• Lore • [Sirothelle] Factions

A detailed list of the Factions and how they work in Sirothelle

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[Sirothelle] Factions

Factions of Sirothelle
[img]image?[/img]

The Aukari Occult xxxxx Assassins and diplomats of Sirothelle
The Infantry xxxxx A small but elite military force
The City Guard xxxxx Police and regulation force in the city
word count: 62
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The Aukari Occult
[img]image?[/img]

Ranks of the Aukari Occult:
Rank Requirement
Cultist Politics (20); Intelligence (10); Specialism (10)
Rank 2 Politics (30); Intelligence (10); Specialism (30); Leadership (10)
Rank 3 Politics (40); Intelligence (20); Specialism (40); Leadership (20)
Rank 4 Politics (50); Intelligence (20); Specialism (50); Leadership (40)
Rank 5 Politics (70); Intelligence (30); Specialism (60); Leadership (60)
Specialism Skills: The Aukari Occult has the primary aim of furthering Faldrun's goals. In most cases, this is done through diplomatic, transparent means. However some are trained to be the assassins, for when diplomatics will not work. These assassins will not be able to climb beyond the second rank of the Occult, for they are a smaller section of the wider organisation. Specialisms include: Deception, Disguise, Investigation, Logistics, Persuasion, Poisoncrafting, Subterfuge, Seduction, Tactics & Weapons (Ranged)
word count: 163
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Whisper
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[Sirothelle] Factions

The Infantry
[img]image?[/img]

Ranks of the Infantry:
Non-Commissioned Commanding xxxxx Commissioned Commanding
Soldier xxxxx
Lance Corporal Secion of 6 soldiers xxxxx Adjutant Company of 45 soldiers
Corporal Troop of 14 soldiers xxxxx Captain Battalion of 92 soldiers
Sergeant Company of 45 soldiers xxxxx Major Regiment of 184 soldiers
Fire Sergeant Battalion of 92 soldiers xxxxx Commander Division of 368 soldiers
Warrant Regiment of 184 soldiers xxxxx General Legion of 736 soldiers
xxxxx Commandant The Military Corps
Requirements of the Infantry:
Rank Requirement
Soldier Weapon (20); Unarmed (20)
Lance Corporal Weapon (20); Unarmed (20); Mount (10)
Corporal Weapon (30); Unarmed (30); Mount (10); Leadership (10)
Sergeant Weapon (40); Unarmed (30); Mount (20); Leadership (20)
Fire Sergeant Weapon (50); Unarmed (40); Mount (20); Leadership (40); Politics (20)
Warrant Weapon (70); Unarmed (20); Mount (40); Leadership (50); Politics (30)
Adjutant Weapon (40); Unarmed (30); Mount (20); Leadership (20)
Captain Weapon (50); Unarmed (30); Mount (30); Leadership (40)
Major Weapon (60); Unarmed (30); Mount (30); Leadership (50); Politics (20)
Commander Weapon (60); Unarmed (40); Mount (40); Leadership (60); Politics (30)
General Weapon (70); Unarmed (40); Mount (50); Leadership (60); Politics (40)
Commandant Weapon (70); Unarmed (40); Mount (60); Leadership (70); Politics (40)
It may be possible to petition the Infantry to become a soldier with skills and abilities comparable to the ones listed above but this is done on a case-by-case basis with no guarantee that one will be accepted.
word count: 295
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Whisper
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[Sirothelle] Factions

The City Guard
[img]image?[/img]

Ranks of the City Guard:
Non-Commissioned Commanding xxxxx Commissioned Commanding
Soldier xxxxx
Lance Corporal Secion of 6 soldiers xxxxx Adjutant Company of 45 soldiers
Corporal Troop of 14 soldiers xxxxx Captain Battalion of 92 soldiers
Sergeant Company of 45 soldiers xxxxx Major Regiment of 184 soldiers
Fire Sergeant Battalion of 92 soldiers xxxxx Commander Division of 368 soldiers
Warrant Regiment of 184 soldiers xxxxx General Legion of 736 soldiers
xxxxx Commandant The Military Corps
Requirements of the City Guard:
Rank Requirement
Lance Corporal Weapon (20); Unarmed (20); Law (10)
Corporal Weapon (30); Unarmed (30); Law (10); Leadership (10)
Sergeant Weapon (40); Unarmed (30); Law (20); Leadership (20)
X Sergeant Weapon (50); Unarmed (40); Law (20); Leadership (40); Politics (20)
Warrant Weapon (70); Unarmed (20); Law (40); Leadership (50); Politics (30)
Adjutant Weapon (40); Unarmed (30); Law (20); Leadership (20)
Captain Weapon (50); Unarmed (30); Law (30); Leadership (40)
Major Weapon (60); Unarmed (30); Law (30); Leadership (50); Politics (20)
Commander Weapon (60); Unarmed (40); Law (40); Leadership (60); Politics (30)
General Weapon (70); Unarmed (40); Law (50); Leadership (60); Politics (40)
Commandant Weapon (70); Unarmed (40); Law (60); Leadership (70); Politics (40)
It may be possible to petition the City Guard to become a Corporal with skills and abilities comparable to the ones listed above but this is done on a case-by-case basis with no guarantee that one will be accepted.
word count: 294
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