A shadier alternative to the Order of the Adunih. Healing and drugs
Almund is a thriving township with a dark side. With houses made from the wooden bodies of decommissioned ships, there are many opportunities here, coupled with many dangers.
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Dukahrn's Medical Facility
Located in Almund, this centre has recntly located into a building which used to be a large cargo-carrying ship; with more space than they've ever had, new and interesting sorts of injuries popping up left right and center and business for Dukahrn is bustling. Plenty of former (or current) pirates go around hurting each other, explorers fall down abandoned mine shafts, stupid people eat unidentified substances on dares and a whole raft of things happen which lead them here. Dukahrn stitches them up and they come back. If he likes a person he will sometimes even give a discount to returning customers to do society a favour.
A lot of treatments here are backdoor at best, they will do some of the more unorthodox and trickier operations that some doctors wouldn't dream of because of the risks. Despite all of this, the actual treatment given is some of the best and Dukahrn pays his workers decent money. He and the Order of the Adunih don't get on and they often find themselves at odds in terms of how they think things should be done; at best they tolerate each other.
Some might wonder why individuals would come here rather than the generally cheaper Outpost. Firstly with more staff, service is often quicker. Secondly, there is rarely if ever any inconvenient questions or patronizing talks, no morals are involved. Thirdly, as long as they have the coins, drug seekers are welcome to come buy their fix.
Developed by: Vakhanor
word count: 1017
~~Red in hoof and claw...
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