• Out of Character • [Scalvoris] Development and Requests Thread

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[Scalvoris] Development and Requests Thread

Up to Date!
All submissions have been approved! Thanks for those fabulous NPCs, Freya!

If you want to help Scalvoris out, consider writing up some development pieces. We're always looking out for new and interesting locations / npcs / flora / fauna etc.

Thanks to all of you who do this - it's great! You really make a difference to Scalvoris. Thank you thank you!!
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[Scalvoris] Development and Requests Thread

Original Submission Spirit' Rest Oasis
Spirit's Rest Oasis
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Spirit’s Rest Oasis is located on a remote beach on the shores of Faldrass. The Oasis can only be reached by boat or by winged mount as there is no reliable footpath to reach it. The level of isolation is very intentional as those staying at the Oasis are trying to get away from the stress of their daily lives. The Spirit’s Rest Oasis is a circular structure with three separate levels that are linked by exterior walkways. The inner walls are made of large smooth river stones and the exterior is ornamented in sandstone. The most notable features of the building are the multiple cascading waterfalls that make their way down each of the tiers before ending at a water garden near the base. The sound of cascading water can be heard everywhere within the structure.

The Oasis serves as a retreat for individuals seeking aid with stress and anxiety. Therapists and councilors are employed at the Oasis to provide guests with access to private or group therapy sessions. There are also instructors that provide instruction in meditation.

The first floor of the Oasis contains a comfortable lobby along with a large open air chamber that is used by guests for meditation. Cushion and soft pillows litter the floor in small piles where individuals are often found meditating or resting. Stairs on the outer walkway lead to the second floor where there are several private rooms that can be rented by guests during their treatment. Customarily people will stay at the Oasis from anywhere for a couple trials to the length of a week. The guest rooms are modest but extremely clean and well cared for. There is a soft bed with crisp cotton sheets, a comfortable arm chair, a cloth pallet for meditation and a table containing a wash basin. There is a sizable window in each room that has attached shutters that can be closed during colder cycles and opened to the sea air when the temperature is warm enough. The second floor also contains a small canteen that provides guests with humble but healthy meals at least twice a day. Fruit, cheeses and breads are commonplace in meals. The food is completely vegetarian as the owner of the Oasis does not condone killing for sustenance.

The final floor of the Spirit’s Rest Oasis contains staff offices and several private meditation chambers where instructors and counselors meet with guests behind closed doors to aid them in their recovery.

The aim of Spirit's Rest Oasis is to provide people with access to instruction in meditation along with therapy sessions. Soldiers, especially those who have been maimed in battle are a common sight. Many guests are missing limbs or show serious scarring from traumatic events in their lives. Children are also seen from time to time, especially those that come from violent homes who have been brought to the Oasis for rehabilitation. Some mages are even known to frequent the Oasis, seeking insight in contending with the effects of being bonded to a Spark. Normally these cases are handled by Nyji Thoraj himself as to ensure that there are no magically induced accidents that may endanger the other guests.

Weapons of any kind are banned within the walls of the building to ensure everyone's safety.

Brendan Fennec

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Name: Brendan Fennec

Race: Human

Age: 7th of Ashan, Arc 692

Title: Attendant

Skills: Etiquette: 40, Psychology: 30 , Business Management: 45

Other Information: Brendan is the first face anyone sees when entering the Oasis. With a welcoming smile and a warm demeanor, he quickly puts everyone at ease. His hair is a sandy brown that matches well with his hazel eyes. He is customarily dressed in the loose flowing robes of the other attendants, although he wears a red sash to display his position as lead attendant. Brendan is responsible for managing the day to day comings and goings of the Oasis. He handles guests upon arrival, ensuring that they are made comfortable in their rooms.

Lissa Maewell

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Name: Lissa Maewell

Race: Biqaj/Human mixed blood

Age: 29th of Cylus, Arc 690

Title: Therapist

Skills: Psychology: 60, Sociology: 45 , Caregiving: 50

Other Information: Lissa is the head therapist at the Oasis, serving various clients throughout every trial both in public group sessions and in private one on one sessions. She possess an eerie sense of calm around others as nothing ever seems to ruffle her feathers. Her face is marred by a strange and terrible scar that has left her blind in one eye. Lissa’s hair is a startling white and her remaining eye is a soft blue. It is rumored that she was attacked by a mage as a young girl and she lost all color in her hair and earned her infamous scar as the result. Some suggest she is the victim of a failed flaying or was attacked by a troublesome spirit. Regardless of the details, she wears her scars like a badge of honor and has used the pain of her past to motivate her to help others.

Nyji Toraj

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Name: Nyji Toraj

Race: Biqaj

Age: 11th of Zi'da, Arc 648

Title: Owner of the Spirit's Rest Oasis ("The Master")

Skills: Attunement: 80, Meditation: 75, Psychology: 50

Other Information: Nyji is the esteemed master and owner of the Spirit’s Rest Oasis. This elderly man has brought his teaching of meditation and peace to Faldrass where he can aid others in their quest for spiritual freedom. Very few members of staff are aware that he is indeed a mage, granted his magic is perhaps the gentlest and quietest of them all. Nyji is quite old, with papery skin and white hair that he often keeps pulled back in a bun. He is almost always seen garbed in a rich array of golden robes that drag the floor behind him. Nyji specializes in treating individuals who have endured high levels of stress, especially soldiers. He is known to aids mages from time to time who struggle with the nature of their sparks with the use of Attunement. He is a kind and patient man who’s gentle nature immediately puts people at ease.


Price List / Goods Available

The Elements cover all costs for any previously or currently serving members.
Item: Price:
Single Therapy Session(Lasts 1-2 Breaks) 2GN
Instructor Led Meditation Class(Lasts 2-4 Breaks per Class) 4GN
Packages
All Packages Include Meals
Spirit's Path Package (2 trials, 1 night stay with daily therapy and nightly guided meditation 15GN
Spirit’s Rest Package (3 trials, 2 nights stay with daily therapy and nightly guided meditation 30GN
Spirit’s Guide Package (5 trials, 4 nights stay with daily therapy and nightly guided meditation 45GN

Player Notes

Changelog

Credits to: Sephira
Submitted for Development: 3/29/2018
Developed by: Sephira
 ! Message from: Pegasus
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Thank you so much! Another lovely development from you and looks so pretty on Faldrass! Don't forget to claim the PB for both the location and the NPCs!
Last edited by Sephira on Wed Apr 04, 2018 8:16 pm, edited 1 time in total. word count: 1179
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Faith Augustin Champion
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[Scalvoris] Development and Requests Thread

Scalvoris Town Soup Kitchen
Scalvoris Town Soup Kitchen
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The Scalvoris Town Soup Kitchen is situated at the outskirts of Scalvoris Town, near to the small village of residences which has become part of the Isonomia faction and where the Cally's trainees live. This building was abandoned and left to the elements but when bought, a team of people worked together to bring it a whole new lease of life.

Therefore, a small path leads up to the wide double doors and inside there is a large dining room with food being served at the far end. Hot, hearty and wholesome soup is available here, every trial. It is served with freshly baked bread and provides the people of Scalvoris with a free meal, should they need it. The people who work here are friendly and jovial but there is an absolute no tolerance policy to violence or abusive treatment of staff. There are not many rules, but those that are here are reinforced absolutely. First, no weapons. Anyone who comes in here, does so without weapons. There are safe places for storage, but that is very much a non-negotiable. Second, no trouble. Anyone causing trouble is ejected and they are not welcome back. Faith, the owner and overseer of the place, is clear. The people here are working for the good of the community; they can not accept and do not expect to be treated poorly for it.

NPCs

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Name: Tasha Bornet

Race: Human

Age: 27th of Zi'da, Arc 699 (Age:19)

Title: Chef

Skills: Cooking: 65 , Baking: 50, Unarmed Combat: 50 Intimidation: 35

Other Information: Tasha is generally friendly, fun and funny. She's a talented chef and makes great food. Previously one of the trainees at Cally's, Tasha is delighted to be working here. She's quick to be helpful and she wants everyone to be nice and get along. However, if there's any trouble, she's quick to step in and she can give a verbal tongue-lashing without pause. She also is not beyond sticking someone's arm up their back and marching them out of the building.
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Name: Sal Treetip

Race: Biqaj

Age: 9th of Ymiden, Arc 698

Title: Server

Skills: Socialization: 50, Unarmed Combat: 50, Intimidation: 50, Persuasion: 45.

Other Information: Sal is front line in the Soup Kitchen, serving the soup and bread. She is bubbly, friendly and quick to have a laugh. But there is a side to Sal which everyone knows and she is the first to admit. She doesn't like conflict, but she does have a gift. She is very well known for her zero tolerance attitude and she will not hesitate to throw out someone twice her size if they start to cause trouble. What really winds her up is bullies, or anyone trying to pick on someone weaker than themselves. Generally a friendly and fun individual, best not crossed.
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Name: Hugh Treetip

Race: Biqaj

Age: 9th of Ymiden, Arc 698

Title: Server

Skills: Socialization: 50, Unarmed Combat: 40, Intimidation: 50, Persuasion: 40, Strength: 50.

Other Information: Hugh is Sal's twin brother and the two of them work together out front. They share similar tempers and back each other up wherever possible. He's quieter than his sister and tends to be a bit more broody, but equally he has a ready smile and will try to help anyone he can.

Prices & Services

The soup kitchen provides one free meal a day to every individual they can. It is run and funded as part of the Cally's traineeship programme and Isonomia faction.

Player Notes

Jobs

There are jobs available here, players are welcome to enquire. Please PM Faith for details!

Changelog

Credits to: Faith
Submitted for Development: 4th April 2018
Developed by:Faith
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word count: 630
This PC is dead. See this thread for details.
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[Scalvoris] Development and Requests Thread

Beacon
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Beacon is a small village just outside Scalvoris Town which has grown from a few houses to a small hamlet in its own right. Made up of small houses, Beacon is the home for those who are working as "Trainees" in the Cally's group of businesses, be that Cally's Restaurant, Luna's Dream Orphanage of the Scalvoris Town Soup Kitchen. Those who live here do so for a period of time where they are provided with medical care, food and clothing while they are learning a trade. In turn, they are expected to work hard, study and to share their skills both in their job and in the Beacon community. The houses are small starter homes, but they are clean and well kept. There is a central well in the middle of Beacon and the people who live there keep the small farms and gardens stocked with vegetables and fruit. A number of the residents keep chickens and the place is inevitably full and busy.

As part of the Isonomia faction, which grew out of Cally's restaurant and the charity work it does, there are guards and those available to help out. Residents of Beacon are able to go to the central office where one of the faction members is available. Repairs and maintenance are undertaken regularly and there is a central food kitchen. Residents and trainees with the skills to do so provide food, others grow the food which is prepared, yet more make and repair clothing and household linens. Carpenters, woodworkers and construction workers carry out repair and upkeep and, all in all, the community functions.

There is a house, also, where there are classes held. Basic literacy, maths, those kinds of things, but other skills for those who live here and might find them useful. It is expected that, if a trainee has a skill, they are willing to share it with the others in the place and so what is on offer depends on the skillset of those there at the time. Faction members of Isonomia often offer classes too and Faith provides medical care, with a team of others and always a few apprentices. One thing that all residents are expected to take part in are self defense classes.

Beacon started as a group of five houses, because a woman wanted to give people a chance to change their lives and, from there, it has grown into what it is to-trial.
Off Topic
The current population / size of Beacon is recorded in this thread.

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Jobs

There are jobs available here, players are welcome to enquire. Please PM Faith for details!

Changelog

Credits to: Faith
Submitted for Development: 4th April 2018
Developed by:Faith
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word count: 455
This PC is dead. See this thread for details.
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[Scalvoris] Development and Requests Thread

Dev thread is up to date at this point
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[Scalvoris] Development and Requests Thread

Original Submission NPC
Name: Arjori Vyn'yahn
Created by: Nalin Marit
Race: Sev'Ryn/Human
Birthday/Age: Ymiden 20, 690 / 27 til this coming Ymiden
Title: Gold Trimmed Blue Cloak of Order of Adunih
Skills: 70 Research, 50 Socialization, 50 Medicine, 40 Seduction, 40 Writing, 30 Surgery, 30 Poisons, 25 Mount(Horse), 20 Bookbinding
Details: Arjori is a bit of a fanatic when it comes to medicine and researching it. She will actually chase down patients and people that have strange diseases just to ask them questions about it. She doesn't really "Treat" Patients, more just learns about them, so it's a wonder that she's made it all the way up to Gold Trimmed Blue in the Order. Currently she is living in Almund and has been snapping up every chance to learn about the sicknesses in the area.

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 ! Message from: Pegasus
Thank you so much for your submission to our development thread! This npc has been added to the Order of the Adunih and to the NPC repository! Thanks again!
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Tio Silver
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[Scalvoris] Development and Requests Thread

Original Submission Comet Dust
Comet Dust

Developed by Tio Silver
Price: 10gn per pill
Details: A new drug surfacing on Scalvoris, made with a method and ingredients that have yet to be identified, Comet Powder is considered by many to be the next big drug to hit the streets. It is currently hard to find due to being quite rare and the recipe still being a mystery, but more dealers peddling this product seem to be appearing every day. Ingesting Comet Powder gives a person a pleasant rush and a feeling of being smarter and calmer for about half a trial, and the more foolish addicts believe that the drug actually increases the taker's intelligence.
How To Use: Consumed in pill or powdered form.
Side Effects: Although harmless at first, taking this drug regularly can lead to addiction in about a season. Chemists at the university have theorised that this drug can lead to the development of sociopathic behaviour, though no evidence of this has been discovered yet.
Status: Illegal
 ! Message from: Pegasus
Interesting! Great stuff, thank you - I'm going to add this to the Drugs Repository! Thank you for your submission to Scalvoris!
word count: 212
Fast Facts
Noticeable quirks your character can see when threading with Tio.

Floats

Tio floats in the air, usually just a foot off the ground.

Explodeibur

Tio wears a scary looking gauntlet on his right hand that is clearly magical. It creates explosions.

Mercury

Tio has a masked alter ego who leads The Court of Miracles.

Enchanting Voice

Tio's voice has hypnotic properties.
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[Scalvoris] Development and Requests Thread

 ! Message from: Pegasus
All submissions to this point are up to date! Thank you so much to all players who work hard in Scalvoris by putting forward such thoughtful and well considered development pieces! They really help us out!
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Hookor Crook
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[Scalvoris] Development and Requests Thread

Original Submission NPC Aaron Shelby
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Name: Dr. Aaron Shelby
Created by: Hookor Crook.
Race: Human
Birthday/Age: 5th of Saun, Arc 677/40 Arcs
Title: Senior Surgeon, Scalvoris Hospital/Clinics
Skills: Surgery (Expert: 66/100), Medicine (Expert: 52/100), Management (Competent: 40/100)
Details: Doctor Shelby, or "Shelby" as most call him, has been a senior member of the medical staff in Scalvoris for some time. He left his position as chief of staff at a hospital in Rynmere, under mysterious circumstances. Some say he was tired of the politics, still others say it was more personal in nature. Regardless, he now considers the north eastern island his home. Well established as one of the best surgeons in Scalvoris, he works tirelessly to save lives, often working late into the night. He has even been known to give occasional lectures at the Viden Academy Campus, though he misses more invites then he attends, as a case often causes him to be a "no show".
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word count: 175
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Amaris
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[Scalvoris] Development and Requests Thread

Original Submission NPC Hyde
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Name: Oinine Hyde
Created by: Amaris Nyme
Race: Sev'ryn
Date of Birth: Vhalar 98 691
Title: Chief Ranger - Scaltoth Jungle
Skills:
  • Field Craft - Expert: 75/100
    Hunting - Expert: 63/100
    Stealth - Master: 87/100
    Detection - Expert: 70/100
    Climbing - Master: 92/100
    Longbow - Expert: 68/100
    Medicine - Expert: 61/100
    Unarmed Combat - Expert: 74/100
    Acrobatics - Master: 93/100
Details: Often referred to simply as Hyde ( as in run and hide ), one would not think that she had once been a child in the lap of luxury. Deciding that she would much rather "trapeze about the jungle" than carry on in the family import business, Oinine has a notable determination and sense of adventure that has lead to her being a chief ranger. As a protector and mediator for the Scaltoth Jungle, she takes her job far more seriously than she does herself, and is known for being a particularly brutal prankster.
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