• Solo • Again Interlinked

16th of Zi'da 722

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Almund is a thriving township with a dark side. With houses made from the wooden bodies of decommissioned ships, there are many opportunities here, coupled with many dangers.

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Woe
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Posts: 2614
Joined: Sun Feb 05, 2017 6:46 am
Race: Mortal Born
Profession: Unemployed
Renown: 1630
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Again Interlinked

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16th of Zi'da 722
Continued from here.

A light flurry was falling on the streets of Almund that morning. The last of the drying lines hung unused in the chill of early winter, while the ramshackle shanties and shelters had been bolstered against the elements, vagrants hunkering down for what promised to be another harsh cold season. It was simple enough, in the lull of early morning traffick to single out the tracks of the woman who'd only just left the Bones a few moments before. And though he couldn't make out where she was, her tracks led the way down the street, in the direction of Bel Alley. Not a good part of town, he couldn't deny, yet she appeared capable of handling herself well enough. She gave the impression, during their session in the Bones of being a scalvorite of Almund, hrough and through. She'd probably made enough connections in her life to get by on those alone. It was the way of the street on Almund. It often was about who you knew, and who knew you.

In Woe's case, he had to make do with the isolation of being an unknown quantity, as he was currently cloaked in anonymity.

He followed the tracks for sometime. She wore soft-sole boots, but their point was easily determined enough that he could follow where she took a turn, where she stopped to linger, and when she made an about face.

The tracking was complicated by the time he arrived at a certain part of the Alley, where she'd entered a establishment. As he followed, trying not to look for all the world like he was sniffing a trail, he saw that she stopped at a food stall for a bite to eat. He walked on past her, unrecognized. He went as far as the corner, and then stopped just beyond the curve. There, he waited a few bits, and when he had a sense that she was on the move again, crossed the alleyway. He glanced subtly with his eyes toward the foodstall, and saw that she was making her way in the opposite direction now. This suited him well enough, he could still make out her tracks, even better now that the snow was beginning to accumulate a slight ground cover.

He headed out from the narrow alleyways where the food stalls were hawking their wares, meats offered straight out of jungle fires. Nobody really bothered with Woe, by dint of his ability to invoke Sombran's sought after isolation. So he was not delayed by any of the street food hawkers.

He stopped short of the path where the alley emptied out into the broader avenue that crossed it, and saw that the tracks of Navnea, recognizable now from others, went left. So he followed that way.

The further he followed, the faster her pace seemed to pick up. In time, Woe had to hasten in order to kee her within sight, lest he lose track. He followed her down darting alleyways, always using the shadow as his cover while she seemed oblivious to his presence and pursuit. He followed all the way down toward the row of houses on the harbor, one of which had belonged to Emelie's mother, from what Woe remembered. Strange, was this Aukari a neighbor of hers?

He did seem to remember that Emelie had a penchant for red heads.

Perhaps this was the one that awakened that interest in her.

He rounded the corner, intent on making up the distance. In his haste, he failed to account for any other motions other than that of his intended target. An arm stuck out from the corner of the building, and leveled him to the ground. He fell, nearly knocking his own head agains the cobbles. As it was, he managed to avoid hitting his head on the ground with a deft curling of his body at the point that his ass hit the street.

But damn did his windpipe feel that clothesline.

He was picked up bodily, as the two red-haired assailants made no effort to hide their faces. "Following someone?" One of them, the meaner looking aukari mongrel asked. Then the other piped in, "Hey, I think he's got some spare change, let's shake him down!"

"Shut it Fenix."

"Oaf, you're not supposed to use my name while we're on a job."

"Oh yeah. Shut it anyway." The mean one glowered at Woe, who decided to display not the slightest bit of intimidation for this young man. Not even feigned. "And you, whatcher want with that one?" The aukari half-breed cocked his head toward Navnea.

Woe said nothing. "We'll just have to figure that out, and whether you're worth keeping alive..." The mean one dragged him along, and Fenix helped him with the dragging.

Woe for the most part allowed them to take him into the second location. He was still qutie confident that whatever situation they were bringing him into, they could not overcome the threat he posed to them.

The two red-haired thugs dragged him into a shabby dwelling. As they did, Woe took further stock of either of them. They couldn't have been much more than youths, teenagers. Certainly not the typical rough and tumble sorts one tries to avoid on the streets. These two by comparison seemed rather clean-limbed.

He doubted he'd much to fear from either of them, had he even the capacity to fear.


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word count: 930
Words Like Violence, Break the Silence
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Woe
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Re: Again Interlinked

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Breaks of interrogation ensued. Woe could always tell an amateur from a professional. There was none of the measured cadence of application of beatings, between beatings questions, and after questions beatings again when the answers did not satisfy. It was a rudimentary method, but fairly ineffective at breaking most experienced secret keepers. They asked him questions that gave more information than they took from him. Asking him why he was following/shadowing their mother. Woe got both of their names out of them, in addition to their last name. Uto'jesk. The provenance of the name escaped him, but he imagined it was in the Aukari language.

The young men seemed to have exhausted their patience and their energy in administering the torture, and so they left Woe in the warehouse, bound and beaten. Woe felt more tired than he thought he'd be after enduring their amateur interrogation. Yet despite himself, he slipped into sleep in the chair, as he was bound to.

Sometime during sleep, his mask of anonymity must have slipped, because the first thing he heard upon waking was, "You look familiar."

Looking up through swollen eyes, Woe saw Navnea, the woman he'd been tracking through the streets of Almund. It didn't take much guessing to know how she'd found out he was here. A mother had a way of sussing out the truth from their children, and the bloodied knuckles of Fenix and his brother, perhaps a tinge of odd behavior would clue her in to something not being right. She would interrogate them, putting their feet to the fire so to speak. Until they squealed, on or both of them.

So there they were.

"You don't know me." Woe said, "But I'd heard through the grapevine that you had a problem."

"Problem? No I think you're the one with a problem." Navnea's mouth tensed in amusement, "You're the one tied up in my larder, afterall."

This said, Navnea began untying him. Woe was sure he could've untied himself, but sometimes it helped give the other person a sense of agency and power in a situation such as this. He wanted to foster that feeling of having the upper hand.

"Thank you." Woe said when she'd finished unbinding him.

She shrugged. "My boys are odd, they've never kidnapped someone without robbing them first. This isn't the life I wanted for them, although I suppose I taught them well enough."

Woe thought their kidnapping skills were lackluster, in all honesty but he didn't share that opinion with Navnea.

"What now?" Woe asked.

"Well, now I suppose I should figure out where I know you from. But first, we should treat your wounds. I'm going to have my boys clean you up and patch you up, as punishment for their misdeeds."

"Misdeed? I thought their interrogation was fairly tame, by my standards."

A wry smile, "Well, I still think you should stay, at least until your eyes are on the mend."

And so, Woe spent much of the next ten trials in the hospitality of the Uto'jesk clan. There, he learned more about what had been ailing Navnea, that she feared her fire would claim her, even though Faldrun had died. Angst and worry gripped every spare moment for her. Woe attempted to assuage her fears, and all the while wondered if there might be a way to treat the aukari tendency to flare up. Not just for Navnea's sake either.

He learned more about the brothers too, her children. They were out most of the nights that Woe spent under their roof. But otherwise were agreeable enough.
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word count: 617
Words Like Violence, Break the Silence
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Merged Shadow
Poison Blood
Strong Shadow
Horned Shadow
Winged Shadow
Shadowscar
Ignorance Domain
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Re: Again Interlinked

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Your Review
Woe

Forum: Egilrun


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  • Language: Scalveen

Woe


This was an interesting and well-written story which showcases your skill as a writer.

I felt so bad for Woe as he turned the corner and got hit in the windpipe! I wondered, then why he let them carry him, though, he could easily have gotten away. And, while that was odd to me - the fact that he just let them beat him up really surprised me. That would, I think, have pretty major repercussions - the Egg simply disappearing for 10 days, for example, and the boys finding out (which they would, with his renown) that they'd beaten up on the Egg?

I enjoyed this thread, but I was left with a lot of questions - you glaze over the fact that he stayed there for 10 trials, the extent of his injuries and why he allowed that to happen at all. I've assigned a consequence which I hope will be fun for you to play with - I recognise that this is grandfathered, but I'm sure you can work it into the current season, too! Lovely writing, intriguing thread.
  • Renown: 5
  • XP: 10
  • Knowledges:
    • Hunting: Figuring the direction a person moved by the tracks that lead away from a point.
    • Hunting: Noticing the idiosyncracies of one set of tracks, alone.
    • Hunting: Maintaining a disetance as you track a person or prey.
    • Hunting: Don't disturb your quarry while they eat.
    • Stealth: Shadowing by maintaining a comfortable distance from your target.
    • Psychology: Allowing the other person to do something you had intended to do yourself, to give them a sense of agency and power in a situation.
  • Consequences:
    • Woe disappearing while in Almund and staying gone for 10 trials is something that would not go unnoticed. This is compounded by the fact that no one knows where he was. As a political figure, Woe must realise that his movements - or his disappearances - will be seen. Rumours start to circulate and, when he returns to Egilrun, questions are asked.


Your RPG rewards are in your UCP - please check and make sure I didn't forget anything.
If you have any questions or concerns regarding this review - drop me a PM.
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word count: 371
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~~Red in hoof and claw... ~~


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