Sel'ma

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Sel'ma
Posts: 132
Joined: Mon Mar 02, 2015 10:08 am
Race: Mortal Born
Renown: 0
Character Sheet
Plot Notes
Wealth Tier: Tier 1

Contribution

Milestones

Miscellaneous

Sel'ma

Sel'ma
Sel'ma is a sev'ryn herbalist bonded with a crow familiar. She lives alone in a tent in the forest of Desnind.

During ten arcs she travelled through a big part of the world and visited many foreign cities. She has lots of memories and experiences from this period of time in her past. She is fluent in common due to all the arcs she spent abroad.

When she had found her familiar she returned to Desnind, to settle down and live a calm life. However, rumor had it her aging father Cai'meth, a sev’ryn with a feral mind, is getting more dangerous.

Inspired by this sad case in her own family, Sel’ma decided to try to develop a new herbal treatment she hopes will serve to slow down the mental transformation of feral sev’ryn. It may be too late for her father, but perhaps it will be possible to help others. Driven by this goal, Sel’ma works on diligently and is set on doing this, whatever it takes.

Short overview of Sel'm facts in the spoiler
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Appearance

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Personality

STRENGTHS
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WEAKNESSES
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History
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Familiar bonding story approved by Jade 12 June 2015
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After finally finding her crow familiar Trausti, she went home to Desnind to live a calm and spiritual life, but ... from here the story continues in threads.
Last edited by Sel'ma on Tue Jun 27, 2017 4:25 pm, edited 21 times in total. word count: 5476
User avatar
Sel'ma
Posts: 132
Joined: Mon Mar 02, 2015 10:08 am
Race: Mortal Born
Renown: 0
Character Sheet
Plot Notes
Wealth Tier: Tier 1

Contribution

Milestones

Miscellaneous

Sel'ma

Housing

Sel'ma has a tent, located in her camp in the forest of Desnind.The camp is located by a natural pond with very clear water of high quality. This is her base when she is gathering wild herbs and mushrooms. When she is in Desnind city she rents a room at an inn. Outside of Desnind it varies.
Image

Free picture via Pixabay
Posessions

TP= Traveller's Pack
Bought = Things paid for in threads
Loot = Aquired in grade as consequence of story

Animals
  • (TP) One riding horse, allround kind of horse for riding and wagon. Acquired in Ashan 715 in Desnind.
  • (TP) One sniffer dog (TP optional companion). Acquired in Ymiden 714 in Ne'haer.
Image. Image
Tent
  • (TP) One tent (sized to accommodate two people or one person and their possessions.)
  • (TP) One bedroll(, TP) A blanket, (TP) Two rags
Image
Wagon


(TP) One wagon; 2 feet wide, 3 feet long, 2 feet deep
Image
First Aid Kit for members of The Order of The Adunih
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Items
Items listed in the spoiler
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Last edited by Sel'ma on Tue Sep 12, 2017 8:26 am, edited 24 times in total. word count: 409
User avatar
Sel'ma
Posts: 132
Joined: Mon Mar 02, 2015 10:08 am
Race: Mortal Born
Renown: 0
Character Sheet
Plot Notes
Wealth Tier: Tier 1

Contribution

Milestones

Miscellaneous

Sel'ma

Fame Ledger

ThreadDeedPointsRunning Total
Starting Package: RaceSevryn+10+10
Starting Package: JobPhysician +10+20
Starting Package: CityNe'haer +10+30
Skill Point Ledger

Changes from the older system at the end of the plotnotes.
Thread or Skill NamePoints AwardedPoints SpentRunning Total
Transfer from old system89Climbing(9),Detection(5),Field Craft(25),Medicine(28) 0
......Running(5),Stealth(6),Unarmed Combat(11)0
Racial Bonus added at system update25Meditation (25)0
Total Unspent Points : 0
Marks Section

Sel'ma has no marks yet.
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Knowledge & Skills

Skills gained from the former system can be found in the plotnotes.
SkillPoints AcquiredTotal Points SpentProficiency
Climbing9/100 (9/251)Novice
Detection5/100 (2/251)Novice
Field craft (FT)25/100 (25/251)Novice
Medicine28/100 (28/251)Competent
Meditation (RB)25/100 (28/251)Novice
Running5/100 (5/251)Novice
Stealth6/100 (6/251)Novice
Unarmed Combat11/100 (11/251)Novice
[anchor=marks][/anchor]

Knowledge

Skill related knowledges

A

B

C

D

Detection: Observation: More Than One Solution To A Problem

E

F

Field Craft
Field Craft: Wilderness: Life in the Forest (SP)
Field Craft: Survival: Trusting Your Instincts
Field Craft: How to forage plants, herbs and food (SP)
Field Craft: Plants in Desnind: How To Tell What's Poisonous(JD)

G

H

I

J

K

L

M

Medicine: General First Aid(JD)
Medicine: Herbalism (SP)
Medicine: Herbalism: What Herbs To Cook With(JD)
Medicine: Herbalism: Healing Herbs(JD)
Medicine: How to mix herbal medicines (SP)

N

O

P

Q

R

S

T

U

V

W

Other

Knowlege related to other things than skills

Familiar

Mentally Linked(JD)
Trausti- Spiritually Linked(JD)

Adunih

Faction: Order of the Adunih
Order of the Adunih: Green Cloak.

Races

Sev'ryn: Familiar Bond(JD)

PCs

Linika: Aura Like Sweet Acid
Linika: Enemy
Last edited by Sel'ma on Sun Apr 16, 2017 6:00 am, edited 9 times in total. word count: 307
User avatar
Sel'ma
Posts: 132
Joined: Mon Mar 02, 2015 10:08 am
Race: Mortal Born
Renown: 0
Character Sheet
Plot Notes
Wealth Tier: Tier 1

Contribution

Milestones

Miscellaneous

Sel'ma

Ledger
DateItemDebitCredit
Ashan 715 Starting Package 25 gn 25 gn
Cylus 717 Joined The Order of The Adunih -10gn 15gn
Cylus 717 Wages Cylus 717 +156 gn 6 sn 171 gn 6 sn
Total Currency: 0 ON, 171 GN, 6 SN, 0 CN
Thread List

Old tester threads from summer 515.
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Memory threads



Current time threads

Rebirth Cycle 717
Cylus 1, The season of darkness
Cylus 21, Medicine Woman
Ashan 1, A bounty on medicine
word count: 165
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