I've never seen GOT or read it.
However I have done some research on it as a piece of text within fantasy genre and GOT has reportedly got a lot of basis in historical events and draws a lot of influence from the War of the Roses/ 100 year war between England and France and the nasty things medieval folk would do to one another.
So if you mean that Rynmere feels well grounded in reality and historical accuracy, despite being within a fantasy setting - then yes.
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- Elyna
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- Varthakh
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- Seven houses
- A boy king
- Lord commander
- Similar houses
- Dragon themes
- Kings guard/ourbro guard
- The sacred seven/seven gods
And this is coming from someone who has seen GoT.
Last edited by Varthakh on Fri Jun 09, 2017 9:30 am, edited 1 time in total. word count: 40
Whenever one finds oneself inclined to bitterness, it is a sign of emotional failure.
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- Elyna
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I can't help but think you're a little rude - but if that's how you feel there are plenty of other cities for you to write in

I see you edited out the part where you said
'Rynmere was ripped off GOT with all the good bits left out...'
If you look at a lot of Fantasy - Historical and folk belief - Seven is an important number. There are stories about the seven swans, the sevenths son of the seventh son being a powerful being. So having seven houses/counties isn't necessarily a big surprise. Seven is also just a nice number, it's good to stick with odd numbers to prevent a 2 vs 2 battle or a 3 vs 3 - there's always someone to break the tie with an odd number.
I imagine five houses would limit the scope of player character development and nine would probably be too many - but this I guess is changes with the Duke of Oakleigh being in position.
Boy king - again a historical basis. Off the top of my head there's Edward VI - son of Henry the VII - famous boy king who barely made it to adulthood.
In terms of Dragon themes, the king having a dedicated bodyguard unit and their being a commander of a military...I'm not sure how this is stolen from GOT? They're all fairly standard fantastical/historical tropes in fiction?



I see you edited out the part where you said
'Rynmere was ripped off GOT with all the good bits left out...'
If you look at a lot of Fantasy - Historical and folk belief - Seven is an important number. There are stories about the seven swans, the sevenths son of the seventh son being a powerful being. So having seven houses/counties isn't necessarily a big surprise. Seven is also just a nice number, it's good to stick with odd numbers to prevent a 2 vs 2 battle or a 3 vs 3 - there's always someone to break the tie with an odd number.
I imagine five houses would limit the scope of player character development and nine would probably be too many - but this I guess is changes with the Duke of Oakleigh being in position.
Boy king - again a historical basis. Off the top of my head there's Edward VI - son of Henry the VII - famous boy king who barely made it to adulthood.
In terms of Dragon themes, the king having a dedicated bodyguard unit and their being a commander of a military...I'm not sure how this is stolen from GOT? They're all fairly standard fantastical/historical tropes in fiction?
Last edited by Elyna on Fri Jun 09, 2017 9:40 am, edited 1 time in total. word count: 239
- Symbri
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what's the saying?
What has been will be again, what has been done will be done again; there is nothing new under the sun.
Nothing wrong with Similarities, after all there's no such thing as a completely original concept, heck even history repeats.
Plus, GoT is like.. for huge nerds, Andaris is for cool kids
What has been will be again, what has been done will be done again; there is nothing new under the sun.
Nothing wrong with Similarities, after all there's no such thing as a completely original concept, heck even history repeats.
Plus, GoT is like.. for huge nerds, Andaris is for cool kids

word count: 57
- Elyna
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Ah exactly Symbri 
If you look at Joseph Campbells' study into fiction and the 'hero of the thousand faces' there's only like seven stories that are told in the world. They just get told in a different order with different setting/characters/decoration
It's a really intersting book - though a little outdated now. If anyone's interested in literary theory/development of fantasy and fantasy worlds these are two good books to start with:
Campbell
And this one
Bettleheim
I used to have a brilliant book from a female author as well - If I can find it I'll share it. She talks about the use of secondary/primary worlds and how it impacts children readers - and how Harry Potter was so successful.

If you look at Joseph Campbells' study into fiction and the 'hero of the thousand faces' there's only like seven stories that are told in the world. They just get told in a different order with different setting/characters/decoration

It's a really intersting book - though a little outdated now. If anyone's interested in literary theory/development of fantasy and fantasy worlds these are two good books to start with:
Campbell
And this one

Bettleheim
I used to have a brilliant book from a female author as well - If I can find it I'll share it. She talks about the use of secondary/primary worlds and how it impacts children readers - and how Harry Potter was so successful.
Last edited by Elyna on Fri Jun 09, 2017 9:47 am, edited 1 time in total. word count: 125
- Varthakh
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@Elyna, So all those points were just coincidences?
I personally disagree, it feels like Rynmere wasn't really researched through history for inspiration and rather just made by taking points out of a popular TV show.
@Symbri: Fight me.
I personally disagree, it feels like Rynmere wasn't really researched through history for inspiration and rather just made by taking points out of a popular TV show.
@Symbri: Fight me.
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- Jade
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"All we have to decide is what to do with the time that is given us.” ― J.R.R. Tolkien
- Tristan Venora
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I don't care where the idea for Rynmere comes from. What I do care about is that I don't have any Ymiden threads yet!
So would anybody like to write with me?
Odessa, I read your post. Tristan knows how to use the crossbow, a little. Kylar taught him.
So if you want to shoot things with him, let me know!
So would anybody like to write with me?
Odessa, I read your post. Tristan knows how to use the crossbow, a little. Kylar taught him.
So if you want to shoot things with him, let me know!
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- Tristan Venora
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Just wondering ... there already is a pretty detailled writeup of the Eastern Settlement. Do I still need to make a writeup of my new duchy?
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- Incubus
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Announcement: Staff Change, Noble Baronies
Hello, all! This is an announcement with pretty important impact. As you all surely know by now, a suggestion was brought up by me (at the time not being a Ryn mod currently) that we change the Barony system that was implemented. After receiving an incredibly in-depth reply from many members and bringing this to staff, including Jade and many other previously involved in Rynmere's moderation or by proxy, we have decided that nobles will return to the previous system of applying for a custom made Barony, due to the sheer number of people playing in Rynmere who directly stated that they no longer had interest in their PC as a result of this current system.
In terms of military barons, we will be allowing military barons to play their baronies within realistic boundaries, and we suggest that people provide suggestions and feedback on how they want to handle military baronies. Do they want to use this numbers-based system? Do they want to use it, but expanded on? Changed?
Do they want a new system? No system? We would like to see people's feedback, and will be deciding based on what the PCs want, as long as it is fair.
Along with this announcement, I would like to state that I will be rejoining Rynmere's team and will be managing the city's affairs. Jade would like to remain on as a co-mod, handling wages, doing moderated threads, etc. Other mods will probably be joining soon, in order to ensure the city gets a proper amount of love.
On behalf of staff and Rynmere's team, I deeply apologize for the amount of neglect this city has received of late. It has been very difficult and taxing to moderate, but we hope to be taking a new approach in handling the city.
One thing that must be stated is that from this point on, we as a team (including the feedback of ex Rynmere mods) have decided that we will be firm with our decisions. Player feedback is always welcome and suggested - however, unfortunately for several months it seemed like some player feedback was becoming hostile rather than constructive. As a team, we simply cannot work under such harsh criticism, and as volunteers we must remind everyone that in order to accomplish progress with the staff team, one must be constructive and willing to discuss and compromise.
Of course, we will listen to players, and will base our decisions on the will of players (such as reeling back the noble barony changes). However, we must also remember that in order for a city to operate, its mods must feel that they are capable of writing their own script and telling stories and introducing things that are risky and brave, and different. Rynmere cannot function, or grow, or be moderated if it cannot take new steps, challenge itself to change and progress, and take on the feedback of all players and staff involved - equally.
So, this will be our new approach to running the city. If anyone feels this is unfair somehow, please levy your complaints to the inboxes of Rynmere staff members on the site, who will then send these complaints to the advocates and surely discuss them. Any complaints that are crude, overly harsh or in-civil in nature will not be tolerated. We're a team of players and people. We need to be willing to compromise, and discuss, with positive and constructive words, as well as truthful ones.
I hope you all can understand where we are coming from, and why we must change our focus for the city to dare survive.
In terms of military barons, we will be allowing military barons to play their baronies within realistic boundaries, and we suggest that people provide suggestions and feedback on how they want to handle military baronies. Do they want to use this numbers-based system? Do they want to use it, but expanded on? Changed?
Do they want a new system? No system? We would like to see people's feedback, and will be deciding based on what the PCs want, as long as it is fair.
Along with this announcement, I would like to state that I will be rejoining Rynmere's team and will be managing the city's affairs. Jade would like to remain on as a co-mod, handling wages, doing moderated threads, etc. Other mods will probably be joining soon, in order to ensure the city gets a proper amount of love.
On behalf of staff and Rynmere's team, I deeply apologize for the amount of neglect this city has received of late. It has been very difficult and taxing to moderate, but we hope to be taking a new approach in handling the city.
One thing that must be stated is that from this point on, we as a team (including the feedback of ex Rynmere mods) have decided that we will be firm with our decisions. Player feedback is always welcome and suggested - however, unfortunately for several months it seemed like some player feedback was becoming hostile rather than constructive. As a team, we simply cannot work under such harsh criticism, and as volunteers we must remind everyone that in order to accomplish progress with the staff team, one must be constructive and willing to discuss and compromise.
Of course, we will listen to players, and will base our decisions on the will of players (such as reeling back the noble barony changes). However, we must also remember that in order for a city to operate, its mods must feel that they are capable of writing their own script and telling stories and introducing things that are risky and brave, and different. Rynmere cannot function, or grow, or be moderated if it cannot take new steps, challenge itself to change and progress, and take on the feedback of all players and staff involved - equally.
So, this will be our new approach to running the city. If anyone feels this is unfair somehow, please levy your complaints to the inboxes of Rynmere staff members on the site, who will then send these complaints to the advocates and surely discuss them. Any complaints that are crude, overly harsh or in-civil in nature will not be tolerated. We're a team of players and people. We need to be willing to compromise, and discuss, with positive and constructive words, as well as truthful ones.
I hope you all can understand where we are coming from, and why we must change our focus for the city to dare survive.
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