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NAME | ZUR’LEI RACE | MIXED (EIDISI/SEV’ RYN) DATE OF BIRTH | 84TH of ZI’DA, 695 AGE | 24 HEIGHT | 6’1 WEIGHT | 162
SEX | MALE LOCATION | RHARNE
FACTIONS | N/A RELIGIONS | YVITHIA, RALAITH
While a miscellany of ancestry, Zur bears traits both from his father and mother. His father, an Eidisi, has granted him with a taller stature, but because of his mothers side, he is not as tall full-blooded Eidisi. Zur has a cool tone to his pale, almost smoky complexion. Dark, thick hair pokes out every which way from his scalp, sometimes falling into his eyes which are a frosty blue adorned with flecks of grey and white. He has a slender build, but in no way does he appear lanky. Most would consider him handsome even with the smattering of minute scars that litter his long face. Zur usually keeps his face clean shaven, though stubble seems to grow quickly on the man’s chin and upper lip. His nose is long and regal, his cheekbones high and his lips are a supple faint pink, though often chapped. His broad shoulders give the impression that he is larger than he is in both height and width.
His mother’s Sev’ryn side stunts his growth, which otherwise would have made him far taller had he been a full blooded Eidisi like his father. Because of his mother’s heritage, his eyes have pupils and his skin is not as noticeable a blue, giving him a more human appearance, though not entirely. Upon first glance at Zur, one is usually unable to point out what race he is; this adds to the confusion he feels about where he should or shouldn’t belong.
After acquiring the immortal mark Xypha from Yvithia, Zur bears a "scar-like impression on the skin around the right eye", the colour a pale, metallic blue. It is unmistakable regardless of his racial pale grey skin tone.
MARKS | XYPHA PHYSICAL ANOMOLIES | A scattering of scars litter his body; he bears no tattoos or piercings
x
LIKES | WRITING, PHILOSOPHY, SUNSETS, POSITIVE PROGRESS DISLIKES | FEELING OVERWHELMED, CONFRONTATION, IMPULSION, RATS LANGUAGES | COMMON/fluent, ANCIENT LANGUAGE (SCRIPT)/basic, XANTHEAN/broken, PAILTIC (XY)/fluent FLAWS | ANXIETY, DEEP THINKING STRENGTHS | EFFICACY, DEEP THINKING RACIAL ABILITIES | MULTILINGUISTICS
Intelligent, thought-provoking, anxious and confused are all just some of the adjectives used in describing who Zur is as an individual. Wisdom does not befall the half-blood; his tendency to overthink and catastrophize (insofar as delving much deeper than need be into situations that require little to no thought) has made it so he has a lot to learn in the way of experience. However, his intelligence allows him a great advantage to his imagination and understanding. He is quick to grasp concepts and logistical problems, but suffers slightly in comprehending social issues. As an important and historical saying goes, with great understanding comes great burden. This is very true for Zur. His mind is constantly racing with a multitude of thoughts and opinions, considerately analyzing ideas and thinking critically about convictions that either he or someone he knows holds. All this thinking weighs down on him at times. With this in mind, there’s no doubting his high tolerance and exceptional ability to think and act under pressure.
Zur is also a man of eloquence. He chooses his words carefully and surveys situations accordingly in when to say them. He’s a very kind and considerate individual and often succumbs to his selflessness when it benefits him not to. His passion and dedication towards people and towards fixing a problem gives his studies in psychology and medicine all the more meaning. Accompanying his natural inclination to do good, he frequently strives to aid others in viewing things with optimism. He relishes in sharing his knowledge with others and desires learning about new things. Occasionally his apprehension prevents him from participating in great adventures or noble expeditions, but sometimes in order to avoid danger and precarious circumstances, his deep thinking is more of an aid than a hindrance. Zur enjoys the little things: walks through the forest, observing sunsets, watching plays or listening to music. He also enjoys spending quality time with both his bond mate and partner.
He has many strengths and many weaknesses. Sometimes the strengths he has are his weaknesses but nonetheless these traits make him to be a more well rounded individual. Someday he hopes to overcome his constant worry and partake in impulsive activities, but for now he is all the more content with staying safe and boring.
Last edited by Zur'lei on Fri Jul 10, 2020 9:49 pm, edited 5 times in total. word count: 762
A Note on Zur
Zur bears the mark of Yvithia on his right eye. It appears as a scar-like impression and is the colour of a pale, metallic blue. This blessing grants him the ability to be significantly more astute than his peers, especially in the art of linguistics. He has also been granted the ability to perform minor telepathic communications with those he is in eye sight of.
Born during a calamitous storm, Zur’s mother was taken from him; she did not survive childbirth. Therefore, with insufficient knowledge of his mother, he was raised by his no-none sense father who lacked the emotional intelligence his mother would otherwise have had. His childhood was nothing short of insipid; his father was not a very social or interesting person. That being said, it would not be presumptuous to assume how boring his daily life was. He spent the majority of his time with his nose in a book. His father often exploited him for his help, assigning him projects or puzzles “just for fun”, when really, it was no 100-piece diagram to construct. Zur never had many friends. Not in his childhood years or his teenage years. To speak plainly, he wasn’t a very outgoing guy. He found safety in being a recluse. He grew up with many pets and plants and those were the kinds of things he befriended. Although, he was still lonely. His father was always busy with academics and research and would rather spend time with his colleagues and interns than his own son.
There was a short period of time when Zur was twelve when he jumped ship and hid in the woods. He had no calculated plan other than to hopefully gain his father’s attention. Time went on and Zur spent overnight in the wilderness, not far from home. His father remained ignorant of his whereabouts. Eventually Zur gave up and headed back, his intestines contorting and creaking loud discordant sounds. He told his father what he had done the following night- that he had run away and that his father hadn’t missed his presence. Surprisingly, his father was furious, condemning Zur a “whore for attention”. This was the first true angered outburst he had experienced from his father and needless to say, he was quite frightened. Yet, at the back of his mind there was an inkling of gratitude, of triumph that he had made his father take notice of him, made him show some sort of emotion. Always studious and diligent, his father cut his lecture short. Pinching the bridge of his nose, he had closed his eyes, sighed, and returned back to his work leaving Zur with a stomach roiling with butterflies and a mind jumbled with thoughts.
Zur was sixteen when he first fell victim to drug experimentation. The little curiosity that resides within him demanded he investigate some of the research his father was always working on. There, in his study, he found numerous papers all written in a seemingly foreign language, vials and glassware, some full of strange liquids and others empty; other miscellaneous contraptions and their counterparts; and small bags filled with interesting substances. He knew not what drove him to take the bags. Perhaps it was the vague idea of rebelling, perhaps it was his curiosity in entire, or maybe he was just bored in all sense of the word. But one thing was for certain: he had seen his father use some like material to smoke and was always amazed at how jubilant and friendly his father was afterwards. He wanted to be like that. He wanted some freedom from his clouded mind, he wanted some euphoria that wasn’t tamped down by the mundane, but most of all, he wanted to experiment with something. Just like his father always was. Perhaps he would win praise for his doing so. Or perhaps he could be one step closer to filling in those paternal shoes. He had amassed several other trinkets he had seen his father using during his escapade into mellowness and was racking his brain for how to prepare himself. Success was a small chance, but it found its way into Zur’s clutches as he began to experience the effects of an altered state of mind.
It was glorious. The tall ceilings embellished with long wooden beams swirled before expanding. The ceiling seemed to stretch on forever into a disparate universe. A subtle buzzing sensation erupted into a cataclysmic even of tingles as Zur sought to steady himself on a nearby railing. The smoke that lingered from his previous puff dissipated in the air, leaving small fractals of light that warped with colours he couldn’t fathom. His mind began to process the events with bouts of existentialism. But what really floundered in his mind was the perpetual question of what the hell was going on? Zur had sobered up long before his father came back into the picture. He wasn’t even cognizant of the missing utensils and drug paraphernalia. It was not lost of Zur that his father’s absentmindedness could cause a whole lot of trouble for himself.
Days turned into months turned into years as Zur traded the monotony of his normal life for something more exquisite and… surreal. He had been independent and self-sufficient from a young age, and this practice only continued as he grew older. True love never struck him at the age that was expected, his schooling presided at home where his father would occasionally observe his work and judge his performance. The animals of the house remained his friends, with the occasional acquaintance he met during his time as a passerby on the city streets. The only important notes worth mentioning are the moment he met his first love and the day he moved out from his father’s house.
Last edited by Zur'lei on Fri Jun 12, 2020 9:13 pm, edited 1 time in total. word count: 913
A Note on Zur
Zur bears the mark of Yvithia on his right eye. It appears as a scar-like impression and is the colour of a pale, metallic blue. This blessing grants him the ability to be significantly more astute than his peers, especially in the art of linguistics. He has also been granted the ability to perform minor telepathic communications with those he is in eye sight of.
Location: Vidin (SP)
Location: Rharne (SP)
Location: Desnind (SP)
Location: The Institute for Innovation
Races
Races: Eidisi (SP)
Races: Sev’ ryn (SP)
Religion
Immortal: Yvithia (SP)
Immortal: Ralaith (SP)
Skills
PSYCHOLOGY: THE METAPHYSICS OF WHERE ONE COMES FROM (SP)
PSYCHOLOGY: THE FUNDAMENTALS OF REASONING (SP)
PSYCHOLOGY: ETHICS – EQUAL TREATMENT (SP)
PSYCHOLOGY: UNDERLYING DESIRES DRIVE ACTIONS (SP)
PSYCHOLOGY: ANXIETY (SP)
DREAM-WALKING: AN INITIATION OF TERRIBLE TASTE (SP)
RESISTANCE: FAMILIARITY WITH MIND-ALTERING SUBSTANCES (PB)
RESEARCH: PHILOSOPHY: THE WHO, THE WHAT, THE WHEN, THE WHERE, & THE WHY (PB)
Medicine: Basic First Aid (PB)
Unarmed Combat: Basic Block
Psychology: Is There An Origin to One's Existence?
Psychology x2
Investigation x2
Psychology: Motivation
PSYCHOLOGY: POSITIVE REINFORCEMENT
PSYCHOLOGY: OPERAND CONDITIONING
PSYCHOLOGY: NEGATIVE REINFORCEMENT
Research: Psychology
Research: Application of Information to Real World Scenarios
Psychology: The Circle of Life
Psychology: Nature vs. Nurture
Psychology: Absence Doesn't Mean Lack of Presence
Research: Wilderness Animal Familial Patterns
Research: Zoological Independence
Psychology: Separating from Parental Ties
Psychology: Hypocrisy Says a Lot About a Person
Endurance: Putting Up With Your Parent's Inconsistency
Psychology: Displacement of Negative Emotions
Detection: Noticing Racial Attributes
Endurance x1
Psychology: Distraction via Talk Therapy
Psychology: Nostalgia Paints Pretty Pictures
Psychology: Recreating a Scene to Spark Memories
Psychology x2
Investigation: Following the Sound of Water
Intelligence: Pressing for More of the Story
Psychology: The Good of the Polis
Psychology: Rules of Self-Preservation
Psychology: Finding Inner Purpose
Psychology: The Uncaused Cause of Purpose
Psychology: Emotional Tolerance
Writing: Poetry about Love and Loss
Writing: Writing a Poem to be Shared
Persuasion: Convincing a Partner of One's Loyalty
Psychology: Understanding the Dark Side of Relationships
Psychology: Exchanging Thought for Words in the Form of Poetry
Writing x1
Psychology: Perspectives Vary
Psychology: Adjusting Ones’ Perspective
Psychology: What is Reality?
Psychology: Self-reflecting Loneliness
Psychology: Removal From Triggering Situations Reduces Anxiety
Socialization: Shutting Down Upon Being Lectured
Chemistry: Hypothesis of the Fundamental Principles of Matter (Solids)
Chemistry: Hypothesis of the Fundamental Principles of Matter (Liquids)
Chemistry: Hypothesis of the Fundamental Principles of Matter (Gases)
Chemistry: Hypothesis of the Fundamental Principles of Matter Change: Evaporation
Psychology: Mind-body Dualism
Psychology: The Phenomenal Realm of Which Spirits Transcend
Acrobatics: Somersault
Physics: Gauging Distance
Medicine: Clearing the Affected Area of Debris
Medicine: Basic Ideas of Infection
Medicine: Applying Pressure to a Wound
Medicine: Recognizing the Severity of a Cut (Clean-cut vs. Blunt Trauma)
Medicine: Disinfecting an Injury
Medicine: Sterilizing Equipment
Medicine: Stitching a Continuous Suture
Medicine x2
Strength: Helping a Person Walk
Psychology: Diagnosing a Mental Illness
Medicine: Depression
Medicine: Advising a Client
Psychology: Perspective
Psychology: Depression
Intelligence: Finding the Root of the Problem
Psychology: Skewed Perspectives of the World
Psychology: Depressive Realism
Persuasion: Suggesting Positives
Medicine: Enforcing Proactive Mental Health
Medicine: Comfort Can Be Great Medicine
Medicine x1
Psychology: Pathological Lying
Medicine: Mental Illness (Pathological Lying)
Intelligence: Gathering Information to Reach a Plausible Diagnosis
Medicine: Signs of Puberty
Medicine: Mood Swings
Medicine x1
Psychology: Introspection
Psychology: Psychoanalyzing via Figments of the Imagination
Psychology: Problem Solving While Under the Influence
Psychology x2
Intelligence x1
Detection: Knowing the Difference Between an Impostor and the Real Ash
Intelligence: Gathering Details of Hot Gossip
Intelligence x2
Investigation x2
Surgery: Y-Incision
Surgery: Physiology of the Valves and Ventricles of the Heart
Surgery: The Gallbladder Stores Bile for the Intestines
Surgery: Dissecting Requires a Light Hand
Surgery: Mesentery Keeps the Intestines in Place
Psychology: Experiences of Dissociation
Psychology: Ego is a Fragile Thing
Chemistry: Fundamental Principles of Matter
Chemistry: Solids, Liquids, Gases
Chemistry: Can Be Controversial
Intelligence x1
Rhetoric: Defending the Xypha Marked
Other
Ash: Bond Mate
BEING A HALF-BREED: DISCONNECTED FROM BOTH RACES
DRUGS: ALTERED STATES OF MIND
TOBIAS: SEEKING APPROVAL THAT WILL NEVER BE THERE
ESCAPING DEATH FROM A BEAR
ASH: WILDERNESS PROTECTOR
DREAM-WALKING: A MYSTERIOUS LAVENDER MAIDEN
DREAM-WALKING: WALKING THROUGH SOMEONE ELSE'S DREAM
DREAM-WALKING: TRAVELLING BETWEEN DREAMS
DREAM-WALKING: WILLING LIGHT IN A DARK ROOM
DREAM-WALKING: SPACE AND TIME CAN BE IRRELEVANT
DREAM-WALKING: DISCERNING WHAT IS REAL AND WHAT IS NOT
Talking Doors Can Be Sassy
Not Succumbing to One's Fear
Falling Prey to Imaginary Entities
Ash: A Man with a Mysterious Profession
Life is a Story Waiting to be Written
Libraries Have Crazy Effects on People
All Beings Share Similarities
Growing Up Sucks
Ash: An Angry Lothorro
Ash: Love at First Sight
Race: Lothorro
Mark of Yvithia: Telepathic Communications
Relationships: Beneficial Playful Banter
Ghost Abilities: Materialization
Being Accused of Murder
LOGIC: UNRAVELING LAYERS TO A PROBLEM
Overcoming Social Anxiety for a Reading Event
Location: The Harpy Inn
Rum: Acknowledging its Help in Difficult Situations
Ash: The Unexpected Insecure Type
Ash: Refusing to Display Public Affections
A Controversial Poem Can Create Relationship Issues
Reality: Does it Really Exist?
Common Sayings: Used to Better Ones’ Life
Ash: Good Listener
Braving One Too Many People
Stars: Are They Tangible?
Almost Urinating From an Attack of Tickles
Could There Be a Life After This?
Ash: Mischievously Playful
Drugs: Out of Body Experience
Drugs: Numb to the Pain
Drugs: Shifting Between a Dream State and Reality
Drugs: I Think I've Had Enough!
Stars: Pleasant Company
Work Hard, Play Harder
Horsing Around Can Be Dangerous
Why Do You Have My Dagger?
Pretending to Be a Doctor
Pretending to Be a Doctor: Foreplay?
Ash: Afraid of Doctors
Promises: How Long Do They Last?
Balen Helvin: Head Doctor of the Infirmary
Balen Helvin: Employer
Rael: A Boy Plagued with Depression
Rael: First Client
Location: The Infirmary
The Infirmary: Place of First Employment
First Day on the Job: Client (Almost) Lost
Saving Rael's Life
Deterring a Man From Suicide
Reassurance Takes the Form of a Hug
The World Isn't Completely Ugly
Advising Based on Personal Experience
First Client: A Success
Appreciation Can Be Unexpected
Rael: Pathological Liar
Digging Through the Verbal Bullsh*t
Experimenting with Drugs
Rabbits Can Talk?
Hallucinating the World on Fire
Acknowledging an Inner Problem
Planning to Step Out of One's Comfort Zone
Hypothetical Representation of Chaos: A World on Fire
Hypothetical Representation of Comfort: The Living Room
Dream-walking: Flowers Can Be Such Hot Gossipers
Dream-walking: Where Paintings Come to Life
Dream-walking: Some of that Special Pink Juice
The Customary Heart: How Had the Design Come to Be?
Passion for Knowledge Overcomes Obstacles
Negative Consequences of Eavesdropping
Control: Reacting to Situations, Not the People Who Create Them
x
THREAD/SKILL NAME
POINT ADJUSTMENT
TOTAL
STARTER XP (50 SP + 25 RB)
+75
75
RESEARCH
-20
55
PSYCHOLOGY
-25
30
WRITING
-10
20
DREAMWALKING
-10
10
MEDICINE
-10
0
PB ALLOWANCE
+15
15
MEDICINE
-5
10
RESEARCH
-5
5
RESISTANCE
-5
0
IMMORTAL MARK
+3
0
RESEARCH
-3
0
A FAVOUR IN RETURN
+10
10
PSYCHOLOGY
-2
8
INVESTIGATION
-2
6
ENDURANCE
-2
4
UNARMED COMBAT
-2
2
MEDICINE
-2
0
AN ECLECTIC MIND
+10
10
INTELLIGENCE
-2
8
INVESTIGATION
-3
5
PSYCHOLOGY
-4
1
MEDITATION
-1
0
A REALITY FOUND WITHIN
+10
10
FALSE EXPRESSION
+10
20
WHAT'S THE POINT?
+10
30
PSYCHOLOGY
-20
10
WRITING
-10
0
TO MOTIVATE OR NOT TO MOTIVATE
+10
10
THE NOBILITY OF SELFLESSNESS | PART I
+10
20
THE NOBILITY OF SELFLESSNESS | PART II
+10
30
A DEADLY SECRET
+10
40
PSYCHOLOGY
-21
19
RESEARCH
-9
10
MEDITATION
-1
9
DETECTION
-2
7
ENDURANCE
-2
5
INVESTIGATION
-2
3
INTELLIGENCE
-3
0
DON'T DO DRUGS, KIDS
+10
10
A NIGHT THAT MATTERS
+10
20
IT'S ALL FUN AND GAMES UNTIL... PART ONE
+10
30
IT'S ALL FUN AND GAMES UNTIL... PART TWO
+10
40
HOME IS WHERE THE BRUISES ARE PART ONE
+10
50
HOME IS WHERE THE BRUISES ARE PART TWO
+10
60
HOME IS WHERE THE BRUISES ARE PART THREE
+10
70
STRENGTH
-2
68
ACROBATICS
-2
66
PERSUASION
-2
64
CHEMISTRY
-12
52
MEDICINE
-30
22
INTELLIGENCE
-5
17
PHYSICS
-5
12
PSYCHOLOGY
-12
0
A CASUAL WATERING OF THE PLANTS
+10
10
SNAP, CRACKLE, OINK!
+10
20
CORRECTING A WRONG, PROVING A RIGHT
+10
30
INTELLIGENCE
-8
22
DETECTION
-2
20
SURGERY
-10
10
CHEMISTRY
-5
5
RHETORIC
-5
0
Last edited by Zur'lei on Wed Sep 02, 2020 4:15 am, edited 13 times in total. word count: 1429
A Note on Zur
Zur bears the mark of Yvithia on his right eye. It appears as a scar-like impression and is the colour of a pale, metallic blue. This blessing grants him the ability to be significantly more astute than his peers, especially in the art of linguistics. He has also been granted the ability to perform minor telepathic communications with those he is in eye sight of.
His father had cast him out for the moment. It was nightfall, so the environment was coated in an indistinguishable Stygian. He couldn’t differentiate a plant from a human being, much less his hand from the rest of his face. Where was the moon and why was it not gracing his presence with its phenomenal glow?
Zur stifled a scoff, focused on where he was going, brushing past buildings with splintering wood and people with rough edges. He didn’t know where he was headed, just that he was heading somewhere. And wasn’t it enough that there was a journey? Who cared so much if there was a destination? That’s the way the saying went, or so he thought.
The rate at which he was drinking from this flask was astounding.
He didn’t know how thirsty he had really been after traversing the hillside behind his father’s house. He could barely see the regal edifice from over top the mounds. All that was in view were the tips of reeds and prairie. The sight was much more comforting than he realised.
He was distant, creating more space between him and imprisonment. He had been kept stuffed in that drab house like someone’s nonessentials were in a cramped closet. Now, he felt free, a gentle gale traipsing across his cheeks like a welcoming into solitude.
A trickle of sweat raced down the side of his face, but he refused to wipe it away. It was like negativity leaving his body. He embraced it and the accompanied change he felt; his deep breathing, his sore limbs, his rapidly thumping pulse.
He found a clearing in the grass and sat down, admiring the prematurely blooming flowers that surrounded him. Perhaps he was blooming too, maturing from what he once was. He associated himself with a flower, though he knew he wasn’t premature. His petals long since passed the usual blossoming period. But it felt like stretching his legs after being confined to a tight spot for hours.
He took another swig of water from his flask before fastening it to his belt. He was thankful his father had chosen to live to close to the countryside instead of limited to wall-to-wall wood and concrete. Once he was finally able to leave from out his father’s roof, he too would probably look to a place near the forests and meadows.
The sun had just recently come out from behind the clouds and started beating down on him, forcing more streams of sweat to glide down his face. He wiped these away neither; he encouraged them to flow. He even encouraged the tears to leak through the otherwise impenetrable dam he held behind his eyes. Why he was crying, he knew not. Only that it had been much overdo.
He let his head fall backwards, his bleary eyes trained to the sky, and began to contemplate. So many thoughts tumbled in his mind, crashing into other thoughts and careening off of others still.
What is existence if not a ploy from the immortals to staunch their boredom? There had to be some reason. Yet Zur felt repressed, his true potential unable to prosper because of his mixture between two races. Did he not belong to one or the other? Did he belong to both? These were not questions he could answer himself. His mother had long gone, his knowledge of her very little thus making him his father’s son. He felt he was a true Eidisi even if it was I correct to say such. And he was going to prove to anyone who disagreed that his destiny was not predetermined; that he would be true determinant of his creation, for life and the experience that accompanied it made up who you were. Fate was an infallible concept crafted by those who could not handle the reigns to their own lives.
He had done so much pondering since he was merely a toddler and his father’s teachings had substantially enhanced his growth. He knew of Yvithia from him and believed she would understand his status as a half-blood; perhaps even give him the guidance he needed to find his rightful place in the world.
He grasped the base of the grass, acknowledging that his body would not wave once he closed his eyes. Once they were shut, he murmured softly, calling the Immortal’s name, hoping she would be listening.
“Yvithia,” he whispered, only the slightest ounce of doubt trembling in his voice. “All I need it a sense of reassurance. That what I am doing, my very presence here on this earth, was in your blessing, was wished upon you. I need to know that I am not a mistake, but a gift graced by your hand.”
He knew not what he was expecting; this had been his first time actually trying to communicate with a deity. His father had always tried to get him to pray, especially to Yvithia herself, but he had refused, seen the act unnecessary. If a superior being held a status that reflected who they were as a being, then should they not be constantly listening to their offspring’s successes and sufferings? What difference did it make addressing them specifically? Especially in times that weren’t dire of their attention?
Whatever it was he was hoping for did not come. The breeze still swept through the grasslands like the finesse of a hand elegantly caressing a child’s forehead. The reeds still brushed against one another tenderly. The sky still shown a brilliant blue, not a cloud to hinder the sunshine. These instances triggered a thought within Zur that he had perhaps done it wrong. Had he offended her? Had he said something wrong? Was his vocalization not strong enough for her to hear?
He had begun to wonder if all his reasoning and rumination had been for naught. Maybe he was just a basket case, condemned to overthink things that needn’t a moment more to contemplate. Maybe he had been cursed by someone, someone who found it amusing to see him suffer the constant swirling of convictions and opinions. Although, deep down, he knew his wonderings and philosophical examinations of all things had their benefits. His lacking of confidence did nothing to deter him from believing his scrutiny was anything but an advantage.
A mysterious utterance trifled with his musings then. While no origin could be found by the half breed, the voice sounded soft, almost melancholy, but definitely feminine. It was so faint, like a tickle to his earlobes. He wasn’t sure if what he had heard were words or merely some incomprehensible sounds strung together.
His ears perked up as he attempted to ignore the sounds of the rustling of the bushes, the howling of the wind, or the clattering of the water over rocks in the stream. He indefinitely focused all his attention of the voice, hoping with all his might that it would come again.
And it did.
Out of the corner of his eye, a figure stood stealing all the light from the world, glowing in an ethereal way that was unfathomably surreal. Yet, her attire was drab and unsophisticated, leading Zur’s eyes away and toward her face.
Her supple lips smiled in a way that enveloped him in a warmth like no other. She drifted across the space between them, almost levitating off the ground. In the blink of an eye, she appeared in front of him, her flawless skin shimmering even more with its olive hue. She raised an arm and almost, but not quite, stroked the side of his face with her hand.
“I am proud of you,” came a whisper from her mouth.
Then she touched him.
It was only then that he understood that his vast intelligence, his deep understanding of the complexities of concepts and notions that others would have otherwise never deemed necessary of thought, held purpose. And he was grateful of being the way he was.
ABILITIES
TELEPATHIC COMMUNICATION (MINOR)
As the Immortal of Communication, Yvithia is synonymous with spoken and written language. But those who truly wish to follow the Immortal find themselves with the ability to communicate with others with nothing more than their minds. With this ability, the Favored Xypha can send communications willingly with those within their range of vision, so long as the person's eyes can be seen. This ability can be used indefinitely as long as the two parties remain within visual range of each other. However, at this level, the Xypha cannot receive the thoughts back, only send his or her own.
INTUITIVE LINGUIST
With this ability, the Xypha can choose any one EASY language and rank up to Fluent for free. This language may be denoted with an [XY] in the list, and may exceed the language cap imposed by the character's Linguistics skill.
THE INTELLECTUALS' SKILLS I
The character is granted an extra three skill points which may be spent only on the following skills: Linguistics, Mathematics, Meditation, Research, Teaching.Any skill points granted by this Mark can break the 250 (or 100 if fast track) point cap on skills. Within these skills, the points may be spent how the pc chooses.
The ceiling contracted and expanded as though it were breathing deeply. He could not discern whether he had previously inhaled some hallucinogenic drug or if this was actually transpiring before him. The only thing he could recall was his eyes closing in relaxation to the beat of some surreal drum. Was he the one who was beating his fist against something? Or was it something that had spawned instead, to give him some form of pulsation? Regardless, he could feel himself nodding his head. The tune was accompanied by violins and cellos, a harmonious voice gradually entering the ensemble.
His body was visible from wherever he was located; he was seeing himself from a third person perspective, like a ghost of himself looking down on his physical body. He saw his head bobbing to the bass. He was able to view his messy black hair, his closed eyes, the little vein on his neck that came from strained concentration.
He knew not where the music was coming from. He didn’t even know where he was. He could have been awake but modified to comply to some altered state of mind, or he could have been asleep dreaming this entire thing. It was even plausible that he had been transported to some far away universe by some unnamed immortal as a form of punishment or blessing.
Suddenly, his out of body experience ceased. He was brought back to his bodily vessel, his eyes snapping open. He felt… aware, as though none of this was a dream at all, but some uncanny semblance of reality. He bit the inside of his lip and tried to calm himself, promptly aware of his hyperventilating.
Another thought had manifested to him then. He had been sitting in a lounge chair, its colour a deep maroon, the shade of the sun during its final hours amidst the sky before the moon took over its watch of the world. He had an unfinished novel beside him on the side table and he had been deep in thought. What had he been thinking about? This remained a mystery. However, it was not beyond him to figure out the answers to this inexplicable puzzle.
A sound smothered his ears then. It was soft at first, barely noticeable, but it had grown over the course of a few moments. It sounded like the slinking of a snake on the tall reeds by the shore of a creek. Or was it the sound of the snake’s tongue siphoning water out from the creek instead?
It grew louder and it sounded like it was coming from right behind him. The snake itself had began to slither up and down his back: a quick bite at his spine here and another there. It sent a tingling sensation up towards his neck accompanied by sharp pains. It neither felt pleasurable, nor painful; it was uncomfortable. It reminded him of the warmth that came after the sting of a slap from his father.
It was a paradox. This whole scenario was a paradox. It was contradictory in that he felt awake, but knew he was dreaming. He knew this only because the sensations he felt could not possibly translate over into the world of the cognizant. He felt a warm breeze, but not externally. He felt it coursing through his organs, kissing his pancreas and petting his heart. His inhalations came through his ears and not his nose. The strange sound that sounded behind him had no source because there was absolutely nothing there to have created it.
He took a step forward, not quite feeling his movements as he did. Stroking his arm by way of experiment, he couldn’t exactly feel his own skin. It wasn’t that his fingers were numb, and it wasn’t because the arm he touched couldn’t feel, it just felt… unreal. Like he was dreaming. Which, by this point, he knew he was. It was the only pragmatic explanation.
“Shhh…”
His heart soon found a new place in his body: his stomach. He felt like he had fallen twenty stories, his head still reeling after having heard an actual voice in emptiness that surrounded him.
He took another step forward and the flooring reformed into gravel the colour of the sky. Azure and sapphire, cobalt and cerulean pebbles encircled his foot which was now bare. He wiggled his toes and enjoyed the sensation that followed- the pebbles did not feel like rock, but like water. It was not wet, it was just nonexistent, the way water feels when you’ve completely submerged yourself in its essence. It was a heftier weight than air, but difficult to perceive.
Looking up from the ground, he noticed the walls were… gone. There were trees with leaves the colour of pink candy floss, tree bark resembling the texture of maple slopping off and onto the ground. The sky above him truly seemed limitless and not in the way that someone’s mother always stated in order to give her son or daughter words of encouragement. It literally seemed as if there was no end to the sky.
There were no clouds, only celestial tidal pools located so far from him. The stars were strewn across the dark in chaotic patterns, causing an unfamiliarity that made his skin crawl. But it was unlike the snake that had previous kissed his back.
None of this could be actually happening. No matter how in tune with his imagination he may be, nothing of the sort had ever happened before. If he was dreaming, and he had an inkling he was, he must have some power over the course of events that were taking place before his very eyes. Those very eyes of his closed, his stormy irises soon becoming shrouded by flesh.
He willed himself to believe in something different. He wanted to change the appearance of the sky, alter it so that it resembled the texture of coral, so that it materialized into the colour of poppy seeds. In his mind he began to conjure up the notion, relentlessly giving detail as to how it would look once he opened his eyes.
And so it did.
The sky was a dark navy but bubbling in consistency. It seemed hard, if that was even something that could be seen father than felt. There were ridges that adorned the sky, accompanied by sections of flatness and dimension in the third.
He couldn’t believe it. But why shouldn’t he? If he was dreaming, lucidly, shouldn’t he have control over the sights he saw? Couldn’t he be the master of his imagination?
The voice whispered again with another intent of demanding silence. Zur wasn’t saying anything, nothing he could audibly hear that is. Perhaps he would make some noise.
“Yes?” he called into the dark blue of the abyss. He was no longer staring up at the sky but looking forward into the places his vision could not reach.
There was silence for some time and Zur began to doubt if he had really heard something amongst all his excitement. It wasn’t too long until his dubious frame of mind was contradicted. Something had spoken, and it had spoken to him.
“What do you see?”
He knew not how to answer. The question was so vague, almost rhetorical. Could this being not see what he was seeing? Could it not see the way he was changing the very substance of everything that surrounded him? His newly found resentful attitude abruptly subsided, forcing him to answer the question that he deemed not necessary to answer.
“I see…” he paused. What would have been a concise answer? He had just seen so much. He had seen evolution, he had seen personal growth, he had seen the very power he had at changing the essence of something, namely the sky. How would he relate this information to the voice who was asking? But more importantly, why did he even feel obligated to answer to a voice with no name, no presence other than an auditory mumble?
“I see everything,” came his reply. Whilst it was short and not very inclusive to the details of what he had experienced, he felt it acceptable in the least. He had just witnessed everything. He had undergone a sort of understanding that perhaps only the immortals knew. He had altered the very existence of something, and it had been nothing short of miraculous.
He was lucid.
And the voice told him as such.
Empowerment filled his veins, and it was now that he could feel it. There was no tingling sensation, no perception of dizziness or dream-like encounter. He felt in control; this was something he had subconsciously longed for a time now. He couldn’t remember how he had entered such a state, but he knew it was not from substance, but from cerebration.
An epiphany came into focus, consuming his peripheral until it was entirely in focus. The word that appeared was none other than how he felt: an action he could not otherwise explain.
Dreamwalking.
ABILITIES
LUCID DREAMING
Upon being initiated into Dreamwalking, a Dreamwalker first gains the very basic understanding of the reality of dreams and becomes more likely to gain self-awareness in their dreams, increasing probability that they can retain information in the waking world. Not all dreams will be lucid even for a Dreamwalker, but their initiation into the ability gives them the liberty of choosing to explore their dreams in more depth, which is a prerequisite of all other implied ventures by the Dreamwalker.
An extension of this ability is that a lucid Dreamwalker can make others lucid as well, with simply a touch. This isn't guaranteed to work every time, but the likelihood increases with the level of dreamwalking.
WALKING
The namesake ability of a Dreamwalker is to Walk. It's to exit their own Dreamscape and step into the Veil. Their body in Idalos remains there, but their mind ventures further into Emea in order to access the parts of the Veil within range of their body. Walking allows the Dreamwalker to access the Veil itself, gaining awareness of Dreamscapes in their vicinity and gaining familiarity with the mechanics of the Veil.
With this ability granting access to the Veil, the Dreamwalker finds themselves able to access the entrances to other people's Dreamscapes. These entrances are not always so obvious as to finding a doorway in the Veil, and opening them is different for each person. Only dreamwalkers may find them, as well as open them. For all others, these entrances simply do not exist. The dreamwalker typically does not require permission of the dreamscape's owner to enter their dreamscape, unless there are specific protections put into place.
Walking does not allow for the Dreamer to seek out specific dreams,or dreamers, but gives them the ability to begin to explore.
Last edited by Zur'lei on Fri Jul 10, 2020 9:36 pm, edited 7 times in total. word count: 3388
A Note on Zur
Zur bears the mark of Yvithia on his right eye. It appears as a scar-like impression and is the colour of a pale, metallic blue. This blessing grants him the ability to be significantly more astute than his peers, especially in the art of linguistics. He has also been granted the ability to perform minor telepathic communications with those he is in eye sight of.
APPEARANCE: Ash is known for being a burly man. While short and semi-stocky, he is muscular. He stands at roughly 5 feet nine inches and weighs approximately 190 pounds. His long sandy blond hair frames his oblong face in a quintessential way, earning him remarks on his handsomeness and beauty. His eyes sparkle a deep blue during the time of day where the sun's angle is just right. During the middle of the summer, freckles can be seen sprouting along the ridges of his nose, but otherwise his face remains unblemished; even during sunny days he acquires no tan. His husky appearance is only ameliorated by his broad shoulders and short legs. He is often caught exhibiting a scowl or a stern expression, but this is only ingrained in him; it is his natural guise. For the most part, Ash is always accompanied by some weapon or other. His distrust of others is reason enough for this mien. From first observance, no scars or other body modification can be seen, but Zur holds the knowledge of the large scar on Ash's back from a history of an abusive father. This story is often left unspoken of between the two.
PERSONALITY: Ash is a rather stoic man, for he does not give in to emotions very easily. His emotional side remains accessible by Zur only. He is a passionate individual with wishes and desires he has yet to achieve. He is soft spoken but extremely masculine and will never oppose a fight or brawl. He is protective by nature and acts upon this trait if and when those that he possesses feel threatened or endangered. Ash usually does not discuss many personal notions, and therefore is often not found partaking his hobbies or other activities. Other traits of this Lotharro can be found in the current day via experience.
HISTORY: From Zur's knowledge, Ash was born to two aggressive parents. While his father was a Lothorro and his mother's race unknown, he was mainly raised by his father. He had three siblings, one of which died. The other two, both older than Ash, grew to be just like their father: malevolent and merciless. He did not know why they would follow such an illogical path, but Ash had no opinion other than the duty to follow in his father's footsteps. By his father he was taught much of how to survive. Survival was the main component to life, he said, and therefore it should be anyone and everyone's focus. Concentration on any other platforms of thought were forbidden. It isn't wise to assume he was a mother's child, though. His mother was rarely ever present in his childhood. He knew not what she was doing other than her absence made his father's presence ever more common. Research bode well with the young Lotharro as he learned more about his heritage from novels than from his own kin. Lothorro were supposed to be passionate, reflections of their instincts. Whilst natural inclinations led to selfishness in most situations, Ash felt a drive to search for alternatives. His father was furious at knowing his youngest son was waning from the regular conditions of the system. He was even more enraged at his understanding of his son being attracted to the same sex. Ash was never treated with much respect. Being the youngest, he always fell to scavenging tactics for food and other things.
His father had taught him well in the way of skill-sets and combat, but he had not taught him anything at all about the emotions of real life. Ash slipped into the realm of uncertainty. He was unsure why he didn't act like his brethren. He couldn't understand why he could contribute to mindless activities. This isn't to say he was much of a deep thinker, but it is important to note that Ash always questioned the way things worked. He always proposed new ways to old ideals, traditions. His father loathed this. Many conversations were spent late at night where his parents would exchange words of negativity in regards to Ash. So Ash left. He knew when he was unwanted; he knew when he no longer belonged. He was so young when he surrendered to independence in totality. Thankfully, he didn't spend long trying to find his way until he met someone who was as lost as he. Though, over the years, he developed inspiration and new appreciations for his father's previous teachings. His perception of the world differed from his father's in such a way that it required resolution. Had all he learned been a fallacy? The time spent with his new partner clarified all his questions and to this day, he continues to experience situations in a way that is more relevant to him.
RELATIONSHIP TO PC: PARTNER
NAME: TOBIAS ESCHEW RACE: EIDISI
AGE: 48
DATE OF BIRTH: 17TH OF CYLUS, 672
APPEARANCE: A giant of a man, Tobias resembles more of an Ellune than an Eidisi. He stands at roughly six feet eight inches tall. Slender, but with broad shoulders, he looks like he spent most of his young adult life playing various sports and performing in many athletic events. His skin is a creamy baby’s blue and relatively hairless, making it seem like he shines in the sunlight. Thin markings cover his body like lay lines of energy, following the route of his veins. His eyes are like a frozen lake during the middle of winter; there are no irises and no pupils, just a frosted void. His hair is black with blemishes of grey fraying the ends.
PERSONALITY: Tobias has always sought to learn. His thirst for knowledge knows no bounds as he searches for new things to discover. His most remarkable trait is not only his intelligence but his determination to strive for achieving what he wants. He can be rather blunt and insensitive sometimes, which is often illustrated in his relationship with his son, but he means well. Logical, grounded, and undeterred from any hindrance on his beliefs, he is a man of science and stays away from magic and the like fearing what it could do in the wrong hands. Tobias hates being wrong and refuses to admit if he ever is, though it is unlikely he will ever be. He’s methodical and thinks deeply about what he says or does before acting on it. He can maneuver any disagreement with ease and end up on top in the end. He devalues emotions, claiming they skew any rational thought. But deep down, he is troubled by how he can only make lasting business relationships and not even a true familial one with his own son.
RELATIONSHIP TO PC: FATHER
Last edited by Zur'lei on Thu Aug 20, 2020 5:41 am, edited 5 times in total. word count: 1197
A Note on Zur
Zur bears the mark of Yvithia on his right eye. It appears as a scar-like impression and is the colour of a pale, metallic blue. This blessing grants him the ability to be significantly more astute than his peers, especially in the art of linguistics. He has also been granted the ability to perform minor telepathic communications with those he is in eye sight of.
PB: Discount on Diploma level of education when ready to pursue it, if the player does their starter quest - starter quest
HEIRLOOM
A silver pipe purloined from his father's study
Last edited by Zur'lei on Tue Aug 18, 2020 10:05 pm, edited 6 times in total. word count: 114
A Note on Zur
Zur bears the mark of Yvithia on his right eye. It appears as a scar-like impression and is the colour of a pale, metallic blue. This blessing grants him the ability to be significantly more astute than his peers, especially in the art of linguistics. He has also been granted the ability to perform minor telepathic communications with those he is in eye sight of.
Last edited by Zur'lei on Wed Sep 02, 2020 4:16 am, edited 5 times in total. word count: 69
A Note on Zur
Zur bears the mark of Yvithia on his right eye. It appears as a scar-like impression and is the colour of a pale, metallic blue. This blessing grants him the ability to be significantly more astute than his peers, especially in the art of linguistics. He has also been granted the ability to perform minor telepathic communications with those he is in eye sight of.
Last edited by Zur'lei on Tue Jun 23, 2020 9:58 pm, edited 1 time in total. word count: 185
A Note on Zur
Zur bears the mark of Yvithia on his right eye. It appears as a scar-like impression and is the colour of a pale, metallic blue. This blessing grants him the ability to be significantly more astute than his peers, especially in the art of linguistics. He has also been granted the ability to perform minor telepathic communications with those he is in eye sight of.