Cylus 12 718; Early Hours
Location: Orimar - The Lost Bastion of Crystal and Stone
The group of adventures had arrived in a very sticky situation. The first to reach the gates of Orimar but however, captives of Raimeus now that everyone entered the gates. It was a bit of a mess for everyone but with a bit of leeway given to their leashes, the gang was allowed to explore whatever parts of the ruin they chose. Save for one...
Orimar looked to be a city once beautifully carved and decorated, ornate masonry now seemed cracked and aged with time. The eerie blue that seemed to illuminate the caverns from above often glimmered brighter, before fading to a dim yet again as though whatever power fueled the lighting waned. It seemed as though the crystals all throughout the caverns and the city did so in unison, as though the lights they gave off were an eerie sign of life within the confined walls. Did the city truly breathe? Much was left to speculate as many of the expedition remarked upon things, namely the fact that the place felt more a forsaken shadow of what it once was.
That was not all. Shadows felt as though they watched the four-hundred men and women gathered there, and barely a quarter would even make it out of the doomed city alive...
Oberan
Given a private message earlier written from Patrick, the man was instructed to open it when he was specifically alone. That was before he went out on his own to investigate, like many of the others who had come in search of treasure. From what appeared to be the remains of the town square where the main camp was, the Mortalborn headed west into the ruins of the city. Much to the surprise of everyone who ventured that way that section of the city seemed more intact, compared to the southern parts of the ruins which were crumbled away into the shimmering waters beneath it. Still irrigation did seem backed up as small portions of glimmering water trailed along the street, and the further along the he walked the deeper sadness seemed to sink in.
What was life like here? Did the Orimatsu always live underground like this? Why did all this sadness seem to seep into him? No matter how he dealt with the sudden dreary feeling that seeped into him, Oberan would find some of the miners and mercenary guards diverted towards the south, while his direction took him towards a rather large building tucked deeper within. He could've tread deeper into the city if he wanted to but straying too far felt dangerous, and the fact he still felt watched didn't make going alone any easier. His brief encounter with The Guardian had been left with a lingering effect, one where he felt under constant supervision by some otherworldly entity. Did it despise him entering? Did it want him to leave?
Thus far nothing had made itself known to him, only the echoes of people in the distance remained behind him. He was the first and only one to discover the building he'd come across, finding that the stone door which blocked him from entering wouldn't budge. A look at the door itself implied it could open somehow, but the markings etched into the surface were not only weathered a faded; they were indecipherable without someone there to translate. Yet a loot at the doorway carved intricately around it revealed something, a porthole of some kind that looked to be empty or perhaps broken. The Mortalborn could've easily waved his fingers and used a bit of his power, and then perhaps the door would open at whim for him. Or he could've inspected and tested the porthole to see if it remained well enough intact, and perhaps find the missing component that would help open it.
The question was... would Oberan risk it?
Ellen
The water seemed to shimmer and glow as it flowed across stone, the huntress's arrival near the bridge met with a multitude of looks from men. Many there seemed to be human mostly, therefore seeing someone such as Ellen was met with unusual looks all around. Compared to the bulk of miners which seemed to move east from the camp, a small number of mercenaries had been given the order to patrol the entrance. While nobody else would be following the expedition to this extraordinary place, the leaders considered it important to make sure no other unexpected guests found their way in.
Yet just the entrance alone had been an amazing sight and even then, things were an immense mixture of awe and pensiveness when one looked around. One could only wonder what memories this place once had, as much of the southern reaches of the city had crumbled away into ruins. Even now one look into that appeared to be the shimmering lake next to Orimar, once could see remnants of buildings as they were half submerged. Empty shells filled with whatever essence remained flowing throughout this lost bastion. Upon her stop there she'd noticed Crowley had moved past her in a hurry, and met with Patrick as they both stood next to something peculiar.
A large stone arch.
One carved with delicate designs and even runes, and a large crystalline core at the center of it's head. Just beyond it there was the large body of water and within it, the remaining half of what appeared to be an immense coliseum of a sorts. Not quite as impressive as the one in Rharne or anywhere else, but still fairly large when one looked at it. The fact part of it still stood while the other half seemed lost within the lake amazed Patrick, as he figured it a place easy to note for what would soon come to pass. An escape. Though not being staged yet it was a plan slowly being set into motion, under great discretion since he and Crowley both were being heavily watched by Raimeus's men.
"Any luck?" The Rharnian murmured as he looked from the coliseum to Crowley, who panted for a moment before he finally caught his breath.
"Thankfully yes, Tresah promised to give Finn the note; while making sure Raimeus or Kleo don't see it."
"Okay, then we're set. I gave Oberan the other note, so all that remains is to get bucket-head free from camp; and then we'll get the hell out of here."
Crowley nodded as he watched Pat speak with a serious tone, evidently the Rharnian felt troubled by something others couldn't feel. "Sounds like a plan." The man suddenly realized what his hands brushed upon when he looked away, first to the coliseum then towards the head of the arch above them. "What do you think this is?"
"I dunno," Patrick answered as he looked past Crowley to notice Ellen, "if you can though... see what these markings might mean? You're still the better decoder when it comes this stuff."
"Heh, right." He remarked as Patrick walked past with a gentle slap of the hand on the man's shoulder, a soft smile briefly shot to Ellen as he approached the huntress.
"Are you okay?" He checked to more or less see how she was taking all this in. "Glad I found you, or rather that you found me. I was just about to show you something." When he made that last statement it was slightly louder, but still spoken in a regular tone as he normally would. It became obvious though Patrick wanted something else with Ellen, as he nudged his head to the side so that they might stand near the edges of the water.
Finn
"This looks promising." Raimeus remarked as he and Kleo seemed to take the lead before Finn, alongside Tresah as he seemed fanatically interested in what they stumbled upon. Eastward across the river that shimmered across the stone floor, the three moved into a large open area that looked to be another square. This one however appeared to be more intricate with it's design compared to the other one the expedition made camp in, as large crystalline lines seemed to dart and connect in unusual ways. From up close it took a moment to inspect but after a short amount of time observing the entire spot, the lines appeared to create several shapes within shapes. Triangles which were inverted as their tips crossed over one another, resembling some ancient sight of which no longer bore a purpose.
And yet he felt something. The 'water' that flowed throughout the ruins felt unnatural to him, especially Finn given the fact he was a Defier, and everywhere he went caution seemed to be felt in the wind. Ever since the arrival mostly he was the most exposed to the unnatural state of the ruins, feeling his Spark resonate with a continuous hum that almost pulsated. Like a heartbeat. Before too long he would've even been able to tell, that the pulsations were felt with each elongated glimmer of the crystal structures overhead. "This had to be the sacred site where they performed their rites." Kleo muttered as she knelt down to touch the lines of crystal, a faint glow emanated under her fingertips the moment they made contact.
"Then we're close to the temple aren't we?" Raimeus inquired as he looked to Kleo, while Tresah watched the two of them briefly. The scholar had to adjust his spectacles while he walked to approach Finn, as the other two kept continued their conversation.
"Yes. According to the scriptures Tresah and Crowley managed to decipher, the temple should be that building right there." She pointed out nearly ecstatic as she rose to a stand, her finger directed at a large building carved with pillars and murals that swirled across the outer walls. Meanwhile Tresah turned with his back to Finn, the note Crowley sent to him held out so only the boy could see it. Even the guards that was with them seemed too occupied to notice the slip, meanwhile Tresah pretended to be innocently clasping his own wrists behind his back.
"From what I know," the scholar chimed in as he waited for Finn to grab the note, "The Orimatsun held their ceremonies in this square. It was where the Seers were given their rite of passage, before going inside to commune with the Emean Jewel." At that note Kleo looked to her companion Raimeus, who seemed to grin eagerly upon hearing those words.
"Then let's get a move on, our fortune awaits." There was almost excitement in the man's tone, but a menacing greed that nothing other emotion could replace. In that time Finn had to read the note, if he had taken it, then the contents of the message would be clear. The writing surely Crowley's own; it instructed for the boy to slip away when he could, and to hide away inside the coliseum until the others arrived to find him. But the question remained... would Finn head this warning?
Being so close to the fabled treasure they all came for...
Would he slip away now at such a golden opportunity, or would he remain beside Kleo and see if the legend was true? "Finn?" Kleo's voice seemed call out as the three stood together now, all looking at the boy as the moment came for him to decide what next.
Peleus
Even with the immense amount of lanterns and lighting from the campfires, the city square the main encampment was in still felt the eerie blue glow of the crystal above. The structure practically mimicked a chandelier with it's faint glow as many miner and mercenary alike wandered through, all laughing and remarking upon the amazing discovery of this ancient city. Peleus was kept at the main camp more so due to his volatile reaction before, and remained bound at the wrists to the shaft of a fallen stone pillar. Cracked halfway down as the upper half rested on the stone floor next to him, Peleus could've either struggled or accepted his fate of captivity. While he was blind to the condition of the shaft his arms were clasped behind, the fact he felt loose stone discomfort his back implied he might be able to work himself free.
Yet at the risk of being caught.
Every once in a while a mercenary guard patrolling the camp would walk by to check on him, making sure he was kept in line while others brought back their plunder. The man would be able to see it all but teasingly so, as samples of crystal were mostly brought back. However some of the expeditionists that headed eastward into the city, came back with unusual table wares such as plates and jugs as well; all crafted from the same crystalline material found throughout the city. "There's a whole bunch of empty buildings over that way, practically ripe for the picking since they've been left emptied."
"Tell me about it!" Another scavenger raved to his companion. "The place I went into it looked as though whoever lived there left the dinner table all set! Whoever lived here surely won't need all this stuff now, it's bound to fetch a pretty handful of nel once we're back in the city!"
Just as their conversation seemed to continue Peleus's current guard dog came back, a gruffy looking mercenary who had taken a stroll to the lakeside earlier. With a flask filled with water he took a long and hearty swig, a very obnoxiously satisfied sigh intentionally made as he took a seat on the fallen pillar. He looked to Peleus hard as though he were thinking something, and then a smile cracked at his lips not long after he eyed the captive warrior. "Funny how someone like you can be so dangerous, but the higher ups weren't happy when you knifed one of their men on the fly. Thirsty?" He seemed to offer the canteen for a moment, as though willing to provide Peleus a chance at drinking from the flask.
Whether or not he seemed about to accept or deny it, the guard changed his mind and tilted the flask back to his mouth. Taunting the poor man as shimmering water seemed to trickle into his mouth, ending with another hard swallow of the substance as he wiped his lips off with his wrist. "Sorry. I'm not the sharing type." He mused with a brief chuckle as he sealed the the flask once more, eyes still heavily focused on Peleus as he leaned forward a bit.
Off Topic
Here we go! Please proceed to post your entries with the prompts I've written out for all of you, you each will have an essential 'goal' in mind as we work our way to the jewel; this will be a very fun experience (harrowing for the PC's naturally) as we approach the conclusion of this plot. I've got a brief outline below of the situations you're about to deal with, as well as the current setup you'll all have going on also. Oberan and Finn, please do get with me on the contents of those notes; and I'll specifically write them out for the both of you.
Right here is the map as you can see, each with the starting points you have all managed to choose; except you Gangui as Peleus was taken into custody after attempting to kill Raimeus in the last thread. Also we are all essentially without weapons at this point in time, as they have been confiscated and held by the guards back in the main camp.
Oberan
You chose Point C which actually "The Repository" of the city, tucked away within the corner of the map, and therefore have two options in your prompt. You can either find and use the mechanism to undo the lock and open the door, or use your Mortalborn powers to open the door at your own risk. Yes; at your own risk. There could be a chance of repercussions since The Guardian is watching you, and know that you are currently alone save for a few stragglers some odd yards nearby. Everyone else is too busy finding buildings that isn't sealed off, so what you stumble upon -may- actually be worth substantial value. Risk = reward right? Looking forward to seeing what you do.
Ellen
You chose Point D which is the 'mysterious arch' located near the ruins of the ancient coliseum, nothing seriously important to note at the moment but this spot is crucial for the conclusion of the thread. Ironically you chose the same starting place as Patrick, as I didn't reveal his starting location at all, so brownie points for that! Patrick is about to ask you a pretty big favor in order to orchestrate his last minute escape plan, but the thing is this favor will have options so expect each one to be difficult.
Finn
Because you won over Kleo in your glorious fake teared performance, you are now at Point E and on the way to the temple on the upper right corner. You and Patrick both are the only 'mages' present so therefore, the both of you feel that something is very off about this place. You also have a choice at the end of your starting prompt; to either stick with the three adults and discover what awaits in the temple, or split from the group and try to go it on your own until the rest of of your group find you. Both are risky and will provide outrageous insight on what happened to the city, and I especially look forward to seeing what you'll decide.
Gangui (Peleus)
Your situation is harry due to the fact you're chained to an old pillar! However it -feels- like you might be able to wiggle yourself free, only you have a guard watching you so doing so is very risky. Starting at Point A where the camp is you're at the middle ground where all the stuff is going on, it's chaotic but almost in an organized fashion since there scavengers are coming and going from the camp. You also have help on it's way so essentially your options are to either wait, or attempt escape on your own with the risks imposed. Good luck buddy! Looking forward to seeing what you do.
Right here is the map as you can see, each with the starting points you have all managed to choose; except you Gangui as Peleus was taken into custody after attempting to kill Raimeus in the last thread. Also we are all essentially without weapons at this point in time, as they have been confiscated and held by the guards back in the main camp.
Oberan
You chose Point C which actually "The Repository" of the city, tucked away within the corner of the map, and therefore have two options in your prompt. You can either find and use the mechanism to undo the lock and open the door, or use your Mortalborn powers to open the door at your own risk. Yes; at your own risk. There could be a chance of repercussions since The Guardian is watching you, and know that you are currently alone save for a few stragglers some odd yards nearby. Everyone else is too busy finding buildings that isn't sealed off, so what you stumble upon -may- actually be worth substantial value. Risk = reward right? Looking forward to seeing what you do.
Ellen
You chose Point D which is the 'mysterious arch' located near the ruins of the ancient coliseum, nothing seriously important to note at the moment but this spot is crucial for the conclusion of the thread. Ironically you chose the same starting place as Patrick, as I didn't reveal his starting location at all, so brownie points for that! Patrick is about to ask you a pretty big favor in order to orchestrate his last minute escape plan, but the thing is this favor will have options so expect each one to be difficult.
Finn
Because you won over Kleo in your glorious fake teared performance, you are now at Point E and on the way to the temple on the upper right corner. You and Patrick both are the only 'mages' present so therefore, the both of you feel that something is very off about this place. You also have a choice at the end of your starting prompt; to either stick with the three adults and discover what awaits in the temple, or split from the group and try to go it on your own until the rest of of your group find you. Both are risky and will provide outrageous insight on what happened to the city, and I especially look forward to seeing what you'll decide.
Gangui (Peleus)
Your situation is harry due to the fact you're chained to an old pillar! However it -feels- like you might be able to wiggle yourself free, only you have a guard watching you so doing so is very risky. Starting at Point A where the camp is you're at the middle ground where all the stuff is going on, it's chaotic but almost in an organized fashion since there scavengers are coming and going from the camp. You also have help on it's way so essentially your options are to either wait, or attempt escape on your own with the risks imposed. Good luck buddy! Looking forward to seeing what you do.