Shops and Locations Within Ne'haer
Government & Official Buildings
Ne'haer's Dungeons - Community dungeons looked after by guards of the city.
Combatants Training Grounds - An area that houses living quarters and a decent training course for combatants in the arena.
Willow Woods Outpost - The guards stand watching the dark forest to the northeast...
Bank of Ne'haer - Where citizens go for questions relating to their finances.
Sea Port Docks - The docks are constructed of mostly stone and some lumber, built to withstand the storms of the sea.
The City Armory - A massive building that houses weapons and armor to be used by the factions the protect the city.
Crones' Blood Halls - A faction of Seers residing in Ne'haer.
Order of the Adunih - The largest faction of Healers in the world.
The Academies - Institutions housed in a section of Ne'haer starting from ages 5 Arcs and up.
Community
Valfield Farms - Shop for produce, purchase animals, or learn some new skills!
Northern Temple - Seated just before the harbor, the Northern Temple looks out onto the Rea Lake where all may greet the statues of U'frek and Chrien while entering the port.
Southern Temple - Moseke dominates the Southern temple as it sits closest to the gates leading out of the city.
Eastern Temple - Ymiden and Vhalar share the Eastern Temple that welcomes the rising sun and shift of seasons.
Western Temple - Vri, Pier and Pre share the Southern Temple as they are always seen as a united trio. They greet the setting sun and blackest night.
Crazed Corner - The Crazed Corner, as it is most commonly known to the citizens of Ne'haer, is an alley near the Golden Flask, which is always dark, no matter if it is day or night.
Ne'Haer Underground Tunnels - The Underground Tunnels are a place for the less... publicly accepted Immortals, namely the ones who seek to undo the mortals of Idalos
Zuroni's Animal Care and Training Sanctuary - For those looking to train their mounts, animal companions, or care for their pets.
Star Stone Bath House - A public bath house that is used by the more wealthy citizens of Ne'haer.
Ne'haer's City Square - A location that is visited by many newcomers as it is the first place they step into when arriving.
Brujo's Shipyard - A small ship yard used for making long ships.
Seacres Hospital - A medical hospital that tends to the injured and sick.
Written Wisdom - A public Library for the citizens of Ne'haer.
Auminah's Stables & Mount Gear - A store to purchase mounts, mount armor, and special foods for your mount.
Food, Drink & Lodging
The Golden Flask - An Inn that's home to many a folk.
Sifrea's Winery - A shop location that sell a number of wines and cheeses.
Harbor View Village Office - Living quarters for citizens of Ne'haer.
Crest Break Tavern - In need of excessive drinking and boisterous fun? Journey here.
Oscillette - A cold spa, bar, and lodge maintained by immigrant Ellune.
Pleasure & Shopping
The Sphinx's Armaments - Searching for an inexpensive weapon? Look here!
The Crying Cow - A leather shop that buys and sells all kind of leather, both freshly cut and worked, thick and thin.
Steeltail Armor Shop - An armor shop for all your defensive and protection needs.
Hal's Chop Shop - A butcher to buy and sale fresh meats and delicious, marbled cuts.
Every Day Elixirs - An apothecary that sells a variety of medicinal herbs, medical supplies, and much more.
The Glass Rose - A brothel in Ne'haer that caters to the lonely for a pleasing price.
Siason's Stichery - The finest alterations and custom clothing creation in the city.
Curio's Curiosities Book Shop - A quaint shop, carrying books, articles, artwork and sculptures.
Betty's Bits and Baubles - Where junk can be bought and sold!
Treth
Treth's School - This is the school where the children of Treth go starting at the age of five arcs.
Moseke's Landing - A flutterbus service that departs to and from Desnind regularly.
Old Sow's Ear - Probably the most cozy tavern located within the city of Treth.
Isle of Estryn
Outside Ne'haer
The Ne'haer Hideaway - A place primarily suited to housing young, learning sorcerers.