Locations and Maps

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Aegis
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Locations and Maps

Locations
The Idea
This is where all locations will be linked. I will also be providing local travel times and maps.

Meta-locations - There will be the occasional location that I dub a "meta-location". These are large locations that contain multiple locations within it. This is often represented in the outlying villages or places like the Harbor, etc.

I am trying out something a little different in Yaralon. I will only be approving large/massively important locations (Temples, Docks, Military locations, monuments, etc). I do not wish to have a handful of small shops and taverns and such things in my created locations. This is because in a city of this size there won't simply be 1 sword shop to buy from. There will be several. So, I'm giving players the ability to conjure them up out of thin air and use them, so long as they maintain the theme of the city. If you want a tavern with a focus on food, fine, use it. If you want a shop to buy that dog you want, it is there somewhere. Now, that sounds like an inconsistency, chaos, all these locations coming and going, but that is intentional. I'm allowing for more creative freedom in your thread this way while also supporting the idea that many businesses are created and fail within the highly competitive city.
Link Map
Outside the City
  • The Spines (M) - Mountain chain running along the northern border.
    1. The Spines (West)
      1. Western Pass - Volantan Controlled/Territory
    2. The Spines (Central)
      1. The Cut - Central pass through the Spines
      2. Heaven Fall - Stronghold within the Spines to defend the Cut
    3. The Spines (East)
      1. Eastern Pass - Eternal Empire Controlled/Territory
  • Bastards' Grove (M) - Deadly forest on the western border.
    1. The Fabled Door - A beloved shrine to Cassion for sharing stories through the generations.
    2. The Heart of a Bastard
    3. Whiskers' Hamlet
    4. The Dread Fall
  • Fools Run (M) - Grasslands between the city and Bastards' Grove
    1. Fools Run (North)
      1. Withersfield
    2. Fools Run (South)
  • Maiden's Refuge (M) - Swamps and wetlands east of the city
    1. Maiden's Refuge (North)
      1. The Silent Bog
    2. Maiden's Refuge (South)
      1. Tears of Kata
      2. Deepwater Caverns - A village protecting a pure water source, home of the Death Nel Raiders
    3. Maiden's Refuge (East) - The Desolates
      1. Mastes' Maze
  • The Crags (M) - The coastal cliffs along the southern border.
    1. The Crags (West)
    2. The Crags (Central)
    3. The Crags (East)
Inside the City
  1. Spear Gate - Northern city gate
  2. Hammer Gate - Western city gate
  3. Shield Gate - Eastern city gate
  4. Gold Gate - Southern city gate
  5. Temple to Raskalarn - A beautiful temple dedicated to Raskalarn and war.
  6. Temple to Aeva - An ornate temple dedicated to Aeva and the finest made Yari craft pieces.
  7. Temple to Ethelynda - A simple temple dedicated to Ethelynda and friends-in-arms.
  8. Temple to Chamadarst - A massive temple dedicated to Chamadarst, money, and trade.
  9. Raskalarn's Palace - Raskalarn's mansion for when she visits
  10. Yaralon Harbor (M) - One of the most dangerous, and profitable, ports to reach in Idalos
    1. Nonwantad - Village under the protection of the Nonwantad Raiders
  11. Shrine to Ralaith - A shrine tucked inside one of the longest lasting fractures.
Local Travel Times
Destination 1 Destination 2 On Foot Land Mount Flying Boat Caravan
Nashaki Border* Shield Gate 50 Trials 25 Trials 7 Trials N/A 23 Trials
Volanta Border/Bastards Grove Hammer Gate 28 Trials 14 Trials 7 Trials N/A 13 Trials
Eternal Empire Border/Heaven Fall Spear Gate 8 Trials 4 Trials 2 Trials N/A 7 Trials
Hammer Gate Shield Gate 2 Trials 1 Trial 12 Breaks N/A 22 Breaks
Spear Gate Gold Gate 2 Trials 1 Trial 12 Breaks N/A 22 Breaks
Spear Gate Hammer Gate OR Shield Gate 1.5 Trial 18 Breaks 9 Breaks N/A 16 Breaks
Gold Gate Hammer Gate OR Shield Gate 1.5 Trial 18 Breaks 9 Breaks N/A 16 Breaks
*Due to the nature of the Maiden's Refuge, travel times on land here take longer than they would over other terrain. The time listed is roughly how long it would take through this part of the region.
Maps
Regional Map
Image
City Wide Map

City Sectional Maps

The Spines (West, Central, East) Maps

Heaven Fall Map

Bastards' Grove Map

Fools Run (North, South) Maps

The Crags (West, Central, East) Maps

Maiden's Refuge (North, South, East) Maps



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Brother
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