Rewards Requested
City/Area: The Hotlands
Notes/Warnings: Killing Zombies
Requested Rewards: 13 skills each, based on collaborative thread w/8 posts each.
Eddrick Brodon
Skill-based Knowledge:
- Hunting: Tracks in Sand Often Show Signs of Armor
- Intelligence: A Loud-mouthed Prospect is an Unlikely Plant
- Intelligence: Maintaining a Network of Carrier-Pigeon Locales
- Intelligence: "Violator's Blood" Will Draw Risen Dead's Attention
- Leadership: Being the Bait in Your Own Trap
- Leadership: Keep Visibility and Contact With Your Men
- Leadership: Not All Leadership Work is Glorious
- Logistics: Timing Different Mount Speeds for Coordinated Arrival
- Sociology: Too Much Confidence Can Mean Too Big a Mouth
- Tactics: Close Terrain Features Can Prevent Enemy Flanking
- Tactics: Let The Prospect Wait, to Gauge His Discipline
- Tactics: Maintain a Misinformation Schedule in Case of Intruders
- Trap Making: Clifftop Lemming Drop Lure Trap
- NPC: Perig'ah: Rhakrii Raiders' Messenger Bird Handler
- NPC: Ravenna: Major Player in the Tower of Flesh
- PC: Zelferan: Lothar Bandit Prospect
- Rits: Short for "Raskits"; short for Raskithecal
Injuries/Overstepping: Cut on the Forehead
Fame: Nah...too far out in the desert
Collaboration: Yes
Magic EXP: Nope
Zelferan
Skill-based Knowledge:
- Bludgeon: Mace: Getting the Feel of Weapon's Balance
- Bludgeon: Mace: More Reach and Impact Than a Fist
- Bludgeon: Mace: Not For Thrusting
- Discipline: Keep Your Mind Occupied
- Discipline: Patience in Negotiation
- Field Craft: The Harsh Nature of the Desert
- Intelligence: Successful Bandits Don't Establish Patterns
- Intelligence: There are Walking Corpses in The Hotlands
- Negotiation: Be Prepared to Wait
- Negotiation: Posturing With Offers of Vague Rewards
- Psychology: Humorous Banter in Life-or-Death Situations
- Story Telling: The Story of a Brother's Betrayal
- Trap Making: Clifftop Lemming Drop Lure Trap
- NPC: Ravenna: Major Player in the Tower of Flesh
- PC: Eddrick Brodon: Warchief of the Rhakrii Raiders
- Ravenna: A Means to an End
- Risen Dead: Hotlands Hazard to be Burned, Beheaded or Both
Injuries/Overstepping: Just some bumps and bruises
Fame: Nah...too far out in the desert
Collaboration: Yes
Magic EXP: Nope