• Lore • [Rynmere] NPC Lists

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Historical NPC List
The Sacred Seven

Moderator's Note: These are Historical NPCs that can only be played by Kingdom.

Andaris

Name: Ser Verne Andaris
Title: Knight Lord Commander of The First Shields
Race: Human
Age: 27
Died: Aged 51
Children: Nora Andaris.
Deeds: A founding member of Rynmere, slayer of the first Jacadon, Patron Saint of Travel, idealist, leader, husband, father, and a man loved by all.


The most loved historical figure in all of Rynmere, Verne’s name is held in high regard and his line is still one of the strongest to this day, having held the throne for many generations before it changed hands. Verne is known as an adventurer, the saviour of his people who fled the west in search of a better place. He is the slayer of dragons, a hero, leader, father, and most cherished memory.

Venora

Name: Lady Cyrene Venora
Title: Knight of The First Shields
Race: Human
Age: 26
Died: Aged 63
Children: Nora Andaris.
Deeds: A founding member of Rynmere, first woman to be knighted in Rynmere, Patron Saint of Honour, loyal, loving mother, wife, and woman of her word.


Description here.

Warrick

Name: Ser Henry Warrick
Title: Knight of The First Shields
Race: Human
Age: 34
Died: Aged 48
Children: Two sons, Henry II who married Queen Nora Andaris, and the boy who fell in love with The Mer Woman.
Deeds: A founding member of Rynmere, slayer of The Giant Hunter, Patron Saint of War, husband, father, feared and respected by all.


Description here.

Burhan

Name: Ser Rahiko Burhan
Title: Knight of The First Shields
Race: Bijaq
Age: 37
Died: Aged 45
Children: Three daughters.
Deeds: A founding member of Rynmere, Builder of The Second Voyage, Patron Saint of Knowledge, famous shipwright, father, trusted friend, and man of many trades.


Description here.

Krome

Name: Ser Gerrard Krome
Title: Treasure Hunter and Knight of The First Shields
Race: Bijaq
Age: 36
Died: Aged 49
Children: Two sons, seven daughters.
Deeds: A founding member of Rynmere, Patron Saint of Death, famous treasure hunter, sailor, husband, father, lover, and man of the arts.

Description here.

Endor

Name: Ser Oron Endor
Title: Knight of The First Shields
Race: Qi’ora
Age: 31
Died: Aged 54
Children: Four sons.
Deeds: A founding member of Rynmere, Patron Saint of Justice, Miner, father, lover of all things precious, and world renowned trader.

Description here.

Gawyne

Name: Ser Warren Gawyne
Title: The Half God, Knight of The First Shields
Race: Mortal Born
Age: 57
Died: Unknown.
Children: Two daughters, one son.
Deeds: A founding member of Rynmere, Patron Saint of Life, husband, father, famous guide, adventurer, and voice of reason.

Description here.

Nora

Name: Nora Warrick (nee Andaris)
Title: First Queen of Rynmere
Race: Human
Age: 21
Died: 22
Children: Brom and Ramsay Warrick
Deeds: First Queen of Rynmere, daughter of Ser Verne Andaris and Lady Cynere Venora, wife, mother, storyteller, and free-spirit.

Description here.
word count: 544
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Rynmere's Leadership

Moderator's Note: These NPCs can only be played by Prophets.

Cassander Renault

Name: Cassander Renault
Race: Human
Born: 27 Saun 700
Age: 16 arcs
Title: King of Rynmere
Skills: Leadership 45, Politics 25, Ranged Combat 30, Disguise 15, Etiquette 40, Seduction 30.


Cassander is young and for that reason, easily influenced. He is guided by the Kingdom’s Dukes who oversee the seven regions and advise the young King in all matters. However, Cassander has a young snake by the name of Freya Renault whispering in his ear, and blinded by the love he thinks he shares with his new Queen, is more than likely to fall to her plots and plans for a reign without him in it, but first she needs a son.

Komodo Enthor

Name: Komodo Enthor
Created by: Peake Andaris.
Race: Human.
DOB: 13 Saun 680
Title: Lord Commander (candidate)
Skills: Melee Combat (90) Investigation (80) Mount (70) Shield (60) Tactics (50) Leadership (60) Interrogation (30)Stealth (20) Siege Weaponry (40)


Komodos is what one would call a military genius. Perhaps not very recognized by his skill with weaponry, he is one of the few men that makes it up with logic, strategy, and unconventional methods that, despite raising more than one eyebrow, work perfectly. Having enrolled in the Moseke Knights from age 16, Komodo rose in ranks very quickly, until in the year 710 he acquired the status of Lord within the Kingdom.

Standing at an even 6 feet, Komodo is a rather thin individual whose entire appearance is characterized by the praised mustache of this individual. A kind voice and excellent manners carry along his cheerful personality, which despite its joy does not allow for mistakes in his profession. Ruthless orders and commands are not uncommon in Komodo, as this man always strives to do the biggest damage with the lowest effort.

David Krome

Name: David Krome
Race: Human
Age: 28 arcs
Title: Emperor of Rynmere
Skills: Writing 55, Politics 45, Persuasion 30, Alchemy 50, Investigation 35, Rhetoric 25.


Description here.

Emerson Sands

Name: Emerson Sands
Race: Sev'ryn
Born: 19 Ymiden 692
Title: Empress of Rynmere
Skills: Musical Instrument 45, Teaching 30, Poisons 55, Hypnotism 25, Meditation 50, Dancing 40.


Emerson is the current Empress of Andaris and considered the most holy figure in Rynmere, pure, true of heart, mind, and soul. The Empress is a spokesperson for the people of Rynmere, enforcing laws, weighing in on sentences for prisoners, and more. Some might say she is more powerful than the queen and ten times more loved.
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[Rynmere] NPC Lists

The Iron Hand NPC List
A collective list of Knights, Skyriders, and Sailors free to use.

Rynmere Military NPC List

Moderator's Note: These NPCs were created by other characters and are free to use with their permission.

Hector Avern

Name: Hector Avern
Created by: Vivian
Race: Human
Age: 37 arcs
Rank: Major
Skills: Melee Combat 80, Ranged Combat 80, Shield 80, Animal Husbandry 80, Unarmed Combat 55, Mount 30.

The son of a peasant pig farmer, Hector had little taste for ranching and farm animals. Once he was old enough, he applied to the Xiur Skyriders and was accepted. Possessing no real talent for combat or leadership, Hector's hard work and perseverance eventually let him achieve the rank of Major. No longer interested in reaching higher ranks, he instead focused on training new members so that they too might reach the best of their abilities. Hector rides a male Volareon with a dusk pattern, ues a longsword and heater shield with chain-mail armor.

Thread History
25 Cylus 716 - First Meeting
Rivalry and Revelations

James Creed

Name: James Creed
Created by: Vivian
Race: Human
Age: 30
Title: Steward, The Berserker
Skills: 70 Melee Combat, 55 Ranged Combat, 55 Shield, 55 Mount: Horse, 60 Unarmed Combat, 20 Teaching, 20 Leadership

The son of a blacksmith from Venora, as a youth James Creed was witness to a raid on his village from the savage bandits known as Faction VII. Hidden in a barrel by his mother to keep him safe, James watched the brigands violate and torture his parents before they finally killed them, the sight awakening within the boy a fiery rage that was of such strength that he would never again know true calm, only periods where he kept his wrath under control until he could unleash it upon those who deserved his fury. Joining the knights at the earliest opportunity, James rose quickly through the ranks, his fury granting him a natural skill in combat. Wields a broadsword and spiked heater shield in combat, backed up with a pair of clawed gauntlets in case of emergency.

Ryven Qe'ufnaj

Name: Ryven Qe'ufnaj (Warrior of Water)
Created by: Vivian
Race: Biqaj
Age: 50
Title: Captain
Skills: 80 Melee Combat, 80 Ranged Combat, 80 Shield, 80 Seafaring, 55 Unarmed Combat, 30 Swimming, 50 Leadership, 20 Training

Born and raised off the coast of Gawyne, Ryven is from a clan with a long history of service to the Rynmere navy. A proud member of this legacy, Ryven was onto a navy ship as soon as he was old enough to apply. While not a natural at combat, Ryven is known for his tenacity and duplicity, his deceptive tactics having sunken many a pirate ship in his day. However, he is an impatient man who has no patience for those who question his command or are slow or clumsy to act. Uses a cutlass and buckler in battle.

Evan Payne

Name: Evan Payne
Created by: Vivian
Race: Human
Age: 34
Title: Knight
Skills: 40 Melee Combat, 40 Ranged Combat, 40 Shield, 40 Mount, 50 Unarmed Combat

Growing up the son of a drinker and a whore, Evan Payne knew very little love in his life. Always decried as an unwanted burden, Evan turned to brawling at a young age, using it as an outlet for his pent up frustration. Seeing him fight, James Creed, then a Knight, challenged him to a brawl and placed a bet on it: If James won the fight, Evan would join the military. James won the fight and Evan kept his word. The knights proved a different world for the troubled young man, finally giving him a place where he was not only accepted, but welcomed. This gave him a loyalty to Rynmere that seems unwavering in its resolve, along with a debt of gratitude and a friendship with James Creed, who is now his superior. Fights with a mace and a tower shield.

Ciethla Ryndaris

Name: Ciethla Ryndaris
Created by: Vivian
Race: Ithecal
Age: 18
Title: Squire
Blessings/Curses: Favored Taithir, Basic
Skills: 15 Melee Combat, 10 Ranged Combat, 15 Shield, 5 Mount: Horse, 30 Endurance 10 Protective Spirit (Minor), 10 Enduring Aura (Minor)

Her name is a fusion of Rynmere and Andaris, as per Ithecal naming tradition clashing with the noble house names. Foreign Ithecal tend to call her Ciethla Rynmere or Ciethla Andaris out of confusion. Born to immigrants from Yithiral, Ciethla is a child of two worlds, imbued with both the principles of Rynmere and the principles of Yithiral. This has led to some internal conflict in the young woman, as she dislikes Rynmere's classism and slavery policies, but still feels intensely loyal and protective of her home. However, she does truly possess an Ithecal's protective nature, something that showed itself very dramatically when she was 15. An attack on her village by Faction VII raiders led her parents out to fight alongside the army, while Ciethla herself was told to hide. However, several children had gotten away from their parents, leading the young Ithecal to chase after them. She was too late to prevent their capture by Faction VII, but, unwilling to simply leave them to their fates, Ciethla took up a forester's axe that had been left behind by a villager in his haste to protect his family and pursued the bandits. It didn't take her long to catch up to them, but they were more than a match for her, easily overpowering her and scarring her face. She kept fighting though, her unwillingness to yield almost costing Ciethla her life, and the brigands proved to be no match for Ciethla's rescuer. Her bravery had called to Ethelynda, who had originally appeared to grant Ciethla her blessing, but now took the field to defend both Ciethla and the children of the village. Once the raiders were dead, Ethelynda gave Ciethla Taithir, along with a suggestion to join the military if she planned on any further feats of heroism. Now, three Arcs later, Ciethla has taken that advice to heart and has joined the Moseke Knights as a Squire. Fights with a battle axe and kite shield, has a blue tail with red stripes.

Trevor Stone

Name: Trevor Stone
Created by: Vivian
Race: Human
Age: 33
Title: Major
Skills: 70 Melee Combat, 70 Ranged Combat, 70 Shield, 70 Animal Husbandry, 45 Unarmed Combat, 20 Mount

The nephew of Benjamin Stone, Trevor eagerly followed in his uncles footsteps and joined the Xiur Skyriders. Due to the death of Benjamin's Volareon and his subsequent retirement, Trevor doesn't have a close relationship with his uncle, though Trevor understands why and doesn't push matters. Despite how Benjamin's Volareon died, Trevor is still loyal to Rynmere and doesn't know of or share his uncles connection to Faction VII. Uses a lochaber axe and tower shield in battle and rides a spotted Volareon.

Sae'lyn Haren

Name: Sae'lyn Haren
Created by: Vivian
Race: Sev'ryn
Age: 42
Title: Sergeant
Skills: 45 Melee Combat, 45 Ranged Combat, 45 Shield, 45 Animal Husbandry, 20 Unarmed Combat

Sae'lyn comes from a long line of Xiur Skyriders and she herself proudly upholds the family trade, having joined the Skyriders once her brothers were old enough that she wasn't needed to babysit them. Having made it to Sergeant, Sae'lyn is now training eagerly to make Major and finally earn her Volareon.

Madeline Grant

Name: Madeline Grant
Created by: Malcolm
Race: Biqaj
Age: 29
Title: Sergeant
Skills: 45 Unarmed Combat, 55 Ranged Combat, 35 Politics, 50 Animal Husbandry, 25 Leadership.


Madeline is a Skyrider who has served six arcs since her time as a squire which stretched out over another six arcs before she was awarded her first set of wings. She is a determined young woman who aims high and pushes herself to achieve all of her personal goals. She is an inspiring role model and easy to work with but her betters often question her courage, stating in the past that she needs to work on sticking up for herself.

Thread History
41 Ashan 716 - Seeking Motive

Yoreth Blackwood

Name: Yoreth Blackwood
Created by: Elyna
Race: Human
Age: 38
Born: 1st Cylus 678
Title: Former Officer in U’frek Sailors
Skills: Melee Combat (45), Ranged Combat (30), Shield (15), Seafaring (35), Unarmed Combat (25), Swimming (10) Smuggling (30)



Yoreth was known amongst young U’frek Sailors as a fearsome warrior and responsible for the mentoring of young noblemen and women in particular as they joined the ranks. He carried the ignoble moniker of the ‘Hangman’ following stories that he’d left pirates hanging from the bows of his ship. What most don’t know, is that Yoreth abused his position of trust, and the favour gained from the young nobles in order smuggle illicit goods from port to port, mainland to Rynmere. In 710, he met a young skyrider in the training grounds. A determined young woman who caught his attention, despite her junior years. He ignored his own rules in order to claim the object of his desire and began a passionate affair with the noble, Elyna Burhan in the knowledge that her older brother had risen through the ranks and was now his Captain. A captain who knew he was promised in marriage to the daughter of an Andaris merchant. Yoreth married Ameila Miller as had been arranged some arcs before and had a son with his wife. However, he strived to keep his lives, professional, domestic and fantasy separate. Unwilling to give up his attachment to the noblewoman.

However, in 713 Elyna’s brother discovered them and the truth couldn’t be hidden away any longer. Elyna told him to go to sea and never come back, and during the voyage her brother passed him a substantial amount of gold with the agreement he would not return to Andaris. Elyna was passed news of his demise at sea and the history books were written. Yoreth sent for Amelia and their son to join him in Ne’Hear, but his wife refused. He has spent his time in the western city wisely and invested in his smuggling empire. But not without a bitterness that has been devouring him. In early 716 Frustrated by Amelia’s refusal to follow him, Yoreth returned to Andaris to collect his wife. Only to find that the Moseke knights had inexplicably decided to dig up the past.

Thread History
A Fool's Errand

Bram Haywood

Name: Bram Haywood
Created by: Sabine
Race: Human
Age: 25 Arcs
Born: 67th Trial of Ashan, Arc 691
Title: Knight
Skills: Melee Combat (35), Ranged Combat (35), Shield (25), Mount (25), Unarmed Combat (15)


Bram was born and raised in Andaris, Rynmere. As a young boy, his dream was to join the Moseke Knights. He became a Squire at age 17 during Arc 708, and was promoted to Knight during Arc 714. Bram lives alone in Midtown, Andaris, but can usually be found at the Barracks or patrolling the city. He is 6'1", well-muscled, and as straight-edge as they come: he doesn’t do drugs, he doesn’t gamble, and he only drinks under intense stress or peer pressure. His peers know him as a dedicated, law-abiding, and loyal Knight, but he has a loose tongue when it comes to women and can struggle to keep a secret.

Thread History
Mage, Beware!

George Grey

Name: George Grey
Created by: Griffin
Race: Human
Age: 43
Title: Captain
Skills: 50 Unarmed Combat, 70 Ranged Combat, 50 Animal Husbandry, 20 Leadership, Mount 20

George was raised on the outskirts of Rynmere in a military family. He knew at a young age that he’d be joining the Iron Hand, but after generations of sailors and soldiers he surprised his family by taking to the Skies. A forthright captain George tends to keep his words brief and somewhat blunt. Married for twenty arc’s he keeps his family life private. Having learnt a hard lesson in his early career and loosing someone he cared deeply for, as a result of a misguided vendetta against the ‘Hand. George and his wife have twin daughters of an age that are starting to cause him trouble as an over-protective Father. Especially as his work with the Skyriders has him away from his home in Venora for long periods of time.
word count: 2163
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[Rynmere] NPC Lists

Faction NPC List
VII Leadership NPC List

Moderator's Note: Players are welcome to use these NPCs, but should consult Kingdom if seeking to make any major impact.

Vishal

Race: Sev'ryn
Age: 38 arcs
Title: Leader of VII, Vulken's Savage, Bandit Chief of Warrick
Skills: Ranged Combat: 60, Tactics: 40, Unarmed Combat: 45, Stealth: 35, Smuggling: 50, Leadership: 55.


Vishal is a ruthless killer who sits on a throne of skulls. She is a revered leader, loved and worshiped by her followers, the members of VII. Vishal oversees the majority of the bandits in the region of Warrick, the village and surrounding land boasting one of the highest crime rates in the kingdom.

Veer

Race: Human
Age: 41 arcs
Title: Bandit Chief of Endor
Skills: Melee Combat: 55, Stealth: 40, Smuggling: 45, Navigation: 60, Weaponsmithing: 50.


Veer is a third generation bandit of the VII faction. He has called The Burning Mountains home for over forty arcs and knows their paths and peaks like the back of his hand. He was once leader of VII, but was overthrown the day he met and fell in love with his wife Vishal who has held the throne ever since. Veer oversees all that goes on crime wise in Endor.

Vardell

Race: Mixed Blood (Human x Sev'ryn)
Age: 17 arcs
Title: Bandit Chief of Venora, Daughter of Vashal & Veer
Skills: Unarmed Combat: 50, Endurance: 45, Stealth: 35, Smuggling: 40, Leadership: 30.


Famed daughter of Vashal, Vardell is destined to lead VII as it is believed she will overthrow her mother before the age of twentyfive. Vardell is resourceful, insightful, and strong willed but for the time being oversees a small bandit force in the region of Venora.

Vadin

Race: Human
Age: 39 arcs
Title: Bandit Chief of Krome
Skills: Unarmed Combat: 55, Endurance: 40, Seduction: 60, Lockpicking: 45, Seafaring: 50.


Vadin is the bandit chief of Krome, seldom traveling back to Raven's Point up in The Burning Mountains as the journey is too risky by land and sea for a man so well known. He is Veer's younger brother, loyal, resilient, and deadly. Bards sing songs about Vadin's escapades in the northern region of Krome, and he is a hit with the ladies.

Vallen

Race: Mixed Blood (Human x Biqaj)
Age: 26 arcs
Title: Bandit Chief of Burhan
Skills: Ranged Combat: 50, Stealth: 55, Disguise: 45, Gambling: 35, Animal Training: 40.


Vallen is the resident Ramthor trainer and Bandit Chief of Burhan. His team specialises in disguise, stealth and ambush tactics in the forests of Burhan where he has made his fortune. Rumoured lover of Vardell, some worry that the man cannot be trusted, and whispers about his plans to overthrow Vishal and take the throne of skulls for himself have reached the woman's ears. Vallen could have a bright future ahead of him if he learns to keep his head down.

Verel

Race: Human
Age: 45 arcs
Title: Bandit Chief of Gawyne
Skills: Melee Combat: 50, Shield Combat: 60, Jewelcrafting: 45, Intimidation: 55, Persuasion: 40.


Verel is a bitter old man with a severe twitch in his right eye and tired hands, one of which is missing the pinky finger completely; some say he was born without it while others argue that he bit it off in a dare. Verel never backs down from a challenge, and while the members of VII believe this will be the death of him, others argue that it is the reason he is such a good leader and thief.

Vilhelm

Race: Biqaj
Age: 34 arcs
Title: Bandit Chief of Andaris
Skills: Melee Combat: 60, Endurance: 45, Ranged Combat: 55, Unarmed Combat: 40, Seafaring: 50, Politics: 35.


Vilhelm was born in Ne'haer and emigrated to Rynmere in 709, later falling in with the wrong crowd, he was set upon on the road and taken back to Vulken’s Fort where Vashal gave the order to throw him into the 'Mouth of the Jacadon', but was convinced by the man to give him a second chance via trial of combat. Vilhelm defeated eleven men single handedly that day and was tattooed the following morning, readily accepted by the members of VII. He worked hard and by 713 earned the title of Bandit Chief of Andaris.
Faction VII NPC List

Moderator's Note: These NPCs were created by other characters and are free to use.

Valkyr

Name: Valkyr
Created by: Vivian
Race: Mixed Blood (Human x Biqaj)
Age: 21 arcs
Title: The Butcher of Warrick
Rank: Highwayman
Skills: 55 Armed Combat, 40 Endurance, 55 Mount: Volareon 40, Shield Use, 55 Ranged Combat, 40 Torture, 40 Leadership, 30 Unarmed Combat.

An ex-major in the Xiur Skyriders, Pythera Venora (Zyq'Dajal - Champion of Air), was known as a loose cannon and a sadist, who enjoyed inflicting pain on others. Her inability to keep to orders eventually led to an attempt to arrest her, but she fought her way free of the Skyriders who had been sent to capture, taking her skills and her Volareon deep into the mountains where she was recruited by Faction VII and given the name Valkyr. Despite being trained in command, Valkyr has only made it to lieutenant within Faction VII due to her relative newness, her military background, and her loose cannon nature. She prefers to use a spear and a round shield in combat, generally fights from the back of her dusk coloured Volareon. Known to be a bandit, but currently untouchable due to her status as a member of the Venora House and the fact that she doesn't leave survivors of her raids.

Thread History
Rivalry and Revelations

Victor

Created by: Vivian
Race: Human
Age: 70 arcs
Title: The Elder
Rank Bandit Teacher (former Chief of Andaris)
Skills: 95 Melee Combat, 95 Ranged Combat, 95 Shield, 95 Mount: Volareon, 80 Unarmed Combat, 40 Leadership, 40 Tactics, 50 Teaching (All combat skill functioning at half level due to advanced age).


A colonel in the Xiur Skyriders, Benjamin Stone served the military long and faithfully, giving them most of his life. But when his Volareon was captured by rogues, they wouldn't give him the men he needed to rescue it, leading to the death of his faithful mount. Feeling that his government had betrayed him, Victor quietly left and made his way to Faction VII, where he was accepted into their ranks. Due to his advanced age and military past, he was given the name Victor and sent to take charge of the bandit group in Andaris City, where he was able to come and go freely, the perfect inside man. Victor uses an axe and a tower shield in combat, though now largely stays in the background due to poor health, having passed his title onto the current Chief of Andaris, Vilhelm.

Valkyrie

Name: Valkyrie
Created by: Vivian
Race: Human
Age: 18
Title: Outlaw
Skills: 30 Melee Combat, 30 Shield, 30 Smuggling, 20 Unarmed Combat, 10 Mount: Horse, 10 Ranged Combat

Very few know or care who Valkyrie was before she joined Faction VII, and even those who do know confess that it matters little. The daughter of a small farming family, Valkyrie and her twin sister found little appeal in farming and were feared as bullies by their neighbors due to a love of violence, Valkyrie in particular being known for unprovoked attacks. All this eventually boiled to a head on the twins 15th birthday when they decided to give each other a special gift. Having been "given" her mother, Valkyrie savagely murdered her with the families wood chopping axe, hacking her mother into several large pieces. After this, the twins left for the mountains where they were recruited by Faction VII and placed under the command of Valkyr, which reasoned into their new names. Valkyrie uses a broadaxe in battle in conjunction with a kite shield and is one of the members who helps smuggle supplies through Warrick to Faction VII, mainly acting as security alongside her sister Valkyria.

Valkyria

Name: Valkyria
Created by: Vivian
Race: Human
Age: 18
Title: Outlaw
Skills: 30 Ranged Combat, 30 Stealth, 30 Mount: Horse, 20 Melee Combat, 10 Shield, 10 Unarmed Combat

Very few know or care who Valkyria was before she joined Faction VII, and even those who do know confess that it matters little. The daughter of a small farming family, Valkyria and her twin sister found little appeal in farming and were feared as bullies by their neighbors due to a love of violence, Valkyria in particular being known for insults and damaging other people's property at night while they slept. All this eventually boiled to a head on the twins 15th birthday when they decided to give each other a special gift. Having been "given" her father, Valkyria used her father's hunting bow to shoot arrow after arrow into him, eventually killing him when he bled out. After this, the twins left for the mountains where they were recruited by Faction VII and placed under the command of Valkyr, which reasoned into their new names. Valkyria uses a longbow in battle and is one of the members who helps smuggle supplies through Warrick to Faction VII, serving as ranged support for her sister, Valkyrie.

Vanaheim

Name: Vanaheim
Created by: Vivian
Race: Human
Age: 37
Title: Outlaw
Skills: 30 Unarmed Combat, 30 Melee Combat, 15 Gambling, 30 Smuggling, 15 Mount: Horse.

A gladiatorial slave, Vanaheim survived the fighting pits for a year, earning his freedom. As one might perhaps expect, his time spent fighting for other people's amusement had not done wonders for either his mental stability or his love of Rynmere. Seeking out Faction VII immediately upon his release, Vanaheim was quickly accepted into their ranks and given his new name. Serving as part of the group that smuggles supplies through Warrick, Vanaheim fights using pair of spiked brass knuckles or, in a pinch, a jagged knife.

Vidar

Name: Vidar
Created by: Vivian
Race: Human
Age: 35
Title: Outlaw, Merchant
Skills: 30 Ranged Combat, 30 Brewing, 30 Smuggling, 10 Melee Combat

While Vidar is a third generation Faction VII member, most of Warrick region knows him as an immigrant from Rharne by the name of Dave Halford who works as a traveling brewer. Vidar's cover serves two fold, with one benefit being that it allows him to get a general feel of when it would be best for the various Faction VII groups working under Vishal's banner to lie low and where it would be best for them to attack. In addition, his cover as a travelling merchant means that Faction VII groups can use his wagons to smuggle loot and goods from various caches across Warrick towards their mountain base. Technically placed under Valkyr's command, Vidar just as often takes orders from Vishal or other highwayman who need loot transported. Fights with a short bow.

Vanir

Name: Vanir
Created by: Vivian
Race: Sev'ryn
Age: 22
Title: Outlaw
Skills: 50 Melee Combat, 40 Stealth, 10 Torture

Having been taken by Athartian raiders as a very young child and almost immediately sold to a wealthy merchant from Nashaki, Vanir was raised purely as a weapon by her owner, forced to compete in arena fights and knowing little to nothing of peace or kindness, or even her own name, only the helpless rage satiated by the blood of her opponents and the taunting lure of freedom. But it wasn't until her master visited Rynmere that Vanir got her chance at freedom, when Faction VII attacked him mid-travel. Vainly, her master ordered her to defend him but Vanir refused to come to his aid, or that of his guards. When one of the bandits, a woman riding a winged beast and carrying a spear, approached the slave, Vanir asked to be allowed to butcher the merchant herself, offering her loyalty to the bandits in return. The woman agreed and freed Vanir, letting the Sev'ryn slave finally get the revenge she had so long desired. This was Vanir's first meeting with Valkyr, who would eventually become her commander and more, for eventually Valkyr took Vanir as her lover. She now serves as member of Valkyr's raid group and occasionally her assassin in extreme situation. Uses a pair of claws in combat.

Varin

Name: Varin
Created by: Lei'lira
Race: Human
Age: 21 arcs
Born: 1 Ymiden, 695
Title: Outlaw
Blessings/Curses: none
Skills: Poisons: 50, Herbalism: 40, Medicine: 30, Research: 25, and Ranged Combat: 15
Other Information: Varin's first memories are of cold, hunger, and pain. She doesn't know who her family is. Nor does she care. They abandoned her when she was very young, and she doesn't want them any more than they wanted her. She hadn't been on the streets for long when she was taken in by a man who was looking for an apprentice in his craft.

He wasn't a kind man. Nor was he offering to teach Varin out of the kindness of his heart. He worked her hard. But he did teach her the craft of poisons. And for that, she was grateful enough to use a painless, fast acting poison to kill him once he had taught her all that he could.

Varin is as cold, and ruthless as they come. She trusts no one, and anyone who trusts her is a fool. She was approached by Faction VII when she was seventeen, because they had caught wind of her skill with herbal remedies, and drugs. Varin had set up a small shop for herself, selling herbal remedies. Those who knew how to ask properly, could also find drugs, and poisons available. Her prices were higher than most, but none ever complained, and she had a very loyal customer base. She had a reputation for being among the best at what she did. Once she was hired, they discovered that she was even more skilled than she let on.

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Veljorn Burhan

Name: Veljorn Burhan
Race: Biqaj
Age: 37
Born: 10 Cylus 679
Title: 'Dreki Riki' The Dragon King, Captain (Sailor)
Faction: Qe’Dreki (Leader), The Iron Hand (U’frek Sailors),
Skills: 70 Melee Combat, 35 Ranged Combat, 45 Shield, 30 Mount, 40 Leadership, 60 Seafaring, 55 Tactics.
Died: 26 Saun 716

As the youngest son of Baako and Paige Burhan, Veljorn would never take title of Duke of Burhan, not with an older brother and four older sisters in his way, nor would he settle for rank of Baron until Pavoo’s offspring were old enough to take that from him too. Carrying the ancient blood of one of the Sacred Seven, when an outsider became king and watered down the bloodlines, paving way for unworthy heirs, who to this day hold the throne, the youngest Burhan son made plans of his own and slowly amounted power in the west, raising an army some believe to be just over two thousand strong; little do they know.

Thread History
Negotiations Between Parties
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Rynmere Current Noble NPC List

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Madelyn Selene Endor

Name: Madelyn Selene Endor
Created by: Vivian
Race: Mixed-Blood
Age: 21
Title: Lady
Skills: 30 Etiquette, 30 Poison, 40 Teaching, 30 Seduction, 20 Unarmed Combat, 10 Melee Combat.

The youngest daughter of Caleb and Hannah Endor, Madelyn is the farthest from the throne of the Endor duchy, a fact which rankled in the heart of the young noblewoman, a fact she could not accept. But accidents, by their very nature, are impossible to rely on, so Lady Madelyn turned her devious mind to other methods of advancement. Men, so easy to ensnare, became a natural source of information and favors, and poisons and a sharp dagger appealed to her for when more direct solutions were necessary. Ambitious, heartless, and merciless, Madelyn will stop at nothing to become the Duchess of Endor, and if she must murder her whole family to do it, so be it. However, what might prove to be the most dangerous weapon at her disposal is that she still maintains contact with her closest childhood friend, Ex-Skyrider Pythera Venora (aka Valkyr).

Gavin Andaris

Name: Gavin Andaris
Created by: Vivian
Race: Human
Age: 44
Title: Baron
Blessings/Curses: None
Skills: 50 Rhetoric, 30 Dancing, 20 Planning, 40 Leadership, 15 smuggling, 25 Disguise.

The youngest son of Duke Thomas Andaris, Gavin grew up fully at home in the treacherous waters of the court of Rynmere. Now an adult, Gavin maneuvers to help Cassander Renault keep his head and his throne, as he believes the young man could potentially make a fine king. However, this loyalty does not extend to his wife, Freya. In fact, Gavin actively works to have Freya replaced by someone who would be better for both Rynmere and Cassander, by whatever means he feels he has to use.

Bianca Venora

Name: Bianca Venora
Created by: Daliane Andaris
Race: Human
Age: 31 arcs
Born: 90th of Zi'da
Title: Lady, she-wolf
Blessings/Curses: Elithem, Adored.
Skills: Seduction(50), Persuasion(25), Singing(25).


Bianca Venora is the youngest sister of Duchess Ebony Venora. Erotic, wild and completely mad, Bianca somehow managed to keep herself unwed. No one knows how she managed to do this either. Bianca may not be married but she personally deals with the house's marriage arrangements. Whenever House Venora couples are having trouble, she is willing to deal with that too.

When she is not dealing with house matter's, Bianca can be found at a brothel, doing whatever she wants...

Ebony Venora

Name: Ebony Venora
Created by: Alistair
Race: Human
Age: 68
Birthdate: 3rd of Cylus, Arc 647
Title: Duchess of Venora
Blessings/Curses: N/A
Skills: Leadership: 65, Politics: 30, Deception: 30, Etiquette: 25, Intelligence: 20, Business Management: 15

Duchess Ebony of Venora is known to be an incredibly traditional woman, one who firmly supports the divide between noble and lowborn. She is not known to be greatly loved by the people, but rather respected, and adored by the nobility. She has ruled as Duchess of Venora for 38 years, placed as the heir of Venora after the tragic and sudden passing of her brother Wolsingham at a Knight's tourney, one where an upstart count drugged his horse which resulted in his dismounting and the breaking of his neck.

This was said to have inspired a change in her to become a proper Lord, provoking authority and demanding the loyalty of her vassals. Since then, she has also given more and more counties and baronies to Venora cadet branches rather than other, rival families, ensuring the family remain strong within the Duchy.

Now, in her old age, she is ready to retire to the town of Lamonte on the coast, living on a beachfront home her family has owned; one she's visited each year, and one she hopes to die in with her aging husband, Karl Venora (nee Warrick).

Willow Venora

Name: Willow Venora
Created by: Alistair
Race: Human
Age: 50
Born: 14th of Ashan, Arc 666
Title: Countess of Lamonte
Blessings/Curses: N/A
Skills: Investigation: 35, Deception: 30, Etiquette: 20, Seduction: 15

Willow Venora is the oldest surviving child of Duchess Ebony Venora, though one with a reputation far below that of Noah's and Kalani's. Willow Venora is a proper noblewoman - she is good at playing 'the game', deceiving others, uncovering plots, dancing with her words and fooling the hearts of men. However, her actual leadership skills have always been known to lack, and decisions made by her often go sour. Even so, she is beloved by Duchess Ebony and as the mother of three children of relative prominence in the Kingdom's political affairs, her line is sure to lead Venora in the future, despite her relative incompetence.

Kaleb Venora

Name: Kaleb Venora (nee Fate)
Created by: Alistair
Race: Human
Age: 51
Born: 18th of Ymiden, Arc 665
Title: Count of Lamonte, General of Venoran Army
Blessings/Curses: Audnev (Adored)
Skills: Intelligence: 65, Leadership: 50, Deception: 40, Interrogation: 30, Longsword: 30, Mount - Horse: 20

Kaleb Venora is a man of exceptional skill, poise and nobility. Even despite being from a low-ranking noble family, he managed to convince Duchess Ebony in his youth to marry to the heir of an entire Duchy, a deal that made him one of the most prominent individuals in the Duchy, his family gaining the ownership of the County of Lamonte shortly after. He comes from a wealthy merchant family, known for its contracting of artists and musicians as well as the creation of fashionable trends across the Kingdom. It is said by many that his leadership abilities, his ruthlessness and political domineering, are sure to set him as the true leader when Ebony is to abdicate and retire.

He has a peerless public reputation as both a military leader and a man of dignity, but in secret is known to be a terrible father to his children, all three of whom generally despise him though Alistair and he share a silent, strange accord. He is marked twice by Audrae, is known as one of the most influential schemers in the Duchy of Venora, and is an individual who has maintained a power structure in the city of Sabaissant that not even the Duchess has recognized; he pulls many strings behind the scenes, and has ensured that his wife does not for a moment ever imagine herself to be the true and rightful Duchess.
Rynmere Old Noble NPC List

Moderator's Note: These NPCs were created by other characters and are free to use with their permission.

Evelyn Andaris

Name: Evelyn Andaris
Created by: Qaerris
Race: Human
Age: 31
Title: Lady
Skills: 30 Etiquette, 20 Business Management, 30 Winemaking, 20 Negotiation


Born into the Andaris family, Evelyn was practically raised in the docks. It came quite naturally to her to observe the goings on in the place as a child, though when she came into her own profession, she sought her piece far from there. Using her own property as a place to produce common vintages of wine, Evelyn often seeks out those that can help her advance her business. It would seem that the woman has, as of late, thrown herself into her work, the recent death of her husband changing her into a workaholic who strays from the common societal norm of socializing with others. Few know what else Evelyn does with time, though rumours spark of men visiting her in the evening.

Thead History
Heart in the Hand

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These NPCs are owned by specific PC characters and you must gain their permission before using them in RP.

Heath Lane

Name: Heath Lane
Created by: Malcolm
Race: Human
Age: 38
Born: Arc 678
Title: Steward Knight
Skills: 60 Melee Combat, 55 Ranged Combat, 50 Shield, 45 Mount, 40 Persuasion.


Having served twelve arcs with the Moseke Knights, Heath believes he has been there, done that, and seen it all. He has a good sense of humour and makes light of most things. He has no interest in moving up through the ranks and enjoys whipping new recruits into shape. Heath's weapon of choice is the long-sword and he is skilled with a tall shield. On mount he prefers to use a bec de corbin or war hammer of some sort and rarely, if ever, misses. Heath is Captain Malcolm Krome's most trusted knight, and dare he admit, friend.

Thread History
Blood and Sand
Seeking Motive
We Were Wild
Choices Not Mistakes

Kathryn Hyde

Name: Kathryn Hyde
Created by: Malcolm
Race: Human
Age: 28
Born: Arc 687
Title: Steward Knight
Skills: Disguise 55, Mount 45, Ranged Combat 50, Unarmed Combat 40, Acrobatics 35, Medicine 30.


Born and raised in Gawyne, Kathryn’s family never expected that their youngest daughter would become a knight, let alone a steward. Kathryn is highly intelligent and takes her stewardship seriously; she has big plans for herself and the people she cares about, which currently include her family, partner, unit, and an old, tabby cat call Felix.

Thread History
We Were Wild
Choices Not Mistakes

Ronald Vice

Name: Ronald Vice
Created by: Malcolm
Race: Human
Age: 26
Born: Arc 689
Title: Steward Knight
Skills: Melee Combat 60, Ranged Combat 50, Mount 55, Stealth 45, Smuggling 40, Research 35, Medicine 25.


Ronald Vice is the younger brother Simon Kruz always wanted (instead having to deal with one he doesn’t), and the two have always been inseparable both on and off duty. Usually spotted hanging out in a tavern together, cheating people out of all of their hard earned money, when they aren’t at work, Ronald enjoys a spot of gambling and is good at turning everyday mundane tasks into competitions in order to keep things interesting. He is deadly with a gladius and able to sneak into just about anywhere without being noticed. Since Simon's death, Ronald has been quiet, distant, and lost within himself. He grew up in Warrick and intended to become a famous writer, studying the different noble houses, and history of Rynmere. When this dream didn't pan out, he joined the knights, squiring for Lord Victor Warrick before he gained a promotion and ended up working for Malcolm, and later, Benjamin, his new captain.

Thread History
We Were Wild
Choices Not Mistakes

Nathan Coats

Name: Nathan Coats
Created by: Malcolm
Race: Mixed Blood (Human x Sev'ryn)
Age: 34
Born: Arc 683
Title: Knight Captain
Skills: Meditation 60, Tracking 45, Mount 55, Politics 35, Melee Combat 50.


Nathan is rather reserved and it takes a while to get to know him well. He is an excellent hunter and skilled civil servant, often choosing his words carefully. He grew up in Warrick, later serving as a knight in the village of Krome before making the move to Andaris City in order to marry the daughter of a wealthy merchant, something his mother, who had lined up a very nice Biqaj girl, will never forgive him for. With two daughters and a new-born son, Nathan understands the importance of family and looking out for his fellow teammates.

Thread History
We Were Wild
Choices Not Mistakes

Benjamin Beaujeu

Name: Benjamin Beaujeu
Created by: Malcolm
Race: Biqaj
Age: 37
Born: Arc 679
Title: Knight Captain
Skills: Unarmed Combat 60, Endurance 50, Ranged Combat 55, Tactics 45, Seafaring 40.


Of all of the knights that work under Captain Malcolm Krome’s command, Benjamin is by far the wisest and most experienced when it comes to drawing up battle plans. With nineteen arcs experience with the Moseke Knights, Benjamin was promoted to the role of captain in Ymiden 716. Preferring to follow orders rather than give them, he is slowly coming to terms with what it means to be a leader. Benjamin grew up in Burhan and prefers to use a crossbow in place of a sword. Newly married to Belinda Beaujeu (Ashan 716) the two are now proud parents of tiny twins Simon and Laura Beaujeu born 27 Suan 716.

Thread History
Blood and Sand
We Were Wild
Choices Not Mistakes
Each New Day

Veronica Ash

Name: Veronica Ash
Created by: Malcolm
Race: Mixed Blood (Biqaj x Sev'ryn)
Age: 23
Born: Arc 693
Title: Knight
Skills: Seduction 40, Ranged Combat 45, Mount 35, Acrobatics 50, Writing 35.


stuff

Thread History
Choices Not Mistakes

Keith Hart

Name: Keith Hart
Created by: Malcolm
Race: Human
Age: 26
Born: Arc 690
Title: Knight
Skills: Melee Combat 45, Ranged Combat 40, Endurance 45, Mount 50, Medicine 35.


stuff

Thread History
Choices Not Mistakes

Peter Norwood

Name: Peter Norwood
Created by: Malcolm
Race: Human
Age: 46
Born: Arc 670
Title: Steward Knight
Skills: Melee Combat 55, Shield Combat 60, Gambling 45, Mount 50, Mathematics 35, Storytelling 40, Carpentry 35.


As one of the oldest knights in Malcolm's crew, Peter prefers to do things his own way, and in his own time. He is loyal, trustworthy, and enjoys a good story, having told a few in his time. Having dedicated his life to the Moseke Knights, Peter has only one bastard son who he is no longer in contact with, and doesn't plan on settling down any time soon, preferring to spend his nights alone with his hobbies and crafts.

Thread History

Murphy Webb

Name: Murphy Webb
Created by: Malcolm
Race: Human
Age: 52
Born: 55 Vhalar 664
Title: Knight Captain
Skills: Blades: 70, Shield Combat: 55, Smuggling: 45, Mount: 50, Navigation: 40, Torture: 60.


Info.

Thread History

Vorko Dalaisu

Name: Vorko Dalaisu.
Created by: Peake Andaris.
Race: Human.
Age: 29 Arcs.
Born: 687.
Title: Knight.
Skills: Melee Combat (35), Ranged Combat (35), Shield (25), Mount (25), Unarmed Combat (15)
Other Information: One of the very few Knights that gained a knighthood without losing a pound, Vorko is not an average knight. In fact, nothing about him as average according to the rumors that surround him. Vorko is a quiet man, obedient under authority and humble in his words. Other than that, he is a stranger both to his fellow Knights and those that meet him. The most common rumor surrounding Vorko is that the Iron Hand shouldn't have allowed him to join due to his twisted morals, yet that is nothing more than a rumor.

Papar Peerio

Name: Papar Peerio.
Created by: Peake Andaris.
Race: Human.
Age: 24.
Born: 692.
Title: Knight.
Skills: Melee Combat (35), Ranged Combat (35), Shield (25), Mount (25), Unarmed Combat (15)
Other Information: Violent and blunt, Papar doesn't quite care about the Iron Hand as much as he cares about battle. Always eager to enter into action, his needs often make him reckless, and his childish behavior often makes him fall easily into provocations. Nonetheless, Papar is still alive to this day due to his passion, driving him from assignment to assignment and victory over victory. Due to his refusal to manage his emotions, Papar will never advance in rank, and will most likely fall victim to his own rabid nature. That is, of course, if someone manages to defeat him. Friendly and energetic, Papar only cares about adrenaline.

Pear Rills

Name: Pear Rills.
Created by: Peake Andaris.
Race: Human.
Age: 22.
Born: 692
Title: Knight.
Skills: Melee Combat (35), Ranged Combat (35), Shield (25), Mount (25), Unarmed Combat (15)
Other Information: Born in the wilderness, Pear and his family roamed from place to place with nothing but the fabric of his tent, it wasn't until Pear witnessed the glory of Andaris in the distance that he decided the wilderness was not something he liked anymore. Escaping his parents, lost in the city, Pear's wonder was so much that he knew he'd never leave the safety of walls of stone. Having to teach himself to read and write, through constant effort he gained a knighthood, and now proudly defends his new home from anything that may try to break that security he so adores. Charming, jolly and a bit bizarre, nature and civilization mix perfectly in this man.

Macho Katao

Name: Macho Katao.
Created by: Peake Andaris.
Race: Human.
Age: 21.
Born: 693.
Title: Knight.
Skills: Melee Combat (35), Ranged Combat (35), Shield (25), Mount (25), Unarmed Combat (15)
Other Information: Without no other wish but to have some sort of power, Macho joined the Iron Hand craving that air of respect Knights have around them. Although Macho's methods are somewhat questionable, he always knows how to adapt his methods to his superior's desires. It was perhaps this capacity to adapt what made him progress so quickly and to achieve knighthood in the end. Although his appearance is somewhat bizarre for a knight, he knows how to work his charm with everyone, despite his laugh being as annoying as it is.

Madd Maddoshka

Name: Madd Maddoshka.
Created by: Peake Andaris.
Race: Human.
Age: 38.
Born: 678.
Title: Knight.
Skills: Melee Combat (35), Ranged Combat (35), Shield (25), Mount (25), Unarmed Combat (15)
Other Information: A veteran of the Iron Hand, many are surprised as to why Madd hasn't advanced in rank. In truth, his knowledge is enough to make an excellent leader, and he could've easily achieved the rank of Captain... if it wasn't for his good heart. There is nothing Madd loves more than field work, not because of the violence or the lack of stress, but because of the chance to witness in first person the joy in those he aids with his service. Rejecting every promotion, Madd doesn't want to distance himself from the people of Rynmere, gladly offering his knowledge to his superior as he is quite respected within the Iron Hand. Friendly yet slightly aloof, Madd is often believed to be goodness itself.
word count: 1812
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Simon Kruz

Name: Simon Kruz
Created by: Malcolm
Race: Human
Age: 28
Born: Arc 687
Died: 71 Ashan 716
Title: Steward Knight
Skills: Hunting 55, Ranged Combat 45, Tracking 50, Shield Combat 40, Torture 35.


Simon was born and raised in Andaris City, spending a lot of his youth trying to stay out of trouble, which seemed to follow him everywhere. His best friend is Ronald Vice, the two of them met in school and chose to join the Moseke Knights together in their late teens, squiring for the same knight. Simon enjoys working as a knight but he has a bit of a dark side very few have noticed. His young brother always called him cruel, but light-hearted friend Ronald knows how to keep him out of trouble which is why Captain Malcolm Krome tends to keep them together, assigning them to the same tasks. Loyal, fierce, and brave, Simon is a good friend to have when one is in a spot of trouble.

Thread History
We Were Wild
Choices Not Mistakes

Freya Renault

Name: Freya Renault (nee Sail)
Race: Bijaq
Age: 22 arcs
Title: Queen of Rynmere
Skills: Seduction 50, Etiquette 35, Politics 15, Espionage 30, Tortue 25, Mount 35.
Died: Saun 716



The most hated woman in Rynmere, the city guard was doubled the day she was married to young Prince, and now King, Cassander Renault. Despite her beauty, Freya is believed to be a stain to the royal family.

Thomas Endor

Name: Thomas Endor
Race: Mixed Blood (Human X)
Age: 36 arcs
Title: Knight Lord Commander
Skills: Melee: Longsword 60, Ranged 45, Shield 55, Mount 80, Unarmed Combat 45, Leadership 50, Tactics 65, Politics 85.
Died: Ymiden 716



The Lord Commander is one of the most powerful men in Rynmere. He is in the King’s good graces and has been assigned to protect the Queen, often acting as her bodyguard.

Jamal Kash'deel

Name: Jamal Kash'deel
Created by: Faith.
Race: Human
Age: 54
Born: 15th trial, Rebirth Cycle, Arc 662
Title: Jamal the Undertaker
Blessings/Curses: none known
Skills: Business Management: 40, Torture: 20, Psychology: 20, Sword: 20, Carpentry (Coffin Making): 20.
Died: Saun 716

A lithe and once handsome man in his mid-50s, Jamal has a permanently cold expression on his sharp features. He is wiry and muscular, obviously still physically very able and he is stronger than his size suggests. He has grey receeding hair and a salt-and pepper beard. He owns one of the funeral homes in Andaris, where rich clients are treated exceptionally well.
To his clients he is the very epitome of a gentle and kind man, but his true nature is a cold and hard individual. He is not cruel by nature, but as a worshipper of Famula he takes his role very seriously.

Veljorn Burhan

Name: Veljorn Burhan
Race: Biqaj
Age: 37
Born: 10 Cylus 679
Title: 'Dreki Riki' The Dragon King, Captain (Sailor)
Faction: Qe’Dreki (Leader), The Iron Hand (U’frek Sailors),
Skills: 70 Melee Combat, 35 Ranged Combat, 45 Shield, 30 Mount, 40 Leadership, 60 Seafaring, 55 Tactics.
Died: 26 Saun 716

As the youngest son of Baako and Paige Burhan, Veljorn would never take title of Duke of Burhan, not with an older brother and four older sisters in his way, nor would he settle for rank of Baron until Pavoo’s offspring were old enough to take that from him too. Carrying the ancient blood of one of the Sacred Seven, when an outsider became king and watered down the bloodlines, paving way for unworthy heirs, who to this day hold the throne, the youngest Burhan son made plans of his own and slowly amounted power in the west, raising an army some believe to be just over two thousand strong; little do they know.
word count: 682
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Merchant and Business NPC List

Moderator's Note: These NPCs were created by other characters and are free to use with their permission.

Lucien Shiryu

Name: Lucien Shiryu
Created by: Seira Shiryu
Race: Human
Age: 51 arcs
Born: 25 Ashan, 665
Title: Guildmaster
Skills: Business Management: 50, Politics: 40, Intimidation: 35, Persuasion: 25, Smuggling: 30.


Lucien Shiryu is a very successful merchant, who specializes in steel. He has an excellent reputation, and has been known to do business with the noble families. Lucien is a charming man with a good sense of fashion, and humor. Many people find it difficult to dislike him, and even harder not to respect him. The man has an air about him that commands respect. He likes the finer things in life, and it shows. While he never overindulges, he wears only the finest quality clothes, and eats only the finest quality foods.

He is a very controlled, disciplined man. No one he is trying to impress will ever see any signs of his temper. But he does have one, and it can be quite violent at times if he ever unleashes it completely. Lucien does not have friends. He has people he is trying to impress in order to further his goals, people who work for him, allies, rivals, and enemies. He knows what he would be willing to do in order to obtain what he wants, and would never trust another enough to consider them a friend, out of suspicion that they would do the same. Lucien is confident in his own abilities. Perhaps too confident as his confidence comes across as arrogance at times unless he is careful not to show it.

Lucien is a very proud man, who feels as though he has a right to take anything he wants. If there is a legal way to get what he wants, he will use it. But when there isn't, he will do what must be done to achieve his goal. Or pay someone else to do it for him. He isn't afraid of hard work, but if he can pay someone else to do it for him, he will. And he usually can.

But there is a darker side to the man. Although he is not part of Faction VII himself, he does have strong connections to it. He is in a position to give them information that they would not be able to get in other ways. Lucien feeds them information on important trade caravans. Who is carrying what. What trade routes they are taking, and when they are departing. How many guards travel with them, and so on. In exchange, when he wants someone bullied into silence, or obedience, punished, or even killed, he can call on them, and have it done.

Krin Shiryu

Name: Krin Shiryu
Created by: Seira Shiryu
Race: Human
Age: 28 arcs
Born: 75 Vhalar, 688
Title: Outlaw, Merchant
Blessings/Curses: none
Skills: Melee Combat: 40, Ranged Combat: 35, Intimidation: 25, Torture: 20, Business Management: 20.


Krin was expected to join the skyriders like his brother, Kiran did. But he had other ideas. Even as a young child, he hated being told what to do, and that hatred only grew as he got older. Envisioning the freedom to do whatever he wanted, whenever he wanted to do it, he set off on his own when he was 15 to become a bandit. He was going to get rich quickly, using the fighting skills he'd learned as a child to take whatever he wanted.

It didn't quite work out that way. He earned a reputation as a bandit that earned him the attention of Faction VII. By then, he had learned the hard way what the realities of trying to make it as a solo bandit were, so when asked to join, he jumped at the chance. Now he still has someone telling him what to do, but he enjoys more freedom than he would have had he joined the skyriders, or the military.

Krin has a violent temper that most learn to avoid quickly. It takes a lot to make him lose his temper, but once he does, someone is going to get hurt. Or killed.

Since Lucien is his uncle, he works as the liaison between Faction VII, and Lucien Shiryu. As such, he is most often called on to do whatever it is that Lucien wants done. To deepen the connection, and to act as a reminder that while they are allies, Faction VII is not his to command, Krin often acts as Lucien's apprentice. In doing so, he is in a good position to keep an eye on Lucien.

Mercer Haak

Name: Mercer Haak
Created by: Rend.
Race: Human.
Age: 57
Born: Fort Endor, Saun 12, Arc 659.
Title: Master Merchant.
Skills: 40 Jewelcrafting, 50 Archery, 30 Gambling, 35 Business Management, 15 Negotiation


Mercer started out a simple craftsman, making trinket for those who could afford them. As his talent grew and he began to make more nels per season, his wares became desired across Rynmere by those who played the status games.

Originally simply sending his wares on whatever other merchants ships were leaving first or leaving pickup up to the buyer, Mercer eventually saw that a profit could be made in using his slowly amassing fortune to buy goods that were common or cheaper where he was and sending an entire shipment of his own to be sold at the destination, and in this way he branched out from being just a jeweller to being a merchant, eventually rising to Master Merchant more because he went drinking and pheasant hunting with the right people than because he was the best, though he was by and large successful.

The attack and sinking of a ship he was on Ashan 7, Arc 716 has left him deathly afraid of ocean voyages, and he will now only travel overland, and with very little prompting is liable to get wild eyed and go on at lengths about the Demon-Mer who attacked his ship, especially after a drink.

Thread History: First Strike

Ferlin

Name: Ferlin
Created by: Nivasi Zyq'Dariav
Race: Human
Age: 72 Arcs
Born: Andaris, Zi'da 61, 644 Arc
Title: Merchant
Skills: Fishing 40, Business Management 30, Persuasion 30


Ferlin started his life as a fisherman. The son of a fisherman it was the only life he knew and all he expected to do. Until a broken rope on a stormy day ended with him losing his legs from just above the knee. His livelihood lost, Ferlin sold his own fishing equipment for a decent price. He used some of this money to buy damaged nets which he then repaired and resold. This expanded to buying and reselling others fishing gear, and paying children to get bait for him. Eventually, anything you might want, new or used that could be used for fishing shy of an actual boat could be found at his stall within the marketplace of Andaris.

When home or at his stall, Ferlin sits in a chair of average height. He also has a low wheeled cart that lets him move himself through the city with relative freedom. Though not rich by any means, he's done well enough to provide for himself and his wife Elsie, and keep their small home near the marketplace.

He is a friendly man, who always has words if someone wants to discuss fishing or sailing in general. He can occasionally be a bit soft on those he perceives as being in need.

Elsie

Name: Elsie
Created by: Nivasi Zyq'Dariav
Race: Human
Age: 70 Arcs
Born: Andaris, Ymiden 12, 646 Arc
Title: Mrs
Skills: Cooking 65, Psychology 20, Sewing 15


Elsie is largely retired. To supplement her husband Ferlins income, she occasionally fills in when an Inn or Restaurants chef comes down sick, or if someone who cannot afford a full time personal chef wants a meal or event cooked by someone else. Her prices are reasonable, particularly if the customer delivers the uncooked food to her home and picks it up from there. Prices increase slightly if she has to do the shopping and again if she has to make house calls. She is a very maternal mother, and certainly one of those women who becomes a grandmother to everyone, regardless of any blood ties.

Gojira Gorgona

Name: Gojira Gorgona Godmounter.
Created by: Peake Andaris.
Race: Human.
Age: 50 Arcs.
Born: 66 Zi'da 666.
Title: Businesswoman.
Skills: Business Management 60, Negotiation 30, Torture 10.


Gojira's life is shaped by misfortune. Ever since birth, issues and problems followed Gojira, who managed to push past them. Despite her parents barely being able to put food on her table or afford a household as they lived in a barn, Gojira never lost hope nor gave up. Slowly but steadily, she has ascended social positions throughout hard work and strife, doing whatever it needed to happen and escaping death on many occasions by her will alone.

Unable to afford university, Gojira instead worked with the local builders, where she learned the secrets of the masonry trade. Her parents soon perished and she was found alone in a cold world. Nonetheless, she did not give up. Sacrificing one of her two daily meals while she worked, she educated herself on her own after the long work days as a mason. Eventually, she managed to gather just enough money to purchase a set of tools and buy a business license. Nothing worked at first, as she was a thin woman who worked alone, and finding work was almost impossible. She did not give up, and after the chance of the lifetime to work on a well for low-town, her work and talent finally shined by connecting a well to a natural formation of water many said it was inaccessible. After finding a vein of gold deep within the ground, her business truly became alive.

Today, her business controls most of the wells, and her work shapes many of the city sewers, in which she has many gold-digging operations that exploit the forgotten minerals that roam in the depths. She no longer has to physically strain herself, as instead her workers do the hard work. Her attitude is questionable, as many believe the pressures of the depths of Andaris had affected her brain. Her reputation as a psychopath has only grown as she has been married or engaged seven times in the last four years, all her fiances and husbands were found dead after a large intake of aphrodisiacs. She was never found guilty. Stern in the face and mind, the coldness of Gojira is almost as strong as the perfumes she wears.

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