Gonna roast your ass, boi. Better get the sauce going!
Let's take it from the top and move our way down, shall we?
As Staff in General
I can't really say I've gotten to know you behind the scenes as much as I've liked. However, I have large ears, and much praise has reached me about you. The opinions of others are important to us, right? That's why this post of yours exists! With what I've heard, I've formed a very positive image of you; a fun man, helpful, and talented. That's a good premise for any man, I'd say. You're not only in charge of a city, but also supervise plots all across Idalos, and supplement it all with a good dose of inspecting the Creating the World subforum. Let's go deeper.
As a Storyteller
Legends are spoken about your moderated threads. I kid you not. A certain redhead Yludih with several Avriel forms, legendary disguise and an active member of the Cauldron (which I will not name in order to respect her privacy LOL) warned us already of how keen your gaze for detail. When you haunt players with their past mistakes and make them pay
, I'd like to say that is quite the right approach for a Storyteller to take. However, I can't really speak of all this, for the time we've shared is limited, so I'll abstain from speaking from ignorance... somewhat.
I didn't read about Etzos until too late in my stay in Standing Trials. I've yet to read any of the write-ups for magics and such, so not reading on Etzos is not something special in my case. When I finally did, I found the city to be rather... plain, to be honest. It wasn't your words or descriptions what threw me off, but instead the organization and aspect of how all the information was designed. Having come from Rynmere's more or less polished knowledge base, Etzos was rather chaotic and somewhat ugly (I'm sorry!) esthetically speaking. As such, I didn't think much of it.
When I finally dragged Kovic there and really
started to poke around the links, I found a well-polished city with plenty of detail and thought behind it. You took the concept of 'freedom' and you did your own thing with it, and Etzos came out. Self-sufficient, free from explicit Immortal worship, and supposedly tolerant with magic. That is basically how Etzos can be summarized - without including a miniature 'but' and a mysterious ellipsis following it.
In my brief stay, I discovered a racist, somewhat isolated population with pure disgust for any religious practices, and even the so glorious and noble government corrupted to the very core. Political rivalry, bribes, underground prisons and a large army started to paint a picture of fascism ruled by a shadow.
Also, I'd like to point how just how complete
your locations are. Without going too much off subject, I'd like to say that I've been a moderator in a similar site, and I've designed a few locations myself. Unlike my own, you build big locations with large write-ups, which are quite entertaining to read if I'm being honest. Chuckling over lore pieces is not something I'm used to, and to see such dedication and passion to such small details really inspire me with a lot of respect. That has to count for something.
It's funny how Etzos is meant to be a pampered prison for mages and yet more and more mages keep spawning within it. There must be something that drives people near it, doesn't it?
You're Dr. Frankenstein, and Vuda is your monster. He is the shadow, the puppeteer behind it all, and the target for pretty much anyone that steps within Etzos in one way or the other. In my limited experience with him, I've found Vuda to be an extremely sadistic SOB, yet also an extremly intelligent adversary.
Unlike other rules from around Idalos, which stand high on thrones to be seen by the populace, Vuda keeps to the sides. His power is grand, yes, yet it's hidden from plain sight. One must know the dots and then connect them to form Vuda's image, and really understand where the power lays within Etzos. This secrecy is what makes him so appealing
for me, and some other players as well. Others dwell in the shadows as well, and there are no witnesses in the darkness. To overpower Vuda is possible and quite plausible, if not slightly unrealistic considering the amount of manpower he has.
However, the opportunity is there, and it's a free for all. When the boys and I grew roots within Etzos and set sight towards Vuda, we were aware of the risks of it all. Vuda is a worthy enemy, yet secrecy was not only his strength, but also his weakness. It may be the fool's gold, a temptation you planted to lure poor powermongers such as ourselves, yet we're too dumb to see otherwise.
We want to overthrow him, and it just so happens that Vuda brings another point.
As a writer
I can't say I've read anything of Linika or Eddrick, as I rarely read other people's post. However, I've had the amazing opportunity to write with you recently, and from those few posts I've found you to be very dynamic, very detailed, and an overall very talented writer. You don't narrate too much, nor you pack action after action so densely one struggles to follow. Not too formal, but not too casual neither. Instead, you thread in the middle, in the zone of moderation and prudence, and thus closest to perfection.
The first time you stamped a Vuda post in Sickly Sweet, I cannot recall just how much excitement I felt. I'm an easily excitable individual, yes, yet that one post made me go insane! I couldn't even sit down. Instead, I circled around the house like a maniac, smiling and recalling every detail of your lengthy post. You threatened to piss on Tirta's face! You convinced her to willingly lose her pinky just for the giggles! How amazing is that? Furthemore, there is something else I realized after that one post.
You are a dangerous individual.
You don't strike me as the kind of moderator to just sit and roll with your city's players' will. Hell no. I am certain you have a plan, and that you are aware of just how much power you yield. You can bring an entire batallion on soldiers into a thread if you wanted it, and wipe out every character that dwelled your city. Of course, almost all city moderators have that power. However, I think only you would be capable of doing it.
You see, after that 'cutting the pinky' business, I think you've set a dangerous precedent. I'd say a finger is not your stopping point. You're capable of murdering PCs, and I'm most certain you'll do so as the heat continues to build against Vuda. And you know what? That's exactly
what we need.
I'm afraid of replying to our threads! I really am. I fear that Kovic will do the wrong move and you'll punish him for it, that you'll cut off his arm and maim him for life. That, however, is not a bad thing. That is exactly the kind of attitude I would expect from a moderator. What, would you hand over Etzos if we asked you nicely? Nah. You would fight for it. There is nothing more exciting than to feel pressured and afraid of exploring the depths of the cave, especially when you know the monster that hides within the dark is not afraid of lashing out.
Sometimes I imagine Etzos as New York, you being a furious King Kong standing at the peak of it all violently thumping at your chest, whilst we, the players, are small paper planes that try to poke you down.
Which brings me to my final point.
All of the above comes from your attitude, the base in which everything else is built. I've found there is a dedicated writer behind it all, a man concerned with the happiness of his players, and a crazy madman that comes up with some ideas I couldn't even dream of. Don't believe me? Look at your inbox, where I'm sure every other player is joyous to have gotten a piece of your mind as much as I have. Take at look at the Etzori Office for Employment thingy too, where you reply to your players and suggest them jobs and places to stay ICly.
It's the small things that matter, at least for me, and all those small things make you a great man, an approachable storyteller, and a pillar for Standing Trials' community.
Only valid if you rock that glorious man-bush.
Thank you for being around. We appreciate you.