Vega Tier 2 Sword Tracker

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Vega Tier 2 Sword Tracker

Personal Plot Tracker Time!
Last Knights of Storm's Edge
First Update (Complete at least 4/5 objectives shown below. Please keep in mind the additional prompts!)
- Repel the Beasts (3/5)
These are medium-danger creatures, relatively fast, with gaping maws filled with fangs.
- Kill the Beastmothers (0/2)
These are medium-high danger creatures, noticeably faster and stronger than ordinary Beasts, and often accompanied by at least two beast children.
- Courier Supplies
Should Vega attempt to act as a courier for supplies, she will be ambushed by a number of thieves attempting to make off with the stash. Individually these are medium danger creatures, but are expected to be in large numbers. If Vega prioritises attacking and does not succeed in protecting the supplies, the thieves will steal them and escape.
- Assist the Command
Should Vega support the leadership, she will also be expected to fight and support the other knights as they fend off attacks by the beasts and Beastmothers currently appearing all over Storm's Edge.
- Barricade the Gates
Should Vega attempt to help barricading the gates, she will also have to fend off concentrated attacks by the beasts trying to break through, either from the main gate or the holes in the surrounding walls. This will be a test of mobility and awareness.

Second Update (Complete at least 4/5 objectives shown below. Please keep in mind additional prompts!)
- Kill the Courtyard Beast / Breacher Beast (0/1)
These are high-danger creatures and there are multiples of them, so don't worry if someone has already killed them. The Breacher Beast seems resistant to even Vega's sword; the Courtyard Beast seems to possess an innate ability that allows it to sense combat ability, and immediately hones in on Vega should she appear nearby.
- Scout the Stormlands
Should Vega venture into the Stormlands, she is guaranteed to come into contact with Beastmothers or Forecourt Beasts, both of which are medium-high danger and will use their superior knowledge of the terrain to their advantage. Vega will need to protect herself from attacks from all angles and can be expected to learn (if she doesn't already know) the importance of choosing the battlefield!
- Protect the Well
Should Vega attempt to protect the well from monsters, she will find some of them are spitting poisonous acid. She'll need to prioritize the animals most likely to cause damage to the well or pollute its contents, and there will be plenty of both to choose from.
- Find the Lieutenant's Zephyrus
Should Vega successfully hunt down the Liuetenant's rabid male Zephyrus mount, she will find it attacking everyone on sight. She will need to find the most efficient way to stop its rampage and return it to its owner, without hurting it or letting it damage the nearby property or people. Expect resistance to intimidation efforts, as it is an 800lb lightning cat with military training.
- Assist the Reinforcements
Working alongside the reinforcements of Lightning Knights will prove difficult as the new Knights are mostly unconcerned with a civilian and reluctant to work with her, in case she "gets in the way". Try not to kill the help before they've proved themselves useful.

Third Update (Complete the objective shown below. Please keep in mind additional prompts!)

- Execute a Magnim.
The next time that Vega travels into the Stormwastes, for whatever reason and whoever she is accompanied by, she will at some point encounter a Magnim leading a small horde of Heathounds, Firespitters, Fire Rams, and Inferno Worms (at least one of each). They may attack her all at once or they may attack one after another, as their attacks are capable of damaging one-another and only the Magnim is capable of coordinating them all as a team. If she allows them to retreat, their numbers will replenish after two trials. If she retreats, they will chase her to just beyond the range of Storm's Edge, but no further. If the Magnim is executed, the horde will disband and flee, however if the Magnim is attacked it will use the full power of the horde to defend itself accordingly.
word count: 695
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Vega
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Re: Vega Tier 2 Sword Tracker

Tier 2 Sword Plot Tracker!

Last Knights of Storm's Edge!: Phase 1



PSF ticket: here
  • Repel the Beasts (x6) These are medium-danger creatures, relatively fast, with gaping maws filled with fangs.
  • Kill the Beastmothers (2/2) These are medium-high danger creatures, noticeably faster and stronger than ordinary Beasts, and often accompanied by at least two beast children.
  • Courier Supplies ~ Should Vega attempt to act as a courier for supplies, she will be ambushed by a number of thieves attempting to make off with the stash. Individually these are medium danger creatures, but are expected to be in large numbers. If Vega prioritises attacking and does not succeed in protecting the supplies, the thieves will steal them and escape.
  • Assist the Command Should Vega support the leadership, she will also be expected to fight and support the other knights as they fend off attacks by the beasts and Beastmothers currently appearing all over Storm's Edge.
  • Barricade the Gates Should Vega attempt to help barricading the gates, she will also have to fend off concentrated attacks by the beasts trying to break through, either from the main gate or the holes in the surrounding walls. This will be a test of mobility and awareness.
Last edited by Vega on Wed Jun 03, 2020 1:52 am, edited 3 times in total. word count: 339
Image

Vega's skin has a reflective metallic sheen with a red glow. Her eyes still swirl biqaj colours, but one colour is always bright red which glows like fire. She has a bright red glow in her chest, situated directly under the mark of a heart (Daia mark) in the middle of a glowing silver dragon on her chest (Xiur). She's unnaturally warm to the touch
User avatar
Vega
Approved Character
Posts: 2783
Joined: Sun Jan 08, 2017 5:43 am
Race: Mortal Born
Profession: Hat-Wearer
Renown: 1749
Character Sheet
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Point Bank Thread
Wealth Tier: Tier 10

Featured

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Re: Vega Tier 2 Sword Tracker

Tier 2 Sword Plot Tracker!

Last Knights of Storm's Edge!: Phase 2



PSF ticket: here
  • Repel the Beasts (x6) These are medium-danger creatures, relatively fast, with gaping maws filled with fangs.
  • Kill the Beastmothers (2/2) These are medium-high danger creatures, noticeably faster and stronger than ordinary Beasts, and often accompanied by at least two beast children.
  • Courier Supplies ~ Should Vega attempt to act as a courier for supplies, she will be ambushed by a number of thieves attempting to make off with the stash. Individually these are medium danger creatures, but are expected to be in large numbers. If Vega prioritises attacking and does not succeed in protecting the supplies, the thieves will steal them and escape.
  • Assist the Command Should Vega support the leadership, she will also be expected to fight and support the other knights as they fend off attacks by the beasts and Beastmothers currently appearing all over Storm's Edge.
  • Barricade the Gates Should Vega attempt to help barricading the gates, she will also have to fend off concentrated attacks by the beasts trying to break through, either from the main gate or the holes in the surrounding walls. This will be a test of mobility and awareness.



Last edited by Vega on Wed Jun 03, 2020 1:53 am, edited 4 times in total. word count: 339
Image

Vega's skin has a reflective metallic sheen with a red glow. Her eyes still swirl biqaj colours, but one colour is always bright red which glows like fire. She has a bright red glow in her chest, situated directly under the mark of a heart (Daia mark) in the middle of a glowing silver dragon on her chest (Xiur). She's unnaturally warm to the touch
User avatar
Vega
Approved Character
Posts: 2783
Joined: Sun Jan 08, 2017 5:43 am
Race: Mortal Born
Profession: Hat-Wearer
Renown: 1749
Character Sheet
Character Wiki
Plot Notes
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Letters
Point Bank Thread
Wealth Tier: Tier 10

Featured

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Re: Vega Tier 2 Sword Tracker

Tier 2 Sword Plot Tracker!

Last Knights of Storm's Edge!: Phase 2



PSF ticket: here

Second Update (Complete at least 4/5 objectives shown below. Please keep in mind additional prompts!)
  • - Kill the Courtyard Beast / Breacher Beast (0/1)
    These are high-danger creatures and there are multiples of them, so don't worry if someone has already killed them. The Breacher Beast seems resistant to even Vega's sword; the Courtyard Beast seems to possess an innate ability that allows it to sense combat ability, and immediately hones in on Vega should she appear nearby.
  • - Scout the Stormlands
    Should Vega venture into the Stormlands, she is guaranteed to come into contact with Beastmothers or Forecourt Beasts, both of which are medium-high danger and will use their superior knowledge of the terrain to their advantage. Vega will need to protect herself from attacks from all angles and can be expected to learn (if she doesn't already know) the importance of choosing the battlefield!
    • Scouting ~ solo where Vega and a group get attacked. Complete
  • - Protect the Well
    Should Vega attempt to protect the well from monsters, she will find some of them are spitting poisonous acid. She'll need to prioritize the animals most likely to cause damage to the well or pollute its contents, and there will be plenty of both to choose from.
  • - Find the Lieutenant's Zephyrus
    Should Vega successfully hunt down the Liuetenant's rabid male Zephyrus mount, she will find it attacking everyone on sight. She will need to find the most efficient way to stop its rampage and return it to its owner, without hurting it or letting it damage the nearby property or people. Expect resistance to intimidation efforts, as it is an 800lb lightning cat with military training.
  • - Assist the Reinforcements
    Working alongside the reinforcements of Lightning Knights will prove difficult as the new Knights are mostly unconcerned with a civilian and reluctant to work with her, in case she "gets in the way". Try not to kill the help before they've proved themselves useful.
    • Scouting ~ solo where Vega and a group get attacked. Complete



Last edited by Vega on Tue Aug 25, 2020 3:33 pm, edited 4 times in total. word count: 384
Image

Vega's skin has a reflective metallic sheen with a red glow. Her eyes still swirl biqaj colours, but one colour is always bright red which glows like fire. She has a bright red glow in her chest, situated directly under the mark of a heart (Daia mark) in the middle of a glowing silver dragon on her chest (Xiur). She's unnaturally warm to the touch
User avatar
Vega
Approved Character
Posts: 2783
Joined: Sun Jan 08, 2017 5:43 am
Race: Mortal Born
Profession: Hat-Wearer
Renown: 1749
Character Sheet
Character Wiki
Plot Notes
Templates
Letters
Point Bank Thread
Wealth Tier: Tier 10

Featured

Contribution

Milestones

RP Medals

Miscellaneous

Events

Re: Vega Tier 2 Sword Tracker

Tier 2 Sword Plot Tracker!

Last Knights of Storm's Edge!: Phase 2



PSF ticket: here
Third Update (Complete the objective shown below. Please keep in mind additional prompts!)
Execute a Magnim.
Rare creatures. Sentient flame elementals. Small, under 2ft in height. Highly aggressive and both faster and stronger than the average human. Capable of regenerating anything up to moderate wounds in heat, and anything up to serious wounds when bathing in flames (including those that it is capable of creating itself). If it totally/is totally engulfed in flames, it can perform a short teleport to another flame within 500ft, including out of eyesight. Can summon and manipulate flames and heat in anything it holds and within 10ft of its body. Is also capable of controlling and ordering Heathounds, Fire Worms, Breachers and Firespitters, through a language called Tongue of Flame, classed "hard" and "rare" in Linguistics.
Skills: Master Acrobatics. Master Unarmed Combat. Expert Thrown Weapons. Expert Tactics. Expert Endurance. Competent Strength. Competent Climbing.Extreme Danger. (Refer to the Lightning Knights Mission Danger Rankings)
Magnim
Image
Additional Prompt.
The next time that Vega travels into the Stormwastes, for whatever reason and whoever she is accompanied by, she will at some point encounter a Magnim leading a small horde of Heathounds, Firespitters, Fire Rams, and Inferno Worms (at least one of each). They may attack her all at once or they may attack one after another, as their attacks are capable of damaging one-another and only the Magnim is capable of coordinating them all as a team. If she allows them to retreat, their numbers will replenish after two trials. If she retreats, they will chase her to just beyond the range of Storm's Edge, but no further. If the Magnim is executed, the horde will disband and flee, however if the Magnim is attacked it will use the full power of the horde to defend itself accordingly.


- Find and kill the Inferno Worms
These creatures are approximately five feet long and one foot thick and so hot to the touch that they can burrow straight through rock and leave a molten hole in its place. They attack by shooting jets of flame from a distance and burrowing underneath prey to unleash a sneak-attack, but when caught in close-range combat can use their hardened skin and the spike at their head to impale opponents. Their body is covered in molten rock, granting resistance to slashing weapons such as swords, but can be stabbed between the plates of rock-like armour.
Inferno Worm
Image
- Find and kill the Fire Rams.
Considered the younger offspring, or revised prototypes, of the Breacher Beast, these creatures continue to wander the Stormwastes causing danger wherever they go. They are approximately 5ft in height and are heavily-armoured siege-monsters designed to break through barriers and shield-walls. These creatures normally travel in small herds of pairs or trios, and appear to be scouting, or exploring ruins and caves, potentially looking for vulnerabilities to bypass Storm's Edge. They travel at high speeds and are incredibly agile, able to jump off walls to attack from unpredictable angles. High Danger. (Refer to the Lightning Knights Mission Danger Rankings)
Breacher
Image
- Defend against the Firespitters.
Forecourt Beasts from the previous invasion have been spotted floating over the walls of Storm's Edge, spitting fire from above on the guards and attempting to spill chaos over the inner sanctum. They can either be shot down by arrows or thrown projectiles, or can be caught in chain nets and brought down to be killed. Some have been known to erupt upon death in a burst of flame and molten rock. Veteran soldiers now consider them only a pest, but they can still cause considerable damage to the inexperienced, with third-degree burns and severe damage to wooden structures. Medium Danger. (Refer to the Lightning Knights Mission Danger Rankings)
Firespitters
Image
- Escape the Heathounds.
Appearing through the Stormwastes and encroaching into the Stormlands, it is rarely safe to go out alone anymore after the infestation of beasts was routed from Storm's Edge during the initial invasions, but has since spread through the surrounding territories. These creatures stand at approximately 3ft tall and now always attack in packs of at least three, specialise in attacking in low-light conditions, appear to hold the ability to sense heat, and use wolf-like pack tactics to ambush lone travellers and poorly-protected supply routes. Their claws and teeth are searing hot and apply burns to unprotected skin. High Danger. (Refer to the Lightning Knights Mission Danger Rankings)
Heathounds
Image
word count: 841
Image

Vega's skin has a reflective metallic sheen with a red glow. Her eyes still swirl biqaj colours, but one colour is always bright red which glows like fire. She has a bright red glow in her chest, situated directly under the mark of a heart (Daia mark) in the middle of a glowing silver dragon on her chest (Xiur). She's unnaturally warm to the touch
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