The Etzori Academy
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For the Etzori people, education, be it primary, secondary, or tertiary is of no requirement. Often poor farmers and rock cutters will go their entire lives knowing nothing of education other than how to speak, and sometimes they might not even learn how to write. Education is mostly geared towards the powerful merchants, those who reside in the upper class and those who are already at the top of their craft looking to make themselves even better to gain more power. Because of this, Etzos offers a wide range of study. The staff of the academy is more than willing to help students however they can, offering up a multitude of ways to pay for their studies. This is an attempt to produce as many talented students as the older academies since the Academy of Etzos is a particularly new addition to Etzos. The Academy itself was shockingly pushed for by Vuda, but when you look deep enough there are obvious reasons for this.
In spite of the fact that not many Etzori would find things like Business and Math to be very useful, the Academy gets a lot of students coming in and out. A lot of the courses of study are designed for those with little prior education, relying entirely on the fact they're here to be craftsmen and creators. Other courses like Business or Diplomacy are designed entirely with the upper-class merchants and the foreign students in mind. The Etzori Academy does have to charge slightly more because of short access to students and other resources, but they make up for it with their course diversity and their access to more... hands-on activities.
Located directly inside of the Citadel, the Academy of Etzos is well-protected, with a rather substantial library and research fund, which is milked collected from the students every Cycle.
Institute Paths
Academic Studies
One of the largest fields of study for the fact it actually is popular, this is where the maths and sciences and the 'true' academia come into play. More often than not, those who fall into this study have the full intention of eventually moving to the Rynmere, Viden, or Scalvoris Academy, but for the time being, they've found themselves in Etzos and are making the most of it by getting some of their early requirements done. While not as wonderful as Viden in this right, the Academy of Etzos has it's own resources for those looking to do research into the higher sciences and maths. Etzos even has its own list of accomplishments academically and pushes the students in this institution as far as they can possibly go in hopes of keeping up with the rest. The main reason they did not enter into the partnership with the other academies is because the Etzori refuse to have immortal studies in their city.
Agricultural and Nature Studies
Etzos as a city has a lot of farmland, as well as farmers to work it. For those looking to better understand their lands, plants, animals and the logistics of profiting from them, this is the general field of study most go into. The city is known to give scholarships to local farmers and the children of local farmers in hopes of better crops. There are multiple different fields of study one can go into. More often than not, those who get lower level qualifications in Agriculture do no attempt to get higher levels of education, as most of them are farmers themselves who need to focus on their land instead of education. Those that do get higher levels of qualifications will most often own multiple farms and typically tell other farmers what to do, or on occasion, they might be researchers trying to study better farming practices.
Arts
The arts are perhaps one of the larger areas of studies due not just to popularity, but to the fact that all of what can be considered 'art' that isn't a 'performing art' is lumped into this one category. Anything from cosmetology to the creation of marble work statues can be considered a form of 'art'. Often times those in completely different fields of art will find each other in one another's classes due to a lack of art teachers combined with a minimum requirement of classes that need to be taken. That being said, a lot of freedom is provided to the students who wish to study on their own so to speak, and as long as students can provide undeniable proof of 'study' to the academy often times this can act as enough to meet the requirements.
Athletics and Outdoorsmanship
A rather interesting subject of study for those who don't immediately get scared off by the name. Athletics and Outdoorsmanship is a catch-all term for any physical skills that don't really fit into the typical ideals of the other categories of study. It had a rather odd assortment of classes from learning how to navigate to learning how to fight, but it's often viewed as the most lacking institution of all. The smallest classes combined with the fewest amount of interested teachers has led to a rather lacking program that has only started to dwindle as more funding gets cut for lack of interest. It's currently thought of as the next on the chopping block if funding ever needs another cut. It's generally considered better to get the help of someone working in the field of interest typically for a smaller cost.
Business
The most lucrative businesses in the city, no matter who they cater to, often have an owner who has taken at least one class of business at the Academy of Etzos. Presently the Academy boasts the best program in Business out of all existing academies in Idalos. Most of the businesses who operate in the inner city have a diploma of some sort hanging on the wall with one of the proud business owner's names placed upon it. There is the study of general business, though often times the students will pick something specific to go into, usually something related to whatever business they intend to or have opened already. Most commonly, those following the business path might decide to pick a double institute, in which case they will more often than not go down the path of Trade and Commerce Studies.
Diplomacy and Law
Those with the qualifications for this institute are usually looked upon far more favorably in regards to helping make and shape the laws in the city of Etzos. They have an easier time winning in a court of law and often have an easier time when elections for powerful positions within the city come around. When it comes to the law section of this course, more often than not the focus is on city laws, only branching out when the student gets towards much higher qualifications. Diplomacy and Law is one of the more difficult topics to get higher qualifications in since it starts to involve interaction with actual politics of the city, including dealing with the tower, which can often turn messy for those who are unprepared. Those looking to get a diploma or higher in this topic of study are encouraged to start making friends with those in the political scene as early as possible, for those who already have connections this tends to be a far easier task.
Entertainment and Performing Arts
For all the things that didn't get put into the 'arts' institution, this is where they end up. Things like singing, acting, music and comedy all end up lumped into this topic. Again, it shares similar problems to its sister topic, though it is a good deal more popular due to the fact that performers are more in demand than those who are familiar with the fine arts. It's easier to find a job as a singer than a painter since many places within Etzos are willing to bring such entertainment into bars and taverns for the sake of patrons. For those who are exceptional in this topic of study, it's possible to be personally acquainted with the more powerful people of Etzos, who often hire the more renowned performers for private functions.
Manufacturing
Those who could not find an apprenticeship but have the competence to learn most often find themselves here, learning their craft as best they can from those who wanted to learn but didn't want their own business. While at times not as good as a personal apprenticeship, at other times the education provided by the Academy can be better. Most of the more popular crafts around Etzos, like stone cutting, woodworking, forging, and gem cutting all have their own subfields of education within the institute; and often times discounts or scholarships are given to those with the intent of opening up shop in Etzos after they're done getting their qualifications. Locals are also more often than not given discounts.
Naval and Maritime
The newest category of all, this was initially going to be placed in the "Athletics and Outdoorsmanship" field. It was decided, however, that being almost exclusively focused on land-based skills, the 'A&O' umbrella was not quite applicable. There are often overlaps of a number of skills that would seem to apply equally to both land and sea. However, the change of having to perform skills on a pitching deck, as opposed to solid ground, plus the added element of salt water effects on supplies and structures gave further cause for the separation of these two studies. It is primarily Etzos' recent drive to build a navy that prompted this new addition. Therein lie the differences between the subdivision of "Naval" and "Maritime" focus. The latter being a broad, business approach, and the former focusing more on military aspects. Prospective students enroll at the institute in Etzos, but the classes are conducted at a new facility in Foster's Landing.
Trade and Commerce Studies
Varying from the study of Business, Trade and Commerce focuses more on an international scale and hones in on the art of buying and selling materials and products. Logistics of transport, both over land and sea, as well as current trends and political changes in foreign cities are also crucial aspects of this study. This class does not keep you up to date on such things, but teaches the means to keep yourself up on them. Many a local businessman never realized how important this information was to his success. Because it was all around him every trial, it was taken for granted. But his attempts to get a foreign contract were often stymied by his lack of cultural sensibilities. Often business owners will dual path in trade to get the most out of their new knowledge. Many who go into this field begin trading with foreign cities many distances away.
Study Of Arcana
If you come to the Academy and ask if they provide the study of the arcane and magic, the first answer you'll receive is a resounding no. However, those already belonging to Vuda's personnel and are aware of what's really going on behind the curtain may find a very different answer resting on their lips, though they'd never speak it out loud for fear of their lives. If you ever see a mage wandering around campus, he or she belongs to Vuda, and you are encouraged to ignore them. Turn the other way, pretend they don't exist, they're not there. There are no Arcane Studies. There is no hidden research going on. Be quiet and go back to your own books.
Qualifications and Costs
Before beginning studies, a student must first pick a course or multiple courses. This requires first picking an institute and then finding a sub-topic they'd like to focus on. For example, someone might decide to Letter in the Institute of Diplomacy and Law, but their subtopic might be Etzos Law and Politics or Etzori Criminal Laws. After this, a student may continue their studies for as long as they please. Students do have the option of getting a double qualification, studying two topics at the same time, however, this requires far more rigorous standards for the students and oftentimes a much higher price. For those looking to get double qualifications, they must pay double the tuition cost while also completing the extra requirements. Each level of qualification has its own requirements if you intend to double path. It doesn't matter if you're doing a Letter and a Licentiate or two different letters at the same time, you need to do the double requirements for each. It is only possible to do two paths at the same time. For those who have already met the standards on Letter and Certification, much like with the other academies, it is possible to test a take and skip these levels. For the first test you take, it's 100gn, every test thereafter will cost an extra 50gn.
Qualifications
Letter:
Minimum of 25* pieces of Knowledge in the relevant topic.
Minimum 1 Cycle of study in Etzos.
Minimum of 1 thread relevant to your topic of study.
Double Path Requirements:
Minimum 27* pieces of Knowledge in the relevant topics.
Minimum 1 Cycle of study in Etzos.
Minimum of 2 threads relevant to your topic of study.
Certificate:
Minimum of 30* pieces of Knowledge in the relevant topic.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 2 threads relevant to your topic of study.
Double Path Requirements:
Minimum of 33* piece of Knowledge in the relevant topics.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 3 threads relevant to your topic of study.
Diploma:
Minimum of 35* pieces of Knowledge in the relevant topic.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 3 threads relevant to your topic of study.
Teaching of at least one class to lower-level students.
Double Path Requirements:
Minimum of 37* pieces of Knowledge in the relevant topics.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 4 threads relevant to your topic of study.
Teaching of at least two classes to lower-level students.
Charter:
Minimum of 40* pieces of Knowledge in the relevant topic.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 4 threads relevant to your topic of study.
Teaching of at least two classes to lower-level students.
Moderated thread with a Prophet.
One self-moderated thread relating to the topic.
Double Path Requirements:
Minimum of 43* piece of Knowledge in the relevant topics.
Minimum of 3 seasons of further study in Etzos.
Minimum of 5 threads relevant to your topic of study.
Teaching of at least three classes to lower-level students.
Moderated thread with a Prophet.
Two self-moderated threads relating to the topics.
Licentiate:
Minimum of 50* pieces of Knowledge in the relevant topic.
Minimum of 1 cycle of further study in Etzos.
Minimum of 6 threads relevant to your topic of study.
Moderated thread with a Prophet.
Teaching of at least three classes to lower-level students.
Two self-moderated threads relating to the topic.
Outline of a Thesis on the topic or something relevant to your field of study (i.e. opening a business, becoming a politician, etc.)
Double Path Requirements:
Minimum of 60* pieces of Knowledge in the relevant topics.
Minimum of 1 cycle of further study in Etzos.
Minimum of 8 threads relevant to your topics of study.
Moderated thread with a Prophet.
Teaching of at least five classes to lower-level students.
Three self-moderated threads relating to the topics.
Outline of a Thesis on the topics and something relevant to your fields of study (i.e. opening a business, becoming a politician, etc.)
If your education begins in Etzos then it may not be possible to transfer to the Academy of Viden, Rynmere, or Scalvoris since the requirements and the system are considerably different. If you are looking to change cities and want to continue your education, you are encouraged to contact a city prophet to ensure that your current level of education will transfer over.
Also, note. Getting higher level certifications requires less time in the Academy of Etzos, each level only takes a single cycle, but there are more requirements in order to meet. If you want to double path then you need to meet the set double path requirements for both degrees in order to balance out.
Tuition Cost and Loans
Each cycle of study regardless of qualification level or area of study will be a 500gn (1WP) fee.
Employees of the Academy can be offered discounts ranging from 50-100gn, according to their position in the Academy.
Those of extraordinary potential may be offered loans or even scholarships (this will be decided by in character achievements such as level or fame, seasons works in your particular field, and is entirely up to the discretion of active area mods).
These loans have a maximum value of 1000gn (2WP) and are to be paid back in seasonally at 15% of the student's income. Scholarships do not need to be paid back.
If the debt hasn't been cleared within an arc, the debtor becomes a debt servant of the academy.
Those who wish to only attend the academy for a season or just a class or two while passing through only have to pay a small fee, variable to what they want to do.
Academy Rules
OOC RulesPlease ensure you are comfortable with OOC and IC knowledge before beginning RP in the Academy.
Please remember to act in a manner that is both respectful and mature, respecting prophets and other players.
Tertiary Education is not free. Please ensure you are deducting fees properly as expressed in the Tuition Cost and Loans section.
Failure to complete required threads will not result in expulsion. However, you will not grow any closer to completing your current qualification goal. In addition, you will not get a refund and you will have to pay another fee the next cycle.
If your character cannot afford to pay fees but would like them to learn at the Academy, then please PM the local Prophet, who will discuss your options with you.
Do not abuse the system. There's only so much knowledge you can cram into a single solo before things start to drag, make it easier on Peer Reviewers and more profitable for yourself and just split things up into multiple threads. It will serve you better in the long run anyway.
IC Rules
Non-students are limited in their Academy access; a fee being required to access certain portions and having no access to others. This rule does not apply to alumni, who have the option of requesting a visitors pass. In exchange, they must teach a certain number of classes for as long as they desire to stay. However, this gives them access to the library and other resources practically for free.
There is no actual study of Arcana, we promise. Please stop harassing the Headmaster as it rather upsets Vuda and to see him upset is not a pleasant thing.
Study of dangerous topics is allowed. However, putting the lives of other students in danger, without faculty permission, is highly prohibited and may result in expulsion and/or fines, depending on the severity of the crime.
Forgery of qualifications of any level is prohibited and is punishable by expulsion from the institution and, in extreme cases, exile from the city.
Employment and Employees
The Academy of Etzos is often known to supply graduate students with jobs if they have yet to find a place in order to work. For those with the knowledge and wisdom, it can be very profitable as those with the skills are often paid extremely well. Movement through the ranks of the Academy's Intellectuals is competitive but highly encouraged.
Assistant Researcher
No required qualifications. Minimum of 15 skill points in Research.
Researcher
Minimum qualifications: Certificate.
Must be at least competent in Research
Associate Professor
Minimum qualifications: Diploma.
Must be at least competent in Teaching.
Bursar
Minimum qualifications: Diploma.
Must be at least expert in Mathematics.
Must be at least expert in Socialization.
Must be at least competent in Logistics.
Professor
Minimum qualifications: Charter.
Must be at least expert in Research.
Must be at least expert in Teaching.
Dean of an Institute Path
One position per Institute - 10 Positions (Not including 'Study of Arcana', which does not exist...)
Minimum of one Licentiate in the relevant subject of the Institute (condition can be lowered depending on desirable qualities).
Must be at least competent in Leadership (or related).
Must be at least master in Research.
Must be at least expert in Teaching.
Academy Headmaster
One position.
This administrator is elected from among the Deans, BY the Deans themselves.
Obviously, Dean's qualifications are required, but one must have been a Dean for at least 10 arcs.
Which path a nominee was Dean of, is not supposed to have any impact on selection, but it is known that "Business", "Trade", or "Law" tend to align with the administrative duties of the Headmaster better than the others.
Still, the pre-selection dealing and maneuvering, behind the scenes, have resulted in more than one past Headmaster being chosen from different paths than these. It is doubtful that such negotiations will not occur in the future as well.
Other Positions include
Doctors - Expert in Medicine
Nurses - Competent in Medicine
Groundskeepers - At least one applicable competent and expert skill
Security - At least one expert combat skill and one competent social skill
Maintenance workers - At least one applicable expert skill
Simple Laborers - At least one applicable competent skill
Wage Bonuses
Please note: You gain the wage bonus for the highest level of qualification you have in a related field. These bonuses are not cumulative. If in doubt, check with a local prophet. If you get multiple qualifications for different subjects then it may stack, however, this only applies if both qualifications are related to your current job.
- Letter
- An additional 1wp to seasonal wages
(must be in a related field, or working for an academic institution)
- An additional 1wp to seasonal wages
- Certificate
- An additional 2wp to seasonal wages
( must be in a related field, or working for an academic institution)
- An additional 2wp to seasonal wages
- Diploma
- An additional 3wp to seasonal wages
(must be in a related field, or working for an academic institution)
- An additional 3wp to seasonal wages
- Charter
- An additional 4wp to seasonal wages
(must be in a related field, or working for an academic institution)
- An additional 4wp to seasonal wages
- Licentiate
- An additional 5wp to seasonal wages
(must be in a related field, or working for an academic institution)
- An additional 5wp to seasonal wages
NPCs
Current Headmistress - Crennia Ballastory (previously Dean of Trade and Commerce)
Bursar - Executive Director Londan Toberell (holds a charter in Business)
More to come...
Credit to Nightshade Eld
Original Version Posted by Maltruism
The Etzori Academy
This is technically still a W I P, but most of the info here is available to rp.
As one might guess, the ever proud Etzori do not play well with other cities. For this reason, the state-run Academy of Etzos is not part of the agreement between the academies of Scalvoris, Rynmere, and Viden. However, the standards in which they outline their requirements are just as stringent, if not tougher, in some cases due to their difference in subject focus. A qualification provided by the Etzos Academy is likely to be taken most seriously in Etzos. However, it can provide extra wage bonuses outside of Etzos, depending on the degree in question. More often than not, those possessing qualifications from the other three colleges will find well-paying work in Etzos, but they may be slightly less valued than an Etzori degree
For the Etzori people, education, be it primary, secondary, or tertiary is of no requirement. Often poor farmers and rock cutters will go their entire lives knowing nothing of education other than how to speak, and sometimes they might not even learn how to write. Education is mostly geared towards the powerful merchants, those who reside in the upper class and those who are already at the top of their craft looking to make themselves even better to gain more power. Because of this, Etzos offers a wide range of study. The staff of the academy is more than willing to help students however they can, offering up a multitude of ways to pay for their studies. This is an attempt to produce as many talented students as the older academies since the Academy of Etzos is a particularly new addition to Etzos. The Academy itself was shockingly pushed for by Vuda, but when you look deep enough there are obvious reasons for this.
In spite of the fact that not many Etzori would find things like Business and Math to be very useful, the Academy gets a lot of students coming in and out. A lot of the courses of study are designed for those with little prior education, relying entirely on the fact they're here to be craftsmen and creators. Other courses like Business or Diplomacy are designed entirely with the upper-class merchants and the foreign students in mind. The Etzori Academy does have to charge slightly more because of short access to students and other resources, but they make up for it with their course diversity and their access to more... hands-on activities.
Located directly inside of the Citadel, the Academy of Etzos is well-protected, with a rather substantial library and research fund, which is milked collected from the students every Cycle.
Institute Paths
Academic Studies
One of the largest fields of study for the fact it actually is popular, this is where the maths and sciences and the 'true' academia come into play. More often than not, those who fall into this study have the full intention of eventually moving to the Rynmere, Viden, or Scalvoris Academy, but for the time being, they've found themselves in Etzos and are making the most of it by getting some of their early requirements done. While not as wonderful as Viden in this right, the Academy of Etzos has it's own resources for those looking to do research into the higher sciences and maths. Etzos even has its own list of accomplishments academically and pushes the students in this institution as far as they can possibly go in hopes of keeping up with the rest. The main reason they did not enter into the partnership with the other academies is because the Etzori refuse to have immortal studies in their city.
Agricultural and Nature Studies
Etzos as a city has a lot of farmland, as well as farmers to work it. For those looking to better understand their lands, plants, animals and the logistics of profiting from them, this is the general field of study most go into. The city is known to give scholarships to local farmers and the children of local farmers in hopes of better crops. There are multiple different fields of study one can go into. More often than not, those who get lower level qualifications in Agriculture do no attempt to get higher levels of education, as most of them are farmers themselves who need to focus on their land instead of education. Those that do get higher levels of qualifications will most often own multiple farms and typically tell other farmers what to do, or on occasion, they might be researchers trying to study better farming practices.
Arts
The arts are perhaps one of the larger areas of studies due not just to popularity, but to the fact that all of what can be considered 'art' that isn't a 'performing art' is lumped into this one category. Anything from cosmetology to the creation of marble work statues can be considered a form of 'art'. Often times those in completely different fields of art will find each other in one another's classes due to a lack of art teachers combined with a minimum requirement of classes that need to be taken. That being said, a lot of freedom is provided to the students who wish to study on their own so to speak, and as long as students can provide undeniable proof of 'study' to the academy often times this can act as enough to meet the requirements.
Athletics and Outdoorsmanship
A rather interesting subject of study for those who don't immediately get scared off by the name. Athletics and Outdoorsmanship is a catch-all term for any physical skills that don't really fit into the typical ideals of the other categories of study. It had a rather odd assortment of classes from learning how to navigate to learning how to fight, but it's often viewed as the most lacking institution of all. The smallest classes combined with the fewest amount of interested teachers has led to a rather lacking program that has only started to dwindle as more funding gets cut for lack of interest. It's currently thought of as the next on the chopping block if funding ever needs another cut. It's generally considered better to get the help of someone working in the field of interest typically for a smaller cost.
Business
The most lucrative businesses in the city, no matter who they cater to, often have an owner who has taken at least one class of business at the Academy of Etzos. Presently the Academy boasts the best program in Business out of all existing academies in Idalos. Most of the businesses who operate in the inner city have a diploma of some sort hanging on the wall with one of the proud business owner's names placed upon it. There is the study of general business, though often times the students will pick something specific to go into, usually something related to whatever business they intend to or have opened already. Most commonly, those following the business path might decide to pick a double institute, in which case they will more often than not go down the path of Trade and Commerce Studies.
Diplomacy and Law
Those with the qualifications for this institute are usually looked upon far more favorably in regards to helping make and shape the laws in the city of Etzos. They have an easier time winning in a court of law and often have an easier time when elections for powerful positions within the city come around. When it comes to the law section of this course, more often than not the focus is on city laws, only branching out when the student gets towards much higher qualifications. Diplomacy and Law is one of the more difficult topics to get higher qualifications in since it starts to involve interaction with actual politics of the city, including dealing with the tower, which can often turn messy for those who are unprepared. Those looking to get a diploma or higher in this topic of study are encouraged to start making friend with those in the political scene as early as possible, for those who already have connections this tends to be a far easier task.
Entertainment and Performing Arts
For all the things that didn't get put into the 'arts' institution, this is where they end up. Things like singing, acting, music and comedy all end up lumped into this topic. Again, it shares similar problems to its sister topic, though it is a good deal more popular due to the fact that performers are more in demand than those who are familiar with the fine arts. It's easier to find a job as a singer than a painter since many places within Etzos are willing to bring such entertainment into bars and taverns for the sake of patrons. For those who are exceptional in this topic of study, it's possible to be personally acquainted with the more powerful people of Etzos, who often hire the more renowned performers for private functions.
Manufacturing
Those who could not find an apprenticeship but have the competence to learn most often find themselves here, learning their craft as best they can from those who wanted to learn but didn't want their own business. While at times not as good as a personal apprenticeship, at other times the education provided by the Academy can be better. Most of the more popular crafts around Etzos, like stone cutting, woodworking, forging, and gem cutting all have their own subfields of education within the institute; and often times discounts or scholarships are given to those with the intent of opening up shop in Etzos after they're done getting their qualifications. Locals are also more often than not given discounts.
Naval and Maritime
The newest category of all, this was initially going to be placed in the "Athletics and Outdoorsmanship" field. It was decided, however that being almost exclusively focused on land-based skills, the 'A&O' umbrella was not quite applicable. There are often overlaps of a number of skills that would seem to apply equally to both land and sea. However, the change of having to perform skills on a pitching deck, as opposed to solid ground, plus the added element of salt water effects on supplies and structures gave further cause for the separation of these two studies. It is primarily Etzos' recent drive to build a navy that prompted this new addition. Therein lie the differences between the subdivision of "Naval" and "Maritime" focus. The latter being a broad, business approach, and the former focusing more on military aspects. Prospective students enroll at the institute in Etzos, but the classes are conducted at a new facility in Foster's Landing.
Trade and Commerce Studies
Varying from the study of Business, Trade and Commerce focuses more on an international scale and hones in on the art of buying and selling materials and products. Logistics of transport, both over land and sea, as well as current trends and political changes in foreign cities are also crucial aspects of this study. This class does not keep you up to date on such things, but teaches the means to keep yourself up on them. Many a local businessman never realized how important this information was to his success. Because it was all around him every trial, it was taken for granted. But his attempts to get a foreign contract were often stymied by his lack of cultural sensibilities. Often business owners will dual path in trade to get the most out of their new knowledge. Many who go into this field begin tradings with foreign cities many distances away.
Study Of Arcana
If you come to the Academy and ask if they provide the study of the arcane and magic, the first answer you'll receive is a resounding no. However, those already belonging to Vuda's personnel and are aware of what's really going on behind the curtain may find a very different answer resting on their lips, though they'd never speak it out loud for fear of their lives. If you ever see a mage wandering around campus, he or she belongs to Vuda, and you are encouraged to ignore them. Turn the other way, pretend they don't exist, they're not there. There are no Arcane Studies. There is no hidden research going on. Be quiet and go back to your own books.
Qualifications and Costs
Before beginning studies, a student must first pick a course or multiple courses. This requires first picking an institute and then finding a sub-topic they'd like to focus on. For example, someone might decide to Letter in the Institute of Diplomacy and Law, but their subtopic might be Etzos Law and Politics or Etzori Criminal Laws. After this, a student may continue their studies for as long as they please. Students do have the option of getting a double qualification, studying two topics at the same time, however, this requires far more rigorous standards for the students and often times a much higher price. For those looking to get double qualifications, they must pay 1000gn a cycle instead of the typical 500 while also completing the extra requirements. Each level of qualification has it's own requirements if you intend to double path. It doesn't matter if you're doing a Letter and a Licentiate or two different letters at the same time, you need to do the double requirements for each. It is only possible to do two paths at the same time. For those who have already met the standards on Letter and Certification, much like with the other academies, it is possible to test a take and skip these levels. For the first test you take, it's 100gn, every test thereafter will cost an extra 50gn.
Letter:
Minimum of 25* pieces of Knowledge in the relevant topic.
Minimum 1 Cycle of study in Etzos.
Minimum of 1 thread relevant to your topic of study.
Double Path Requirements:
Minimum 27* pieces of Knowledge in the relevant topics.
Minimum 1 Cycle of study in Etzos.
Minimum of 2 threads relevant to your topic of study.
Certificate:
Minimum of 30* pieces of Knowledge in the relevant topic.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 2 threads relevant to your topic of study.
Double Path Requirements:
Minimum of 33* piece of Knowledge in the relevant topics.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 3 threads relevant to your topic of study.
Diploma:
Minimum of 35* pieces of Knowledge in the relevant topic.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 3 threads relevant to your topic of study.
Teaching of at least one class to lower-level students.
Double Path Requirements:
Minimum of 37* pieces of Knowledge in the relevant topics.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 4 threads relevant to your topic of study.
Teaching of at least two classes to lower-level students.
Charter:
Minimum of 40* pieces of Knowledge in the relevant topic.
Minimum of 1 Cycle of further study in Etzos.
Minimum of 4 threads relevant to your topic of study.
Teaching of at least two classes to lower-level students.
Moderated thread with a Prophet.
One self-moderated thread relating to the topic.
Double Path Requirements:
Minimum of 43* piece of Knowledge in the relevant topics.
Minimum of 3 seasons of further study in Etzos.
Minimum of 5 threads relevant to your topic of study.
Teaching of at least three classes to lower-level students.
Moderated thread with a Prophet.
Two self-moderated threads relating to the topics.
Licentiate:
Minimum of 50* pieces of Knowledge in the relevant topic.
Minimum of 1 cycle of further study in Etzos.
Minimum of 6 threads relevant to your topic of study.
Moderated thread with a Prophet.
Teaching of at least three classes to lower-level students.
Two self-moderated threads relating to the topic.
Outline of a Thesis on the topic or something relevant to your field of study (i.e. opening a business, becoming a politician, etc.)
Double Path Requirements:
Minimum of 60* pieces of Knowledge in the relevant topics.
Minimum of 1 cycle of further study in Etzos.
Minimum of 8 threads relevant to your topics of study.
Moderated thread with a Prophet.
Teaching of at least five classes to lower-level students.
Three self-moderated threads relating to the topics.
Outline of a Theses on the topics and something relevant to your fields of study (i.e. opening a business, becoming a politician, etc.)
If your education begins in Etzos then it may not be possible to transfer to the Academy of Viden, Rynmere, or Scalvoris since the requirements and the system are considerably different. If you are looking to change cities and want to continue your education, you are encouraged to contact a city prophet to ensure that your current level of education will transfer over.
Also, note. Getting higher level certifications requires less time in the Academy of Etzos, each level only takes a single season, but there are more requirements in order to meet. If you want to double path then you need to meet the set double path requirements for both degrees in order to balance out.
Academy Rules
OOC RulesPlease ensure you are comfortable with OOC and IC knowledge before beginning RP in the Academy.
Please remember to act in a manner that is both respectful and mature, respecting prophets and other players.
Tertiary Education is not free. Please ensure you are deducting fees properly as expressed in the payment and loans section.
Failure to complete required threads will not result in expulsion. However, you will not grow any closer to completing your current qualification goal. In addition, you will not get a refund and you will have to pay another fee the next cycle.
If your character cannot afford to pay fees but would like him/her to learn at the Academy, then please PM the local Prophet, who will discuss your options with you.
Do not abuse the system. There's only so much knowledge you can cram into a single solo before things start to drag, make it easier on graders and more profitable for yourself and just split things up into multiple threads. It will serve you better in the long run anyway.
IC Rules
Non-students are limited in their Academy access; a fee being required to access certain portions and having no access to others. This rule does not apply to alumni, who have the option of requesting a visitors pass. In exchange, they must teach a certain number of classes for as long as they desire to stay. However, this gives them access to the library and other resources practically for free.
There is no actual study of Arcana, we promise. Please stop harassing the Headmaster as it rather upsets Vuda and to see him upset is not a pleasant thing.
Study of dangerous topics is allowed. However, putting the lives of other students in danger, without faculty permission, is highly prohibited and may result in expulsion and/or fines, depending on the severity of the crime.
Forgery of qualifications of any level is prohibited and is punishable by expulsion from the institution and, in extreme cases, exile from the city.
Payment and Loans
Each cycle of study regardless of qualification level or area of study will be a 500gn fee.
Employees of the Academy can be offered discounts ranging from 50-100gn, according to their position in the Academy.
Those of extraordinary potential may be offered loans or even scholarships (this will be decided by in character achievements such as level or fame, seasons works in your particular field, and is entirely up to the discretion of active area mods).
These loans have a maximum value of 1000gn and are to be paid back in seasonally at 15% of the student's income. Scholarships do not need to be paid back.
If the debt hasn't been cleared within an arc, the debtor becomes a debt servant of the academy.
Those who wish to only attend the academy for a season or just a class or two while passing through only have to pay a small fee, variable to what they want to do.
Employment and Employees
The Academy of Etzos is often known to supply graduate students with jobs if they have yet to find a place in order to work. For those with the knowledge and wisdom, it can be very profitable as those with the skills are often paid extremely well. Movement through the ranks of the Academy's Intellectuals is competitive but highly encouraged.
Assistant Researcher
No required qualifications. Minimum of 15 skill points in Research.
Researcher
Minimum qualifications: Certificate.
Must be at least competent in Research
Associate Professor
Minimum qualifications: Diploma.
Must be at least competent in Teaching.
Bursar
Minimum qualifications: Diploma.
Must be at least expert in Mathematics.
Must be at least expert in Negotiation.
Must be at least competent in Logistics.
Professor
Minimum qualifications: Charter.
Must be at least expert in Research.
Must be at least expert in Teaching.
Dean of an Institute Path
One position per Institute - 10 Positions (Not including 'Study of Arcana', which does not exist...)
Minimum of one Licentiate in the relevant subject of the Institute (condition can be lowered depending on desirable qualities).
Must be at least competent in Leadership (or related).
Must be at least master in Research.
Must be at least expert in Teaching.
Academy Headmaster
One position.
This administrator is elected from among the Deans, BY the Deans themselves.
Obviously, Dean's qualifications are required, but one must have been a Dean for at least 10 arcs.
Which path a nominee was Dean of, is not supposed to have any impact on selection, but it is known that "Business", "Trade", or "Law" tend to align with the administrative duties of the Headmaster better than the others.
Still, the pre-selection dealing and maneuvering, behind the scenes, have resulted in more than one past Headmaster being chosen from different paths than these. It is doubtful that such negotiations will not occur in the future as well.
Other Positions include
Doctors - Expert in Medicine and Surgery
Nurses - Competent in Medicine and Surgery
Groundskeepers - At least one logical competent and expert skill
Security - At least one expert martial skill and one competent social skill
Maintenance workers - At least one logical expert skill
Simple Laborers - At least one logical competent skill
Wage Bonuses
Currently under reconstruction due to the update hitting February.
If you get multiple qualifications for different subjects then it may stack, however, if you go up from a letter to certification this will not stack the bonus provided by certification on top of your letter, you will just receive the bonus for certification. This only stacks if both qualifications are related to your current job.
NPCs
Current Headmistress - Crennia Ballastory (previously Dean of Trade and Commerce)
Bursar - Executive Director Londan Toberell (holds a charter in Business)
More to come...
Credit to Nightshade Eld