Kura Wolfsdotter

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Kura Wolfsdotter
Approved Character
Posts: 406
Joined: Tue Jun 21, 2016 12:39 am
Race: Mortal Born
Profession: Council Member
Renown: +164
Character Sheet
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Plot Notes
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Contribution

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Events

Kura Wolfsdotter

Sat Jun 25, 2016 4:24 am

Kura Wolfsdotter


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Name:Kura Wolfsdotter, Kura Mareth

Age: 124

Race: Mortalborn (Sev'ryn/Immortal)

Date of Birth: 7th of Cylus, 594

Marks: Velduris

Languages Spoken: Fluent Common, Basic Atvian


Point Bank Ledger

ItemDebit/CreditBalance
Starting +393 393
Nights Glow Gem -160 233
Loong delayed purchase +116 349
Current Balance: 349 PB


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User avatar
Kura Wolfsdotter
Approved Character
Posts: 406
Joined: Tue Jun 21, 2016 12:39 am
Race: Mortal Born
Profession: Council Member
Renown: +164
Character Sheet
Prophets' Notes
Plot Notes
Templates

Contribution

Milestones

Events

Kura Wolfsdotter

Sat Jun 03, 2017 8:38 pm

Information

Appearance
► Show Spoiler
Fracture Scars
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Personality
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Mortal Born Approval Story
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Kura's History
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Velduris Sotry
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User avatar
Kura Wolfsdotter
Approved Character
Posts: 406
Joined: Tue Jun 21, 2016 12:39 am
Race: Mortal Born
Profession: Council Member
Renown: +164
Character Sheet
Prophets' Notes
Plot Notes
Templates

Contribution

Milestones

Events

Kura Wolfsdotter

Fri Jun 09, 2017 11:59 pm

Skills & Knowledge


Skills

Skill NamePoints/100Total Points SpentSkill Level
Ranged Combat: Longbow 53/10075/251 + 3 VDExpert
Hunting 25/100 25/250 Novice
Politics 100/100 [FT] NA Legendary
Tactics 25/100 25/250 Novice
Investigation 25/100 25/250 Novice
Persuasion 25/100 25/250 Novice
Negotiation 25/100 25/250 Novice
Etiquette 25/100 25/250 Novice
Rhetoric 25/100 25/250 Novice
Endurance 25/100 25/250 Novice
Leadership 30/100 29/250 + 3 KR Competent



Knowledge

Skill A - M

A - C
Acrobatics
► Show Spoiler

Animal Husbandry
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Animal Training
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Appraisal
► Show Spoiler

Axes and Bludgeons
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Business Management
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Cosmetology
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D -F
Dancing
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Detection
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Discipline
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Endurance
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Etiquette
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Fieldcraft
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G - I
Hunting
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Intimidation
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Intelligence
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Interrogation
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Investigation
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J -M
Leadership
► Show Spoiler
Logistics
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Medicine
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Mount
► Show Spoiler

Skills: N - Z

N - P
Navigation
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Negotiation
► Show Spoiler

Persuasion
► Show Spoiler

Politics
► Show Spoiler

Psychology
► Show Spoiler
Q -S
Ranged Combat
► Show Spoiler
T - V
Tactics
► Show Spoiler

Unarmed Combat
► Show Spoiler
W -Z
Writing
► Show Spoiler

Mortalborn Powers

Speck: Owl Familiar
Parliament of Owls: Wonderful for getting LOTS of attention
Parliament of Owls: Able to feel the death of an owl in her grasp
Unshakeable Tracker: Golden glow
Unshakeable Tracker: Shows you all trails, you must determine the correct one
Unshakeable Tracker: Leaves a psychosomatic trail in your eyes.
Unshakeable Tracker: The Tracks of a Pregnant Woman

People A - Z

Cally
► Show Spoiler
Ciaran Langdon
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Faith
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Godric
► Show Spoiler
Inali
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Malcolm
► Show Spoiler
Nell
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Niv
► Show Spoiler
Orrick
► Show Spoiler
Padraig
► Show Spoiler
Rahmet
► Show Spoiler
Valka
► Show Spoiler
Valtharn
► Show Spoiler
Albarech Brandel
► Show Spoiler
Felicity
► Show Spoiler

General

Aelig: Got Faith Preggo
Immortal: Aelig
Ain't No Barbarian Gonna Tell Me What to Do!
Scalvoris: Pirate Lords and the Navy left together
Scalvoris: Brandel is reporting the Empress
Scalvoris: Internal factions
Fauna: Northern Sea Wolf
Cassander of Rynmere: Hid among his own people to find an usurper
Councilor James Witchbane: Insulted religious people in a council meeting
The Abolition of Slavery in Scalvoris, voted in favor: Faith, Militant Broson, Accountant Fraer, Academic Witchbane, Darbytonian Elliot, Gunvortonian Shania, Egg Liza
The Abolition of Slavery in Scalvoris, voted against: Devout Reza, Merchant LeShard, Havardreen Linca
The Abolition of Slavery in Scalvoris, chose to not vote: Trainer Tren, Proper Birch, Naturalist Amaris
Warden of Slags Deep: Appeared pleased at the abolition of slavery
Cornel Sherapo: Not pleased at the abolition of slavery
Ymiden 10th, 718 - Slavery no longer exists in Scalvoris
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Kura Wolfsdotter
Approved Character
Posts: 406
Joined: Tue Jun 21, 2016 12:39 am
Race: Mortal Born
Profession: Council Member
Renown: +164
Character Sheet
Prophets' Notes
Plot Notes
Templates

Contribution

Milestones

Events

Kura Wolfsdotter

Mon Jun 19, 2017 6:15 pm

Skills Point Ledger


Skills

ItemDebit/CreditBalance
Thread Award +15 15
Politics -11 4
Ranged Combat: Longbow -4 0
Thread Award +15 15
Thread Award +13 28
Hunting -7 21
Tactics -21 0
Thread Award +15 15
Investigation -15 0
Thread Award +15 0
Investigation -10 5
Tactics -2 3
Politics -3 0
Thread Award +15 15
Politics -15 0
Thread Award +10 10
Politics -10 0
Thread Award +10 10
Politics -10 0
Thread Award +15 15
Thread Award +15 30
Politics -30 0
Thread Award +15 15
Politics -7 8
Thread Award +15 23
Thread Award +15 38
Thread Award +15 53
Persuasion -25 28
Negotiation -25 3
Thread Award +15 18
Event Thread Award +20 38
Thread Award +10 48
Event Thread Award +20 58
Event Thread Award +20 78
Thread Award +15 93
Thread Award +15 108
Thread Award +15 123
Thread Award +15 138
Ranged Combat -46 92
Etiquette -25 67
Rhetoric -25 42
Endurance -25 17
Thread Award +10 27
Thread Award +15 42
Event Thread Award +20 62
Thread Award +15 77
Leadership -25 52
Event Thread Award +20 72
Event Thread Award +20 92
Bad News Bunny Travels Fast +15 107
Bonus EXP from above for Leadership 4 107
(Sweet)wine Water20127
Dark Hearts B20147
Babies, Wolves, Slaves, Barriers15162]
Healing Hurts15175]
Council Meeting Ashan 71820195
Rememberance15210
Fractured Family15225
Dark Hearts E20245
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User avatar
Kura Wolfsdotter
Approved Character
Posts: 406
Joined: Tue Jun 21, 2016 12:39 am
Race: Mortal Born
Profession: Council Member
Renown: +164
Character Sheet
Prophets' Notes
Plot Notes
Templates

Contribution

Milestones

Events

Kura Wolfsdotter

Mon Jun 19, 2017 6:29 pm

Financials, Money Ledger & Items


Loan

Debt Free![/align]
ItemDebit/CreditBalance Notes


Recurring Costs

ItemDebitPaid? Notes
Living Expenses (Commoner) x.10 Every Cycle ...
Money Ledger
ItemDebit/CreditBalance Notes
Starting Package +100 GN 100 GN Housing Starting Package
Cash-In Housing +250 GN 350 GN Usually sleeps in an inn
Loan +200 GN 550 GN To finish Kura's Starting Kit
Masterwork Longbow -120 GN 430 GN Weapon
Masterwork Arrows -40 GN 390 GN 200 arrrows
Masterwork Leather Armor -80 GN 310 GN Armor
Masterwork Leather Gauntlets -40 GN 270 GN Armor
Masterwork Leather Greaves -40 GN 220 GN Armor
Masterwork Leather Fauld -40 GN 180 GN Armor
Masterwork Leather Helmet -40 GN 140 GN Armor
Masterwork Leather Pauldron -40 GN 100 GN Armor
Bed Roll -5 GN 95 GN Travel Item
Small Tent -15 GN 80 GN Travel Item
Medium Black Dress with Fur Trim -12 GN 5 SN 67 GN 5 SN Fancy
Medium Black Cloak with Fur Trim -12 GN 5 SN 55 GN Fancy
Medium Black Gloves with Fur Trim -6 GN 5 SN 49 GN 5 SN Fancy
Black Ankle Boots with Fur Trim -5 GN 3 SN 44 GN 2 SN Fancy
Black Shawl -1 GN 7 SN 42 GN 5 SN Fancy
Black Scarf -1 GN 5 SN 40 GN Casual
Black Belt -1 GN 5 SN 38 GN 5 SN Uniform/Casual
Black Doublet with Chains -4 GN 7 SN 33 GN 8 SN Imperial Uniform
Black Gloves -2 GN 5 SN 31 GN 3 SN Imperial Uniform
Black Trouser -5 GN 5 SN 25 GN 8 SN Imperial Uniform
Black Cape with Chains -2 GN 7 SN 23 GN 1 SN Imperial Uniform
Black Thigh Boots with Chains -2 GN 7 SN 20 GN 6 SN Imperial Uniform
Large Waterproof Heavy Duty Canvas Bag with Shoulder Straps -3 GN 9 SN 16 GN 7 SN Travel Item
Hatchet -1 GN 15 GN 7 SN Travel Item
Small Hammer - 5 SN 15 GN 2 SN Travel Item
Common Dagger -3 GN 12 GN 2 SN Travel Item/Weapon
Bronze Ring -10 GN 2 GN 2 SN Old item
Black Corset -1 GN 5 SN 7 SN Fancy
Wood Pipe -5 SN 2 SN Hobby
Pipe Tobacco -2 SN 0 GN 2 Seasons Supply
Saun Wages +194 GN 194 GN ...
Vhalar INACTIVE DURING SEASON ...
Bronze Boar Food and Drink -9 SN 193 GN, 1 SN Eatables
Zi'da 716 wages +558 GN 751 GN, 1 SN ...
Loan Repayment -200 551 GN, 1 SN Yaaaaay, debt free!
Bounty +50 GN 601 GN, 1 SN Ciaran Langdon
Clothes -194 GN, 42 SN 406 GN, 68 SN FASHION!!!
Masterwork Battle Axe -160 GN 334 GN, 68 SN ...
Loan +14 ON, 500 GN 14 ON, 734 GN, 68 SN House
Extravagant Medium Living Room -400 GN 14 ON, 334 GN, 68 SN House
Extravagant Medium Dining Room -400 GN 12 ON, 934 GN, 68 SN House
Extravagant Medium Kitchen -600 GN 12 ON, 334 GN, 68 SN House
Extravagant Medium Bedroom -400 GN 10 ON, 934 GN, 68 SN House
Extravagant Medium Porch -300 GN 10 ON, 634 GN, 68 SN House
Extravagant Medium Bathroom -300 GN 10 ON, 334 GN, 68 SN House
Extravagant Medium Larder -300 GN 10 ON, 34 GN, 68 SN House
6 Extravagant Small Padded Chairs -32 GN 10 ON, 2 GN, 68 SN Dining Room
1 Extravagant Large Table -200 GN 8 ON, 802 GN, 68 SN Dining Room
1 Extravagant Couch -140 GN 8 ON, 762 GN, 68 SN Living Room
3 Extravagant Large Padded Chairs -600 GN 8 On, 162 GN, 68 SN Living Room
1 Extravagant Coffee Table -16 GN 8 ON, 148 GN, 68 SN Living Room
1 Extravagant Rocking Chair -40 GN 8 ON, 108 GN, 68 SN Porch
1 Extravagant Coat Rack -28 GN 6 ON, 980 GN, 68 SN Living Room
1 Extravagant Large Fire Place -400 GN 6 ON, 580 GN, 68 SN Living Room
1 Extravagant Large Vanity -120 GN 6 ON, 460 GN, 68 SN Bathroom
1 Extravagant Large Bathtub -400 GN 6 ON, 60 GN, 68 SN Bathroom
1 Extravagant Queen Bedframe -80 GN 4 ON, 980 GN, 68 SN Bedroom
1 Extravagant Large Mirror -120 GN 4 ON, 860 GN, 68 SN Bedroom
1 Extravagant Small Bookshelf -40 GN 4 ON, 820 GN, 68 SN Bedroom
1 Extravagant Secretary Desk -32 GN 4 ON, 788 GN, 68 SN Bedroom
1 Extravagant Armchair -60 GN 4 ON, 728 GN, 68 SN Bedroom
1 Extravagant End Table -12 GN 4 ON, 716 GN, 68 SN Bedroom
1 Extravagant Queen Head Board -80 GN 4 ON, 636 GN, 68 SN Bedding
1 Extravagant Queen Foot Board -80 GN 4 ON, 553 GN, 68 SN Bedding
1 Extravagant Queen Fitted Sheet -8 GN 4 ON, 545 GN, 68 SN Bedding
1 Extravagant Queen Flat Sheet -4 GN 4 ON, 541 GN, 68 SN Bedding
1 Extravagant Light Blanket -2 GN 4 ON, 539 GN, 68 SN Bedding
2 Extravagant Pillows -40 GN 4 ON, 499 GN, 68 SN Bedding
2 Extravagant Pillow Cases -8 SN 4 ON, 499 GN, 60 SN Bedding
1 Extravagant Small Frying Pan -8 GN 4 ON, 491 GN, 60 SN Cookware
1 Extravagant Small Cooking Pot -12 GN 4 ON, 479 GN, 60 SN Cookware
1 Extravagant Small Soup Pot -8 GN 4 ON, 471 GN, 60 SN Cookware
1 Extravagant Small Cast Iron Pan -16 GN 4 ON, 455 GN, 60 SN Cookware
1 Extravagant Small Baking Dish -12 GN 4 ON, 443 GN, 60 SN Cookware
6 Extravagant Horn Cups -24 GN 4 ON, 419 GN, 60 SN Flatware
6 Extravagant Horn Bowls -72 GN 4 ON, 347 GN, 60 SN Flatware
6 Extravagant Horn Plates -24 GN 4 ON, 323 GN, 60 SN Flatware
6 Extravagant Dinner Forks -2 GN, 4 SN 4 ON, 321 GN, 56 SN Flatware
1 Extravagant Carving Fork -4 SN 4 ON, 321 GN, 52 SN Flatware
1 Extravagant Carving Knife -4 GN 4 ON, 317 GN, 52 SN Flatware
6 Extravagant Steak Knives -24 GN, 4 SN 4 ON, 293 GN, 48 SN Flatware
6 Extravagant Butter Knives -9 SN, 6 CN 4 ON, 293 GN, 38 SN, 4 CN Flatware
6 Extravagant Table Spoons -2 GN, 4 SN 4 ON, 291 GN, 34 SN, 4 CN Flatware
24 Extravagant Candle Holders -480 GN 2 ON, 811 GN, 34 SN, 4 CN Light
24 Extravagant Candles -48 GN 2 ON, 763 GN, 34 SN, 4 CN Light
Horse -50 GN 2 ON, 713 GN, 34 SN, 4 CN Horse
Saddle -25 GN 2 ON, 788 GN, 34 SN, 4 CN Horse
Bit -4 GN 2 ON, 784 GN, 34 SN, 4 CN Horse
Leather Reigns -8 GN 2 ON, 776 GN, 34 SN, 4 CN Horse
Small Horse Blanket -10 GN 2 ON, 766 GN, 34 SN, 4 CN Horse
Medium Saddle Bag -9 GN 2 ON, 753 GN, 34 SN, 4 CN Horse
Golden Scale Mail Bodice -126 GN 2 ON, 627 GN, 34 SN, 4 CN Fashion
Red Silk Skirt with Gold Embroidery -24 GN, 96 SN 2 ON, 602 GN, 38 SN, 4 CN Fashion
Gold Scale Mail Sleeves with Red Gloves -116 GN 2 ON, 586 GN, 38 SN, 4 CN Fashion
Gold Scale Mail Thigh Boots -81 GN 2 ON, 505 GN, 38 SN, 4 CN Fashion
Red Silk Breeches -72 GN 2 ON, 482 GN, 38 SN, 4 CN Fashion
Plumbing Materials and Building -300 GN 2 ON, 182 GN, 38 SN, 4 CN Plumbing
Ymiden Wage +821 GN, 7 SN 4 ON, 3 GN, 45 SN, 4 CN Wage
Loan Payment -2 ON 3 GN, 45 SN, 4 CN Loan Payment
Thread Award +400 GN 403 GN, 45 SN, 4 CN
Saun Wage +468 GN 871 GN, 45 SN, 4 CN
Vhalar Wage +1660 GN, 5 SN 4 ON, 531 GN, 50 SN, 4 CN
Zi'da Wage +1422 GN, 9 SN 6 ON, 953 GN, 59 SN, 4 CN
Renown Reward +600 GN 8 ON, 453 GN, 59 SN, 4 CN
Cylus Wage +540 GN 8 ON, 993 GN, 59 SN, 4 CN
Bonus Pay from (Sweet)wine Water +300 GN 9 ON, 293 GN, 59 SN, 4 CN
Current Balance: 9 ON, 293 GN, 59 SN, 4 CN
Items

Wardrobe

Black shirt
Black pants
Black boots
Undergarments
Black coat
Medium Black Dress with Fur Trim
Medium Black Cloak with Fur Trim
Medium Black Gloves with Fur Trim
Black Ankle Boots with Fur Trim
Black Shawl
Black Scarf
Black Belt
Black Doublet with Chains
Black Gloves
Black Trousers
Black Cape with Chains
Black Thigh Boots with Chains
Black Corset
Copper Ring
Red Dress (gold lace trim, satin)
Chain Belt
Black/Red Cape (cotton)
Purple Blouse (cotton)
Black Skirt (cotton)
Shirt (wool, black)
Leather Pants (black)
Hooded Overcoat (black, leather)
Baldric (leather, black)
1 x formal outfit
1 Gold Ring with a Pyrope Garnet Gemstone
1 Cavani's Cloak

Armor

Masterwork Black Leather Armor
Masterwork Black Leather Gauntlets
Masterwork Black Leather Greaves
Masterwork Black Leather Fauld
Masterwork Black Leather Helmet
Masterwork Black Leather Pauldrons
Golden Scale Mail Bodice
Red Silk Skirt with Gold Embroidery
Gold Scale Mail Sleeves with Red Gloves
Gold Scale Mail Thigh Boots
Red Silk Breeches
An exquisite mastercraft mask, for a masquerade ball. It is a wolf-face. [100 GN Value]
A gold earring in the shape of a golden skull. It is recognizable by pirates and might be used to get her out of trouble or bartered for a pirate favour.

Weapons

Masterwork Longbow
200 Masterwork Arrows
Common Dagger
Masterwork Battleaxe
2 stray parrot feathers. Whilst they both look exactly like parrot feathers, they are weighted and sharpened for throwing
1 x - Intricate Mastercraft longbow carved with filigree and stained a deep indigo. The Nightmare - an exceptionally beautiful and well made mastercraft bow that grants the user a boost to their marksmanship skills in the night. During the day it is as good as any mastercraft bow.
1 Masterwork Warpick
1 Snowcrystal
1 Masterwork Quality Dagger - rather old.

Misc

1 Tinderbox
1 bar of soap
1 hairbrush
1 thing of toothpaste
1 toothbrush
1 waterskin
2 sets of eating utensils
1 bed roll
1 small tent
1 large waterproof canvas bag with shoulder straps
1 hatchet
1 small hammer
1 wooden pipe
2 seasons worth of pipe tobacco

Furniture

6 Extravagant Small Padded Chairs
1 Extravagant Large Table
1 Extravagant Couch
3 Extravagant Large Padded Chairs
1 Extravagant Coffee Table
1 Extravagant Rocking Chair
1 Extravagant Coat Rack
1 Extravagant Large Fire Place
1 Extravagant Large Vanity
1 Extravagant Large Bathtub
1 Extravagant Queen Bedframe
1 Extravagant Large Mirror
1 Extravagant Small Bookshelf
1 Extravagant Secretary Desk
1 Extravagant Armchair
1 Extravagant End Table
1 Extravagant Queen Head Board
1 Extravagant Queen Foot Board
1 Extravagant Queen Fitted Sheet
1 Extravagant Queen Flat Sheet
1 Extravagant Light Blanket
2 Extravagant Pillows
2 Extravagant Pillow Cases
1 Extravagant Small Frying Pan
1 Extravagant Small Cooking Pot
1 Extravagant Small Soup Pot
1 Extravagant Small Cast Iron Pan
1 Extravagant Small Baking Dish
6 Extravagant Horn Cups
6 Extravagant Horn Bowls
6 Extravagant Horn Plates
6 Extravagant Dinner Forks
1 Extravagant Carving Fork
1 Extravagant Carving Knife
6 Extravagant Steak Knives
6 Extravagant Butter Knives
6 Extravagant Table Spoons
24 Extravagant Candle Holders
24 Extravagant Candles
A small statue of a flunny. It is of masterwork standard and seems to follow you with its eyes.

House

Extravagant Medium Living Room
Extravagant Medium Dining Room
Extravagant Medium Kitchen
Extravagant Medium Bedroom
Extravagant Medium Porch
Extravagant Medium Bathroom
Extravagant Medium Larder

Mounts

Horse
Saddle
Bit
Leather Reigns
Small Horse Blanket
Medium Saddle Bag

Prized Possessions

Kura's Scribe Set: While this collection of ink, paper, and other scibely items may seem like nothing special at first, this is the set Kura used in her duties to The Eternal Empire. Though she can't perform those duties at present, she till caries this kit with to remind her of her home and the life she hopes to return to once her quest is finished.
Echo Scroll: Faith
A small piece of parchment which is a map of the surrounding area. It is always a map of the surrounding area, no matter where in the world she is as it changes with her.
A vial of purple liquid. It is a truth serum and has three doses in it. It lasts for 1 break.
An old treasure map. The X is just outside the Scalvoris village of Gunvorton.
Book of Riddles (Point Bank Item)
Small pirate coin: Whilst they are in proximity of another person with a coin like it (in the same room, line of sight etc), they are able to send one telepathic message. This is to all others with a coin in the vicinity and can be no more than ten words. It works once a trial. While holding the pirate coin above, she can make herself invisible to nearby spirits or souls for 1 break per trial.
Stinky Undead Chicken Feather: This makes an excellent quill and never seems to get blunt or smudge ink or anything. It remains a bit stinky, though.
A small knitted toy in the shape of a chicken. It is warm and comforting and helps her (or whoever has it) sleep.
Three small nuts. They are tasteless, but when one is eaten, and for a quarter break afterwards, Kura has a one level boost to her interrogation. So, if she's expert, she becomes master, etc. This is due to them giving a chemical boost to her mind, making her questioning sharper. There are three uses.
Kura has gained significant reputation with the Elements. This positively impacts her job and allows her to have more sway with the Militant. OOC this means that you have a one use "favour" to pull in with any one Council member on Scalvoris. This will be a small favour with most, but anything to do with the military and the favour can be a biggie. Requires prophet ok.
A very rare, unusual, tobacco plant which is a particularly nice aroma / taste and seems to just always replace any leaves she takes from it. Like, it grows leaves every trial. Weird. Just that one, cuttings from it don't have the same affect, but that one seems to have been touched by Immortals Tongue.
A beautiful set of glasses and decanter. There are six each of four different types of glass (wine, spirit etc). They are crafted from glass made with rainbow sand and so constantly shifts and change colour. They make for a very unique set, sure to be a hit at all those official dinners.
A small rock that glows with a gentle golden light.
A map of the Sweetwine woods that never ages or tarnishes
Ol'Tuck's Luck: A small coin that you can flip. Where it lands will have consequences. PM Pegasus when / if you're using it and I'll tell you what happens!
Treasure Map for somewhere on Scalvoris.
One small leaf that has a calming effect.
A beautiful bowl, gold with the symbols of Scalvoris in red and The Eternal Empire in black alternating along the rim. It is also almost unbreakable. I mean, if you drop a house or mallet on it, then it's going to break, but trial -to-trial, it doesn't lose shine / sheen, is always functional, easy to clean. It's lovely.
A small (8 inch square) piece of parchment.
Sweetwine Savvy. She is so used to the ways of the Sweetwine Woods that, unless she provokes them, starts it or damages their territory, the animals in Sweetwine will avoid conflict with her.
Mental Link. Tio and Kura were the random couple and then, in the next post, they interacted. This has formed a unique bond between them. Once a season - at a time of your choosing - Kura will have a sudden flash of where Tio is and what he's doing at that moment. It will be completely random as far as Kura is concerned and will often seem to be at the most inconvenient moment possible. Please agree between yourselves and maintain PM contact as this is a permanent thing. If, for some reason, Tio's player is not able to be contacted, please pm a Scalvoris mod and point them to this (it's in your PNs). It is important that you note: the vision will last for two bits exactly and during that time Kura will see what Tio is seeing, feel what he is feeling and say what he is saying Tio will not know that Kura is doing this and his time of this happening will be on a different date each season. Both of you have fun with it!
Betrothed. Those who are part of this consipiracy might recognise Kura in the way that Fugazi did. She could use this to her advantage to find out more about the group and their reasons for doing what they're doing, but it runs a risk that she'll be either recognised by them ~ risking her life ~ or associated with them ~ risking her reputation.
Big Boy Scout You have earned 1 favour from the Elements who will loan you an unusual mount / piece of equipment etc for up to ten trials.
Team Player You have been given a reward with thanks from the Elements of Scalvoris. This can either be taken as 200gn money or can be spent in a shop in Scalvoris, where you may spend up to 400gn.

Familiars, NPC's, and Pets

Velduris Omega Wolf - Phelan: A large, charcoal black wolf with icy blue eyes. Dignified and calm, but young and prone to making erroneous judgements towards mortal races.
Inborn power Owl - Speck: A large spotted owl. Wise, but eccentric and easily distracted. Has been with Kura for longer than Kura can remember.
Sev'ryn Bunny Barghest Familiar - Rahmet: A large canine-looking familiar with clawed feet and a large mouth filled with very sharp teeth. It's covered in rabbit fur, has a pair of floppy rabbit ears, and a fluffy bunny tail. Wise, with a biting wit, but also kind of a dork.
Pet Treedle - Toddy: A small treedle that followed Kura out of Sweetwine woods and seems to like hanging about with her. Quiet, docile, and mellow, Kura nevertheless isn't quite sure how to interact with him, due to the fact that he's the only animal that pals around with her that doesn't talk in her head.
Alicia Varcos
ImageName: Alicia Varcos
Age: 23
Job: Kura's secretary/assistant
Skills: Linguistics - 30, Logistics - 30, Mathematics - 30, Research - 30, Writing - 30
History: Alicia is one of the slaves freed following the Augustine Emancipation Act in 718. She had been a business slave, trained in secretarial work, though her owners occasionally found other duties for her. Following her emancipation, Alicia spent some time in Isonomia's care, before she set out to find a job with the skill she already had. She was fortunate, in her mind, to be hired by Councilor Mareth, a high ranking member of Isonomia and one of the Councilors who had been the most vocal in support of the Emancipation Act.
Personality: Alicia is shy and soft spoken, a leftover from her time as a slave, and has trouble saying no to people. Despite that, she is fairly efficient at her job and will stick to her tasks with a dogged earnestness that tends to impress the people around her. It his, however, noted that Alicia is very claustrophobic and gets tetchy around prisons and the like, should she ever have to visit one. She doesn't like to talk about herself much, and she's quick to change the subject any time the subject of her time as a slave comes up.
Sonia Belnades
ImageName: Sonia Belnades
Age: 19
Job: Kura's bodyguard
Skills: Polearms - 30, Shield Use - 30, Endurance - 30, Strength - 30, Tactics - 30
History: The daughter of one of the wealthier families of Scalvoris, Sonia came from a family that owned slaves, a fact of life that never sat well with her. Following the Augustine Emancipation Act, Sonia's parents were among the first to protest the decision, feeling it lessened their social status. Disgusted with her family, Sonia enlisted in the Elements and, following her training and assignment as an Earth Element, requested to be assigned as the bodyguard to one of the councilors who voted in favor the Emancipation Act. Given Councilor Mareth's tendency to get into trouble, Sonia's superiors decided that the Councilor of Foreign Affairs needed a bodyguard and assigned Sonia to the spot, much to her satisfaction.
Personality: Sonia is young, and like many young men and women, is stubborn, passionate, and prone to rash actions. She is also proud, and despite her dislike of the slave trade, still has a tendency to order people around and expect to be obeyed, though she is trying to improve. She also a tendency to be forget her manners when agitated and likes to solve problems in the most direct manner possible, usually with force when allowed. However, under all that pride and youth, Sonia has a kind heart and enlisted in the Elements to protect people, rather than for glory or to show off, as some people suspect.
Pierce Jameson
ImageName: Pierce Jameson
Age: 26
Job: Kura's butler/spy/assassin
Skills: Stealth - 30, Deception - 30, Detection - 30, Investigation - 30, Intelligence - 30, Acting - 30, Blades - 30, Lock Picking - 30, Poisons - 10
History: As far as most people are aware, Pierce Jameson was fired from his previous job as a butler in Etzos and found himself on Scalvoris looking for a job, where he was picked up by Councilor Mareth to make her job more comfortable and help keep up her house. In truth, this is far from the truth. Pierce Jameson is every bit as Imperial by blood as his employer, though he was born and raised in Cahryst instead of Korlasir. He spent some time as an Imperial Agent, before "officially retiring with honor" after an accident in the field led to the death of another agent. In truth, the other agent had been a traitor that Pierce had smoked out and executed. For this service, he was promoted and assigned to work under cover for one of the politicians in the capital city, one Kura Wolfsdotter. Kura was aware of his true role, but he officially posed a servant in her offices. Now, he's shown up in Scalvoris to continue his duties as Kura's left hand, having once again "officially retired with honor".
Personality: Pierce is disarming. Most people consider him charming, polite, and well spoken, a gentle man who would no sooner harm a fly then he would serve his employer a poorly laid out supper, though a bit free with the ladies. However, the truth is far different. Underneath the mask, Pierce is much like his employer, utterly dedicated to keeping the people under his care safe, and capable of chilling ruthlessness and brutality. Blackmail, espionage, extortion, and even outright assassination are all things Pierce has done and is willing to do as Kura's agent in the darker side of politics.
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Kura Wolfsdotter
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Posts: 406
Joined: Tue Jun 21, 2016 12:39 am
Race: Mortal Born
Profession: Council Member
Renown: +164
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Kura Wolfsdotter

Mon Jun 19, 2017 6:37 pm

The Imperial Owl

Mortalborn
Domains: Archery, Tracking, Owls
Abilities
Parliament of Owls: Upon activation, Kura is briefly surrounded by a black aura that spreads out in the shape of an owl before vanishing. The surrounding owls in the area are called to her and link with her mind, allowing them to give them instructions and learn from them. The ability lasts for two breaks, during which Kura's eyes turn to a bright gold. If used too frequently it leaves Kura fatigued and with a massive migraine. In addition of the primary ability, Kura is accompanied by an owl familiar, with which she can communicate.

Unshakable Tracker: Upon activation, the tracks of Kura's quarry glow a bright gold, allowing her to track them with ease for as long as the ability lasts. This also gives their scent trail a golden mist that makes that traceable as well. The ability lasts until negated, but sustained use leaves Kura weary and gives her bloodshot eyes. If used for an incredibly long time, longer than six breaks, her eyesight degrades until she negates the ability and rests for at least eight breaks.

Deadeye: An ability that only works with a bow, crossbow, or ballista, Deadeye allows Kura hit any target she can see, no matter the distance. However, the shot can still be blocked or avoided if the target is aware. Overuse of the ability, generally meaning over twenty uses in a single trial, will blur Kura's vision and leave her too weak to fire another shot.

Multi-Shot: Kura can focus on an arrow to have it splinter into multiple arrows once she fires it. The arrows spread out in a circular spread around the original arrow, and she has some control over whether they stay close or spread out once she fires the arrow. The longer she focuses on an arrow, the more it splits, creating up to ten additional arrows around the original, meaning she can fire up to eleven arrows at once. The more she arrows she creates, the more of a headache it gives her to use this power. Repeated use can cause her vision to blur for the next 24 breaks, causing "multiple vision" where she see's everything in two's or more. Her Fracturing scar manifests as a long scar on her left arm, running from her wrist to her shoulder. Repeated use of this power also causes this scar to ache badly. Also, using this power causes the original arrow to break into splinters once it hits a target, rendering it unrecoverable.
Marks

Marks

Velduris
Krorros

Abilities

Velduris
  • Pack Bond
    • The Favored is granted an omega wolf familiar, a constant companion. The wolf is significantly more intelligent than regular wolves and is somewhat bigger. In addition, this spirit can communicate not only with it's companion, but with other wolves of its pack. Karem can, at any time, contact any of the wolves her blessing grants, but they can only contact her if she chooses to listen. If the wolf is too heavily drained or badly injured it will revert to a spirit form until it is either rested or healed. The wolf can also choose to revert to spirit form at will, though they generally only do so in crowded cities and such. The blessed can still communicate with their wolf in spirit form. The wolf can tell when someone else has been blessed by Karem, and will always be able to find others who bear Velduris.
  • Sense of Prey
    • A skill that allows the blessed to tell where a prey animal may be found nearby, allowing the wielder to always be able to find food at need. They can also tell whether people around them have weak combat skills or are easily intimidated.
  • Predatorial Instincts
    • A skill that grants the favored the patience and calm needed to effectively hunt, as well as allowing one to tell when their prey, whether animal or human, has taken notice that they are being hunted.
Krorros
  • Might of the Conqueror
    • A skill that is passive in nature, Might of the Conqueror provides the blessed with a small, but noticeable, boost to their strength and endurance, so that they might be able to more easily perform tasks they would otherwise struggle with.
  • Mortal Foe
    • The will of Raskalarn is one of the conqueror and equally strong individuals will stand in the way of such ambition. Mortal Foe allows the marked to identify a worthy opponent as their mortal foe, as someone who must be overcome at all costs. Once that foe is recognized, and only one may be active a time, a Marked will always be aware of when their mortal foe is near, or within the same city. They will always feel a tug toward that fated confrontation and when it occurs, fate intervenes in such a way as to separate the two for their duel. Once used, this ability cannot be again till Mortal Foe has been dismissed.

Knowledge

Phelan: Wolf Familiar

Devotion

ReasonPoints AcquiredTotal
Prayer +1 1
Hunt an evil being +5 6
Prayer +1 7
Hunt an evil being +5 12
Total: 12

Capstones
Five-Year Foresight: Over a century of experience has honed Kura's political instincts to a fine edge. Through this, she has gained the ability to predict the effects of any political decision she is a part of for up to five years in the future. With this, Kura calculates not only the most likely outcome, but all possible reasonable outcomes related to the decision, for a period of up to five years. These predictions aren't flawless, she can still be surprised by the most unreasonable and erratic reactions. That being said, her foresight is highly accurate and it makes her both very difficult to surprise and very difficult to out-argue.

Agenda Reader: Everyone comes to the political table with their own agenda. For most politicians, the best they can do is plan around that unknown information. Kura has learned how to read the actions, behaviors, words, tone, and even the emphasis of other politicians so that she may gleam their agendas. While she won't gleam someone's entire agenda from a single meeting, the more she talks to someone and the more they meet, and even the more she finds out about them through research, the more she can analyze what they do and say in order to discover their ideologies, beliefs, and cause. People who purposefully hide their agenda slow this analysis down, but only the truly skilled deceivers or those whose deceptions are magically or divinely boosted can completely outwit her analytical capabilities.
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Kura Wolfsdotter
Approved Character
Posts: 406
Joined: Tue Jun 21, 2016 12:39 am
Race: Mortal Born
Profession: Council Member
Renown: +164
Character Sheet
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Kura Wolfsdotter

Mon Jun 19, 2017 7:05 pm

Thread List & Fame Ledger


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