High atop The Burning Mountains on a cliff face called Raven’s Point, The Mountain Men hold the forgotten fortress of Vulken, the rumoured son of an immortal, given life by a mortal mother known only as Sura. The road to Vulken’s Fort is treacherous, long, and accessible only on foot or the back of a Ramthor mount, taking over three to four days to arrive at the iron gates. On the edge of the cliff face in the depths of the fortress, a three by three metre chute (nicknamed the 'Mouth of the Jacadon') is used to send intruders to their deaths onto the rocks over seventeen hundred feet below.
Here bandits have lived, thrived, and hoarded their treasures for hundreds of years without much quarrel from outsiders. Unique to this group, every member born into the clan is given a name that begins with the letter V (not commonly known) in honour of Vulken’s legacy, and a secret tattoo (pictured right) under their left armpit on the side of their chest. For generations they have robbed, terrorised, and killed the people of Rynmere, especially in the regions of Warrick and Endor, but have been quiet for the last five to ten years, leading people to believe their numbers are dwindling, while others feel The Mountain Men of Vulken are planning something big.
The group is led and run by a woman named Vishal, with seven key members making up the leaders of regional bandit groups, one assigned to each city or village in Rynmere, running unlawful businesses, scams, and taking whatever they want. Trial by combat is the only way to escape sentencing and usually an untimely end with a trip into the 'Mouth of the Jacadon'. Anyone can challenge the leader of VII in an attempt to overthrow her, and while many have tried, none have even come close to defeating Vulken's Savage.
Crook: New recruits under competent in chosen weapon.
Outlaw: Competent in at least two weapons and one related bandit skill, smuggling, gambling, stealth, etc.
Highwayman: Expert in at least one weapon and bandit related skill. Competent in mount and leadership.
Chief: Expert Leader, competent in tactics, Master in one weapon and expert in a second.
Leader: Win a fight against current leader of VII after working as a Chief for at least one arc.
VII NPC List
Moderator's Note: Players are welcome to use these NPCs if they're writing about this location.
For more Faction VII NPCs, click here.