Squeaks of a Squirrel

Nir'weis Plotnotes

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Nir'wei
Approved Character
Posts: 882
Joined: Mon Apr 18, 2016 6:38 am
Race: Mortal Born
Profession: Councillor of Natural Affairs
Renown: 752
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Wealth Tier: Tier 5

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Squeaks of a Squirrel

Councillor Plot Outlines

- Chair emergency Councillor meeting to determine plan of action. [Not Started]

- Assist in the evacuation of Faldrass.
viewtopic.php?f=249&t=23574 [In Progress] [Due]

- Set up base of operations outside Beacon for refugees.
viewtopic.php?f=249&t=24097 [In Progress] [Due]
viewtopic.php?f=251&t=23813 [In Progress] [Due]


- Provide food, shelter and protection.
viewtopic.php?f=251&t=23600 [In Progress]


- Assist in the recovery of Baron Von Smooglenuff.

- Assist in the repairs of the Von Smooglenuff Manor.



- Wolf #6
viewtopic.php?f=249&t=23588 [In Progress]

- Explore Caves
viewtopic.php?f=249&t=23588 [In Progress]

- Necromancer
viewtopic.php?f=249&t=23574 [In Progress]
Last edited by Nir'wei on Sat Nov 14, 2020 3:21 pm, edited 104 times in total. word count: 122
Mess with me, I'll fight back. Mess with my pack, and they'll never find your body.
User avatar
Nir'wei
Approved Character
Posts: 882
Joined: Mon Apr 18, 2016 6:38 am
Race: Mortal Born
Profession: Councillor of Natural Affairs
Renown: 752
Character Sheet
Character Wiki
Plot Notes
Personal Journal
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Letters
Wealth Tier: Tier 5

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Squeaks of a Squirrel

Plot Outlines

- Wolf 1: A devout of Karem, wilds-living animal-trainer, except this guy completely turned away from society and became a social outcast nomad, living off the world and distancing himself more and more from humanity until he became pretty much completely feral. Nir hears about disturbances involving wolves, obviously investigates, comes face-to-face with them... and they just can't be reasoned with, can't or won't understand, and it escalates uncontrollably. Nir can't let this person just do whatever they want and avoid the law, and this guy refuses to recivilise or get thrown out of 'his home'.

Wolf 2: City wolf responsible for murders. Must be brought to heel.

Current Placeholder Threads:

Priority Placeholders:

Mending the Broken (Cold)

Stormwaste Woes III (Squeak)

Thunder Roars (Rharne)

Storming the Wastes (Rharne)

Burning Sins (Rharne)

The Embers of War (Rharne)

Excess Placeholders:

Rynmere, Saun 716 Thread: Here.
Rynmere, Vhalar 716 Thread: Here.

Rynmere, Zi'da 716 Birthday Thread: Here.
Rynmere, Zi'da 716 Thread: Here.
Rynmere, Zi'da 716 Thread: Here.

Scalvoris, Saun 717 Thread: Here.

Desnind, Zi'da 717 Thread: Here.
Desnind, Zi'da 717 Thread: Here.
Desnind, Zi'da 717 Thread: Here.
Desnind, Zi'da 717 Thread: Here.
Desnind, Zi'da 717 Thread: Here.

Rynmere, Ashan 718 Thread: Here.
Rynmere, Ashan 718 Thread: Here.

???: Here.
Last edited by Nir'wei on Sun Aug 23, 2020 2:40 pm, edited 34 times in total. word count: 229
Mess with me, I'll fight back. Mess with my pack, and they'll never find your body.
User avatar
Nir'wei
Approved Character
Posts: 882
Joined: Mon Apr 18, 2016 6:38 am
Race: Mortal Born
Profession: Councillor of Natural Affairs
Renown: 752
Character Sheet
Character Wiki
Plot Notes
Personal Journal
Templates
Letters
Wealth Tier: Tier 5

Featured

Contribution

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Re: Squeaks of a Squirrel

Wesley / Rhouvius / Taonostih

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Name: Wesley (Human) / Rhouvius (Eidisi) / Taonostih (White Fire)
Race: Yludih (Human / Eidisi)
Age: 12 Saun 700
Title: Personal Assistant to the Councillor of Natural Affairs.
Skills: Intelligence 51, Logistics 51, Etiquette 51, Disguise 26, Politics 26, Writing 26, Stealth 21
Moderation Type: Self
Other Information: Distant and aloof, Tao makes for a perfect assistant as he hardly draws any attention to himself at the best of times, however his arcs of standing around in important conversations have granted him a knack for picking out important snippets of information and storing them away for later reporting; making Tao not just an excellent personal assistant to the Councillor of Natural Affairs, but a passable informant.

Credit:

Tylar Erasmi

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Name: Tylar Erasmi
Race: Human
Age: 28th of Cylus, 692
Title: Second-in-Command to the Councillor of Natural Affairs.
Moderation Type: Self
Skills: Leadership 76, Animal Husbandry 51, Politics 51, Detection 51, Investigation 26, Fieldcraft 26
Other Information: Unlike the Councillor himself, Tylar is very loud and open with the other members of staff, making noticeable efforts to make himself approachable in times of crisis or doubt. As befits a second, Tylar is also the most well-informed on the plans of the Councillor, and as such is more often accompanied by the Councillor's bodyguard than the Councillor himself. The only meaningful difference between them is Tylar's utterly unwavering loyalty to Scalvoris and its people.

Credit:

Gwynevere

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Name: Gwynevere Threvenetah
Race: Qi'ora
Age: 20 Ymiden 695
Title: Administration Assistant
Moderation Type: Self
Skills: Mathematics 76, Logistics 51, Business Management 51, Tactics 51, Politics 26, Leadership 26, Intimidation 26
Other Information: A woman of little words and many numbers, Gwyn manages the technical aspects of the Office of Natural Affairs with a meticulous sterility - which frequently comes at odds with the Councillor's frivolous use of assets for acquisition purposes. Due to her nocturnal hours, she comes across as assuming, pale and thin; however, make no mistake whom is truly in charge of the Offices, as Gwyn has a tendency to talk - and indeed walk - straight over anyone that tries to argue with her. Often when she makes suggestions, the provisions have already been bought and signed in triplicate, and her polite requests are as solid as marching orders.

Credit:

Silk

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Name: Silk
Race: Ithecal (Wyvarnth)
Age: 45 Vhalar 689
Title: Bodyguard
Moderation Type: Self
Skills: Polearms (Spear) 51, Shield (Kite) 51, Unarmed Combat 51, Acrobatics 51, Tactics 26, Detection 26,
Other Information: Silk began as a slave, prized for her exotic appearance and talents, but soon ended as a pit-fighter slave, riddling her body with scars to mark her victories. She was eventually freed during a raid on a slave transport ship, and she landed in Scalvoris, looking to put her talents to more noble goals. Her manners are impeccable, but she has a talent for feeling the tension of a room; the kind that only comes from a lifetime of waiting for the next beating. Unfortunately, this also means that she lacks a 'flight' instinct.

Credit:

Marcus Anser

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Name: Marcus Anser
Race: Human
Age: 12 Ashan 699
Title: Receptionist
Moderation Type: Self
Skills: Etiquette 51, Research 26, Writing 26, Bookbinding 26
Other Information: Marcus is a bit of an unusual receptionist, but given the unusual environment, it's little surprise that he's learned to adapt. Instead of futilely trying to control and organise the utter chaos that often is the Office of Natural Affairs, Marcus has learned to embrace and simply operate within it, alternating his time between regular duties and seeing to the various needs of exotic beasts and plants that fill the room. He is often so engrossed with his various other duties that he seems to barely have time to chat with visitors, but he always seems to find a spare minute to fill them in.

Credit:

Tel'wehn

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Name: Tel'wehn
Race: Sev'ryn
Age: 91 Ashan 775
Title: Political Advisor
Moderation Type: Self
Skills: Politics 76, Rhetoric 51, Persuasion 51, Intimidation 51, Teaching 26
Other Information: A world-wise Sev'ryn that flew Desnind at his first chance, Tel'wehn is a Ne'haer migrant that spent much of her life debating and politicking for the good of the common people. Emerging onto the scene in Scalvoris after promises of founding a new democratic landscape, she's quickly settled into the role of adviser and consultant to the first promising Councillor he set his eyes on - only to find that she may have bitten off more than she can chew in the Councillor himself, who seems to have very little, if no regard at all for the proper ways of political negotiations.

Credit:

Capstone Ideas:

Animal Husbandry:

250 - Dire Evolution
255 - Alpha Evolution
260 - Unshakeable
265 - Dr Doolittle: Nir'wei has such excellent skills when caring for animals that he has to do very little to keep them in top health. More than this, if he is tending to a wounded animal, his skill and expertise mean that it will heal to maximum expected outcome (ie: it will achieve the best prognosis) and this will happen in half the time.

Animal Training:

250 - Master of Monsters
255 - Heart of the Pack
260 - Fury of the Small: Nir'wei is able to command any animal smaller than himself without effort. Includes rats, birds, etc.
265 - One of Us: Nir'weis demeanor is one that beasts find comforting and accepting, with both feral and civilized animals alike. Unless he is the one to have struck first, they cannot find it in their hearts to attack him.

Stealth Capstone Idea: Ranger's Quiet.
The ranger is one that has not only learned to maintain their silence, but their distance from their opponents - and has mastered the ability to create a low and indistinct profile to distant prey. As long as the ranger is in excess of twenty feet to their opponent, they become difficult to see, requiring enhanced senses or expert+ detection skills.

Item Ideas:

X of the Realm.
The holder of this item becomes a walking fragment of the realm of the Immortal. Their body and their surroundings become part of it, and this grants innate immunities against lower-level abilities and resistances to moderate-levels (and maybe high levels).
word count: 1104
Mess with me, I'll fight back. Mess with my pack, and they'll never find your body.
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