• Graded • Mercenary Misadventures

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Neronin
Posts: 411
Joined: Tue Jan 10, 2017 4:34 pm
Race: Human
Profession: Mage
Renown: 210
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Wealth Tier: Tier 5

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Mercenary Misadventures

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“The damn hostage escaped, yes I know. He’ll die later then.” Neronin muttered as Noth reappeared. The mage was feeling the edges of overstepping as he stumbled over to the wagon and climbed in. He turned and made a lazy gesture with his arm. The dead soldiers lurched to their feet and shambled off the road into the cover of tree and bush. The huge, dead form of Bradok stood as well, shambling over and clambering up next to him in the wagon. Neronin caught Mongrel’s eye and grinned. “I’m keeping this one for later, I’ve got a special purpose in mind for him.”

The necromancer leaned back and sighed, happy to finally be relaxing as the wagons lurched into motion. He decided to let the dead wagon guards stay behind with the dead soldiers, to ambush anyone else who came after them. He let his mind control the undead husks of guard and soldier but abandoned his control of Bradok. The large corpse slumped back on the wagon as it returned to a mundane state.

“Mongrel, I’m stretched pretty thin, but I’ve got those bodies back there waiting to surprise anyone who comes around. Did you manage to kill the rest of them?” He yelled to where Noth was. As they lurched through the woods Neronin fought down the sense of losing himself to the spark. The woodlands around them moved and Neronin hardly paid them and heed, pushing his mind into a hard place of discipline.

Neronin let his mind drift back to the undead he had left animated at the site of the ambush. He slid his mind into one of the soldiers. He felt at the husk’s side and drew the sword there. The necromancer made the fresh body run the blade across his palm and clenched the fist there. The hand glistened with the still bright blood of the freshly dead. He smeared the hand print onto the tree nearby and stepped out into the road at Neronin’s command. He let the thing fall there, pretending death. It would attract the enemy for investigation and the rest would jump out in ambush. He decided to keep them under his control until he was a suitable distance away, and safe. The necromancer had arranged the undead in the road to be about fifty yards further down the road than all the bodies in the woods so as to lure the enemy further into the trap. Neronin let his mind drift back into his body, but maintained the continued animation.

They were distancing themselves from the ambush, but he still felt strong in his animation. He had been able to maintain the animation at much longer distances in the past few seasons and he felt his power growing. Even now, at the edge of overstepping, he still roared with a depth of power he hadn’t been able to maintain beforehand. The necromancer glanced at Bradok’s dead, massive form. Yes, he would do nicely for the first in a new era of minion.
word count: 515
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Pash Raj'oriq
Approved Character
Posts: 1200
Joined: Fri May 05, 2017 5:31 pm
Race: Biqaj
Profession: Tankbard
Renown: 315
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Wealth Tier: Tier 1

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Mercenary Misadventures

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Noth

Overview

The Tactician, eh? Noth always has deep thoughts while doing evil things which is about as humorous as it is disturbing. Running in plate mail, go you. That’s exhausting just to think about. I do secretly enjoy the flickers of “moral dilemma” you occasionally toss in there like a bone to the hungry. I’m still hungry.

Points

XP:
15 | These points cannot be used for magic.

Fame:
-5 Raiding a caravan, -3 Killing folks, -2 Surviving witnesses escaped

Injuries, Loot, Etc.

Injuries:
A few cuts and bruises, bloodied eye, nothing serious. Will heal in less than a ten-trial.

Loot
The caravan was clearly meant to bring supportive supplies to an outpost. The first wagon is full of armor and weapons. The second is full of various foodstuffs and perishables which would probably feed one person for 2-3 weeks (the vegetables less than a few days). Please note that all armor is marked with the Etzori insignia, which would make it very suspicious to sell off.

Wagon 1: Armory Supplies
• 2 full sets of leather armor, all normal quality (35gn x 2)
• 2 full set of chain armor, all normal quality (75gn x2 )
• 4 round shields, all normal quality (3gn x4)
• 2 short swords, normal quality (13gn x2)
• 2 long swords, normal quality (25gn x2)
• 2 short bows (10gn x2)
• 2 bound packages of 40 arrows (2gn)
• Portal anklets (PB Purchase)
• 1 masterwork dagger, steel (24gn)

Wagon 2: Food Rations
• 2 small barrels of preserved meats (25gn)
• 2 small barrels of various cheeses, wrapped in wax and parchment (36gn)
• 2 boxes of hard-tack like biscuits (20gn)
• 2 crates of fresh vegetables which will quickly go bad in Saun’s heat (20gn)

Knowledge

Skill Knowledge:
Mace: Swinging Too Hard Means You're More Likely to Miss
Mace: Can Get Stuck In Tree Trunks
Longbow: Aim for Vitals to Kill Quickly
Longbow: Shooting from Cover
Detection: Spotting Enemy Shooter
Tactics: Ambushing Caravans from Woods
Tactics: Chasing Down Survivors to Prevent Reinforcements

Other Knowledge:
N/A
Neronin

Overview

Reading Neronin in serious raiding action is pretty seriously terrifying. All the dead things and the sapping and rupturing and … yeah, your swordsman pet. Nice. But also, did I mention scary? Clearly, you are the witty one. Ssshh. Don’t tell Noth.

Points

XP:
15 | These points can be used for magic.

Fame:
-5 Raiding a caravan, -3 Killing folks, -2 Surviving witnesses escaped, -2 Necromancy in open view

Injuries, Loot, etc.

Injuries:
Wounds were healed through magic.

Loot:
The caravan was clearly meant to bring supportive supplies to an outpost. The first wagon is full of armor and weapons. The second is full of various foodstuffs and perishables which would probably feed one person for 2-3 weeks (the vegetables less than a few days). Please note that all armor is marked with the Etzori insignia, which would make it very suspicious to sell off.

Wagon 1: Armory Supplies
• 2 full sets of leather armor, all normal quality (35gn x 2)
• 2 full set of chain armor, all normal quality (75gn x2 )
• 4 round shields, all normal quality (3gn x4)
• 2 short swords, normal quality (13gn x2)
• 2 long swords, normal quality (25gn x2)
• 2 short bows (10gn x2)
• 2 bound packages of 40 arrows (2gn)
• 1 masterwork dagger, steel (24gn)

Wagon 2: Food Rations
• 2 small barrels of preserved meats (25gn)
• 2 small barrels of various cheeses, wrapped in wax and parchment (36gn)
• 2 boxes of hard-tack like biscuits (20gn)
• 2 crates of fresh vegetables which will quickly go bad in Saun’s heat (20gn)

Knowledge

Skill Knowledge:
Leadership: Ordering men to kill
Leadership: Taking command when the Leader leaves
Torture: Taking the most useful phalange
Intimidation: Attempting to use witchbrands to intimidate
Tactics: Attacking on three sides
Tactics: Dividing forces to conquer
Tactics: Ambush best when surrounded by cover

Other Knowledge:
N/A
Rocan

Overview

The bright brand of light in this whole crazy thread. Your NPCs are very brilliantly written and I’m sorry most of them didn’t make it. I enjoyed your descriptions and your dialogues very much as well as Rocan’s tenacity in the face of undead opposition. Thanks for rescuing the girl and surviving.

Points

XP:
15 | These points cannot be used for magic.

Fame:
+3 Victory against the undead, +2 Escaping the battle alive, +2 Attempting to protect the caravan against all odds, +5 Rescuing an injured noble girl

Injuries, Loot, etc.

Injuries:
Bites and slashes from the undead will take less than a ten-trial to heal. The forearm bite will leave a faint scar.

Loot:
A little girl’s gratitude and admiration (priceless).

Knowledge

Cutlass: Hacking Through Foundation Bones
Cutlass: Parrying Slashes
Unarmed: Putting your Weight into Blows
Unarmed: Dodging Away from Attacks
Tactics: Strategic Withdrawal
Tactics: Sending a Dying Man to Get Help
Mount: Retreating through the Woods on Chestnut
Mount: Calling Chestnut to Attack an Enemy


Other Knowledge:
N/A
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Rakahi | Rakahi Pidgin | Common | Xanthean

Because of his Competency in Empathy magic, Pash exudes an aura of calm emotion that is always "on." While it's not strong enough to overcome extreme emotions and it also loses strength the more people he's around, it's still up to you how that affects your character in whatever situation we're in. PM with questions!
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