Site News News & New Features!

This thread will keep you updated on news and new features!

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Re: News & New Features!

Sat Feb 02, 2019 6:42 pm

Businesses Good to Go!!


We have finalised the Business aspect of our new Wealth System and this is now live on the wiki.

If you are at all interested in PC-run business, then please familiarise yourself fully with the following two wiki pages:
1. The Guide for PC Businesses ~ a guide for PC business owners.
2. The Guide for PC Employees ~ these are PC employees in PC-run businesses.

Existing Business owners: please go here and grandfather in to the system.

Want to start a new business? Look here!.

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Re: News & New Features!

Sun Feb 17, 2019 1:05 pm

New addition made to Renown about what happens when you hit 1000 and beyond. Renown has no upper cap now. Peer Reviewers especially need to take note of this. Additionally two new Large International rewards were added. wiki/index.php?title=Renown#But_I.27ve_ ... _Renown.3F
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Re: News & New Features!

Tue Feb 19, 2019 12:32 pm

Whisper, the Storyteller of Viden, is now transferring teams. She is now a Developer. She has said that she will finish up any existing threads that are started, but she is stepping down from moderating Viden. This means that Viden will be without a moderator. As such, I'm making the decision to oversee Viden in a temporary capacity on day to day operations only. I will not be taking on new threads. I will maintain Viden up through March 31st. After that date, Viden will be moved to the wilderness forums as an Unmoderated (but still open) city, unless we have a staff member wish to take on Viden as a city moderator. We wish Whisper the best in her new role and look forward to the content she helps build. If you have any questions, you can PM or DM Aegis.
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Re: News & New Features!

Thu Feb 21, 2019 2:31 am

The Shoppe is OPEN!



After many countless hours of work, the new and improved Shoppe is open for business. Please go check it out, many many things are different from the way the old price list was, but don't fret! We have a Q&A forum for all of your questions, comments, or concerns regarding it! Please don't hesitate to ask!

Thanks to everyone, you know who you are, that put in their time and effort converting the old price list into the new and improved Shoppe. This wouldn't have been possible without each of you. Much love from everyone!

~Splinter
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Re: News & New Features!

Mon Mar 04, 2019 11:28 am

New Blessing!!!


Hey all, I'm delighted to announce that Gwelliph, the blessing of Pier and Pre is available for play! here!

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Re: News & New Features!

Mon Mar 04, 2019 12:36 pm

Minor Blessing Update!!!


It was brought to our attention that there was a discrepancy in the "extra skill points" awarded by different blessings. These have now all been changed to read:

"The character is granted an extra X skill points which may be spent only on the following skills: <skills here>. Any skill points granted by this Mark can break the 250 (or 100 if fast track) point cap on skills. Within these skills, the points may be spent how the pc chooses."

This is applicable to all marks / level ups from today and will not be applied retroactively.

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Re: News & New Features!

Mon Mar 04, 2019 7:38 pm

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Hello everyone! I'm happy to announce an update to mage Revelations! Revealed mages may now request approval in the PSF to create new techniques for their magic. This must be done via a plot and the new skill and the method of discovering it must be approved by staff in the PSF.

Full description of this update will be detailed below. I will also be updating the wiki with this information.

Revealed Mages: Gaining Unique Techniques
Upon becoming Revealed in a Domain Magic discipline, the mage has reached a new level of magical prowess. Not only has their power grown but their Spark has now truly manifested within their host allowing the Revealed Mage to explore the outer reaches of their magic.

A PC may propose a plot in which they create a new unique technique for their magic that will be specific to them. This is similar to how Immortal Champions may gain new special abilities from their patron Immortal after completing a great feat. The same can be done for Revealed Mages. Upon slaying a fearsome enemy or accomplishing a monumental task the mage can develop a new technique that pushes the boundaries of the techniques currently defined in their magic.

To do this a plot outline must be submitted to the PSF that details what will lead the mage to developing this new ability. This is not something that can be done with a single thread, it will be a very substantial plot that will require time and effort. Once your plot(and technique) is approved, it may either be modded or self modded.

When you post up your request for the plot you must also post your new proposed ability. Both the ability and the plot outline must be approved in order to proceed.

There is no limit on how many of these unique Revealed abilities you may attempt to create. While there is no hard limit, it is asked that only one of these undertakings be going on at a time as they are often huge in consequence and can have a substantial effect on the PC and potentially the world.



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Re: News & New Features!

Mon Mar 04, 2019 8:18 pm

Change to Prophets' Notes!

Hello everyone!

We've been working behind the scenes for a while to make Prophet Notes (the secret notes we keep on PCs) more user friendly. Discussion on that led to a staff vote on making the majority of the information totally transparent. And so - now you will only have a "Player Secrets" page if there are secret plots about your PC which you don't know. For the VAST majority of PCs, your Prophet Notes will be replaced by your "Character Wiki". This will be a wiki page which keeps all the main information about your PC.

We have been getting this template sorted and have tested it on a rather complex pc called Faith. Her Character Wiki is here

What we're going to do is, as and when there is a need for us to add to your Prophets Notes (as would have been) - we're going to convert your PNs to a Character Wiki. You'll be given a link to put in your UserCP and your old PNs thread will be deleted. We're doing this for three reasons:

1. Transparency. We don't need to keep information secret.

2. Ease for players & staff. You don't need to duplicate information in your CS. New rules about this will be forthcoming regarding what needs to be in the CS and what doesn't. Marks stuff, for example, won't need to be kept in CSs any more. Unless you want to. Minimising lists and record keeping.

3. It allows us to find any gaps in information - because you know your pc!

Please bear with us as we update - this might make things take a little longer. Especially when converting old / experienced PCs.

And if anyone is scared by the Wiki? I made a guide for you today! here it is!

So, to reiterate - you don't need to do anything. But that change will be happening as time goes on. All you'll have to do is a bit of jiggery-pokery with your UserCP when asked :)

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Re: News & New Features!

Mon Mar 18, 2019 1:04 pm

Hey all,

Tyrant is now retired. If you had any moderated threads with them, please see Aegis on how best to continue. Aegis will also be taking over the Wealth Thread requests and any standard moderation activities until June 1st, at which time Quacia will be marked as an Open, Unmoderated city.

Thank you all.
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Re: News & New Features!

Thu Mar 21, 2019 3:32 pm

Stray Bot!!

Hello everyone!

So, last night we got 'hit' by a bot. What it seems happened is that a person registered an account and then ran a bot on that account (I'm roughly translating what Tech Support told me) - then a number of players were sent PMs advertising illegal software.

This is a very tricky thing to stop - as they seem to have targeted IP addresses - if one of your accounts got one, then chances are all of them did. So, after quite a long discussion about our options Tech Support has suggested that, this time, we simply delete it. If it happens again, it will be a different conversation. But right now, we're working on the assumption that it was a one-off thing.

Thanks.
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