Site News News & New Features!

This thread will keep you updated on news and new features!

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Pegasus
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Re: News & New Features!

Sat Sep 18, 2021 2:28 pm

Rule Reminder
Please remember, the focus of any IC posting should by your pc. In a solo or a collab, what you write should focus on your pc. NPCs should not be the focus, nor should they share the focus equally. There will be times, now and then, when an NPC will be an important part of a thread, of course, but the focus should always be on your pc. This applies to all types of thread (dreams, memories, etc.) and to all types of NPC (animal, personal, city).

Thanks,

Peg.
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Re: News & New Features!

Wed Sep 29, 2021 7:21 am

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Hello all!

For all of you who have an interest in martial arts and combat as PCs, we've added skill level descriptions to general combat, whereas before they'd been the default generic description for all undeveloped skills. I hope you all find it helpful when determining how skilled and good your PCs are at combat. If you have any questions, please direct them to the Q&A forum! In the meantime, feel free to have a read of the new combat skill ranks. Thanks!

Combat Skill Ranks.
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Re: News & New Features!

Sat Oct 02, 2021 2:08 pm

Teaching!
We're pleased to announce that we've edited the Teaching Skill to have an impact on the number of knowledge you may claim for a thread. If you are claiming bonus knowledge, please link to the write up. This rule applies going forward and isn't being added retroactively.

Enjoy! Thanks,

Peg.
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Re: News & New Features!

Wed Oct 06, 2021 11:26 pm

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An important announcement regarding an issue on site, with a banned player. Right here


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Re: News & New Features!

Wed Oct 13, 2021 4:35 pm

Major Change To Startup Skills
We're delighted to announce some changes to how character start on Standing Trials. We've had a lot of discussion regarding this - and the consensus of the volunteers is that it would be good to be at least competent in a skill or two. Also that, for some, the CS is an onerous task before starting to post. We've come to the following consensus.


On Start Up
When you join with a new character, your CS is auto-generated. This has been simplified. An example is here

Changing Starter Skills

All PCs start with 6 skills. 2 Competent, 3 Novice + 1 Racial Bonus . We give them the numbered knowledge needed. The two Competent skills are non-magical skills, but the Novice can be magic.

What About The Full CS!?
The Full CS as we know it now has to be submitted at some point within the first five completed threads. It gets submitted to the same place and undergoes the same approval process, etc. For reviewers, this means that they will need to make sure that unapproved PCs haven't had 5 reviews, but that is straightforward.



The reasoning behind these changes is, I hope, obvious. We've tried to really simplify what people need to do in order to start writing, and made the PC competent at two skills.

Existing PCs
The difference between what is being awarded now and what all those of us with existing PCs before today had is

32 XP
28 Knowledge.

Therefore, all existing PCs may (if they choose to) claim those XP and knowledge. The XP can go into your XP pool, the knowledge can be in any non-magic skill, but no more than 10 knowledge in any single skill, please. These must be linked or clearly shown in your knowledge ledger, so reviewers know where they came from. The knowledge can be named (if you want to name them) or numbered.

Any questions - let me know!

Best

Pegs.

(PS: There's a new magic coming soon.... )
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