[Approved by Jade] Ki'Gwar Werdna

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Ki'Gwar Werdna
Posts: 6
Joined: Wed Jan 04, 2017 1:24 am
Race: Biqaj
Profession: Merchant
Renown: 30
Character Sheet
Wealth Tier: Tier 1



Ki'Gwar Werdna

Ki'Gwar Werdna



Date of Birth:Zi'Da 76, arc 697


Factions Joined:

Languages Spoken: Fluent Common and Broken Rakahi


Her long Dark hair would fall well below her waist were it not in perpetual braids. Her skin has been tanned a chocolate brown from the sun and her calloused hands and toned muscle from years working aboard Yarblek's ship. She takes pride of her heritage and fully displays her subtly pointed ears and ever-shifting eye colour in mixed company.

In rainy weather she dones a waxed caves jacket and hat to stave off the rain.[album]5776[/album]While on land she will dress in a formal business manner with a dour Green Dress and wood soled shoes.

her adornments are a pendant with a lock of her parents hair tucked inside and a signet ring from the Ki'Gwar Trading company.

Ki'Gwar Werdna is a young woman on a mission. She is driven to become a great and powerful merchant with a fleet of her own. She is a risk taker and has ended up in more than a few "problamatic"" situastions. With a sharp mind and determination you can solve any problem though.

Werdna's father Drahcir is a ship builder and mother Ennaoj a Dispatcher for a larger trading clan. They met in a small pub one night and two years later Werdna was born and two years after that her brother Rehpotsirhc.

As a child, she would go with her parents out on their tiny sailboat. Her love of the sea grew and as the tall ships laden with trade from around the world she knew what she wanted to do with life. the day after her 16th birthday she signed to apprentice under the spice merchant Ki'Gwar Yarblek and work aboard his ship. On her journey, she befriended an injured Gull. she cared for the creature and they have been friends ever since.

Four years later she returned home a grown woman. Her parents could see from the twinkle in her eye that Travel had shaped her and that there was no keeping her nearby. 6 months later she, her Father, Mother and Brother had built her Sloop. She was made an offical trader and journeymen Of the Ki'Gwar and started off on her own.

Living on her Sloop the Pelican's Bill with her pet seagull Nicmis. decorated with mementos from places shes traveled to.
Knowledge & Skills

SkillPoints AcquiredTotal Points SpentProficiency
Acrobatics6/100 (6 SP)(6/251)Novice
Animal Husbandry 2/100 (2/251)Unskilled
Blades (Dagger)6/100 (6 SP) (6/251)Novice
Business Managment13/100 (13 SP) (13/251)Novice
Fishing 5/100 (5 SP)(5/251)Unskilled
Navigation FT10/100 (10 SP) NA: FTNovice
Naval Engineer 2/100 Unskilled
Persuasion10/100 (10 SP) (10/251)Novice
Seafaring28/100 (25 RB)(25/251)Novice


Navigation: Using the stars for Navigating the Seas
Blades (dagger): Basic Attacks and Counters
Business Management: Basic Business Practice
Persuasion: Basic Haggling
Seafaring: General boat opperationSeafaring: How to Raise and Lower A Sail
Seafaring: Basic Knot Tying
Seafaring: Knowing The Signs of a Coming Storm
Animal Husbandry: Tending To An Injured Gull
Ship Building: The Parts Needed To Make A Sloop
Ship Building: Carefully Cutting Planks
Ne'haer: Religious City
Ne'haer: Home of the Biqaj
Ne'haer: Shops and Locations In And Around The City
Marks Section



  • Pelican's Bill
    1 x Hammock
    1 x Gangplank
    1 x Small table
    1 x Chair
    1 x Chest
    6 x Plates (assorted)
    2 x Eating knives
    1 x Fish smoker
    1 x Lantern
    1 x Map


    1 x Set of clothing
    -Waxed canvas jacket
    -Harem pants
    -Staw hat
    -Wood sole boots
    1 x Set of toiletries
    1 x Tinderbox
    1 x Waterskin
    1 x Compass
    1 x Spyglass
    1 x Small fishing net
    1 x Small anchor
    1 x Week’s worth of dried food rations
    1 x Cotton Green Dress
Starting Package 300 GN Debt, 20 GN 20 GN (300 GN Debt)
Cotton Green Dress Dress 5 GN X 1.2 (Cotton) X 1.8 Green = 15 GN 5 GN
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Total Currency: 0 ON, 5 GN, 0 SN, 0 CN
Fame Ledger
Item/ ThreadFameTotal
Race: Biqaj +10 10
Job Merchant +10 20
Starting City Ne'hear +10 30
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