15th Cylus: Arrive in Rharne.
Weather: 1st-17th: Cylus begins with a series of light snowfalls and strong port winds coming in from Lake Lovalus and the Stormlands, with those in the Glass and Sky Quarters experiencing a particularly unpleasant chill. Those who decide to brave the cold are bundled up in leathers and wools and furs, and many a complaint about the weather can be overheard at the local taverns. Some of the more well-travelled citizens claim that the cold is nowhere near as unpleasant as Viden or Treidhart. These folks are promptly bought beers and ordered to tell stories of their travels.
The city sees a spike of deaths in the Dust Quarter due to the poor state of housing (or lack thereof). The Healer branch of the Thunder Priestesses and members of the Order of Adunih are seen roaming this Quarter in an active effort to help anyone who may need it. [Earn +5 fame for joining the healers in their efforts]
Weather: 18th-19th: The temperature drops overnight and Rharne wakes up to a frozen lake. Boats are trapped in the ice, and no one is able to arrive or leave the city through the waterway. The Lightning Knights find themselves with their hands full as they attempt to quell the panic of concerned traders and merchants. The city sees a spike of deaths in the Dust Quarter due to the poor state of housing (or lack thereof).
Blackwood Bar hosts a talent show where participants showcase their various skills, ranging from singing to music to spoken word poetry. Several participants choose to showcase their ability to drink large amounts of beer in a very short period of time and wake up the next morning with a nightmarish hangover. [Earn +5 fame for participating]
Weather: 20th-26th: The weather warms by a few degrees and provides Rharne with a few trials of relief from the deep Cylus chill. No snow falls during these trials and the snow on the ground begins to melt, leaving behind slushy streets and plenty of wet socks. The port winds are still strong and Rharnians continue to layer their clothing before venturing outdoors.
A fire breaks out in the Glass Quarter and burns down a tavern. The tavern’s owner insists it was arson, but the Lightning Knights deem the fire an accident - likely the result of a tipped-over candle.
Weather: 27th-30th: Cylus comes to a close with four trials of continuous snow. Grumbling increases among tavern-goers who are sick of the cold and the dark and feel that the weather should be improving rather than worsening. Travelers find it more difficult than usual to venture into the Stormlands as a result of the snowfall.
The Knights request aid from the locals to help dig trenches in an effort to help divert the copious amounts of water in the city. With flooding now a prevalent issue, farmers are afraid their crops will suffer before the season's end. [Earn +5 fame for participating]
Weather (66th-78th): As the lightning remains relentless, the trials that follow are plagued with unending rains that continue to drench the city. Crops in the Stormlands are threatened by the copious amounts of rainfall that ensue, and the lightning still remains a threat to those that do not take caution while navigating the streets. Temperatures finally begin to fall as the humidity is no longer heavy, making the later trials deeply moist and wet to bear.
After much flooding, the rains seem to lighten up. Trenches are also being dug to help direct excess water in the Dust Quarter. Volunteers are requested to help support the project. [Earn +5 fame for participating.]
Weather (79th-83rd): The humidity lightens and the lightning finally relents, but the rain continues its downpour with little end in sight. Temperatures remain low while the moisture seeps back into the city. This serves as a reminder to the people how winter has passed only a while ago.
The never-ending rain seems to have nearly disappeared. Farmers are eager to help their crops recuperate and promise local citizens monetary compensation if they can help repair the damaged farms in the Stormlands. [Earn +5 fame for participating.]
Weather (84th-90th): The rain has caused many dampened spirits and problematic flooding over the past trials, but much to everyone's delight, the showers at last begin to lighten and spread. As the rains begin to move on once more and allow room for the sun to come back in, Rharne is reminded that after every stormy night there lies a bright morning.
The Founder's Festival is set up within the Glass Quarter. Stalls and tables are set for a public banquet, and a feast is held day and night for five trials of Ashan to commemorate the Immortal Ilaren and the founding history of Rharne. The Festival is complete with speakers from various factions and businesses, busker performances, storytelling, and plenty of alcohol. Local taverns also hold a variety of fighting competitions throughout the city.
Weather (105th-123rd): The locals praise the blessing of clear skies during the remainder of Ashan, as farmers make do with the extra rain they unexpectedly received. With temperatures still low and slightly damp, humidity begins to slowly move back in, signaling that the end of Ashan is approaching now.