• Closed • Brace for Impact.

Nir'wei approaches Rynmere.

1st of Ymiden 719

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Aegis
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Re: Brace for Impact.

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Vri was silent as he listened to the words of Karem and Nir'wei alike. He considered punishing Nir'wei for the words he spoke, for the spite he spat at him. But he didn't. There was no need to punish Nir'wei now. For he'd now accepted the mission. And if Nir'wei was successful, that man would be gone, forever. Mortalborn souls were not souls meant for the Great Beyond, for a reason.

With a simple tip of his head, Vri ripped open the fabric of reality before Nir'wei, leading into the broken chaos of the Untold in Emea. "You and your pack are on your own in there. No Immortal will find you there. No connection be it divine, magical, spiritual, or even Emean bound will escape. I will know when you've found it, and in that moment, everything will be fixed."

Then Vri tossed the rift at Nir'wei and his crew, scooping them all up into it, and closing behind them. Karem snarled viciously at Vri, "You do not come after my pack again. None of them. They are not your playthings. And you're playing a far too dangerous of a game."

Vri looked on as the fracturing grew up his back, "It is one that must be played."

Karem's eyes narrowed at him, "What is that smell on you? It is not of this world, nor our own."

And with a polite nod, Vri turned and disappeared.
 ! Message from: Aegis
This thread is now ended. You all may send me any knowledges you wish to receive from this.

Nir'wei, you may self moderate your mission through the broken Emea. If you have questions on anything related to this, let me know. For each thread (if you do multiple) contact me to look at them when done.

Rules
1. Nir'wei and his pack are all, physically speaking, spirits, though Nir'wei himself is just a "spectral" version of himself and a wolf. He is not a ghost and does not gain any new abilities from this form.
2. Nir'wei and pack are locked in Emea during this time. They cannot leave to any other planes of existence.
3. Nir'wei's Immortal Marks and Mortalborn abilities work just fine.
4. Nir'wei has no belongings.
5. Nir'wei is limited to his spectral wolf form.
6. Nir'wei cannot contact anyone outside of his pack.
7. Nir’wei’s form will hold through Ymiden 30, 719. If the mission is not completed before that time, he will be unmade and cease to exist, completely as Vri’s power wears off.
8. There may be more later, spawning from questions and such, and I will add them to this. As you complete threads in this mission, link to this thread for the reviewers for reference.

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Tempest
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Re: Brace for Impact.

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Name: Nir'wei

Knowledge:
  • Endurance: Braving a fatal wound for as long as possible
  • Discipline: Facing the end and accepting it.
  • Swimming: Doggy paddle.
  • Persuasion: Making a case for your life
  • Tactics: Leave the all-out assault for the end of the road.
  • Leadership: Never abandon a friend when they're down
  • Tactics: Making a literal split-second decision
  • Deception: Attempting to fake your own death
  • Stealth: Hiding underwater has its drawbacks
  • Rhetoric: When in doubt, just tell the truth

Loot:
Injuries:
Renown:
Magic XP:

Points: 15
- - -
Comments: Oh nos! Nir'wei can't stay dead! He's got too many responsibilities. I always love to read your writing Nir'wei; it has levels that take years to reach. I hope that you do pull through; I can't imagine what it was like for him to lose such a cute little girl like Splash.

Name: Faith

Knowledge:
  • Logistics: preparing in a hurry
  • Detection: Realising that your friend is in danger.
  • Unarmed Combat: Flailing with the soft part of your fists against a chest doesn't do all that much dmaage.
  • Leadership: focus on the task at hand
  • Logistics: many will be lost at war
Loot:
Injuries:
Renown:
Magic XP:

Points: 15
- - -
Comments: Beautiful as always Faith. I cannot wait to see how she works through the possibility of losing such a close friend.

Name: Sephira
Knowledge:
  • Attunement: Finding an attunement frequency in a chaotic situation.
  • Attunement: Nir'wei: His frequency.
  • Discipline: Leave one to die to save many.
  • Tactics: know the risks of any mission
  • Math: One life isn't worth thousands of lives.
Loot:
Injuries:
Renown:
Magic XP:

Points: 15
- - -
Comments: Amazing writing Sephira. It is always amazing to see a pc that can keep their head calm among chaos. Especially when it comes from a military girl like yourself. I can't wait to see more of your writing. It is such an interesting perspective.

Name: Padraig

Knowledge:
  • Navigation: Taking a spyglass with you, because you'll be at sea.
  • Logistics: Packing triple quick.
  • Unarmed combat (Wrestling): Pushing your wife through a portal.
  • Tactics: Sheilding your wife with your body.
  • Tactics: retreat to fight another day
  • Logistics: not everyone can be saved
Loot:
Injuries:
Renown:
Magic XP:

Points: 15
- - -
Comments: Its so nice and really sweet to see a husband follow his wife into danger. I don't know how many would follow or try to talk them out of it. I am excited to see where this goes in the long run.

If you feel I've missed anything or if you have questions about your review, please don't hesitate to send me a quick PM. Thanks!
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