[Note by Rumour] Havonae Tryys CS

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Havonae Tryys
Posts: 9
Joined: Wed May 17, 2017 6:19 pm
Race: Human
Profession: Barmaid
Renown: 30
Character Sheet
Wealth Tier: Tier 1

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Havonae Tryys CS

Havonae Tryys
Age: 21 arcs

Race: Human

Date of Birth: the 2nd of Vhalar, during the 696th arc

Daughter of: Nathaniel Tryys (Bard) and Yebecca (Barmaid)

Siblings: Rachelle, Michelle, and Laurelle

Profession: Barmaid at the Harpy's Inn, Earth Quarter, Rharne

Languages Spoken: Common
Appearance

Havonae stands at around 5’6”, with a sturdy and curvy build. She is proportionally pear-shaped, with small breasts and ample hips. She’s pretty enough, for a common girl, and has a generous and round face. Her eyes are an endearing gray-blue, a trait she inherited from her mother. Havonae’s skin is fairly pale, probably from spending most of her waking hours after dusk, but it does little to hide her blushing around some of the things the men in the taverns say.

If one were to pick out her most eye-catching quality, it would certainly be Havonae’s mysterious hair. Allowed loose, her beautiful dark blonde curls reach down to the small of her back. Her locks are rarely allowed to do as they please however, because the poor girl learned her lesson after having several of the tavern’s patrons tug at her tresses in order to tease her or get her attention. These days, Havonae is quite particular to tie up her hair into a regimented bun atop her head in order to keep it away from the yanking hands of strangers.
Personality

There are two very different sides to the girl that is Havonae: the person she is at the bar and the person she is in private.

Whilst working, Havonae is flirtatious and cheerful, perhaps more of a gentle woman as opposed to some of the more gaudily accessorized barmaids that she works with. Since beginning her employment, she is working to build rapport with her regulars, pushing her way into creating a niche for herself aside those of the other bartenders. With some encouragement from her mother, she’s attempting to gather information from around the city, and will sell what she’s heard for the right price.

Outside the tavern, Havonae’s personality is something entirely different from the bright and flirty barmaid. Beyond the lantern light and the smoky bar air, Havonae is soft-spoken and quite the introvert. She very much keeps to herself, choosing to spend company with only a few people such as her family and her few close friends. She would much rather keep the company of plants, and can often be found in the Community Gardens in the Glass Quarter on her trials off from work. Though she doesn't yet rent a garden bed of her own, it is one of her goals to purchase one soon. Havonae is very diligent about only purchasing vegetables that are grown in the city gardens, as she's observed the time and effort that's gone into growing the beautiful plants throughout her childhood and has an appreciation for their well-being. She does own a small houseplant, a fern, that she's affectionately named Trevor, and to whom she has light conversation with when otherwise alone in her bedroom above the Harpy Inn.
History

Many years ago, the bard Nathaniel Tryys fell in love with a barmaid named Yebecca. They married and bore four beautiful bouncing babies: a set of triplets and Havonae. Yebecca named her triplet girls Rachelle (Raya), Michelle (Misha), and Laurelle (Lara), and allowed Nathaniel to name his youngest daughter Havonae.

For the most part, the Tryys family lived a happy and uneventful life. Nathaniel taught the girls to sing, at which Rachelle and Laurelle excelled, and Yebecca taught the girls to be crafty and clever. Having grown up listening to the fairy tale-like story of how her parents met and fell in love, it isn’t any wonder that Havonae would grow to romanticize being a tavern maid.

Though they’ve grown and attempted to move on with their lives, Havonae and her sisters all still live in the Earth Quarter of their beloved Rharne, the thought of moving too far away from one another or from their parents made their hearts sad. And while Havonae sometimes dreams of meeting a farmer from the fields beyond the city, she doubts it will ever happen and has contentedly accepted that she’ll live out her life in the Earth Quarter.

Following in her mother's footsteps, Havonae learned the ropes of being employed in a rowdy tavern, and has been a barmaid at the Harpy's Inn, Earth Quarter, for a little over an arc now. In all honesty, she enjoys what she does, even though she is still one of the newest barmaids and still rather low on the hierarchical ladder. She's beginning to get her fair share of regulars, folks who come in to see her specifically and to have her serve them, and she's beginning to build a reputation, though small for now, of gathering information and having it on sale. For the right price, of course.

Havonae has had her share of partners, mostly men from the tavern who’ve paid to share her company, but it isn’t something she adheres to with much frequency. If she likes them well enough, she might invite them to her bed, but it isn’t her preferred route for making extra money. And while she has caught feelings for a couple of her gentlemen guests, none of her relations have lasted long.
Housing

Havonae lives in a room she’s been allowed to rent above the Harpy Inn’s tavern. The room is modest and plain, and she lives alone, save perhaps the company of a pretty little houseplant that she was given by her parents when she finally was able to get a place for herself.

Her room contains:
  • Bed, Straw Mattress (1)
  • Table, Bedside (1)
  • Fireplace (1)
  • Toilet, Ensuite (1)
  • Chest, Lockable (1)

    OOC Note: I was permitted to cash in my Starting Package housing for the allotted 250gn, which in turn will be used to pay rent at the Harpy Inn, per Rumour.
Knowledge & Skills

SkillPoints AcquiredTotal Points SpentProficiency
Baking5/100 (5/251)Novice
Dancing5/100 (5/251)Novice
Interrogation5/100 (5/251)Novice
Mixology15/100 (15/251)Novice
Persuasion10/100 (10/251)Novice
Strength5/100 (5/251)Novice
Socialization5/100(5/251)Novice
[anchor=marks][/anchor]

Knowledge

This is the text.
Items
  • City Dweller's Pack
    • Personal Equipment
      • Clothing
        • Cloak (1)
        • Blouse (1)
        • Skirt (1)
        • Undergarments, Set (1)
        • Boots, Pair (1)
      • Toiletries
        • Soap (1)
        • Comb (1)
        • Razor (1)
        • Toothbrush (1)
        • Toothpaste (1)
      • Waterskin (1)
      • Eating Utensils, Set (2)
      • Tinderbox (1)
[/list]
Ledger
Item
DebitCredit
Starting Package 100gn 0
Housing Reimbursement 250gn 0
Rent - Ashan 717 -123gn 0
Total Currency: 0on , 227gn , 0sn , 0cn
Fame Ledger
Item/ ThreadFameTotal
Starting Race + 10 +10
Starting Race in City + 10 +20
Starting Profession + 10 +30
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Ashan 717
word count: 1174
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Rumour
Prophet of Old
Posts: 2295
Joined: Wed May 11, 2016 3:47 am
Race: Prophet
Renown: 0
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Havonae Tryys CS

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Intervention!
Welcome to Standing Trials, Havonae! Thank you for your patience with this CS review. I’m always so pleased to see more Rharnians in town, so I made sure to nab this one for myself. ;) I really enjoyed reading your character sheet. So many fun moments - like the reason she keeps her hair in a bun and her houseplant named Trevor. Loved it!

Before we can move you into the Approved User group, I have a few small fixes I'm hoping you can make.
1. Minor tweak needed for your age & birthday! Please either update your age to 20 (so she would be turning 21 in Vhalar 717) or adjust your character’s date of birth to 695.

2. Please indicate that Common is a “Fluent” language for your character. You may also choose a “Broken” language from the Language Guide if you would like. Maybe Rakahi?

3. Please specify which skill is your Fast Track Skill (FT) on your skills list. This skill will be /100 instead of /251.

4. Don’t forget to add in your Racial Bonus! The Racial Bonus for humans is 25 skill points in either Leadership or any Unarmed/Weapons skill.

5. It looks like you’re missing your knowledges! Please add in 5 knowledges for your character.Knowledge is what is used to help your character understand the world around them, whether that's from the skills they learn, the people they know, or anything else from the land, sea, and skies. Players may start off with 5 knowledge that can relate to anything from the character's history, place of residence, or skills.

6. Don’t forget to add your Prized Possession to your items list! A prized possession can be any one item worth 30gn or less excluding any sort of artifact (arcane). Prized possessions must also be named and be precious to the character and/or related to their storyline. This could be your dagger or combat knight, if you like!

7. This is a friendly reminder that if you would like to use your NPC family in your present-day threads or memory threads, please apply for them at the Prophet Support Forum, per the NPC Guide.
Once you've made these changes, shoot me a quick PM and I'll remove this intervention & send you your CS Rewards!

Cheers,
Ru
word count: 394
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"There is only one thing in the world worse than being talked about, and that is not being talked about."
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