Review Request 2.1.1

For completed review request threads only.

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Kayleigh
Posts: 230
Joined: Tue Dec 06, 2016 8:28 am
Race: Human
Profession: Freelancer
Renown: 49
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Review Request 2.1.1

Rewards Requested
Thread Name: Two Paths Eclipse
City/Area: Ne'her
Notes/Warnings: Suggestive language? Spooky plot schemes abound!
Requested Rewards:
Skill Related:
  • Endurance: Traversing Cities
  • Investigation: Searching for a Trail
  • Investigation: Patience is Key
  • Investigation: Inquiring About Leads
  • Psychology: Men Are Perverts
Non-Skill Related
  • Personal: Higan Discovered!
  • Location: Ne'haer's Seaport Docks
  • Ne'haer: Is A Big City
  • Higan: Left To Learn Something
  • Higan: Doesn't Want to Go Home
  • Higan: Determined To Go Alone
  • Aelorn: Has Something to Do With Higan?
  • Hooded Man: Somehow Involved
  • Hooded Man: Knows About Higan
  • Hooded Man: Is Manipulating Higan?
Loot: None
Injuries/Overstepping: None
Fame: None
Collaboration: No
Magic EXP: No
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word count: 111
"Can you tell me what hurts more? Is it remembering... or forgetting?"


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Caius Gawyne
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Posts: 589
Joined: Wed Nov 01, 2017 11:31 pm
Race: Mixed Race
Profession: Arbitrary Lord
Renown: 164
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Review Request 2.1.1

Rewards Requested
Thread Name: Who do you think you are?
City/Area: Viden Academy
Notes/Warnings: Nope.

Requested Rewards:
Caius Gawyne

Non-skill Knowledge:
Location: Viden Academy
Location: Prime Atheneum
Viden: Sarding Cold in Ashan
Maebella: Eidisi
Maebella: Prime Atheneum clerk
Maebella: Asks too many sarding questions
Maebella: Is still young for her race
Maebella: Has no concept of Rynmere politics
Maebella: Doesn't need a title (good for her)

Skill Knowledge(10 max):
Discipline: Humility is difficult
Discipline: Containing your noble airs
Etiquette: Asking for directions with as few bad words as possible
Etiquette: Answering the important questions first
Linguistics: Semantics of illegitimacy
Linguistics: Cultural contexts of the word noble
Politics: Refuting illegitimacy
Politics: The weight of your authority is relative to your location
Rhetoric: Calling someone rude
Rhetoric: Admitting your personal shortcomings without apology

Loot: N/A
Injuries/Overstepping: N/A
Fame: N/A
Maebella

Non-skill Knowledge:
Caius Gawyne: Bookbinder's Apprentice
Caius Gawyne: Mixture of human, Aukari, Biqaj and Immortal
Caius Gawyne: Nobleman from Rynmere
Caius Gawyne: Second son of a Baron
Caius Gawyne: Descended from Ziell
Biqai: Eyes change colour based on emotions
Aukari: Have hot tempers
The House of Gawyne: Have the gift of prophecy
Caius Gawyne: Can prophesise the time of his own death
Caius Gawyne: Scholar

Skill Knowledge(10 max):
Etiquette: Quiet in the library
Linguistics: Inferring information from word choice
Etiquette: Constant questions are rude
Etiquette: Knowing when to humble yourself
Rhetoric: Framing a logical argument

Loot: N/A
Injuries/Overstepping: N/A
Fame: N/A Collaboration: Yes
Magic EXP: No
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word count: 260
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Tei'serin Nji'ryn
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Posts: 574
Joined: Mon Oct 10, 2016 3:25 am
Race: Sev'ryn
Profession: Herbalist and Teacher
Renown: 328
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Review Request 2.1.1

Rewards Requested
Thread Name: [Treth] Friendly Faces
City/Area: Treth
Notes/Warnings: none
Requested Rewards:
Knowledge: (A list of knowledge)

Skill Knowledge

Calming Spirits: allows you to calm mental ailments that are caused by old age, wounds, poison, curses, or magic.

Calming Spirits: To activate the ability, you must touch the patient's temples. When you do, green/yellow, transparent tendrils will connect to the person's head, neck, and the top of their spine. Energy is then transferred through these tendrils, and sent into the body to correct the damage to their mind. Concentration is very important when using this ability. Failure to concentrate enough runs the risk of being drawn into either their own mind, or their patient's mind. The effects of this ability are temporary unless it is used multiple times to ensure that they will last until the mental ailments are cured. In cases where the ailments cannot be fully cured (as with old age), multiple sessions will be needed so the effects won't wear off as time passes.

Calming Spirits: Using this ability too much will cause fatigue, headache, nosebleeds, and nightmares.

Protective Spirits (Minor): This ability allows the user to summon small sprites, familiars, and/or wisps to aid them. These beings can aid them in combat, healing, or whatever purpose they see fit.

Protective Spirits (Minor): At first, only one being may be summoned at a time. But with practice, multiple sprites/familiars/wisps can be summoned.

Protective Spirits (Minor): These beings have minds of their own, so they may act according to their will and what they see as right or wrong rather than simply doing what you ask of them. It is a good idea to present an offering for the summoned creature because you must persuade them to obey you. Using this ability is exhausting at first, but with practice, you will adapt to the strain, and it will get easier.


***Protective Spirits (Minor), and Calming Spirits are Severath abilities***


Non Skill Knowledge

NPC: Jared: works as a bouncer at the Old Sow's Ear

NPC: Tar'isa: a Sev'ryn
Tar'isa: has been blessed by Moseke three times
Tar'isa: has a falcon familiar named Ter
Tar'isa: came to Treth in search of her familiar, but stayed because she fell in love with the village
Tar'isa: Works at the Old Sow's Ear as a musician
Tar'isa: doesn't have any children
Tar'isa: is very healthy

Sev'ryn: have familiars called Ose-bori
Sev'ryn: every full blooded Sev'ryn has a familiar, but not all of them seek their familiar out
Sev'ryn: some half Sev'ryn have familiars, but it is harder for them to find their familiars if they do have them
Sev'ryn: follow dreams to find their familiar
Sev'ryn: their familiars never come to them
Sev'ryn: must earn the trust of their familiars, and are tested by them in order to gain their trust
Sev'ryn: if someone doesn't seek their familiar out when the dreams come, and their familiar dies, the pain of losing half of themselves usually causes them to retreat into themselves
Sev'ryn: when a bond with an Ose-bori is completed, a mark that represents their familiar appears on their body

Ose-bori: wait until their Sev'ryn are ready for them before appearing to them in dreams
Ose-bori: are the other halves of Sev'ryn souls

Tei'serin: hopes that she will find her familiar some day
Tei'serin: doesn't make friends easily

Xanthea: Ose-bori means half ghost


Loot: none
Injuries/Overstepping: none
Fame: none
Collaboration: No
Magic EXP: No
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word count: 615
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Nauta F'mos Geey
Posts: 374
Joined: Tue Jul 07, 2015 2:56 am
Race: Aukari
Profession: Chefling
Renown: 219
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Review Request 2.1.1

Rewards Requested
Thread Name: Crash Course
City/Area: Etzos
Notes/Warnings: Inali is gone so I finished up the thread with the lesson as outlined in her opening post
Requested Rewards:
Knowledge:
  • Linguistics: What is linguistics?
  • Linguistics: What approaches to studying linguistics exist?
  • Linguistics: Why should I care about linguistics?
  • Linguistics: Sociolinguistics of Western Idalos
  • Linguistics: Phonology, Morphology, and Syntax
  • Linguistics: Dialect vs Accent
  • Leadership: Appraising a potential aide
  • Disguise: Be aware of the dialect you use
  • Ith'ession: Needed to be accepted in Etzos
Loot: -
Injuries/Overstepping: -
Fame: -
Collaboration: Yes
Magic EXP: -
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Last edited by Nauta F'mos Geey on Sun Dec 10, 2017 5:47 am, edited 3 times in total. word count: 93
But I don't want to cure cancer. I want to turn people into dinosaurs.
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Ilinis
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Posts: 119
Joined: Tue Aug 15, 2017 5:31 pm
Race: Eídisi
Renown: 21
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Review Request 2.1.1

Rewards Requested
Thread Name: A Bounty of Information /viewtopic.php?f=88&t=8610
City/Area: Ne'haer
Notes/Warnings: Not that I can think of
Requested Rewards:
Knowledge:

Skill Knowledge:
N/A

Other Knowledge:
People: Vazal Metais (Bounty Informant)
People: Dr. Jonathan Goodheart (Extorts people and makes them sick)
Misc: Beer is the literal worst

Loot: N/A
Injuries/Overstepping: N/A
Fame: N/A
Collaboration: No
Magic EXP: No

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word count: 71
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Kayleigh
Posts: 230
Joined: Tue Dec 06, 2016 8:28 am
Race: Human
Profession: Freelancer
Renown: 49
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Wealth Tier: Tier 5

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Review Request 2.1.1

Rewards Requested
Thread Name: Clash Within the Underground!
City/Area: Ne'her
Notes/Warnings: The plot thickens!!
Requested Rewards:
Skill Related:
  • Acrobatics: Cart-wheeling
  • Acrobatics: Avoiding Incoming Blows
  • Blades (One Handed): Flourishing Your Blade
  • Blades (One Handed): Alternating Combos
  • Blades (One Handed): Defensive Angles
  • Blades (One Handed): Timing Is Everything
Non-Skill Related
  • Ne'haer: The Underground
  • Higan: Can Actually Fight
  • Higan: Confronted A Thug
  • Higan: Determined To Go Alone
  • Higan: Is Agile Apparently
  • Higan: Doesn't Want To Go Home
  • Hooded Man: Hired A Thug?
  • Hooded Man: Deeply Involved
  • Uphrisca: Saved You From Trouble
  • Uphrisca: Is Able to Use Magic
  • Uphrisca: Intends to Help You
  • Personal: The Underground Clash
  • Personal: A Promise Unfulfilled
Loot: None
Injuries/Overstepping: None
Fame: None
Collaboration: No
Magic EXP: No

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word count: 126
"Can you tell me what hurts more? Is it remembering... or forgetting?"


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Sabine
Approved Character
Posts: 461
Joined: Sun Apr 24, 2016 2:27 am
Race: Mixed Race
Profession: Investigator/Priestess
Renown: 116
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Review Request 2.1.1

Rewards Requested
Thread Name: All Work No Play Makes Vakh A Dull Boy
City/Area: Andaris, Rynmere
Notes/Warnings: Apologies for the abrupt closure! This is an ancient thread. Vakh is now retired, and I wasn’t quick about finishing the thread when he was around. Mature warning for language.

Requested Rewards:
Skill Knowledge: 3 posts | 8 knowledge
Gambling: How To Play Poker
Gambling: Confidence Doesn’t Equal Skill
Persuasion: A Charming Smile
Persuasion: Use Confidence-Boosting Compliments To Encourage
Seduction: Sway Your Hips
Seduction: Use False Naiveté
Seduction: The Power of Touch
Tactics: Never Let Your Opponent Know Of Your Ignorance

Other Knowledge:
NPC: Willow
PC: Vakhanor

Loot: -5 gn for losing a bet, -9 sn for three mugs of beer.
Injuries/Overstepping: N/A
Fame: Reviewer’s choice!
Collaboration: Yes
Magic EXP: No
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Last edited by Sabine on Sat Dec 02, 2017 3:27 am, edited 1 time in total. word count: 135
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Sabine
Approved Character
Posts: 461
Joined: Sun Apr 24, 2016 2:27 am
Race: Mixed Race
Profession: Investigator/Priestess
Renown: 116
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Wealth Tier: Tier 1

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Review Request 2.1.1

Rewards Requested
Thread Name: Affection [Part ii.]
City/Area: Rharne
Notes/Warnings: Vincent and Sabine exchange gifts for the second half of the 12 Trials of Zi'da 716! You can read about the holiday and each of the daily themes in the Rharne lore. Marked as "Mature" for a little sexy time. Thank you so much for reviewing - it's a long one!

Requested Rewards:
Skill Knowledge: 17 posts | 22 knowledge
Etiquette: Ask Others About Their Day
Etiquette: Don’t Bring Wet Clothes Into A Dry Home
Etiquette: Say Thank You
Animal Husbandry: How To Pet A Cat
Logistics: How To Multitask
Seduction: The Power Of A First Kiss
Seduction: Make Your Target Tell You What They Want
Seduction: Get To The Point
Seduction: How To Use Innuendo
Seduction: Communicate Through Moans And Sighs
Deception: How To Hide Feelings Of Offense
Discipline: How To Force Yourself Out Of Bed
Rhetoric: Rhetorical Question
Cosmetology: Basic Braid
Cosmetology: How To Weave A Feather Into Your Hair
Psychology: People Can Change
Psychology: How To Detect Personality Changes In Loved Ones
Psychology: You Cannot Treat Everyone The Same
Persuasion: Hold Firm When You Say No
Persuasion: Always Follow Through On A Threat
Celarion Ability: Bond (Minor)
Bond (Minor): Connects You To Vincent’s Emotions And Location

Other Knowledge:
Rharne: City Of Alcohol
Location: Lake Lovalus
Location: Lightning Cathedral
Item: Ring Of Reversal
Vincent: Rharne Mercenary
Vincent: Blessed By Qylios
Vincent: Bonded To You Through Qylios’ Blessing
Vincent: Your Partner
Immortal: Qylios
Qylios’ Domains: Leadership, Light, Courage, And Bonds

Loot: All of the gifts Vincent gave Sabine have been added to my CS. All of the gifts Sabine gave Vincent have been deducted from my CS.
Injuries/Overstepping: N/A
Fame: +12 for giving gifts (+2 per gift)
Collaboration: Yes
Magic EXP: No
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word count: 299
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Nauta F'mos Geey
Posts: 374
Joined: Tue Jul 07, 2015 2:56 am
Race: Aukari
Profession: Chefling
Renown: 219
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Review Request 2.1.1

Rewards Requested
Thread Name: I just want to get home...
City/Area: Ne'haer
Notes/Warnings: -
Requested Rewards:
Knowledge:
  • Tactics: Sirothelle's scorched earth
  • Cooking: Tus Tree fruit desert
  • Navigation: Longer darkness of the cold seasons makes travel harder
  • Mount: Be prepared for sudden movement shifts
  • Blades (Rapier): Let someone else push your opponent into your blade
  • Blades: Keep stabbing an opponent weighted down by another
Loot: None. Skinbane will be used for materials but It'll only count as loot with the finished product, eventually.
Injuries/Overstepping: -
Fame: Depends on how people react to a skinbane brought back to town
Collaboration: -
Magic EXP: -
Image
Last edited by Nauta F'mos Geey on Sun Dec 10, 2017 5:47 am, edited 1 time in total. word count: 104
But I don't want to cure cancer. I want to turn people into dinosaurs.
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Finnegan O'Connor
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Posts: 487
Joined: Fri Mar 03, 2017 11:24 pm
Race: Human
Profession: The Moglin
Renown: 146
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Wealth Tier: Tier 1

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Review Request 2.1.1

Rewards Requested
Thread Name: Dreamspark
City/Area: Emea
Notes/Warnings: Nope.
Requested Rewards: Dream thread, not eligble for knowledges.
Knowledge: N/A
Loot: -1 Emean candle for both Robin and Finn (candles were gained in Global event thread with Maltruism. See this.
Injuries/Overstepping: N/A
Fame: N/A
Collaboration: Yes
Magic EXP: No
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word count: 54
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