Mark of the Loshova:
Springbringer Skills I: Add an extra three points to one of the following skills: Meditation, Dancing, Medicine or Farming. Any skill points gifted by the mark can exceed the 100 skill point cap. (MEDITATION)
Spirit Cloak (Minor) (3/3):
The Favored has the ability to entice a basic spirit of concept into a partnership. The Loshova takes this spirit around their person and has it attached to their soul. The spirit must willingly agree to this and can be released at any time. While the spirit is attached, it can feed off the ambient energies of the Loshova rather than its concept, keeping it strong. The Loshova benefits from a small resistance from the concept and the ability to sense it without hearing or seeing it around them.
Peer Through The Pool (3/3):
A basic ability given to the Loshova at early levels, Peer through the Pool allows a Loshova to look into the Beneath and see the spirits and souls within. While this does not allow them to interact with them, exactly, they can hear and see the activities through the barrier between worlds. Sometimes this can be instructive, as spirits of pain and torture lingering in a location might identify it as a place hiding a dark secret. Beings in the Beneath are only loosely aware of those in the physical world, but when this ability is used the user becomes as clear to them as they are to him/her. This ability also allows a Loshova to instinctively guess the nature or purview of each spirit they see.
Ephemeral Sustenance (1/3):
The Loshova gains the ability to feed as spirits do, by immersing themselves within the concept of whichever spirit is bound to their soul. While this will never completely replace the need of food and water, it allows a Loshova to survive with very little physical sustenance so long as they have an abundance of concept to surround themselves with.
Spring's Bounty (1/3):
The Loshova brings new life wherever they go. In the cities and towns in which they stay longer than a season, the crops will grow at an unprecedented rate. Life explodes around the Ashan Blessed, following them even into the cold of Cylus. Places they have dwelt longer than a few trials begin to show signs of their passage. Flowers, shoots, vines, and roots grow exponentially in the area closest to where they rest. While this power is muted in the colder months, it is far from absent. Even Tunawa can benefit from this aura, healing their bodies much swifter when in the presence of a Loshova
Broken Shackles (Minor) (0/3):
A Loshova must be free. To protect freedom and those oppressed is a creed they take to heart. This ability imparts some of that mission onto their being. A Loshova can never be bound with simple restraints. Knots will untie, hooks will unclasp, and simple manacles will spring open. If the restraint purpose is to restrict the Loshova’s personal movement and does not include a lock of complex design, the Loshova can free themselves whenever they desire
Verdant Protection (0/3):
The Loshova is protected by the new life they bring. All that is verdant and green bends to give them safe haven. During the spring seasons, a Loshova will suffer no discomfort sleeping in a forest. In every other season, plants rise to protect the blessed. Roots curl around the feet of attackers, acorns drop from above, clouds of pollen and seeds blow to obscure an attacker’s gaze. Even the trees themselves will bend and creak to put themselves between the marked and their enemies. While the plants are by no means quick, this power can prove incredibly difficult to overcome when summoned in a forest.