[Viden] Development Submissions

Post any Viden development projects for approval here!

This Forum is for all work-in-progress Development projects

Moderator: Splinter

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Seren Fahe
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Re: [Viden] Development Submissions

Sat Dec 22, 2018 4:28 am

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Name: Florens Glev
Created by: Seren Fahe
Race: Human
Birthday/Age: 41
Title: Dean of Viden Infirmary



Skills:
  • Surgery - Master
  • Medicine - Master
  • Research - Expert
  • Psycology - Expert
  • Detection - Competent
  • Persuasion - Novice
Details: Florens is an energetic, humorous, and caring man. He started his career as a doctor at a young age and worked his way up the ladder to become the head of the infirmary, the youngest known to hold the position. His many years of schooling and experience has earned him the reputation of one of the greatest doctors. His main job is to manage the infirmary - from staff management to finances - but he also serves as one of the doctors. In the infirmary, he can be found roaming around and reading, catering to different patients, or in his office reviewing paperwork.
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Name: Elsie Crowther
Created by: Seren Fahe
Race: Eidisi
Birthday/Age: 25
Title: Nurse in Infirmary



Skills:
  • Caretaking - Competent
  • Medicine - Competent
  • Seduction - Novice
  • Socialization - Novice
  • Sociology - Novice
Details: Elsie is a nurse often found helping patients. Sometimes, she even flirts with patients she finds attractive. Her beauty is admired by many people who see the young nurse, and she definitely flaunts it. Despite her constant flirting, she is a great nurse who cherishes her job of helping others.
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Name: Adeline Naelor
Created by: Seren Fahe
Race: Human
Birthday/Age: 73
Title: Secretary in Infirmary



Skills:
  • Medicine - Expert
  • Linguistics - Competent
  • Socialization - Competent
  • Poisons - Competent
  • Gardening - Competent
Details: Adeline is a kindly old woman who usually works from her desk at the entrance of the infirmary. She is responsible for greeting patients as they enter the building, helping manage records, checking if a patient is a citizen/student/visitor, and for transporting patients to their designated room. Adeline’s personality makes her liked by many. Much of her time is spent at the infirmary or at home, living out the rest of her life.
word count: 338
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Nzi'fuma
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Re: [Viden] Development Submissions

Fri Apr 05, 2019 5:42 pm

Tanner Mantis


Image
Developed by Nzi’Fuma
Habitat: Viden snowfields
Lifespan and Development: The life cycle of a Tanner Mantis begins in the egg stage. When an adult consumes it’s prey, it gathers the viscera left over after its feeding, and reproduces hermaphroditically. Afterward, it will lay a cluster of eggs beneath the surface of the snow, nested in the leftover viscera of its former prey.

The eggs tend to lay dorman beneath the snow either until the snow thaws enough for the eggs to be exposed (Which kills them) or until an animal’s body warmth activates the latent eggs, immediately hatching and inserting itself into the subcutaneous layer of the creature’s skin.

From there, it proceeds to feed on the blood sugar of the creature it inhabits, until it absorbs the bloodline memory of its host. Once it has attained a certain level of ‘familiarity’ with it’s host’s bloodline, it will take that memory with it to the next stage, pupae.

The pupae stage can go one of a few ways. Either it will exit the host through one of it’s orifices without much damage done, or it will tear out of the skin violently causing wounds that are difficult to heal, because the toxic slime it leaves behind complicates healing, encouraging the growth of disease.

In any case, the host creature is rendered with a less capable immune reaction for at least a season before they are able to recover, if they survive.

The Tanner Mantis then seeks out the snowfields, and from there lies in wait beneath the snows, insulated from the freezing winds by a surrounding layer of snow and whatever hide or skin it was able to tear off its former host.

It has deadly pincers and scythe-like appendages that are capable of ripping and tearing, more than capable of taking down local herds or stray wanderers. With every kill, it collects parts and pieces, covering itself with the hide of it’s kills and laying eggs as it will.
Diet: carnivorous in pupae stage. Parasitic in larval.
Temperament: Hostile trapper.
Abilities: The properties of the larval slime of the Tanner Mantis are said to have certain benefits, when it comes to speeding up the rotting process of materials, whether it be for mulching materials, or the processing of flax, and other processes.

It can also be used as a toxin when insinuated into a wound. Injested, it’s mostly harmless.
 ! Message from: Splinter
Approved! Nasty little thing! Love it. Added to the Wiki here!
word count: 442
Nzi'Fuma is going by the name Zemos until further notice
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Wald Lowca
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Re: [Viden] Development Submissions

Fri Apr 05, 2019 6:45 pm

Vel'ky Bear
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Developed by Wald Lowca
Price: Price Declared by Moderator. Their pelt is super thick. Meat is something to be desired.
Habitat: The white forrests, Murk Pass, and The Dead Hills
Lifespan and Development: Average lifespan is 19-21 arcs. With adult males growing to the size of 2.5 meters from ground to shoulder. and 5.7 meters tall standing on their hind limbs. The bears will have a weight of nearly 2000 kilograms. This means after adulthood the only threat to their lives is man, and time. They take around 1 arc to mature into adolescence. Then at 2.5 arcs of age they are sexually mature.
Diet: Omnivorous, The Vel'ky Bear will eat anything it can get its hands on.
Temperament: Territorial. Will not hunt humans unless in dire straights.
Abilities: It is a giant bear. IT doesn't need anything special. The raw power of this bear can knock down trees.
 ! Message from: Splinter
Approved! Only thing I didn't transfer over was pricing. Really on any of these creatures. I think it'll be more of a case by case deal, than something I can slap a price on at the moment. Otherwise I like it! Keep the submissions coming please! :) Submission can be found here on the wiki!
word count: 233
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Wald Lowca
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Re: [Viden] Development Submissions

Fri Apr 05, 2019 6:56 pm

Lietajúci Pardus
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Developed by Wald Lowca
Price: It is Illegal to hunt theses beasts.
Habitat: Devanti Mountains, Champion's Pass, Murk Pass
Lifespan and Development: The Lietajúci Pardus resembles a leopard in appearance, but don't let that fool you. This beast has a wingspans of 9 meters from tip to tip. They are know to ambush pray from above, and going for their neck. Some rare sightings are disclosed in the mythical texts, where they speech telepathically to men. These myths have not been proven true though. Because of their coat and beautiful horns, these animals are hunted for trophies, due to this their numbers have dwindle to endangered. Despite this people still hunt the animals closer to extinction. They are around 10 meters long and a weight of 200-230kgs. Despite this size humans are not on their prey item list. Except during hard times, or when under threat. Attempts to domesticate these animals are ill advised. Stories of circuses being destroyed from stealing cubs are no myth. Rangers are sent out in squads of no less then 10 when needing to take on one of these beasts. Luckily attacks are rare just like their sightings.
Diet: Carnivorous
Temperament: Cautious
Abilities: Flight bombing: Diving and breaking the neck of its prey.
 ! Message from: Splinter
Approved! Beautiful creature! Nice little write up, fleshing out the predators of the Viden area. Keep up the good work! Submission can be found here on the wiki!
word count: 262
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Wald Lowca
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Re: [Viden] Development Submissions

Fri Apr 05, 2019 7:04 pm

Snow Foxowl
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Developed by Wald Lowca
Price: Their fur is wanted for it's quality.
Habitat: Through out the Viden area
Lifespan and Development: The Snow Fox Owl Is known for its thick coat and sharp senses. Only the most skilled of hunters can sneak up on the beast, and claim it's coat as a prize. It is nocturnal and sees in thermal. Its ears are so keen that it can pick up a mouse, miles away. The growths on their head are to help with finding mates. And can also be used as an Alchemical ingredient. They are 65cm long, and weigh 9.5kg. During mating season the males sing songs. This is a tourist attraction for Viden. The songs are known to sound of flutes played by masters.
Diet: Predatory Small animals.
Temperament: Skittish
Abilities:
 ! Message from: Splinter
Approved! Such a cute little fox .... thing. I want one as a pet but then I see the fangs and have to think twice. Keep up the good work! Love your submissions! :D Your submission can be found here on the wiki!
Last edited by Wald Lowca on Sun Apr 21, 2019 2:57 am, edited 1 time in total. word count: 198
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Wald Lowca
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Re: [Viden] Development Submissions

Fri Apr 12, 2019 11:21 am

Terralagoisrex
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Developed by Wald Lowca
Price: Pending Approvial
Habitat: The open areas in Videnese wilderness
Lifespan and Development:
This terrifying beast of the cold reaches of Viden, may look like a mammalian predator. But in truth they are of the species of Non-avian Dinosaurs. The warm blooded reptilian relatives hunt the flat lands near forests and rivers. With a size of of 5 m and 1400kg. This animal is known for it's large bite and destructive claws. When digging a burrow they use the claws as shovels. The have amazing eyesight even in blizzards.
Diet: Carnivorous
Temperament: Very Aggressive
Abilities: Moving earth in a fast matter. A loud roar that induces fear into animals and man alike. (Treat it as an Intimidation expert without knowledge bonuses)
word count: 144
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Wald Lowca
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Re: [Viden] Development Submissions

Fri Apr 12, 2019 11:26 am

Rehsarkan
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Developed by Wald Lowca
Price: Pending
Habitat: The Skies of Viden
Lifespan and Development:
This majestic animal flies through out the skies around Viden. They are known to bring the sun when they first fly over a settlement. Their meat is some of the best you can find. They are encouraged to be hunted, due to their primary predator, The Lietajúci Pardus, being near extinction. Their lives are 15 arcs long with a 2 arc maturity period.
Diet: Herbivorous
Temperament: Shy
Abilities: A fast flight when spooked.
word count: 105
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Sybil Malach
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Re: [Viden] Development Submissions

Mon Apr 15, 2019 2:20 pm

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Ice Filth

Developed by Sybil Malach
Rarity: Rare in clean patients, Uncommon in unclean patients/Precariat
Contagious: Communicable via blood-borne exposure. Can be contracted through exposure to mucous membranes.


Appearance:
  • Incubation: During this period, the patient appears to be relatively healthy. The parasites contracted from beneath the ice are becoming active, and are using the host's blood to fuel the rapid onset of reproductive behavior in the parasites. A trained Physician would be able to notice slight edema of the extremities, as well as a lingering soreness on the ligaments.
  • Acute: When the parasites have spread to the body's musculature, the pain becomes debilitating, and often requires another person to care for the patient due to the inability to care for one's self. Muscle atrophy becomes blatant, as does a reddish hue to the skin. A fever is common, as well as blood-tinged waste excretions. Heart attacks are likely at this stage, if left untreated.
  • Chronic: Those suffering from a light amount of infestation are subject to a more slow decline of health. It will happen gradually, and the associated pains can be confused with the aches associated with process of aging. Osteoporosis and muscle wasting develops steadily. The patient will experience a constant elevated temperature, sweating, nausea, pain, blood tinged saliva and waste, and eventual organ failure.
Symptoms:
  • Incubation: Hypertension, ecchymosis, edema of extremities. (Approx. 30 trials.)
  • Acute: Hypertension, ecchymosis, edema of extremities, rapid muscle atrophy, stabbing pain, bloody excretions, fever, heart attacks, nausea. (Approx. 4 trials.)
  • Chronic: Hypertension, ecchymosis, edema of extremities, rapid muscle atrophy, mild ligament pain, bloody excretions, elevated body temperature, organ failure, osteoporosis, arthritis, anemia, hemophilia. (Approx. 10+ seasons.)
Treatments:
  • Alchemical/chemical/herbal purgatives can alleviate symptoms. (Competent Chemistry/Alchemy)
  • Cooling the patient has been known to turn acute conditions into chronic conditions. (Requires sending body into temperature shock.) (Competent Medicine)
  • Proteins and massages can delay certain complications in musculature. (Expert Caregiving)
  • Disease can be purged via introduction of acidic components to the bloodstream. Notably dangerous, but used as a method to stop a patient from dying. (Competent Medicine/Chemistry)
  • A concoction of trace acids, salts, and native flora can make "Wretch's respite", an academically sound method of curing most non-advanced stages of the disease. (Expert Chemistry/Medicine)
Details:
Ice Filth earned its name for its role in ravaging Videnese camps that were particularly low in living standards. Commonly targeting the unclean, there is a distinct correlation between the disease and the lower class. Parasitic in nature, Ice Filth lies dormant in the Videnese Tundra, usually within the ice itself, in certain areas. Contraction is uncommon, but if one is not careful with hygiene, becomes very much of a risk. Especially in a land in which washing could lead to frostbite. It is most commonly known due to it affecting most species, and the wasting effect it has on the body itself.

The parasite is awakened from its frozen hibernation at the contact of warm flesh, through entering any mucous membrane. Triggered by warmth, Ice Filth will begin to spread exponentially, reproducing in an attempt to spread as far as it can within the host. Nesting in the circulatory system, it will begin to spread into the capillaries, where it will diffuse into the tissue itself. Due to the Videnese cold, however, it will not destroy the subcutaneous and epidermal layer. Instead, it will target the muscles of the extremities, and eventually, the organs themselves, leaving the host with a plethora of health, and appearance deficits.
word count: 596
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Sybil Malach
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Re: [Viden] Development Submissions

Mon Apr 15, 2019 7:44 pm

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Wretch's Respite

Developed by Sybil Malach
Details: Wretch's Respite is a drug used to combat the effects of some wasting diseases encountered in the tundra of Viden. It is known to be dangerous in incorrect dosage. Carbonic salts and a blood coagulating agent are the key ingredient, used to purge the body of very specific parasites sensitive to slight rises in blood acidity. Because of this, it requires a knowledgeable chemist, and a trained Physician to create and apply this mixture. (Competent Medicine/Chemistry)
How To Use:
  • Oral: Dilute mixture according to one's body mass. The average person, at an average height and weight, should take one part Respite and two parts water. Mixture should be taken by mouth, and before eating. This method, while academically sound, is dangerous in unskilled hands. Is used to combat parasitic infections of the body, namely the cardiovascular system.
  • Topical: Dilute mixture according to the above specifications. Soak bandages with the mixture, and wrap the patient with the bandage. It must remain upon the skin for an entire trial. This method is often used to rid hair and the body of contamination through pests.
Side Effects: Pain, dizziness, blood acidosis, chills, alopecia.
Status: Legal.
Last edited by Sybil Malach on Thu Apr 18, 2019 12:26 am, edited 1 time in total. word count: 211
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Wald Lowca
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Re: [Viden] Development Submissions

Wed Apr 17, 2019 3:28 pm

Snowheart Bush
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Developed by Wald Lowca
Found: In the White Forrest
Toxicity/Hazard: The roots can be used as a drug to cause vomiting.
Appearance: Green leaves throughout the year. With small pink berries along its branches.
Properties: The pink berries are edible, though they are not sweet. Their roots are used to make drugs that cause vomiting.
Other Information:
word count: 76
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