Ashan Seasonal Events 716
3 Ashan:
Nora’s birthday celebrations take place in Venora. People from all across Rynmere flock to the region to climb the mountain to Nora’s Rest. No doubt The Seers will be there, and a few of the city guard.
20 Ashan:
The First Hunt takes place in Warrick attracting hunters from neighbouring regions.
41 Ashan:
One of the Seekers is found dead on the steps of the Monastery in Andaris City. Now members of The Seers are being questioned, but the cause of death cannot be determined.
77 Ashan:
A shipment of slaves bound for the Arena are intercepted off the shores of Venora. An eyewitness told the knights investigating the matter that the rogue ship had black sails and headed west.
82 Ashan:
Two dead men wash up on the shores of Warrick, some believe they might be two of the crooks that intercepted the merchant ship on the 77th.
97 Ashan:
The King’s ship docks at the ports. The Royal Guard rushes him to the infirmary to be treated for "burns".
How Rumours Work: If you have an interest in following up on a rumour, reply to this thread with a link to your own thread where you character goes looking for more information and you will receive a PM or a reply with a lead. If you aren't sure where to start, have your character go looking at the source (one of the taverns).
Rumours that have been bought will be put up for everyone to see but can only be acted upon by the player who bought them. You're more than welcome to plot with said player to join in on chasing rumours, but saying the numbers used for rumours that have been bought will get you excluded in participating from buying any rumours for the following season.
Any of the ten rumours that are left undiscovered at the end of the season will become next season's tavern rumours.
Nora’s birthday celebrations take place in Venora. People from all across Rynmere flock to the region to climb the mountain to Nora’s Rest. No doubt The Seers will be there, and a few of the city guard.
20 Ashan:
The First Hunt takes place in Warrick attracting hunters from neighbouring regions.
41 Ashan:
One of the Seekers is found dead on the steps of the Monastery in Andaris City. Now members of The Seers are being questioned, but the cause of death cannot be determined.
77 Ashan:
A shipment of slaves bound for the Arena are intercepted off the shores of Venora. An eyewitness told the knights investigating the matter that the rogue ship had black sails and headed west.
82 Ashan:
Two dead men wash up on the shores of Warrick, some believe they might be two of the crooks that intercepted the merchant ship on the 77th.
97 Ashan:
The King’s ship docks at the ports. The Royal Guard rushes him to the infirmary to be treated for "burns".
How Rumours Work: If you have an interest in following up on a rumour, reply to this thread with a link to your own thread where you character goes looking for more information and you will receive a PM or a reply with a lead. If you aren't sure where to start, have your character go looking at the source (one of the taverns).
Rumours from The Blacksmith Arms
Rumours from Ye Olde Inn
Bribe a City Guard in any one of the villages or city for a random piece of information. Bribes will set your character back five gold nels, and may or may not reward them with useful information.Rumours discovered through bribing guards this season:
How Bribes Work: There are ten secret rumours every season. Five of them are silly, non-important rumours that lead to nothing, three are handy, and two lead to big plots or treasure. To purchase a rumour send a PM to Kingdom with the rumour you would like, numbered between 1 and 10 (with 5gn already deducted on your ledger). If the rumour has already been taken, your character will be thrown in the dungeon for three nights for 'trying to bribe a city guard'. There is an option to escape jail time by paying an extra five gold nels to the guard. Rumours that have been bought will be put up for everyone to see but can only be acted upon by the player who bought them. You're more than welcome to plot with said player to join in on chasing rumours, but saying the numbers used for rumours that have been bought will get you excluded in participating from buying any rumours for the following season.
Any of the ten rumours that are left undiscovered at the end of the season will become next season's tavern rumours.