Baking: Each oven works a bit differently; some heat faster than others, and this can affect baking times
Baking; Retarding Technique: Retarding is the process of slowing down the final rising in the bread making process; it is done by placing the dough in the ice box, which causes a slower fermentation of the dough. It is often done overnight when the dough is placed in the ice box so it can be freshly baked in the morning. Salt can also be used to slow down the growth of the yeast. The flavor of many breads improves if you can slow down the fermentation and some styles of bread actually require it. Yeast wants to act fast and can cause a bread dough to rise within a break if left in warm temperatures. This is good for quick breads, but you will often get a deeper flavor if you slow the yeast down.
Baking; Punching Technique: Punching dough is a common technique used in bread baking and it is essential to almost every bread you bake. "Punching down" deflates the dough and releases the air so that you can knead it and form it into loaves. When punching dough, you should leave it in the bowl it rose in. Make a fist with your hand and push it gently and firmly into the center of the dough. Then fold the edges of the dough into the center to form the deflated dough into a ball. When you're done with that, remove the ball from the bowl and place it onto a lightly floured surface Then knead it two or three times before shaping the dough into your desired form, or putting it into a bread pan. Punching down will result in a finer, more tender crumb; something you would look for in a sandwich bread or pastries like cinnamon rolls.
Baking; Folding Technique: The folding technique is another way of releasing the air in the dough. It creates a bread that rises higher and has a looser crumb and air pockets once it is baked. This is a welcome characteristic of artisan bread, baguettes, and dinner rolls. To fold dough, place it on a flour coated surface so it won't stick, and carefully pat it down into a rectangle. To create the first fold, pick up either the right or left side of the dough and fold it a third of the way over the rest of the dough. Then brush off any excess flour. Repeat the process on the other side of the dough. Next, grab the edge of the rectangle that is farthest from you and pull in toward you, folding it one-third of the way. On all of these folds, gentle stretching is ideal. The dough should not be pinched closed in any way; you should be able to see the layers of the folds. Finally, fold the piece of dough closest to you over the other folds which will now create a square. Brush off the excess flour. When you're finished, put the dough back in the bowl. If the recipe calls for using a floured or oiled bowl to keep the dough from sticking, be sure to do this before placing the dough in the bowl.
Baking; Kneading Technique: When you knead, you will use only the heels of your hands. Push down on the dough with your hand heels. Fold the dough in half. Then turn the dough about 45 degrees and knead with your hand heels again. Continue to knead, fold and turn the dough for the required length of time or to the consistency suggested. Your hands should be lightly dusted with flour to keep the dough from sticking to you. And you should keep a measuring cup of flour beside your work area to prevent the dough from sticking to your counter or kneading board.
Mount; Horse: Riding over icy ground is difficult, and can be dangerous
Kirei: is uneasy about the Mage burning on the 5th of Cylus
Kirei: believes that magic is power, just like any other form of power, and that it is the person who wields it that is good or evil, not the power itself
Kirei: is deeply disturbed about anyone being burned to death
Andiron: is afraid of magic
Andiron: hates to admit that he is afraid
Andiron: thinks Kirei has a valid point in theory, but fears that magic corrupts a Mage, turning them evil over time
Andiron: is glad that magic is illegal in Rynmere, but is uneasy about burning Mages
Aris: is wary of magic, but doesn't fear it outright
Aris: is glad that magic is illegal in Rynmere, but feels Mages should be exiled rather than executed unless they have hurt innocents
Aris: feels that burning is too extreme, and that executing Mages should be handled a different way
Taru: a waiter working at Elyari's Hope
Taru: a man of the sea
Taru: a Biqaj who was forced to give up the sea due to injury
Taru: loves to fish
Taru: provides a lot of the fish the restaurant uses
Taru: believes that all Mages deserve to suffer as much as possible before they die
Taru: lost a friend in the Mage burning in Vhalar
10 - These points may not be used for magic
Nice read and well written. I enjoyed seeing how you were able to turn a skill building solo into an examination of your pc's views on magic and her own moral compass while maintaining the flow. Nicely done.
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