Location and Rarity: Beast Eye, also called Lycanyte by the Seekers, can only be found in major or grand fractures and is pretty rare to come across. It also grows in the spot the last member of an extinct species died in and in places sacred to Karem.
Physical Description (of all 3 states):
-Raw: Beast Eye looks like a jagged, dull silver star and is never more than the size of a person's palm. It is slightly reflective, however if a living creature looks into it they will only see the reflection on a wolf looking back at them.
-Core: Beast Eye cores are perfectly spherical, eye sized marbles with a variety of different colours and a small black spot in the centre When pressed into living flesh they will fuse into it, put can be pulled out again easily and mostly painlessly.
-Fragments: Beast Eye fragments quickly crumble into a fine silver sand, which each count as small but very weak fragments.
Beast Eye can store 3 Novice Aspects or 2 Competent Aspects of any Domain Magic, (or a proper combination of such, with Novice being .33, Competent .50 with the maximum total being 1.0). A Domain Mage inherently can feel the different aspects, thus allowing them to choose which they want to use. These stored aspects are 1 time use, but more can be added after the first are used.
Additionally as one of the Lunar Trinity wells, the abilities of Beast Eye changes when in a 20 meter radius of Moonglass. It will not regain its original property until moved out of this radius. If placed into an item, thrall or magical construct non-sentient animals, except for canines, will feel the urge to flee at the sight of it. They will also be repulsed by the presence of Moonglass and unable to attack someone holding it.
Normal - Whoever carries Beast Eye with them will find that wolves, dogs and other canines instinctively respect them. They will not attack unless provoked, and may be more inclined to follow their commands if it does not put them at too much risk.
Moonglass - When touched by any living creature, including a sentient one, the Beast Eye fuses itself into the part of the creature it touched and forces them to transform into a huge, ravenous wolf monster. Overcome by feral instincts, this monster will attack and devour anything it can find except for anyone holding Moonglass until it leaves the Moonglass’ radius of effect. At this point the creature will be transformed back to their original form and the Beast Eye will defuse from them. While the transformation cannot be resisted, characters with high levels of meditation or discipline and able to slow down the speed at which the transformation takes place by 1 trill (second) per skill point, allowing them to get away from the Moonstone before fully transforming.
The wolf monster can be up to 7ft tall, highly muscular, and can blend human and wolf traits (such as needing to stand on two legs or four) however the player desires, but cannot possess any other supernatural abilities. It's appearance should be a reflection of the character's savage, primal side, and players are encouraged to be as creative as they like in describing this form. They are welcome to change this form if their characters personality is drastically altered by an event, and do not need to apply for permission to create or alter their form. However they are expected to accurately portray the fact that their character's mind is completely overwhelmed by feral instincts and that they are not thinking like they usually would when in this form (for example they can't ignore attacking another character just because they're friends if there's no-one else around.)
Normal - When a Beast Eye core is fused into a person's skin, that person will find they are able to shift between their original form and the form of a wolf or dog at will. This is a true, physical transformation. The form is a reflection of their personality, and cannot be consciously chosen, but can naturally change if the owner's personality changes. (Players are welcome to choose their own forms as they wish, so long as every form is a real type of canine with no additional features or powers. A chihuahua is fine. A dire wolf is not.) When in canine form the person still keeps their human consciousness and ability to think like a human, but is literally the animal is every other possible way. When transformed the Beast Eye is absorbed into the body and can only be removed forcibly through surgery, but if that happens the person will be forced to revert to their original form. Player's are encouraged to be creative regarding what form their character takes when using this stone, and do not need to apply for specific permission to create or change their form.
Near Moonglass - If near raw Moonglass, the Beast Eye core has the same monstrous property as it does in its raw form. If near a Moonglass core however a person with the Beast Eye core fused into them will be able to shift between their original form and the form of the wolf monster at will, and will still retain their self-awareness when in monster form (though will still struggle against powerful feral instincts.) This monster follows the same rules as the one listed in the raw form section, except that the character keeps their intelligence and self-awareness.
Normal - Beast Eye fragments do not normally have any properties.
Near Moonglass - Beast Eye fragments inhaled by anything transformed into an animal will forcibly transform them back into their original form. This can turn Becomers back into their self form (whether they want to or not) unless they are revealed, in which case it will have no effect. Yludih and Naer are forced into the form they instinctively take, and those transformed by Immortal or Mortalborn powers are reverted back to their original bodies.