Title | Date | skills | Knowledge | Treasure | |
My Hero | 42 day of Ashan, 714 | Story 5 + Collaboration 5 + Structure 5 = 15 | Climbing: Scrambling whilst running can be very tricky, Climbing: Pay attention or you can get hurt, Detection: Buzzing can mean danger, Endurance: Remaining focused after a head injury, Running: Running over uneven ground, Running: Ducking and diving whilst running, Running: Using your environment., Poison: Machineel Tree has poisonous fruit, Poison: Antidote to Machineel Tree is a purple flower, Ti'niva: Your saviour, Ti'niva: Handsome, Ti'niva: Kind, Ti'niva: Makes butterflies flutter in your tummy, Ti'niva: Brave, Ti'niva: Your hero, Ti'niva: You were his first...... , Ti'niva: Has Niv in his name, surely 'twas meant to be?, Ti'niva: Thinks you are beautiful, Unarmed Combat: Dodging flying attacks, Unarmed Combat: Taking cover | --- |
Sea Sick | 43 day of Ymiden, Arc 714 | Story 4 + Collaboration 5 + Structure 5 = 14 | Humans: Cause Pain Through Leg Hair, Dreams: Battle Aboard a Ship, Dreams: Sharing a Dream, Doran: Thinks You Should Pay Attention | --- |
Bird Calls | 22nd trial of Ymiden, Arc 716 | Story: 4, Collaboration: 5, Structure: 2 = 11 | Medicine: Moukou bean is common, but useful, Avriel: Bird-hybrid, Avriel: Soft plumage to break your fall, Chevnoavi: Impossibly difficult name, Small stature makes tiny rivers seem massive, Chevnoavi: Saved your life, Avriel Creation Story, Avriel: Subjugate other races for their own benefit, Athart: Full of slaves, Endurance: Ignoring pain, Niv: Welcome in Chevnoavi's tree, Chevnoavi: Will fly you around | --- |
A Hunter and a Herbalist | 23 day of Ymiden, 712 | Collaboration: 5 + Storyline: 4 + Structure: 3 = 12 | Ranged Combat (Sling): Practice makes Accurate, Ranged Combat (Sling): Focus on the Target, Acrobatics: Dodging Roots, Acrobatics: Takes Energy, Linguistics (Bird Calls): Song Bird Greeting, Linguistics (Bird Calls): Murder of Crows, Linguistics (Common): Practicing with Disjointed Sentence Structure, Aster: Not from Around Desnind, Aster: Hunter, Heath: Aster's Pet Owl, Dancing: 90% Attitude, 10% Skill, Running: Takes Energy | -- |
Red in a Forest of Green | 3 Trial, Ymiden, 716 Arc | Collaboration: 5 + Storyline: 4 + Structure: 4 = 13 | Mount (Cockatoo): Flying is Best for Long Distances, Mount (Cockatoo): Allowing the Mount to Rest is Best, Mount (Wolf): Far Too Big for a Tunawa, Mount (Wolf): Fur as Reins, Navigation: Using Local Landmarks, Climbing: Almost Second Nature to the Tunawa, Singing: Stories within Songs, Meditation: The Sounds of the Forest, Spying: Hiding in the Trees, Acting: Mimicking a Wolf, Sev'ryn: A Race that Associates with Spirits, Tai'klein: Trained in Archery, Tai'klein: Harp Player, Tai'klein: Wolf Familiar, Musical Instrument: Harp, Dancing: Counter Movement to Prevent Dizzyness | --- |
Building A Bond | 7rd trial of Ymiden, Arc 716 | Collaboration: 5 + Storyline: 3 + Structure: 5 = 13 | Shea: Beautiful Grassy Hair, Construction: Using Nature, Shea: Easily Distracted, Dancing: A Form of Expression | --- |
True Service | 40th Trial of Ymiden, Arc 716 | Story 5 + Collaboration 5 + Structure 5 = 15 | Dreams: Famula the Secretary, Faith: Human Slave, Slavery: Ownership of Another Being, Medicine: The Moseke Mist, Kura Wolfsdotter: Mortalborn of Karem | --- |
Lost Sprout | 44th Trial of Ymiden, Arc 716 | Collaboration: 0 + Story: 5 + Structure: 3 = 8 | Medicine: Moss as an Absorbent, Dancing: Pleasing a Bird, Desnind: A Place Safe for Slaves, Slaves: No Friends or Family, Order of Aldunih: Healer Faction, Language: Speaking Common with Humans | --- |
Sanctuary | 38th of Saun, Arc 716 | Story 9 + Collaboration 5 + Structure 5 = 19 | Location: Hall of Lost Repentance, Immortal: Thetros, Thetros: The Father, Thetros: Willing to use force, Thetros: Protective, Rigo Zyl’Amaq: Racial Purist, Rigo Zyl’Amaq: Misguided, Antony Fransse: Councilman of Minaih, Antony Fransse: Welcoming Individual, Thalin Glaurid: Councilman of Minaih, Thalin Glaurid: A Wise Man, Rauve de Visci: Councilman of Minaih, Rauve de Visci: Pragmatic Individual, Dancing: Feeling the Rhythm , Singing: Using Emotions, Etiquette: Compliance, Etiquette: Necessary Silence, Negotiation: Hearing Their Side, Negotiation: Using Moral Guidelines , Negotiation: Choosing the right course, Kohanu Meissen: Captain of the Guard, Location: Ne’haer Sewers, Intelligence: Using art and letters to exchange information, Thetros: Powerful Defensive Magic, Thetros: Reader of Memories, Your Traumatic Past, Thetros: Appearance, Thetros: Calm Man, Thetros: Progenitor of Psychology, Rigo’s Past, Deception: Faking Death, Thetros: Resolution | Loot: Sphere of Sanctuary, 166gn, 7 sn, Fame: +10 |
Amid the Flora and Fauna | Saun 2, 716 – Early Morning | Story 5 + Collaboration 5 + Structure 5 = 15 | Intimidation: Growl like a wolf, Etiquette: Apologize no matter what, Eidisi: Blue Skin, Vacant Eyes, Dance: Can be used to apologize, Eidisi: From the Frozen Place, Viden, Challenged an Eidisi to a Language Learning Content, Headstands are Playful Dares | -- |
Rescue in the Woods | 4th Trial of Saun, Arc 617 | Story: 5 + Structure: 5 = 10 | Investigation: Piecing Pieces of the Story Together, Location: The Willow Woods, Willow Woods: Full of Unspeakable Things, Navigation: Placing Markers, Found the Lost Healers, Medicine: Yarrow Herb, Teynga Kukuru Lefngap: Yarrow Weed in Common, The Lost Healers: Rescued! | Loot: 100 gn, Fame: 1 point for finding the lost healers, 1 point for helping bring the herb |
A Monumental Task | 40th Saun 617 | Story 5 + Collaboration 5 + Structure 5 = 15 | Nir'wei: The squirrel Sev'ryn, Nir'wei: Came to save the Ojọgbọn, Nir'wei: Fought the creature with you, Nir'wei: Tried to fix you by putting your lower and upper body together, Nir'wei: tried to save you from Vin, Ball: A pill bug, Ball: Carries a miniature rapier, Vin: Attempted to destroy the Ojọgbọn, Vin: Attempted to kill you, Vin: Is your evil Doppelgänger, Anatomy: The location of bowels, Anatomy: Tunawa have no bowels, Combat: Slingstaff: using the staff to bludgeon an opponent, Combat: Legs: Using detached limbs as a weapon (this one is just for fun you don't have to keep it if you don't want.) | -- |
The Spiders Bite | 60 Saun, Arc 716 | Story: 5 + Structure: 5 = 10 | Acrobatics: Leaping over obstacles, Meditation: Deep breathing technique, Meditation: Extended exhalation technique, Yoga: Touch toe technique, Strength: Back stretching for flexibility, Yoga: Downward dog technique, Yoga: Cobra technique, Black Blossom: Burrowing poisonous spider, Black Blossom: Burrow in tiny holes, Black Blossom: Live in the Willow Woods, Discipline: Fighting through pain, Tactics: Improvising combat in confined spaces, Deception: Feigning death, Unarmed Combat: Kicks from a prone position, Poison: Blackblossom venom (fatal), Poison: Extraction of venom from spiders, Brawling: Using a vial as a weapon, Fieldcraft: Identifying poisonous mushrooms by sight, Mount: Dismounting on uneven surfaces, Conocybe filaris mushroom: Poisonous to humans, Poison Ivy: Dangerous for humans to touch | Loot: 80gn for assisting the Order, Injuries: Stomach puncture, will last for 10 trials unless Niv is healed by the Order, Fame: General good deed x1 (Helping the Order secure a reagent), Devotion: Moseke: Spare an animal from death: +1, Contribute to the creation of an antidote: +3 Total: 4, Lisirra: Cultivate healing flora/fauna: -5 Total: -5 |
Hide and Seek | 20th of Vhalar, Arc 716 | Story 4 + Collaboration 5 + Structure 5 = 14 | Children: Cry at Silly Things, Creature: Boar, Human Game: “Hide and Seek”, Common Tongue: Names of Games, Patcha: Enjoys Playing Games, Persuasion: Cheering Up Children, Tactics: Hiding in the Trees, Tactics: Using Birdsong to Find Someone | Fame = +2 - Consoling a Child +3 - Protecting Children |
The Festival | 37th of Zi'da, Arc 716 | Story 4 + Collaboration 5 + Structure 5 = 14 | Dancing: How to do interpretive dance, Faith: Had a dream about you, Faith: Shy, Faith: Cook | --- |
Shall we Dance and make Merry? | 13th of Vhalar, 716th Arc | Story 5 + Collaboration 5 + Structure 5 = 15 | Acrobatics: Even Rag Dolls can Learn to Free Fall., Cosmetology: Accessories are Everything., Dancing: Robe Twirling!, Deception: Other People’s Moods can be Mean Different Things., Detection: Small Bits of Information are sometimes Enough., Flying: To Rooftop Adventures., Flying: People’s Heads can be Safe Landing Zones., Stealth: Using the Bushes as Cover., Stealth: Following from the Shadows., Socialization: A Joyful Night with Two People. | --- |
Whats your Poison | 2nd of Zi'da, Arc 716 | Story 5 + Collaboration 5 + Structure 5 = 15 | Acting: Forcing a smile, PC: Adam, Adam: Looking to make poison, Blades: Shiny sticks, Climbing: Keep looking forward for the next grip, Climbing: Evoking the spirit of the squirrel, Climbing: Falling happens often, Climbing: Digging in your grip, Construction: Making a glider, Endurance: Keep going when your legs hurt, Flying: Using a glider, Flying: Falling with style, Flying: Flapping feathers that aren't yours doesn't help, Flying: Bracing for impact, Fieldcraft: Feathers are easy to find, Medicine: It's good to always have a cure, Patch: A good flying companion, Patch: Gets jelous easy, Poison: Look carefully for poison plants, Poison: Some things aren't deadly, just tasty, Poison: Hemlock, Poison: Hemlock: Makes people stop moving and slowly wither, Poison: Hemlock: Roots like carrots, Stealth: Quiet as a mouse | Fame: +1 for helping someone |
Lost in Translation | 63rd of Zi'da, Arc 716 | Story 5 + Collaboration 5 + Structure 5 = 15 | Saoire: Winter gift giver, Construction: Shrine building, Drawing: Using sticks as tools, Patrick: Your holiday gift giver, Patrick: Truthful, Patrick: Originally from Rharne, Location: Golden Flask, Whisky: Alcohol, Maiden's Kiss: Aphrodisiac, Common: Understanding synonyms in Common, Common: Puzzling out meanings based on context, Common: Contains many idioms, Linguistics: Using context to learn new words, Patrick: Gallant, Drunkards: Cruel and callous | Pray to Moseke (+1), Establish a shrine dedicated to Moseke (+5) = 6, Ymiden: Pray to Ymiden (+1) = 1, Vhalar: Pray to Vhalar (+1) = 1, Ziell: Pray to Ziell (+1) = 1 |
Begin Again | Cylus 7th, Arc 716 | Story 5 + Collaboration 5 + Structure 5 = 15 | Alchemy: Is Like Chemistry, Anos: Wishes to Understand Magic, Faction: The Intelligentsia, Magic: Alchemy, Magic: Empathy, Research: Asking Questions, Rose Lefleur (NPC): Librarian, Scalvoris: Affected by the Mist, Scalvoris: Many Foreigners Arriving, Stealth: Hiding in Small Spaces | --- |
A Cup of Tea and a Good Book | 26th trial of Cylus, Arc 717 | Story 5 + Collaboration 5 + Structure 5 = 15 | Chemistry: Has a number of disciplines, Chemistry: Disciplines include: organic, analytical, physical & biochemistry, Chemistry: The fundamentals of biochemistry, Chemistry: Biochemistry, Chemistry: The biochemical makeup of a virus, Chemistry: "The virus upsets the balance" analogy, Chemistry: Biochemistry: The body in a state of constant change, Faction: The Intelligentsia, Faction: The Intelligentsia: Meet at the Scholars' Noook, Language: Common; The University, Linguistics: The many differences between Common and Xanthea, Location: The Scholars' Nook, The Scholars' Nook: BETS system, The Scholars' Nook: Serves tea,The Scholars' Nook: Serves good tea, NPC: Ventri Jahan, NPC: Ventri Jahan: Eidisi, NPC: Ventri Jahan: Fellow student, NPC: Ventri Jahan: Knows all the answers, Padraig Augustin: You met in the Scholars' Nook, Padraig Augustin: A psychic, Padraig Augustin: Helped you find chemistry books, Padraig Augustin: A physicist (not a psychic ), Research: Identifying sub-categories of study | +1 Ymiden |
Standing on the shoulders of giants | 26th trial of Cylus, Arc 717 | Story 5 + Collaboration 5 + Structure 5 = 15 | Location: Scholars Nook, Esata Broca: Frustrating tutor, Intelligentsia: Collaborative Scholars, Intelligentsia: Groups choose a seasonal research topic, Group Topic: Anos’s visions and impulses, Acrobatics: Table-top landing, Anos: Has an owl called Cassander, Anos: Has come for help, Anos: A supernatural illness?, Cassander: King of Rynmere, Faith: You met once in a dream, Faith: Expert in medicine, Faith: Meets people from her dreams, Faith: Works for order of Adunih, Discipline: Hiding emotions, Guilt: Crippling, Psinia seed: Can cause strange feelings, Amaris: Part Sev’ryn, Amaris: Hopes to start at the University | --- |
Mapping the Ice Caves | 13th trial of Ashan 717 | Story 10 + Collaboration 5 + Structure 5 = 20 | Acting: Hiding your surprise, Agriculture: Phenomena: Plants growing in the freezing cold, Animal Husbandry: Phenomena: Ice Wolves shatter on impact, Chemistry: Phenomena: Ice which changes colour, Chemistry: Phenomena: Rocks which absorb light, Chemistry: Phenomena: Water retaining a liquid state sub-zero, Deception: Covering your actions, Detection: Looking for small gaps, Detection: Spotting tiny details, Endurance:Enduring extreme cold long term, Etiquette: Don't insult people in languages you think they can't understand. It's rude., Location: Ice Caves of Ishallr, Location: Ice Caves: Many corpses have been found, Location: Ice Caves: Many strange phenomena, Location: Ishallr, Location: Ishallr Main Camp, Logistics: Required equipment for an expedition in the cold., Medicine: Basic first aid in extreme cold, Medicine: Phenomena: Shattering of a frozen corpse, Meditation: Calming yourself, Meditation: Maintaining focus, Meditation: Prayers and mantras, Meditation: Vocalising can help focus, NPC: Jackson Eclipse, NPC: Jackson Eclipse: How rude!, NPC: Jackson Eclipse: Not a chatty fellow., NPC: Jackson Eclipse: Your guide, NPC: Zach: Enthusiastic and then some, NPC: Zach: Expedition Leader, Persuasion: The bunny hood stays, Physics: Phenomena: Darkness becoming solid, Physics: Phenomena: Glowing ice, Physics: Phenomena: Glowing wall in response to prayers, Physics: Phenomena: Melodic pillars, Physics: Phenomena: Walls of blackness, Scalvoris: A very odd place, Sculpture: Phenomena: Ice sculptures with no tool marks, Singing: To sing in prayer, Socialization: Introducing yourself in groups, Sociology: The camaraderie of groups in danger, Stealth: Hiding your actions | Devotion: +5 Ashan, Fame: +5 (being brave and going through the rockfall alone), +10 (event participation) and Samples |
Ice Caves part 2 | 14th trial of Ashan 717 | Story 10 + Collaboration 5 + Structure 5 = 20 | Acrobatics: Jumping from great heights, Acrobatics: Landing is made easier by soft ground / snow., Combat: Sling Staff: Aiming in a group melee, Combat: Sling Staff: Useful to scare others, Endurance: Sleeping in extreme discomfort, Endurance: Sustained cold temperatures, Etiquette: Let others know before you disappear behind a frozen waterfall, Fauna: Furry white spiders of Scalvoris, Fauna: Giant Spider-Snakes of Scalvoris, Fauna: Purple glowing spiders of Scalvoris, Fieldcraft: Hot stones are helpful, Fieldcraft: Orange sand for warmth, Fieldcraft: Preparation is key., Ice Caves: Benches teleport you, Ice Caves: Deadly rainbow icicles, Ice Caves: Glowing Benches on Ishallr, Ice Caves: Rainbow icicles, Intimidation: Shouting and brandishing weapons, Investigation: Connecting phenomena by a theme, Leadership: Clear orders and strong gestures!, Medicine: Phenomena: Statues of ice which heal themselves, Naerrick: Able to pass through the “shadow wall”, Negotiation: Reaching a compromise, NPC: Jackson Eclipse: Dead, NPC: Jackson Eclipse: Has a sense of humour under there, NPC: Jackson Eclipse: Has lots of useful equipment., NPC: Jackson Eclipse: Jug which pours constant hot water, NPC: Jackson Eclipse: Jumped in front of the spider snake to save Amaris, NPC: Jackson Eclipse: Thinks we’re all “someone’s special flower”, NPC: Jackson Eclipse: Tried to jolly you along,,,, Padraig: Faith’s special flower, Persuasion: Putting forward your point of view., Physics: Phenomena: Hot steam contained in tiny red berries, Physics: Phenomena: Sticky snowballs? | Fame: +10 Event Participation, +2 (wanting to chase the others), +2 (running back to help when you could have hidden) = +14 |
A little Song and Dance | 31st Ashan, 717 | 15 points | Chemistry: Copper changes to green when exposed to air, Discipline: The early bird catches the worm, Research: Learn as much on a subject as possible, Singing: The song of birds, Dance: The climbing squirrel dance, Dance: The flapping bird dance, Linguistics: Recognizing a Rakahi accent, Rakahi Language: You shouldn't blurt out words that drunken sailors say, Pash: Biqaj, Pash: Has eyes that change color, Pash: Plays the lute, Pash: Can speak Rakahi, Pash: Has tattoos, Pash: Sings lovely songs, Kali'rail: Hunter of beasts and trader of hides, Kali'rail: Sev'ryn, Kali'rail: Is lost too, Location: Scalvoris Town, Location: Central Square, Instrument: Lute | --- |
Team Tenacious | 20th Ymiden, 717 | 15 points | Animal Husbandry: Chickens: They peck tunawa,Chickens: Smelly travel companions, Detection: Watching behaviour, Fieldcraft: Foraging, Immortal: Ashan, Immortal: Ashan: Gave you his blessing, Immortal: Ashan: Kind of height-ist, Intelligence: Finding out information can be as simple as listening, Intelligence: Working out who someone is from clues, Intimidation: Squawk like a bird, to a bird, Intimidation: Not being intimidated is the beginning of being intimidating, Mount: Bird: Clambering on, Mount: Bird: Trying to control a determined mount, Mount: Bird: Cantankerous birds make lousy decisions, Stealth: Hide among the chickens!, Stealth: Use your size to your advantage, Stealth: Use shadows to ensure that you are unseen, Stealth: Other noises can hide your own, Tactics: When not to volunteer | Fame: +10 (got a blessing!), Devotion: +10 (Ashan), the blessing Loshova, +1 Blue Ribbon, given to you by Ashan. |