someone is talking About
Deception: Conceal valuable items so you can keep them for yourself
Deception: Lying about someone else to allay suspicions about yourself
Deception: Assuring her that you haven't forgotten
Deception: Luring someone to your shrine with the promise of a party
Deception: Promising someone unimaginable riches if they help you
Deception: Making yourself seem more important than you really were
Deception: Claiming that you have a special power
Deception: Claiming that the ending of the song that you haven't composed yet is a secret
Deception: Lying about your background because the truth isn't impressive enough
Deception: Adding something to your name isn't the same as lying
Deception: Going with what someone already believes
Deception: Using politeness to cover one's desire to leave
Deception: If you voice isn't right, try not to speak at all
Deception: Using partial truths to support a lie
Deception - Alias: Devina
Deception - Alias: Devina was rejected by Yorrick
Deception: Replacing a book's cover
Deception: Pretending to know what you're talking About
Deception: Sometimes it's better not to mention what you really do
Deception: A made-up disease
Deception: Claiming that you can see everything
Deception: "Improving" the vision you just had
Deception x1 (Devin's Treasure Hunt, Part 1)
Deception x1 (The Swordswoman and the Thief, Part 1)
Deception x3 (To Float Away Your Worries)
Deception x1 (A Fresh Face)
Deception x2 (Misplaced)
Deception x1 (I'll Give You A Thunderstorm)
Deception x2 (The Gifting Trial)
Detection: 23
Detection: Check and re-check an area
Detection: Noticing when somebody's eye color changes
Detection: The sound of people having sex
Detection: Spotting things which seem invisible to others
Detection: Being aware of your surroundings.
Detection: Hunting out clues from where they’re hidden
Detection: Spotting when you’ve struck a nerve
Detection: The intentional cough of someone who went unnoticed
Detection: Look at strangers for clues to their personality
Detection: Fish in the water
Detection: Noticing that somebody's not happy
Detection x1 (The Strange Professor)
Detection x2 (To Float Away Your Worries)
Detection x2 (The Amnesiac)
Detection x4 (Cupid Without A Bow)
Detection x1 (The Amnesiac, Part 2)
Detection x1 (The Amnesiac, Part 3)
Detection x1 (Heatwave)
Discipline: 27
Discipline: Smiling even though you are miserable
Discipline: Trying not to smile
Discipline: Trying not to look too greedy
Discipline: Being friendly is hard!
Discipline: Trying not to freak out
Discipline: Trying not to show your disappointment
Discipline: Trudging along in misery
Discipline: Refusing to be a footnote in the annals of history
Discipline: Gross sights require you to keep a cool head
Discipline: Not stealing something even though you really want to
Discipline: Knowing when you're clearly superior
Discipline: Not punching someone's smug face for it is too pretty
Discipline: Not resisting when a lover takes charge
Discipline: Reacting to something hugely unexpected.
Discipline: Trying not to stare at a half-naked Woman
Discipline: Trying not to throw up
Discipline: Leaving all your worries behind
Discipline x2 (The Fleshcrafter)
Discipline x1 (The Flight Potion
Discipline x1 (The Swordswoman and the Thief, Part 3
Discipline x 1 (Food Fayre!
Discipline x4(The Long Black Arm of Profane Knowledge)
Discipline x1 (Misplaced
Disguise: 18
Disguise: Hiding your face under a hood
Disguise: A hair growth serum is not a good substitute for a wig
Disguise: Changing your voice is an important part of a disguise
Disguise: Putting a fake moustache on
Disguise: Picking the most beneficial disguise
Disguise: Disguising yourself as a Naturalist
Disguise: Using a potion to change your voice helps
Disguise: Putting a wig on
Disguise: Attention to detail
Disguise: Disguising yourself as a teacher
Disguise: Being critical of the look in front of a mirror goes a long way
Disguise: Wearing a corset to achieve a feminine waist line
Disguise: Using bags of rice to simulate breasts
Disguise: A wig makes life easier for hiding
Disguise: Disguising yourself as a scientist
Disguise: Hiding your eyes behind glasses
Disguise: Disguising yourself as a doctor
Drawing: 1
Drawing x1 (Devin Studies Medicine, Part 2
Endurance: 30
Endurance: Carrying a heavy load over a long distance
Endurance: Being forced to stay in your room
Endurance: Enduring excruciating pain
Endurance: Standing against a massive gust of wind
Endurance: Extreme pain assaults all senses
Endurance: The heat inside a forge
Endurance: Carrying a lot of stuff for an extended amount of time
Endurance: Running as fast as you can!
Endurance: Being an adventurer is very tiring!
Endurance: Taking a beating
Endurance: Partying for breaks on end
Endurance: Going shopping is exhausting
Endurance: Washing a door
Endurance: Walking across hot sand
Endurance: Enduring the Saun heat
Endurance: Participating in a male-male-female threesome
Endurance: Fighting is exhausting
Endurance: A bright, glaring light in the eyes
Endurance: An old lady’s screams
Endurance: Colliding with another person hurts
Endurance: Dizziness
Endurance: Giving chest compressions is exhausting
Endurance x3 (The Fleshcrafter)
Endurance x1 (The Swordswoman and the Thief, Part 2
Endurance x1 (A Fresh Face)
Endurance x3(The Long Black Arm of Profane Knowledge)
Etiquette: 22
Etiquette: Having one's feet on the table is bad manners
Etiquette: Greeting a visitor
Etiquette: Making a good impression is important
Etiquette: Introducing yourself
Etiquette: Use a napkin instead of your sleeve
Etiquette: Sitting up straight helps you make a good impression
Etiquette: Greet your Group
Etiquette: A polite bow
Etiquette: Don't eat with your mouth full!
Etiquette: Don’t call out a person’s failings in public!
Etiquette: Don’t ask a new acquaintance something extremely personal!
Etiquette: Apologise with a peace offering
Etiquette: Saying "please" helps
Etiquette: Tact is overrated sometimes
Etiquette: Offering to share your food with someone
Etiquette: Inviting someone to sit with you
Etiquette: Shaking Hands
Etiquette: Accepting tea when offered
Etiquette: Not giving the answers to inappropriate questions asked by Children
Etiquette x1 (Devin Studies Medicine, Part 1)
Etiquette x2([Library] Quiet, not Silent)
Fieldcraft: 7
Fieldcraft: Dress appropriately for Videnese weather
Fieldcraft x1 (Devin's Treasure Hunt 2)
Fieldcraft x5 (Heatwave)
Flying: 2
Flying x2 (Lost In The Glasslands)
Intelligence: 3
Intelligence: Gleaning information from the responses of others
Intelligence: Contact: Mackenzie, or Mac
Intelligence x1 (A Fresh Face)
Interrogation: 6
Interrogation: Interrogating suspects
Interrogation: Questioning a talking animal
Interrogation: Lots of questions!
Interrogation x3 (The Dreamwalker)
Intimidation: 15
Intimidation: Showing people that you are armed
Intimidation: Assuring people that you know how to use your weapon
Intimidation: I have something even bigger!
Intimidation: If they don't comply, threaten to call the guards
Intimidation: Screaming can help
Intimidation: Showing someone your fist
Intimidation: Telling someone they'll regret it
Intimidation: Being loud
Intimidation: Cracking knuckles first is always important
Intimidation: Showing one's fists first
Intimidation: Shouting your lesson at someone as you beat them
Intimidation x1 (The Flight Potion
Intimidation x 2 (Heatwave II
Intimidation x 1 (Kedyr
Investigation: 25
Investigation: Investigating something you've heard
Investigation: Identifying what is likely to lead to treasure
Investigation: Question on key issues
Investigation: Ask for clarification
Investigation: Looking for clues
Investigation: Identifying someone by their Immortal mark
Investigation:Don't just look at the obvious, consider the surroundings
Investigation: Searching a house for valuables
Investigation: the source of the smoke
Investigation: Looking for the good stuff
Investigation: Choosing a suitable area to search for a person
Investigation: Thinking like a child to try to find a child
Investigation: Working out the source of a clue
Investigation: Following a blood trail
Investigation: Digging out a clue with your bare Hands
Investigation: Two people get things done faster
Investigation: Sometimes it's best to simply ask for directions
Investigation: Inspecting your surroundings
Investigation: Putting together clues
Investigation: Observing your target
Investigation: Clues in the environment are vital
Investigation: Some things are just really weird.
Investigation: Examining the water
Investigation x2 (Misplaced
Jewelry Crafting: 1
Jewelry Crafting x1 (Kedyr II)
Leadership: 8
Leadership: Taking charge in a difficult situation
Leadership: Telling others what to do - even though you are not in charge
Leadership: Give orders and shout!
Leadership: Taking a ragtag group and trying to turn them around - briefly.
Leadership: Drag someone to make them follow you
Leadership: Telling someone what you want them to do
Leadership: Challenging a rival publicly
Leadership: Reminding the shy why things are fun
Linguistics: 9
Linguistics: Sometimes something can be both a name and an adjective
Linguistics: Common Sign: Sign language is useful for conversing with deaf people
Linguistics: Common Sign: Signing your Name
Linguistics: Xanthea: Names often contain an apostrophe
Linguistics: Xanthea: Kudi’Eltu means “dumb people”
Linguistics: Names shouldn’t always be taken literally
Linguistics: Knowing the local language helps
Linguistics: Zombies are also known as thralls
Linguistics x1 (Devin Studies Medicine, Part 1)
Logistics: 3
Logistics: Preparing supplies for a rescue Mission
Logistics: What you need for a trial at the beach
Logistics x1 (Devin's Treasure Hunt, Part 1)
MB Abilities: 2
MB Ability: Scrying: Allows me to turn an object into a mirror
MB Ability: Scrying: Makes me dizzy
Medicine: 43
Medicine: The correct dosage is important
Medicine: Being a test subject can be hazardous to your health
Medicine: What to do when you come across a casualty
Medicine: Bleeding out kills, broken bones don't
Medicine: Different types of blood vessels
Medicine: You can close an artery with stiches or a raft
Medicine: Cleaning wounds in order to prevent infection
Medicine: Mouth-to-mouth resuscitation
Medicine: Chest compressions
Medicine: Crush injuries often lead to amputation
Medicine: A peg leg keeps you mobile after amputation ... to a Degree
Medicine: Alcohol is used to disinfect Things
Medicine: How to stop a nosebleed
Medicine: ‘Frostbite’ is a treatment for hypothermia
Medicine: Touching unknown substances can be bad for your health
Medicine: Drinking mold is bad for your Health
Medicine: Removing a Splinter
Medicine: What a ganglion cyst looks like
Medicine: Getting rid of a ganglion cyst by striking it with a heavy book
Medicine: Examining the patient is important
Medicine: Not all bumps are cancerous
Medicine: The patient should be informed of their diagnosis
Medicine: Telling human and animal bites apart
Medicine: Bite wounds need to be cleaned and disinfected
Medicine: Bandaging a wound
Medicine: Wear protective gloves when you handle dead bodies
Medicine: Performing an autopsy helps determine the cause of someone’s death
Medicine: Probable cause of death: Alchemy
Medicine: Dead people don’t bleed a lot
Medicine: Any attempt at resuscitation is better than no attempt
Medicine: Resuscitation
Medicine x2 (Devin Studies Medicine, Part 1)
Medicine x2 (Devin's Treasure Hunt, Part 3)
Medicine x5 (Devin Studies Medicine, Part 2
Medicine x1 (Treat Yo'self (Open))
Medicine x2(The Long Black Arm of Profane Knowledge)
Meditation: 15
Meditation x5 (Devin tries to Meditate)
Meditation x1 (Lost In The Glasslands)
Meditation x1 (The Swordswoman and the Thief, Part 4
Meditation x2 (The Swordswoman and the Thief, Part 5
Meditation x2 (The Amnesiac)
Meditation x2 (Blending)
Meditation x2 (Kedyr II)
Mount (Horse): 3
Mount (Horse) x3 (Cupid Without A Bow)
Mount (Winged): 1
Mount: Winged: Sigh high in the sky!
Musical Instrument (Lute): 43
Musical Instrument (Lute): A stringed Instrument
Musical Instrument (Lute): Finger placement
Musical Instrument (Lute): Parts of a lute
Musical Instrument (Lute): Major and minor scales
Musical Instrument (Lute): Written Notation
Musical Instrument (Lute): Triads
Musical Instrument (Lute): Shaping and completing phrases
Musical Instrument (Lute): Inversions
Musical Instrument (Lute): Tuning a lute
Musical Instrument (Lute): Playing a dance melody
Musical Instrument (Lute): Playing background music
Musical Instrument (Lute): Translating the images you see in your mind into music
Musical Instrument (Lute): Not all lutes have the same number of strings
Musical Instrument (Lute): Old lutes need to be handled with care
Musical Instrument (Lute): Playing a few chords in order to warm up
Musical Instrument (Lute): Playing slowly leads to fewer mistakes
Musical Instrument (Lute): Practicing is important!
Musical Instrument (Lute): Using sheet music
Musical Instrument (Lute): Playing a song that suits the season
Musical Instrumen (Lute): Giving your audience attention while playing
Musical Instrument (Lute): If you don't concentrate, you might make mistakes
Musical Instrument (Lute): Moving on to a new song
Musical Instrument (Lute): Drawing inspiration from your own adventures
Musical Instrument (Lute): Composing a new song
Musical Instrument (Lute): Changing the pace
Musical Instrument (Lute): Enhancing a story with Music
Musical Instruments (Lute): Playing tried and true songs for warm up
Musical Instruments (Lute): Dueling lutes
Musical Instruments (Lute): Fingers slip when playing too fast
Musical Instruments (Lute) - Song: Lover's Whisper by Talieson
Musical Instrument (Lute): Definition of a course
Musical Instrument (Lute): An archlute has 14 courses
Musical Instrument (Lute): The more strings, the greater the range
Musical Instrument (Lute): Pegs are used to adjust string tension
Musical Instrument (Lute): The quality of your instrument matters
Musical Instrument (Lute) x7 (The Unfeathered Account)
Musical Instrument (Lute) x1 (Just Don't Get Caught)
Negotation: 7
Negotiation: I'm not giving up my love life
Negotiation: Sometimes, things aren't quite as they seem
Negotiation: If you help me, I'll help you
Negotiation x4 (Council Meeting: Rebirth 720)
Persuasion: 43
Persuasion: Making people pity you might help
Persuasion: You are not a good leader because...
Persuasion: I am a good leader because
Persuasion: Giving people money helps you get what you want faster
Persuasion: I'm in a lot of pain, give me painkillers!
Persuasion: I have to eat, I need the money!
Persuasion: Trying to persuade someone to do something is easier when the context is relaxed
Persuasion: Pointing out someone's good features to make someone else like them
Persuasion: Point out that someone is stupid to help them understand that they are wrong
Persuasion: Giving people food and drinks helps
Persuasion: How to make people work for free
Persuasion: I have money, don't kill me!
Persuasion: Offering someone a glowing rock for their Blessing
Persuasion: Offering someone a glowing rock for their jewelry
Persuasion: Threaten someone with their fears to convince them to obey you
Persuasion: Being nice helps
Persuasion: If things don't go your way, appeal to someone's pity
Persuasion: If you give me one of your feathers, I'll help you!
Persuasion: Let's skip the main course and just eat sweets!
Persuasion: Mentioning your sick grandmother helps
Persuasion: Mentioning that you are poor helps
Persuasion: Because you love me?
Persuasion: Mentioning that your supplies cost a lot of money helps
Persuasion x3 (Devin's Treasure Hunt, Part 1)
Persuasion x3 (The Fleshcrafter)
Persuasion x5 (The Swordswoman and the Thief, Part 1)
Persuasion x4 (Council Meeting: Rebirth 720)
Persuasion x5 (An Honest and Honorable Man
Pickpocketing: 6
Pickpocketing: Don't steal when people are watching
Pickpocketing: It’s good to have an accomplice that is keeping watch
Pickpocketing: Easier in a team
Pickpocketing: Easier when you have a distraction
Pickpocketing: Speed is important
Pickpocketing: Don’t linger after stealing something
Politics: 4
Politics x4 (Council Meeting: Rebirth 720)
Psychology: 7
Psychology x2 (The Amnesiac, Part 2)
Psychology x5 (The Amnesiac, Part 3)
Research: 17
Research: Taking samples
Research: Necromancy: Necromancers can keep things from decaying
Research: Necromancy: Liches
Research: Necromancy: Necromancers entrap, subjugate and enslave souls
Research: Necromancy: Necromancers can put a soul into a dead body
Research: Necromancy: Thralls
Research: Becoming: Also called Transmogrification
Research: Becoming: Is an actual transformation
Research: Becoming: The Three Sovereign Substances
Research: Becoming: Allows you to blend aspects of different people
Research: Becoming: Transformations are painful and take time
Research x1 (Blending)
Research: Graft: Initiation
Research: Graft: What happens when the initiation fails
Research x1 (Homework)
Research x2([Library] Quiet, not Silent)
Resistance: 12
Resistance: The stench of extremely bad cheese
Resistance x1 (Insidious)
Resistance x7 (I'll Give You A Thunderstorm)
Resistance x3 (Just Don't Get Caught)
Rhetoric: 1
Rhetoric: Holding a speech about your favourite Immortal
Running: 11
Running: Running as quickly as you can to get away from a dangerous situation
Running: Across harsh and uneven terrain
Running: Speed is tricky
Running: Twice in one day is tiring!
Running: Racing through snow
Running: Running up the stairs
Running: Running from people that insult you
Running x3 (Cupid Without A Bow)
Running x1 (The Amnesiac, Part 2)
Seduction: 43
Seduction: Seducing your professor in order to get better grades
Seduction: Eye contact
Seduction: Inviting someone to a cup of coffee
Seduction: If she says she has a husband, propose a threesome!
Seduction: Assuring someone that, while you are a priest, you are definitely not chaste
Seduction: Wearing the right clothes helps
Seduction: Putting your arms around someone and kissing them
Seduction: Pulling someone close for a kiss
Seduction: Talking about boils is not romantic!
Seduction: Making yourself out to be a hero in order to impress someone
Seduction: Giving compliments helps
Seduction: Giving gifts helps
Seduction: Physical touch is the envoy of seduction
Seduction: Buying drinks for someone goes a long way
Seduction: Don't forget to compliment
Seduction: Being direct yet suggestive
Seduction: Feigning hurt to lure them in
Seduction: Using the eroticism of others to initiate your own
Seduction: Presenting one's naked body to a potential lover
Seduction: Never giving up the chase
Seduction: Being open to the sexual desires of another
Seduction: Mentioning that you are alone now
Seduction x1 (The Unfeathered Account)
Seduction x2 (The Fleshcrafter)
Seduction x3 (The Dreamwalker)
Seduction x5 (Cupid Without A Bow)
Seduction x8 (A Fresh Face)
Seduction x2 (Just Don't Get Caught)
Singing: 3
Singing x1 (Devin tries to Meditate)
Singing x 2 (Heatwave II
Socialization: 11
Socialization: Following the sounds of music to a party
Socialization: Pausing to allow people to notice you on arrival
Socialization: Being the butt end of public embarrassment
Socialization: Supporting another's narrative
Socialization: Apologizing when you feel it's necessary
Socialization: Getting to know a stranger better
Socialization: Greeting your (possible) fans
Socialization x4 (Just Don't Get Caught)
Stealth: 26
Stealth: Taking things without people seeing
Stealth: Remaining inconspicuous
Stealth: Wearing clothes that make you blend in with your surroundings
Stealth: Hiding in a doorway
Stealth: Be quiet to remain unseen
Stealth: Slipping away unnoticed
Stealth: Sneaking in through the back
Stealth: Hiding behind objects in your vicinity
Stealth: Crouching
Stealth: Making sure that nobody is watching you
Stealth: A noisy environment makes it easier for you to go unnoticed
Stealth: Sneaking into a house
Stealth: Opening the door slowly so that the hinges don't creak
Stealth Sneaking down the stairs
Stealth: Ducking behind a stack of furniture
Stealth: Moving slowly in order not to scare away the fish
Stealth: Hiding around a Corner
Stealth: Climbing through a window
Stealth: Checking if anybody can hear you is a good idea
Stealth: Sneaking down a hallway
Stealth: Opening a door slowly in order to keep it from creaking
Stealth: Certain kinds of footwear are not conductive to being stealthy
Stealth: Having a lot of metal on your body doesn’t help
Stealth x1 (Devin's Treasure Hunt, Part 1)
Stealth x1 (The Fleshcrafter)
Stealth x1 (Cupid Without A Bow)
Storytelling: 6
Storytelling: Sometimes the truth just doesn't make for a good Story
Storytelling: How I got my Blessing
Storytelling: The adventure in the Sweetwine Woods
Storytelling: Creativity is an important trait for a storyteller to have
Storytelling: Letting your audience guess how the story continues
Storytelling: The Tale of Devin
Strength: 28
Strength: Carrying a box full of kitchenware
Strength: Pulling something out from under a trash heap
Strength: Carrying a heavy load
Strength: Lifting heavy Stones
Strength: Slamming a door shut
Strength: Dragging an unconscious person
Strength: Applying pressure to a wound
Strength: Dragging a sack of flour
Strength: Trying to shake somebody off
Strength: Lifting a polearm
Strength: Lifting a big hammer
Strength: The proper diet is important
Strength: If you want to grow stronger, you need to train regularly
Strength: Upending a treasure chest
Strength: Pulling a sword from the ground
Strength: Carrying a keg
Strength: Slamming a door shut
Strength: Carrying a huge wheel of cheese
Strength: Hacking an extremely hard cheese into pieces
Strength: Moving furniture
Strength: Prying a floorboard loose
Strength: Kicking something under the bed
Strength: Wrestling your pet zombie is an excellent Workout
Strength x3 (Devin's Treasure Hunt, Part 4)
Strength x1 (To Float Away Your Worries)
Strength x1 (Misplaced
Surgery: 11
Surgery x5 (The Swordswoman and the Thief, Part 3
Surgery x 5 (Kedyr
Surgery x1 (Kedyr II)
Swimming: 11
Swimming: You can swim by just using your arms
Swimming: Remove braces and other heavy things before swimming
Swimming x7 (Devin Goes Swimming)
Swimming x4 (Devin Goes Swimming, Part 2)
Tactics: 5
Tactics: Be extra cautious in unknown situations
Tactics: Always be cautious
Tactics: Letting another suffer can be your gain
Tactics: Retreating when it gets ugly
Tactics: Protect yourself in multiple ways
Teaching: 15
Teaching x2 (Devin Studies Medicine, Part 1)
Teaching x5 (Insidious)
Teaching x3 (Child Slavery)
Teaching x5([Library] Quiet, not Silent)
Torture: 1
Torture: Making a victim walk on all fours in your presence
Unarmed Combat (Brawling): 4
Unarmed Combat (Brawling): Kick them to all fours
Unarmed Combat (Brawling): Hold their ponytail for control
Unarmed Combat (Brawling): Tying a man's ponytail to his belt
Unarmed Combar (Brawling) x1 (I'll Give You A Thunderstorm)
Writing: 5
Writing x1 (Necromantic Theory)
Writing x3 (Homework)
Writing x1([Library] Quiet, not Silent)

NPCs

Fod-sack: Parrot
Fod-sack: Loud, rude and unruly
Fod-sack: His owner was a ... sailor
Fod-sack: Escaped during the catastrophe at the docks
Fod-sack: I miss him
Millie Beanata: Receptionist of the Scalvoris Harbour Clinic
Peytr Lovan: Alchemist
Selene: Fod-sack's owner
Selene: Lost everything during the catastrophe at the Docks

PCs

Albert Magnus: alchemist
Albert Magnus: Mad scientist or just mad?
Alsing: Tarouz
Alsing: Pilgrim
Alsing: Has an owl familiar
Alsing: Has been to Yaralon and Desnind
Arlo Creede: Not Mister Arlo
Arlo Creede: Vega's accomplice
Arlo Creede: Not a drug dealer
Arlo Creede: Probably a cannibal
Arlo Creede: The Prince of Eternal Darkness
Carver: Grafter
Carver: Gave me a new title
Carver: New to town
Faith: Faith Augustin
Faith: Doctor and restaurant owner
Faith: Part-time construction worker?
Faith: Seamstress?
Faith: Was born in Venora
Faith: Lived in Andaris for a while
Faith: Blessed by Famula, Vri and Moseke
Faith: Can ressurrect people
Genuvah: Gullible
Genuvah: I told him that he's going to become King Cassander's new court jester
Hikaru: Jeweler
Hikaru: Blessed of Edasha
Hookor Crook: Doctor
Hookor Crook: Works at the Scalvoris Harbour Clinic
Hookor Crook: Wanted to amputate my leg
Hookor Crook: Bloodthirsty
Kyreen: Baker
Kyreen: From Darbyton
Laures: New to town
Laures: Likes shiny things
Rynata: Wanted me to tell her her fortune
Rynata: I told her that the love of her life is blonde and has blue eyes
Rynata: I told her that it will rain blood in Vhalar
Vega: An excellent actress
Vega: Not a drug dealer
Vega: Probably a cannibal
Vega: Eva Lei'nox
Vega: Speaks in tongues

Places

Scalvoris: Town Square
Scalvoris: Peytr's Pots & Potions
Scalvoris: The Docks
Scalvoris: Harbour Clinic

Other

Alchemical Potion: Perfection in a Bottle
Dreamwalking: Lucid dreaming
Dreamwalking: Initiation
Dreamwalking: The Veil
Dreamwalking: Anchoring
Fractures: Tears in space
Scalvoris Event: Ritual of Rememberance
Last edited by Devin on Thu May 28, 2020 1:38 pm, edited 117 times in total. word count: 5093

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 6:38 am


Divination
Scrying
By moving a hand across a reflective, translucent, refractive or luminescent surface or even smoke or a burning fire, Devin can temporarily turn it into a mirror that shows him a glimpse of an event that takes place in the future* of the city that he is currently in.

Devin can only see events that take place in the current cycle. Furthermore, he can only use this ability once per trial. After using this ability, he will feel slightly confused and lightheaded for several bits.

Attempting to use this ability more often, will result in a splitting headache that will make it hard for him to function properly, and Devin won’t see anything at all, of course.

*This ability is tied directly to the calendar of the city that Devin is currently in. It allows him to predict the calendar event in a rather general way – meaning that the only information available to him will be what’s in the calendar. He won’t be able to predict any details.
Doorways
Forced Entry
By outlining the shape of a door on a wall with his hands, Devin can create a temporary opening and access the room that can be found behind the wall which enables him to bypass locks, guards and other unpleasant things that make a thief’s work so much harder.

Of course, the opening doesn’t manifest instantly. How long it takes for the opening to manifest depends on his Meditation skill as he has to focus on it. Only Devin himself can make the opening disappear, but others can walk through it as long as it is there. In order to make the opening disappear, Devin has to move a hand across it.

At Novice Meditation, it takes 40 trills for the opening to become big enough for Devin to walk through, 20 trills for the opening to become big enough for Devin to crawl through and 10 trills for the opening to become big enough for Devin to stick his head or a hand through it.

These numbers are reduced to 20/10/5 trills at Competent Meditation, 10/5/2 trills at Expert Meditation and 5/2/1 trills at Master Meditation. No matter what Devin does, he cannot create an opening that is bigger than a grown man (which means that he can’t create an opening that is big enough for him to drive a wagon through it, for example).

The same numbers apply to closing the opening.

At Novice Meditation, the opening remains for 15 bits, at Competent Meditation it remains for 25 bits, at Expert Meditation it remains for 40 bits, and at Master Meditation it remains for a break.

Devin can only create one opening at a time.

Should a part of someone’s body be inside the opening when it closes, they become trapped.

How long it takes them to free themselves, depends on their Strength skill.

At Unskilled Strength it takes them 2 bits to free themselves, at Novice Strength it takes them 1 bit to free themselves, at Competent Strength it takes them 30 trills to free themselves, and at Expert Strength it takes them 15 trills to free themselves. An individual with Master Strength can free themselves in 5 trills.
Disguise
Duplication
By touching an individual, Devin can copy any aspect of their appearance that he chooses and store it inside of him until he decides to use it. He can copy someone’s hair, someone's eyes, someone's skin colour and even things such as claws and tails – and Immortal marks as well as magic mutations. He could be running from the guards for example. They are looking for a black-haired man that recently broke into a shop, so he gives himself blonde hair. Or maybe, he decides to give himself sharp claws because he thinks they look neat, and he quite enjoys looking different every now and then.

The changes that Devin can make to his body are more powerful than mere illusions. They are actual, physical changes, but they are not full transformations. While Devin can give himself an Avriel’s eyes, for example, he will not gain the ability to see air currents, and while he can copy Immortal marks and even mutations, he won’t gain the abilities that real Blessed or mages have. His marks will look nice, but they will be completely useless.

He can only store one aspect at a time – which means that he has to choose the trait that he copies carefully and plan ahead. This ability works best when combined with another disguise (e.g. a second outfit, that Devin wears under his clothes or glasses or a wig that he has hidden in a bag).

Furthermore, Devin can only transform one part of his body at a time. He can give himself the claws of a Naerikk, for example, but the rest of his body will stay the same. He cannot become a full Naerikk. His ability only works on sentient races. He can’t become an animal, not even partially, and he can’t use his ability to suddenly change sex either.

How long Devin has to touch someone in order to make a copy, depends on his Meditation skill – 30 trills at Novice, 20 trills at Competent, 10 trills at Expert and but 5 trills at Master Meditation.

Minor and superficial changes, such as changing hair or skin colour, are usually instantaneous and fairly painless, while greater changes can take up to several bits and leave Devin in a fair amount of discomfort or even actual pain (which means that he’ll have a problem if the aspect that he has stored is more complex and he is pressed for time).

The changes aren’t permanent. Greater changes begin to fade after a trial while smaller changes, such as nails or hair colour, can last up to a ten-trial. While changing back isn’t quite as painful as undergoing the initial change can be, it usually leaves Devin in some discomfort. Devin’s eyes might feel as if there is something stuck in them, he might suffer from vision problems, his fingers might temporarily be stiff and ache, or his muscles might be sore, depending on which part of his body was affected.

High Endurance might make the side effects of this ability more bearable.


MB Approval: here.

Name: Emma Thorn
Race: Human
Date of Birth: Ashan 22, Arc 653
Skills: Singing 30, Storytelling 30, Caregiving 20, Cooking 20
Appearance: Emma Thorn was a beautiful woman in her youth, tall, with raven black hair, pale skin and warm brown eyes. She is still beautiful in a way, even though her hair is grey, and her face is covered with wrinkles now. Her style of dress is quite eccentric. In spite of her age, she dresses in colourful clothes, she wears high heels, and she is quite fond of makeup.
Personality: Emma is an endlessly creative woman that loves to sing and tell stories, and she’s quite eccentric. She dances in the rain, even though people insist that it’s inappropriate for an old lady like her, she loves thunderstorms, and she laughs at the people that criticize her. She’s a kind and warm-hearted woman, and she is quite fond of her only son.

Emma is usually quite optimistic and happy. She only wonders what her life would have been like if things had gone differently, if she hadn’t met her husband, if she hadn’t become a simple maid and married a labourer, if she hadn’t been poor and if she hadn’t spent her whole life in Andaris occasionally, usually when she thinks she’s alone, and nobody’s watching.
Everybody in that little street in Andaris’ Lowtown district wondered how Mrs. Thorn who was already in her forties and had been married to her husband for more than fifteen arcs without having a child had suddenly fallen pregnant and given birth to a baby boy.

Some claimed that Mrs. Thorn and her husband had adopted a child and decided to pass it off as their own. Others insisted that they were raising the child of a dead relative. Some even claimed that they had abducted a child because they had been so desperate. According to the gossips of Lowtown, there had always been something off about Mrs. Thorn.

She wasn’t like the other, hard-working, stuck-up and conservative wives in the district. She danced in the rain, she laughed when there was a thunderstorm, and she sang when she was working, all those songs about heroes and villains and spirits that visited you in your dreams, and she didn’t dress like a proper lady either. Her clothes were colourful, and her makeup, the gossips who never wore more than a bit of lipstick said, was too much.

There were so many rumours, but nobody could have guessed the truth. Mrs. Thorn hadn’t adopted a child, and she hadn’t abducted one either. She’d met a man, a most wonderful man, a divine man, that had given her what her husband hadn’t managed to give her.

~~~

She was forty-two at the time, and she had been working as a servant in the house of a wealthy judge in Andaris for several arcs by then. It was a demanding job. Her employer’s wife and his daughters were quite rude to her and treated her more like a slave, but she didn’t mind. It didn’t matter to her. She smiled when she made their beds and cleaned their rooms and even when she emptied their chamber pots, and when she thought that nobody could hear her, she sang. Everything was better with a little song in her opinion. Some looked down on her because she was only someone’s servant, but her thoughts were free.

She met him at one of the numerous social gatherings that took place in the judge’s house. She was just preparing a tray with snacks for the judge’s guests in the kitchen, softly singing a song about a sailor that fell in love with a mermaid, when she could suddenly hear someone clap their hands. She was so shocked that she nearly dropped the tray and abruptly stopped singing.

At first, she was afraid of him. He was a very tall man, broad-shouldered, with dark hair, but he had the most beautiful smile, and his voice was so gentle and kind. “I’ve never heard a more beautiful song”, the man said, and she knew that he meant it. There was something special about him, something that she hadn’t seen in any other man, not even in her husband. He reminded her of the songs and the stories she loved so much.

She’d never minded her life before, even though they were poor and didn’t have any children. Her husband was a simple man who didn’t understand the things she dreamed of at night, but she loved him all the same. In that moment, she couldn’t help but wonder what her life could have been like if things had gone differently though – what her life might be like if she had met someone like this man who she simply assumed to be one of the judge’s numerous guests instead of the man she was married to now.

“Can you sing another song for me?” he asked her, and she handed the tray to one of the servants in order to join him outside, on one of the balconies, where they would have a bit of privacy. She didn’t care that the judge’s wife would likely scream at her for not doing her job properly. She didn’t think of her husband. All that she could think of was that man that had something about him that was out of this world, or, maybe, simply magical.

She sang a song for him, and then another, and when he asked her if she wanted to join him in one of the bedrooms upstairs, she went with him willingly. For a moment, as she lay next to him, her head on his chest, she wondered what would happen if she asked him to take her with him – she barely knew him, but she was already quite enamoured with him – if she left her husband and came with him, if they travelled the world together.

Would her dreams come true then?

“I’m sorry”, he said, as if he could read her thoughts. “But I cannot take you with me. I have given you a gift though, something that you wanted all your life.” She was confused, and for a moment she was even angry, even though she knew that he spoke the truth – she was not aware of his divine nature, but she knew that he was much more than he appeared to be.

They parted ways but a break later, and she never saw him again. She went back to her husband and her little house in Lowtown. A part of her was slightly bitter from that trial onwards, but another part of her was almost overjoyed, because something special had happened that night, something that the other wives in her street would never have.

A few seasons after she had met him, she gave birth to a boy that she named Devin. She never told her husband that she had cheated on him – she knew that it was wrong, but she just couldn’t regret what she had done – and her husband never asked. He’d been wondering if their childlessness was his fault for a while and suspected that the boy was not truly his. He was fine with it for the most part though, and he loved him even though there was something quite different about him. He’d always dreamed of having a son one trial.
Last edited by Devin on Wed May 27, 2020 8:12 am, edited 24 times in total. word count: 2390

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 6:41 am

Marks

Tarouz (Favored)

Abilities

  • Feathered Friend: Immediately granted when blessed by Delroth, Feathered Friend takes the form of a bird companion that is tied mentally and emotionally to the Tarouz. At this level, the bird may be of any species of a Medium size, which is roughly 9-16 inches tall. The bird need not eat or sleep, but will often to mimic other birds to avoid suspicion.
    At this level, the Tarouz can communicate with the bird familiar through flashes of mental and emotional signals, which each interprets flawlessly. The bird can be used to scout, to offer a distraction in combat, or at this level, is mostly used for companionship.
  • Wings of Steel: By using this ability, the Tarouz can grow organic steel feathers all along his or her arms, allowing them both a weapon and armor at a moment's notice. The feathers are as durable as steel, and offer resistance to piercing and bludgeoning damage. They are also razor sharp, though at this level, they must be wielded as melee weapons, as they can't be thrown from the Tarouz. The biggest drawback is that the feathers each weigh a moderate amount, slowing the Tarouz considerably unless well practiced with the ability.
  • The Charismatics Toolbox: The Tarouz may add 3 skill points to any of the following skills: Appraisal, Cosmetology, Falconry, Flying, Persuasion or Seduction. These points may be used to surpass the 100 skill points of the skill chosen.
  • Clothed in Finery: The Tarouz gains the ability to enhance the look and feel of any of his or her clothing, making them appear to be of a much higher quality than they actually are. The illusion is far less effective under close scrutiny, and once discovered, the ability ceases to work until the Tarouz changes clothing, or they don't interact with the same people for 1 trial.
  • The Covetous Covenant: At will, a Tarouz may mark an object that he or she greatly desires. Once marked, the Tarouz will know the basic whereabouts and condition of the object, regardless of distance between the two. This link lasts until the Tarouz comes into possession of the item, and will cause the Tarouz to become more and more obsessed with its acquisition until he or she does so. Once the Tarouz comes to own the object, he or she becomes extremely blissful and their basic needs (eating, sleeping or drinking) are fulfilled.
  • Mirror Mirror: Once per season, a Tarouz may designate two mirrors to act as a two-way communication device. The mirrors become linked, and when a codeword is spoken in front of it, the mirror shows whatever is on the other side of the second mirror. This can be used a way to guard one's belongings, or send a message to a friend. At Favored, this effect is only as large as a city. At Adored, it can be regional. At Exalted, the mirrors may travel to any corners of the world they wish.
  • A Feather's Weight: Once per trial, the Tarouz has the ability to reduce the weight of any item to that of a single feather. This ability only lasts ten bits per level of Tarouz, at the end of which the item returns to its original weight. Often used to carry larger amounts of gold to hide, A Feather's Weight is one of the most coveted abilities of the Favored Tarouz.
  • Secrets in the Wind: Only viable when both parties are outside, Secrets in the Wind allows a Tarouz to whisper into the wind and have that whisper carried to someone the Tarouz desires. Helpful in relaying commands or changing plans, this ability is the available as many times per trial as the Tarouz wishes. At Favored, it affects half a city. At Adored it can affect a whole city. At Exalted it can reach between cities in the same region, as long as both recipients are outside.
  • Birdtongue: This ability allows a Tarouz to communicate with any species of bird, regardless of the Tarouz' familiarity of the species. Birdtongue lets the Tarouz convey basic information, while receiving the same. At Favored, the bird is compelled to obey any orders, but may resist. At Adored, the bird will only resist if the action would endanger itself or its young. At Exalted, the bird will obey, no matter what.
Additions, Injuries, Curses etc.

Black Claws While Devin is in a humanoid form, he will have blackened, claw-like nails on his hands that are shiny and attractive, with interesting marbling through the blackness of their surface. They can heal and regrow if cut/manicured just as his ordinary nails would be. They can be filed to be sharpened as well as a big cat's claws, or can be dulled with a file. But they will skew toward sharpness if not tended to. Due to the way that Devin's Becoming ether and Rakvald's Graft ether mixed, the claws do not carry the risk of corruption, like other additions made with Graft. (PSF Approval)

These claws are also connected to one of Devin's Becoming mutations.

Liar, Liar: Since trying to throw suspicions on Linika, red, blotchy marks appear on the back of Devin's neck when he lies. It starts out as feeling hot like a blush and the bigger the lies become the worse it gets. If he tells a few lies in the space of a few bits, the marks will become itchy and the desire to rub and scratch at it will grow, eventually causing it to develop into a full-blown rash. The rash develops more quickly when he tells lies that are potentially damaging to others. It’s uncertain if this is a subconscious guilt response or some sort of curse but either way, it’s bloody uncomfortable!

Aidan

Name: Aidan (Approval)
Race: Human
Date of Birth: Cylus 24, Arc 695
Skills: Linguistics 40, Research 30, Teaching 20, Blades 40, Swimming 30, Animal Training 20, Animal Husbandry 10
Appearance: Aidan stands at approximately 6’0” and is slender, but not underweight. He has curly black hair, gentle brown eyes and pale skin. As far as clothing is concerned, he prefers to wear suits made of tweed, often with elbow patches.
Personality: Aidan is quite a studious young man. As of Saun 718 he is studying for his Diploma in Linguistics. His greatest wish is to become a professor and teach one trial. That doesn’t mean that he is a total bookworm though. Once he is done studying for the trial, he usually goes to Cally’s to listen to the resident bard or to a tavern to drink with his friends. He is a gentle young man that rarely loses his temper, but you shouldn’t mistake his calm demeanor for weakness and helplessness. He knows how to use a weapon!
Relationship to PC: Roommate, friend with benefits etc.
Skill Points Ledger: 20 Animal Training (PB), 10 Animal Husbandry (Zi'da 719), 10 Blades (PB), 10 Linguistics (Cylus 720), 10 Blades (Ashan 720), 20 Swimming (PB)

Talieson

Name: Talieson (Approval)
Race: Human
Date of Birth: Ashan 34, Arc 688
Skills: Musical Instrument (Lute) 70, Acting 26, Seduction 26, Singing 26, Deception 26
Appearance: Talieson stands at 6'1" He has dark brown hair and hazel eyes that often twinkle with some hidden mischief. His voice is deep and pleasant, the voice of an experienced singer who makes music for a living. He usually walks with a swagger in his step and with utter confidence, as if the world is his for the taking, he wears fine clothes, and he is almost never seen without his beloved lute.
Personality: Talieson is a vain man who really enjoys his fame and who has a way with words that is almost magical. He can often be seen walking down the streets of Scalvoris with a beautiful woman or a handsome man on his arm and enjoying the looks that he is getting from the people that he passes by. He worships Edasha as much as he worships Zanik, he has few inhibitions and dubious morals, and he thinks that there is nothing wrong with adultery. In fact, he thinks adultery a great idea. He smiles frequently, he quite enjoys playing pranks on people and provoking them, and he loves alcohol, perhaps a little too much. When you ask him why he drinks so much, he claims that he’s a better lutist when he’s drunk.
Relationship to PC: Roommate, colleague etc.
Notes: This is a personal NPC that does NOT require upkeep.
Skill Points Ledger: 10 Lute (Zi'da 719)

Bitey

Name: Bitey (Approval)
Race: Thrall
Date of Birth: Ymiden 5, Arc 712
Skills: Unarmed Combat (Brawling) 30, Strength 30, Endurance 30, Running 10
Appearance: Bitey has stringy and unkempt black hair that comes down to slightly below her shoulders and sallow skin. Her brown eyes are perpetually bloodshot, and she has bad halitosis and no concept of personal hygiene. Unless somebody changes her clothes, she wears the same things until they simply fall off.
Personality: Bitey is a thrall. While some undead are highly intelligent, she isn’t, and she doesn’t really have much of a personality. She occasionally says a word, but she mostly screams and growls. When she sees somebody, she usually tries to attack them and take a bite out of them. The only time she isn't aggressive is when she's eating. She mostly eats rats and raw meat. She doesn't seem to like cooked food.
Relationship to PC: Pet
Notes: Since he is not a necromancer, Devin currently cannot control Bitey. Due to her being a thrall, Bitey will always look like a six-arc-old.

Lily

Name: Lily (Approval)
Race: Human
Date of Birth: Ashan 9, Arc 695
Skills: Pickpocketing 25, Acting 25, Deception 25, Disguise 25
Appearance: Lily has brown eyes, pale skin and long thick auburn hair that she usually wears in a braid that comes down to the middle of her back. Her face is covered with a multitude of freckles, and there is usually a mischievous smile on her face. She favours trousers over dresses and skirts because dresses and skirts can get in your way when you are running from the guards or climbing through a window.
Personality: Lily is cheeky and stubborn and has a wicked sense of humour – and absolutely no sense of right and wrong. She is a thief and a con woman, and she is creative and extremely proud of what she is and what she does. Furthermore, she is quite bossy sometimes.
Relationship to PC: Childhood friend
Notes: Memory NPC

Magic Mentor

Name: Adeline
City Location: Scalvoris
DoB: Cylus 17, Arc 695
Race: Human
Organization: ~
Skills:
Becoming: 76
Attunement: 51
Transmutation: 26
Blades: 51
Jewelry Crafting 30
Meditation: 16


Bio: Adeline grew up in Lowtown in Andaris. Her father owned a tavern. She could have taken his tavern over one trial, being his oldest child, but she wanted more from life than that. Even as a girl, Adeline was exceedingly ambitious. When a group of mercenaries stayed at her father’s inn, she persuaded them to let her join them and ran away with them.

For the next couple of arcs, they travelled the world together, selling their swords to the highest bidder and occasionally looking for treasure (that they sold to the highest bidder as well). After a while, they started to argue though. Adeline thought that they should become mages as magic might make them even more successful. Her companions who were wary of magic were firmly against it. For that reason, Adeline left.

She decided to become a mage on her own. Her travels took her from Scalvoris over Yaralon to the deepest jungles of Desnind and back to Scalvoris, looking for adventures and treasure – and allies that might be worth sharing her magic with. During her travels, Adeline didn’t only acquire one spark, but three sparks in order to improve herself and her companions and give herself an edge.

Appearance: Adeline is a pretty woman, with long blonde hair and big brown eyes. She is slender, her skin is slightly tanned, and she has a lot of freckles.

Relationship: Magic Mentor

Approval, Skill Edit
Last edited by Devin on Thu May 28, 2020 1:40 pm, edited 60 times in total. word count: 2164

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 6:48 am

Item or ThreadPoints AwardedTotal Points
Lost In The Glasslands 22
The Dreamwalker2 (Initiation)4

Item or ThreadRenown AwardedTotal Renown
The False Fortune Teller+5 for becoming a successful fortune teller on the fly! 5
The Test SubjectSmall (+10) You will be known as "the guy who turned his hair blue once by trying out crazy alchemical baubles" 15
Fod-sack!5 (That man found and took care of my old grandfather's parrot. We didn't have anything to give him but he helped us anyway.) 20
[Tom's Group] Bad News Bunnys Travel Fast10 30
The False Fortune Teller Returns5 35
Suspicious Behaviour5, Devin’s at it again! 40
Among the Rubble15 - for altruistically saving a woman's life, without even being part of the official relief effort! 55
Plucking the Strings5 - people are chatting about Cally's new bard, though no one can remember his name... yet. 60
Scalvoris Harbour Clinic - Patient Encounters5 (Minor) 65
Practice makes perfect (or not)+5 Expanding Cally's musical scene 70
Big Trouble in Little Korlasir+5 for annoying a known shopkeeper 75
For Safety's Sake+5 for playing up to the local fortune teller 80
How to Cheat at Exams+5 fame for "teaching" the unteachable 85
Follow the Glow15 100
[Seasonal Event] Dark Hearts B: Sharp Tongues20 120
The Bard In The Tree+5 for a public performance at Cally's. 125
Restoring the Shrine, Part One: Repairs10 renown. People are talking about the priest, the shrine and all the goings on. 135
Can't Con Me!5 but because you told Hikaru who you where 140
Devin Goes Shopping+5 for continously announcing Devin is a priest of Delroth145
Devin Acquires A Ring5 (Seen with a pricey ring)150
Bottoms Up!5155
[Seasonal Quest] Little Lost Orphans20175
Clothed in Finery10185
The Strangest Party In Idalos5 points for hosting a weird party190
What's the Worst That Could Happen? (Open)10 for stealing the show200
A Fox in the Hen House20 for making a big scene on ladies night and pairing up with a well known "lady" of Darbyton220
Restoring The Shrine, Part 2: Blades And Paint Jobs10 (really nice shrine!) 230
An Unexpected Visitor5235
The Maze: Round 3: Siorey & Devin5240
I'll Give You A Thunderstorm5245
The Maze: Devin5250
The Maze: Round 4: Devin & Tio5255
Fish for your life - Part IV.5260
Restoring the Shrine, Part 3: Fatal Familial Ventricular Osmosis+5 for the adminration he will get265
The Rat Catcher5 for a good deed270
The Lute, Part 15 drawing attention to oneself275
The Lute, Part 35280
Doctor Devin, Part 1+5 for being an up and coming doctor 285
Doctor Devin, Part 25 290
Doctor Devin, Part 310 for helping with an autopsy and making a diagnosis into the bargain! 300
The Fortune Teller10310
Doctor Devin, Part 4+10 (“You are a hero, Doctor Hawthorne!”)320
Devin's Treasure Hunt, Part 2+5 for being the first to kiss a Kudi'eltu325
Devin Studies Medicine, Part 110335
The Unfeathered Account10 for having a musical duel in a popular establishment
Devin's Treasure Hunt, Part 35350
Necromantic Theory5 for turning up in a classroom and smiling that way at the teacher 355
The Fleshcrafter5, for the nails360
Devin's Treasure Hunt, Part 410 (5 for amazing their guides with special Devin behaviour, 5 for taking credit for the parrot finding a treasure)370
Council Meeting: Rebirth 72020390
The Flight Potion5 for flaunting his position as Academic395
The Swordswoman and the Thief, Part 310, for offering free tooth extractions.405
Food Fayre!10, for participating in a cooking contest415
Insidious10 for "voluntarily" grading a lot of essays and being extraordinarily helpful425
The Amnescia5430
Cupid Without A Bow5 for accidentally exposing himself to a room full of people435
The Amnesiac, Part 2+5 renown for being seen in public trying to help an amnesiac in your own special way440
The Amnesiac, Part 3+5445
An Honest and Honorable Man10455
Heatwave5 for helping a friend pitch a tent.460
Kedyr10470
Devin Goes Swimming+5; you were seen and recognised!475
[Library] Quiet, not Silent+5480
Last edited by Devin on Thu May 28, 2020 1:39 pm, edited 69 times in total. word count: 795

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 6:50 am

A Tier 8 house in Scalvoris Town.

It has a very "quirky" interior . There is a different colour everywhere. Internally, every wall is painted a different colour, so are floors, doors, ceilings etc.

Wardrobe

  • Black coat with hood (SP, standard quality)
  • Dark red shirt (SP, standard quality)
  • Black pants (SP, standard quality)
  • Undergarments (SP, standard quality)
  • One pair of black leather boots (SP, standard quality)
  • Black wool cloak (standard quality)
  • Brown leather jacket (standard quality)
  • Brown leather gloves (standard quality)
  • Brown men's hat
  • Belt
  • Black leather jacket
  • Black wool cloak with embroidered wolf's head
  • Black men's hat with red feather
  • Gold circlet
  • Gold livery collars
  • Black cotton robe
  • White silk shirt
  • Black skullcap
  • Red cotton pants
  • 3x black wool undergarments (men)
  • Brown thigh boots
  • Blue silk dress
  • Black silk corset
  • Black shoes with heels
  • Blue wool jacket
  • Blue wool pants
  • Blue wool scarf
  • Golden silk robe
  • Golden slipper shoes
  • 5 outfits of average quality (Tier 6)
  • 5 outfits of good quality (Tier 7)
  • 5 outfits of good quality (Tier 8)
  • 1 outfit of masterwork quality (Tier 8)
  • 6 outfits of masterwork quality (Tier 9)
  • Portal Footwear
  • 3 sets of average+ quality jewelry (Tier 6, tbd)
  • 3 sets of good-quality jewelry (Tier 7, tbd)
  • 4 sets of good+ quality jewelry (Tier 8, tbd)
  • 1 set of rings of masterwork quality made of Grave Gold, containing three rings (Tier 9)
  • 1 set of earrings of masterwork quality made of Grave Gold, containing three earrings (Tier 9)
  • 2 sets of masterwork jewelry (Tier 9, tbd)

Weapons & Armor

Household

  • Small table
  • Large cast iron pan

Totems

  • Self-totem (left pinky toe, pendant)
  • Biqaj totem (ring; male, twenties, light brown hair, pale skin, color-changing eyes)
  • Avriel totem (ring; male; early twenties, platinum blonde hair, grey eyes, black wings with hints of blue and silver)

Misc.

Last edited by Devin on Wed May 27, 2020 8:14 am, edited 74 times in total. word count: 631

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
User avatar
Devin
Approved Character
Posts: 687
Joined: Tue Apr 03, 2018 4:25 am
Race: Mortal Born
Profession: Thief & Priest of Delroth
Renown: +480
Character Sheet
Character Wiki
Plot Notes
Templates
Point Bank Thread
Wealth Tier: Tier 9
Medal count: 7

Milestones

RP Medals

Miscellaneous

Devin

Tue Apr 03, 2018 6:53 am

ItemAdjustmentWealth TierTotal WP
Approved+102Tier 6102
Painting of Delroth-1Tier 6101
Ymiden 71914Tier 6115
Saun 71915Tier 7130
Vhalar 71916Tier 8146
Zi'da 71917Tier 8163
Additional Letter-1Tier 8162
Food Fayre1Tier 8163
Cylus 72018Tier 8181
Ashan 72019Tier 9200
Annual Bonus5Tier 9205
Masterwork+ quality furniture for Devin's shrine (average room)-1Tier 9204
Scalv-enger Hunt, 3rd Place5Tier 9209
Old Ledger:
► Show Spoiler
Last edited by Devin on Wed May 27, 2020 8:14 am, edited 9 times in total. word count: 1055

Appearance

  • Due to an encounter with a magical tree Devin has bright violet eyes.
  • Devin has fancy black claw-like nails. The Grafter Rakvald made them from the spines that grow on the dubaebo's back and attached them to Devin's hands.

Items

Devin owns a Ring of Reversal. He's always wearing it, unless stated otherwise.

Potions

On Ashan 1st, 720, Devin drank Perfection In A Bottle. He has a perfect physical build for the rest of the season.
[/list]
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