Dula Plotnotes

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Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
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Wealth Tier: Tier 3

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Dula Plotnotes

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My laptop is dying but I wanted to get some color down on this character. I have some things written in notes that will go here later. Curse technology!! (I'm just kidding please spare me robotic overlords)

Just wanna get some brain spit down. This character has been kicking around my head for years, I need to do something with her. I don't wanna type too much as I'm on a phone but I wanna get some thoughts out..

Wizard type, knowledge seeker, animal lover, daring, brave

Attack is staff
surprise attacks
Alchemy
Attunement
Treasure hunter
Collector
Explorer
Treasure hoard!!!!

Humble roots as a poor farmer. Loves her home
Bilbo Baggins mixed with Shmendrick the Magician from The Last Unicorn

Last edited by Dula on Sat Mar 02, 2019 9:34 pm, edited 5 times in total. word count: 123

As Above; So Below


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Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
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Plot Notes
Personal Journal
Point Bank Thread
Wealth Tier: Tier 3

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Re: Calendula Plotnotes

¤

Short Term Goals:
Old lists
  • Be unpoor. Do wealth threads asap and a couple extra for some dough
  • create 2 or 3 flora or fauna for site?
  • Do some research on outskirts of city areas
  • Read about basics to chemistry, reagents etc gunpowder-fireworks type stuff to start with
  • Cool wizard alchemist city NPC
  • create antagonist
  • choose starting city



Cold Cycle 719
  • Thread with three people
  • Complete 8 threads (2/8)
  • Create 1 fauna
  • Adopt jagunjagun story arc (1/2)
  • Sustain 3 injuries (2/3)
  • Do Wealth thread

Long Term Goals;
  • Alchemy up to competent
  • Go through one dungeon
  • Staff to competent
  • Three threads with Hygge (3/3)
  • Armor
  • Flute to competent
  • Make a friend IC or make one of my friends join Standing Trials to play with me
  • Fishing to competent
  • Mining to competent
  • Start Leadership
  • Become renown dungeoneer
  • Earn a medal
  • Find dungeoneer group or start own


Rebirth Cycle 720 Short Term Goals;
  • Staff up to Expert
  • Celebrate B-day
  • Linguistics to Competent (Conversational Common, Conversational Scalveen)
  • Leadership to Competent
  • Explore new plot from the Maste's Maze Story with new NPC's
  • Start dreamwalking

Long Term Goals;
  • Alchemy to Expert
  • Sojourner
  • Armor!
  • Wealth Tier 6
  • Animal Training to Comp
  • Find lover
  • Get in legal trouble?

Last edited by Dula on Tue Mar 24, 2020 4:48 pm, edited 12 times in total. word count: 207

As Above; So Below


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Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
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Wealth Tier: Tier 3

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Re: Calendula Plotnotes

¤

Over Arching Plot:
Rough Draft
Dula wants to be rich and famous like her father. Through more than a few mishaps she finds her place in Desnind as the "runner" for the Medicine House gathering herbs and other ingredients for their homestyle medicines. By using her knowledge of survival (the only thing she's really good at) she is able to eventually start up a band of misfits that do dungeon crawls maybe once a month in real time.

What is the problem she needs to overcome?
Something about her father's folly. Over coming some debt he either made in the physical or in the mental.

What was her father's life? He was a man from Rharne who moved to Desnind to find his fate-- rags or riches. In Rharne he had been a nobody and couldn't make his way out of the dust quarter, he decided to pack his bags and move to somewhere unknown to him. He found himself in Desnind a poor and scraggly man with no purpose or direction. Through trial and error he became a hunter and quite good at it. He found himself exploring parts of the Makubwa Lori that other's either stayed away from through superstition, which he was impervious too, or the sheer dangerousness of it all. He became known for his quality pelts and rare goods that he found on his travels. When he met Dula's mother, a Sevryn woman, they both took to the trees of the Endless Forest and decided to never come out.

  • When Dula was born they took years off to raise her, though would still pay the bills with adventuring on occasion
  • At five years old they left her in the care of her family who lived there and became almost reclusive
  • Dula looked up to them like shiny gods, they could do no wrong and in her eyes were masterpieces of souls
  • They had found something special, something amazing, something that wouldn't change the world but would shape the live's of their small family for good
  • And they disappeared
  • In the years following Dula lost her spark, she became reclusive and detached deciding to stay around the hunters and learn her parents trade
  • story about meeting an old man in a grove
  • wizard man, traveler, archetypal, here in the wilds gathering herbs
  • they meet for some time and he teaches her the basics of alchemy
  • prophesied about her finding a map that will lead her to her parents, write this super vague and mysteriously
  • She begins to tell others about her meetings with this man...
  • He vanishes without a trace
  • Once again she is lost without a purpose but soon finds an alchemy set on her doorstep, she is heartened and never forgets him
  • Tries to be an alchemist and SUCKS BALLS, terrified of burning shit down so must practice far out from Desnind-- isn't very congruent with learning and she gets no where


Dula is faced with the quest of the door. She finds herself amongst friends she hasn't really made yet. In order to get through the maze she has to sacrifice part of herself, the part of her that tells herself not to do somthing. Write her in more of a cowardly way. Find a way to make a coward enriching.

  • meet Eliza and obtain her debt to Dula
  • create glitter bombs (5) after harvesting clear and smoky quartz from river with Tristan
  • meet Coroth and form their tentative friendship
  • repair things with Hygge, 1 or 2 threads with him teaching her more about attunement and giving her the prophecy to go to Maste's Maze
  • Trick Eliza into coming to Maste's Maze with her
  • Whoop ass with Eliza and Coroth in the Maze
  • Find the key
  • Eliza repays her debt
  • Sit on spoils like a fat cat
  • Wonder about her parents some more with her key in hand, the thot plickens???
  • TBC.....
Last edited by Dula on Fri Oct 18, 2019 7:22 am, edited 11 times in total. word count: 660

As Above; So Below


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Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
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Wealth Tier: Tier 3

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Re: Calendula Plotnotes

¤

Last edited by Dula on Wed Jan 15, 2020 3:28 pm, edited 17 times in total. word count: 78

As Above; So Below


User avatar
Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
Character Wiki
Plot Notes
Personal Journal
Point Bank Thread
Wealth Tier: Tier 3

Milestones

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Re: Calendula Plotnotes

¤

On Alchemy
Rought Draft Thoughts
1)
Gather ingredients/ obtain
melt, crush, boil, diffuse, make into a paste
pour, spread, rub final product creating the desired effect

2)
gather/ obtain
make your primer using melt, crush, boil, etc
apply primer to your item to allow the item to take on the qualities
binder makes it so two or more can affect a material
make your reagent using melt, boil, diffuse, etc
apply reagent

  • Purifying ingredients is the priority, meaning getting them to their base function.
  • Time of day created
  • Time of day harvested
  • sunlight/moonlight on raw ingredients
  • heat
  • "Triggering" reagent used for changing things at will, light a "fuse"/"timer", to basically trigger the alchemy's effect at will. Good for hiding its purpose? Use once per day depending on strength of reagent? Basically an off/on switch
  • time cooked/melted/crushed
  • Time of year
  • "Accelerator" reagent use for instantaneous effects, aiding in changes happening quickly. Without this some effects could be noticeable (for hiding), necessary when using triggering reagent
  • portions
  • dangerous to handle
  • acid vrs. base
  • bonding ingredients with a "Primer" (used when needing to add to a material) or "Bonding"(two or more different reagents in one) reagent often necessary when there are two or more mixtures being put together
  • color change while creating (can be magick, such as crush this mixture 26 times and it changes from pink to blue)


Different Ingredients and Effects
  • powder which blinds the opponent, sparkles and cracks like fireworks
    -grind up quartz and glass
    -using bonding agent to bind them into one substance; putrid catfish fins
    -once bonded it makes a glittery goo which must be dried in the sun. Then added to a clay "bombshell" with a wick
    -When ignited it sparkles and cracks, blinding opponent for 5 bits.
  • potion making opponent sleep, blue with chunks of yellow floating in it
    -releases gas upon opening
  • incense as use against undead
  • priming fish skin to bandages to make a quick healing wrap
    -clear quartz as primer, powdered fine applied to bandages
    -skin of fish cut into thin strips
    -add strips to the bandage carefully, not overlapping
    -bandage morphs into fish skin with texture of cloth
    -heals at 1/2 faster rate, doesn't need taken off or cleaned
  • "liquid fire" created by reigniting ashes in a jar with bonding/primer ingredients
  • "Abbra" primer ingredient use for low level alchemy to take the effects of a creation and apply it to an item. Can be made into a powder, paste, or liquid with pure spring water
  • enchanted teeth that attach to the users own
  • Two or more previously made alchemical mixtures combining to one new creation
  • "boom powder"
    gather trumpet flower and root, dry them for x amount of days, crush into powder, collect clear quartz, grind rose quartz into powder, blend, expose to high heat until color change- from white powder to orange. Needs primer but can be added to instruments or a stick and pointed at throat for voice enhancement or applied to speaker cone for added effect.
  • conspire to use quartz as primer
  • agate powder as binder
  • powdered and distilled then pressed into an oil
  • iron to make things react
  • sugar plus an acid to make tower of foam, foam is collected and distilled to make the potion
  • powdered metal plus other metal shavings=boom, collect the run off from the explosion, or perhaps two dried ingredients react with each other (like roots or bark of such and such tree plus the powder of such and such)
  • Oscillation of liquid causing color reaction, from yellow to blue to purple to yellow again
  • create potion that just needs the final ingredient to make it react, like point and shoot "cement"


Distilling is boiling a substance and collecting the vapors to create a refined liquid
for reaction ideas


Last edited by Dula on Sun Oct 13, 2019 10:37 pm, edited 7 times in total. word count: 635

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Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
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Wealth Tier: Tier 3

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Re: Dula Plotnotes

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Colloquialism's and Style of Dula:

"Hmph!"
"I am" phrases
scowling, scuffing her toe
wanna/gonna
white lies/ being a bad liar or rather an HONEST liar; lies about trivial shit but honest about her life in general
Pretentious


word count: 39

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User avatar
Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
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Plot Notes
Personal Journal
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Wealth Tier: Tier 3

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Re: Dula Plotnotes

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To Do List
Hot Cycle 719
  • One more thread with Hygge stress alchemy learning
  • Two odd jobs
  • adopt Masallaci ?

Cold Cycle 719
  • Point Bank start
  • Two thread story arc adopting jagunjagun
    -1 flute knowledge, 5 animal husbandry
    -1 endurance, 5 animals husbandry
    -alone
  • Two threads with Hygge
    -5 attunement 1 alchemy
    -5 alchemy 1 attunement
  • Trip to The Ruins (Desnind Outskirts locale), Two threads
    -5 staff 1 field craft
    -5 field craft 1 staff
    -solo
  • Ingredient harvesting thread with staff practice
    -collecting berries, herbs, and nuts
    -4 staff 2 alchemy
    -solo
  • Thread affixing crude sling to the staff for future use
    -5 staff 1 endurance
  • Riverbank quartz harvesting Two threads;
    attune to quartz to make the finding easier (I am a mad genuis!)
    -4 mining 2 endurance
    -4 mining 2 attunement
  • Finish thread with Sila
  • Thread with Qit and demon
  • Find one other person in Desnind to thread with
    -try to make them skill building threads somewhat for those 15 XP!


Last edited by Dula on Wed Mar 25, 2020 11:28 am, edited 11 times in total. word count: 161

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Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
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Wealth Tier: Tier 3

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Re: Dula Plotnotes

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Ideas for future use:
  • Sojourn, Cassion's Blessing
    -Safe Camp
    -Traveler's Skills I
    -Blood Son
    -Cassion Compass

    -Flesh Son
    -The Tale Told
    -The Story Within
    -Feast

    -Saga Servant
    -Any Land, Any Time
    -Glutton for Punishment
  • Staff sling for throwing bombs!!
  • Alchemy crystal that shoots fire?
  • Sniffer Drake
  • Wells Primer


Father's memories through a dream, maze takes her on a journey, learn dream walking, woman trying to find Dula through connection with her dream. Needs to be betwixt

Last edited by Dula on Mon Mar 23, 2020 2:57 am, edited 5 times in total. word count: 79

As Above; So Below


User avatar
Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
Character Wiki
Plot Notes
Personal Journal
Point Bank Thread
Wealth Tier: Tier 3

Milestones

Miscellaneous

Re: Dula Plotnotes

¤

Last edited by Dula on Wed Mar 25, 2020 1:51 pm, edited 3 times in total. word count: 27

As Above; So Below


User avatar
Dula
Approved Character
Posts: 229
Joined: Fri Feb 08, 2019 1:12 am
Race: Mixed Race
Profession: Alchemist and bard
Renown: 35
Character Sheet
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Plot Notes
Personal Journal
Point Bank Thread
Wealth Tier: Tier 3

Milestones

Miscellaneous

Re: Dula Plotnotes

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Image
Ligeia SP
Personal NPC: Up to 100 skill points, no more than 30 and no less than 5 in one skill. NPC skills are always on a 1:1 ratio and, therefore, out of 100.

Name: Ligeia Willowsong
Race: Human
Date of Birth: 29 Cylus 695
Skills: 30 stealth
30 lock pick
10 deception
15 cryptography
10 running
5 resistance

Appearance: Ligeia's bleached hair is always cut into a shaggy bob for the littlest possible upkeep. She is always wearing black, sometimes has her nails painted black, and wears only dark lipsticks. Her eyes are ice blue, as cold looking as she can sometimes be. Her facial expressions usually run from bored to sour, something she doesn't apologize for or try to correct. As well as icy looking eyes, her skin is pale like icecaps. For body type, she is tall and lanky; weighing around 130 lbs and standing at about 5' 6".
Personality: Cold, up for anything, deadpan, flighty/wishy-washy, streetwise, preens often, doesn't apologize for being herself, crabby
Relationship to PC: Treasure hunting buddy from time to time. Antagonist after Hygge is gone.
Anything else you would like us to know.

Future Skills Goals:
Stealth: Expert +20
Deception: Comp +15
Cryptography: Comp +10
Running: Expert +40
Resistance: Comp +20
Research: Comp +25
Linguistics: Comp +25

https://tvtropes.org/pmwiki/pmwiki.php/ ... panSnarker

Story Arc:
Found in a dungeon after The Door Beneath The Mud questline is up.

Sometime in Ashan, maybe on her birthday, (during the phenomenon of the amnesia arrivals) they meet?

Dula doesn't want to help so much as in someone's hysteria gets roped into helping-- whoops.
viewtopic.php?uid=401&f=251&t=4920&start=0
NPC's used here:
Rose
Rafe
Arjori Vyn'yahn- from order of Adunih

At the Scalv Town library attempting to read books when all Faldrun's asshair breaks loose
Not like she can read anyway
As the old librarian is wailing about a couple book shelves that were overturned, Dula is noticing people "pop" in and lay prone on the hardwood floor.
A young woman a few years older than she is shouting in Xanthea, a language she can actually understand, about helping these people.
Startled by the language, she helps out along with Rafe

Dula is given the task of checking over the blonde woman who had taken the least amount of damage to her person
Ligeia
While everyone else is in a craze, daze, or haze Dula and this woman as staring each other down-- as Dula has noticed that the woman is trying to steal books
Obviously she had faked her faulty memory and how she got here
Instead of stealing those books I can tell you what I know (books about Desnind)

The talk about her home, the ins and outs of that, and explain that Dula is falling in her father's footsteps of becoming a treasure hunter
pique's the woman's interest, she proposes that on the 76th they go and investigate
viewtopic.php?p=45288#p45288
The Tower
(message Pegs for the rest), just a general dungeon crawl where Ligeia pulls one over on her.


Last edited by Dula on Thu Mar 26, 2020 9:23 pm, edited 11 times in total. word count: 529

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