[Approved by Pegasus] Logik Nji'Hadi

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Logik
Approved Character
Posts: 8
Joined: Tue Nov 01, 2016 6:11 am
Race: Biqaj
Profession: Freelance Merc
Renown: 0
Character Sheet
Wealth Tier: Tier 1

Milestones

Miscellaneous

Logik Nji'Hadi

Logik Nji'Hadi
Name: Logik Nji'Hadi

Age: 27

Race: Biqaj

Date of Birth: 689 Cold Cycle - Cold Cycle - Zi'Da 90


Marks: None

Factions Joined: None

Languages Spoken: Fluent Common / Broken Rakahi


Partners: None

Appearance

Logik enjoys clothing that look good yet casual. He doesn't have a set-in-stone preference though, with tailors creating new styles on a regular, he rolls with it and if a certain style that he hasn't seen before pleases him, he won't hesitate purchasing it. While his wardrobe is ever-expanding, his collection of hats and bandanas is even vaster. A die-hard fan of headwear, he's almost always wearing one. It started out as a traditional Biqaj custom, to hide his ears, but quickly evolved in a choice over following tradition.

They say eyes are windows to the soul and that counts for Biqaj even more so. When Logik's emotions flare up positively or negatively, his eyes turn from a myriad of colored specks to either strictly silver or gold. If it's a positive emotion, his eyes always turn silver and in the case of negative sensations, they'll turn completely golden. It's rare to see the golden/silver eyes for long though, Logik rarely holds grudges and is quick to move on, it'll rarely remain in a single-sided emotion for an extensive time.

His body is fairly rugged and his dark beard, hair and bushy eyebrows make him seem more outland'ish and imposing than he actually is. His jewelry and ornaments compliment that 'first impression' too often, Logik wears several pieces of jewelry on his neck, wrists and fingers. Usually made of leather with an embedded stone or bone.
Personality

While his general appearance is sometimes intimidating to those who don't know him, the misconception is often defused after an actual conversation, his voice is usually kind and warm and while he doesn't care to walk on eggs or be diplomaticly correct, Logik will not be overheard trashtalking or gossipping about others. He speaks his mind and stands up for what he believes is right, but rarely with a tone of agression.

Logik has a fairly carefree attitude and spirit, rarely participating in drama or combat unless justified and inevitable. While many things are subjective to the eye of the beholder, he does his best to try and see the 'bigger picture' and remain objective. Leading with actions and example, rather than hollow words or hindsight-advice, he tries to stay true to himself and his principles and morals, even so, he doesn't always do the right thing. Logik can be quite bullheaded and impulsive at times as well, sometimes resulting in experiences he regrets. When that happens, he's not above admitting his mistake and apologizing for it. He's not the type to offer his other cheek after getting slapped, but if he's in the wrong and he realizes it, he's the type that will accept the consequences and try to redeem himself.

In regards to his job, he decides which requests he accepts based on a few criteria. He'll never turn a request down because he's having a bad day or because of lacking compensation for it. However, if the request itself is amoral, unjustified, something the requester can do him/herself or is too difficult to complete succesfully, he'll deny the request without beating around the bush. He'd never do 'dirty work' himself, let alone for someone else. If it's something the requester has the ability and time to do but simply not the desire, he'd usually reject it as well. Lastly, if it's something that he knows he can not possibly accomplish, he'll always politely turn it down while explaining he won't make empty promises nor waste his own and the person's time by trying the impossible.
History

Logik grew up in a traditional Biqaj household. Both his parents raised him to the best of their abilities and with much love. He learned a great deal of them and while he didn't always think the same way during his childhood, he owes them an infinite debt by making him the man he is today. They taught him how to navigate the seas, the Biqaj 'Rakahi'' language and how to fend for himself...But even more important, they taught him how to be his own man with his own morals, principles and values. His family's honor is one of his most sensitive buttons and insulting them is a good way to find out even good people can turn into evil demons.

He spent a lot of his childhood surrounded by the vast, deep blue. Not once did he feel lonely though. Apart from his loving and caring parents, he was often in the company of good friends, kin and non-Biqaj alike. Eventually the desire to walk his own path got to the point that he bid a difficult farewell to his family and friends and set sail into the unknown. Nowadays he's temporarily stowed his ship and anchored in Andaris, where he's living his life as a Biqaj with enough heart and soul to take on anyone's issues they can't handle on their own. He loves his job as it connects him to people he probably would otherwise never have met and even help them in their time of need.

Granted, from time to time he meets less savoury people, be it at the job, during a request or just in general day-by-day life. So far, so good; he still breathes and can walk with a straight spine and a held up chin as he knows even though he has done bad things, is not perfect, has regrets and sins...Every morning he aims to be a better person than the day before.
Housing

Andaris: 400 sq ft. House including one bed, two chairs, one table, two knives, a set of six plates (assorted), one chest, and a fireplace.
Knowledge & Skills

SkillPoints AcquiredTotal Points SpentProficiency
Seafaring25/100 (25/251)Novice
Navigation 13/100 NA:FT)Novice
Intelligence 17/100 (15/251)Novice
Investigation 17/100 (15/251)Novice
Unarmed (Brawling) 10/100 (10/251)Novice
[anchor=marks][/anchor]

Knowledge

Biqaj: Navigation by reading constellations
Biqaj: Free Spirit
Self: Temporary Dry Feet
Social: Not living only for one's self
Rynmere: Lay-out of Andaris
Navigation: Sea: Navigating by the stars [PG]
Navigation: Sea: Using maps [PG]
Investigation: Deductive reasoning [PG]
Intelligence: Information can be found in the strangest places [PG]
Skill Point Ledger

Thread or Skill NamePoints AwardedPoints SpentRunning Total
Seafaring [RB] 25[RB] 2500
Starting Package 500050
Navigation ..1040
Intelligence ..1525
Investigation ..15 10
Unarmed (Brawling)..100
Navigation 3 [PG] 3 0
Investigation 2 [PG] 2 0
Intelligence 2 [PG] 2 0
Marks Section


N/A
Items


Equipment

One set of clothing (adaptable as per race, though for humanoid races, this will include a coat or cloak, shirt or blouse, pants or skirt, undergarments, and a pair of boots. All clothing is standard quality.
One Set of Toiletries: Soap, A comb or brush, razor, toothbrush, toothpaste,
One waterskin
Two sets of eating utensils
Tinderbox
Ledger
ItemDebitCredit
Starting Package ... 100
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... ... 100
Total Currency: 0 ON, 100 GN, 0 SN, 0 CN
Fame Ledger
Item/ ThreadFameTotal
Starting Fame +20 +20
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Thread List

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