[Approved by Rumour] Murtagh Si'ridean

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User avatar
Approved Character
Posts: 15
Joined: Wed Mar 08, 2017 9:21 am
Race: Biqaj
Renown: 0
Character Sheet
Wealth Tier: Tier 1



Murtagh Si'ridean

Murtagh Si'ridean
Name: Murtagh Si'ridean

Age: 29

Race: Biqaj

Date of Birth: 25th of Ashan - 687th Arc

Marks: None

Factions Joined: None

Languages Spoken: Fluent: Common | Broken: Rakahi



What does Murtagh look like? Honestly? Like a troublemaker. The type that people slink around when crossing paths. Truth be told, his rugged appearance contrasts heavily with his kind soul. Not that he really minds putting people off, especially those who judge others by their appearance. The hair, beard, tattoos and tanned, trained Biqaj body speak of wild stories to be told and rumor even has it that Murtagh leaves Andaris' civilization for months at a time, coming back more battle hardened and fearsome each venture he makes out into the wilds. Not many of those rumors are true though, like is usually the case with gossip.

Fortune favors the bold...Yeah right, Murtagh is as bold as they come and still he praises himself lucky if he's able to afford another season with a roof over his head! All in all, he's a kind-hearted and amical man who gets along with most others. Al though he does have his natural 'enemies', haughty people with a misplaced sense of superiority over others don't mash well with his personality and tendency to speak his mind. Diplomacy and tact aren't completely lost upon him though, when it's for good reason. Especially to those who can be considered 'less fortunate' than himself. Apart from the aforementioned gray zone aspects of his personality, Murtagh just LOVES to experience new things! Whether they be travelling to new territory, meeting new people, exploring uncharted ruins or simply trying out a new dish. He loves the thrill of the unknown! Which is probably why he chose the carreer of a self-proclaimed 'Treasure Hunter'.

Even at the prill age of a rugrat, Murtagh loved doing things and going places that nobody had dared to try. Granted, for a toddler basically crossing the road without holding mommy's hand was like venturing in desolate plains in the outer rims of the world...Still, it became, painfully early, clear to his parents that he was going to be a handful to raise. They love telling exagerrated stories of his childhood where he went on his own merry way, sticking his nose where it didn't belong and not taking guff from anyone. As far as he's concerned, his parents did a mighty fine job of keeping him levelheaded and knocking at least SOME sense of responsability in him, sometimes they were forced to do so quite literally but now that he reflects back on it. He would've done the same to his own children. Partially thanks to his upbringing, he hasn't completely forsaken civilization yet for the sake of his treasure hunting endeavours. From time to time he comes home and works part-time as a freelance investigator when the need for coin springs up again.

Still, from the days he was able to decide and live on his own two feet, he had decided the world of Andaris was too small for him to be able to live peacefully and happily in its walls for the rest of his life. So he became a novice/aspiring treasure hunter and hasn't regretted it since.

A 400ft standard accomodation in Rynmere - Andaris, with one bed, two chairs, one table, two knives, a set of six plates (assorted), one chest, and a fireplace.
Knowledge & Skills

SkillPoints AcquiredTotal Points SpentProficiency
Investigation 20/100 (20/251)Novice
Cartography 15/100 (15/251)Novice
Lock Picking 10/100 (10/251)Novice
Brawling 10/100 (10/251)Novice
Seafaring 25/100 (25/251) Novice
Navigation 0/100 (NA:FT)Novice
Intimidation 3/100 (3/251) Novice
Detection 3/100 (3/251) Novice


Investigation: Remembering Details (SP)
Self: Leaving Comfort Zone (SP)
Cartography: Charting Basic Maps (SP)
Self: Needing A Home Sweet Home (SP)
Appraisal: Reading The Fine Print (SP)
Investigation: Start in the most likely location (RM)
Intimidation: The intimidation factor of having a big beard (RM)
Detection: How to detect the glint of a shiny object (RM)
Detection: Pay attention to your surroundings (RM)
Unarmed Combat (Brawling): How to throw a punch (RM)
Unarmed Combat (Brawling): Basic fighting stance (RM)
Skill Point Ledger

Thread or Skill NamePoints AwardedPoints SpentRunning Total
Seafaring [RB] 25[RB] 2500
Starting Package 500050
Investigation ..1535
Cartography ..1520
Lock Picking ..10 10
Investigation (RM) 5 5 0
Intimidation (RM) 3 3 0
Detection (RM) 3 3 0
Marks Section


- Heirloom: A goofy pug called Jimminy.

- A leather cord necklace with a silver anchor pendant that you sometimes wear to remind you that adventure is only a boat ride away. (RM)

One set of clothing (adaptable as per race, though for humanoid races, this will include a coat, shirt, pants, undergarments, and a pair of boots. All clothing is standard quality.
One Set of Toiletries: Soap, A comb or brush, razor, toothbrush, toothpaste,
One waterskin
Two sets of eating utensils
Starting Package 100 ...
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Total Currency: 0 ON, 100 GN, 0 SN, 0 CN
Fame Ledger
Item/ ThreadFameTotal
Race Fame +10 +10
City Fame +10 +20
Profession Fame +10 +30
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Thread List

Put links here for your current and past threads!
Last edited by Murtagh on Sat Mar 18, 2017 1:00 am, edited 3 times in total. word count: 1044

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