• Lore • [Uthaldria] City Map/Location List

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[Uthaldria] City Map/Location List

House of the Rigid Rooster [Brothel]

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The Rigid Rooster is, by far, the most popular establishment in Uthaldria for obtaining pleasure. Built by Luther Karlstein with a unique vision, the brothel has become an exceptionally wealthy business that some Lothar spend seasons in saving to visit or experience. The prostitutes in the Rigid Rooster are some of the most skilled instruments of pleasure in Western Idalos, and are divided into categories and personalities to find the perfect fit for each client. The business also doubles as a host bar, and regular clients are often given a slew of complimentary visits and even outside dates with their favorite host or hostess.

Additionally, and quite uniquely, the establishment offers a final service that is exclusive to Uthaldria: surrogacy, enabling men (or women) who have no time or need of marriage and commitment to choose a surrogate or... incubator, within the House. This option is quite expensive, but since its conception, the population of wealthy Uthaldrians has increased significantly, as many Lothar fear marriage, have no interest in the opposite sex, or simply have no time for it, yet still desire a child.

Note: There are many other prostitutes than the ones displayed, of varying sex, race, body type, skin tone, etc; these are merely the most popular.

Luther

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Name: Luther Karlstein
Race: Lotharro
Birthday/Age: 38
Title: "Daddy"
Skills: Seduction - Master
Endurance - Master
Business Management - Expert
Persuasion - Expert
Dancing - Expert
Whips - Competent
Interrogation - Competent

Details: Luther Karlstein, usually called "Daddy" by both the clientele and the employees, is the owner of the House of the Rigid Rooster. He is a man of significant fame in Uthaldria, apparently the consort of Ragnar Theron in a past life, the founder of Clan Alfweyr. He is a man of exceptional guile and wit, and in general manages to charm all of those around him, including his employees.

He is, however, quite cutthroat and ruthless if necessary. Working in a house of pleasure means dealing with very... unique individuals, client wise or employee wise. He has been known to throw out rowdy and overly drunken customers frequently, and has even beaten some of his clients or rebellious employees to a pulp in full view from the lobby. This only contributes to his charm, apparently, however... as he's one of the most purchased of all the employees in the establishment, and is sought after by client and object alike.

Stanley

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Name: Stanley Bradford
Race: Biqaj
Birthday/Age: 18
Title: Object, Receptionist
Skills: Acrobatics - Master
Dancing - Expert
Seduction - Expert
Cooking - Expert
Etiquette - Competent
Acting - Competent

Details: Despite very recently joining the "team", Stanley has become one of the most popular bordello grooms in the establishment, and is very quickly racking up popularity. He is known under the table as being the most "skilled" of all of the prostitutes, save for arguably Daddy, and quite openly he flaunts the fact that he's young and... supple. One will generally see Stanley first upon entering the establishment, as he sits at the receptionist's desk with a warm smile on his face. Allegedly, the man moved to Uthaldria from Etzos with the sole goal of becoming a famous prostitute, and he's clearly accomplishing that dream.

He's renowned for his willingness to do virtually anything for his client, letting them experience virtually any desire they wish as long as it does not do him significant harm. He is typically seen as the most subservient to his client, which in a place like Uthaldria where the people are always fighting for glory and social dominance, can be a source of outstanding relief.

Eden

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Name: "Eden"
Race: Human
Birthday/Age: Unknown
Title: Object or Agent
Skills: Becoming - Master
Cosmetology - Expert
Acting - Expert
Seduction - Expert
Persuasion - Competent
Deception - Competent

Details: Eden is renowned for one thing, above all else: her beauty... and not just her beauty, but also the beauty of her "sisters" as she calls them, and sometimes "brothers". She is, in truth, a master of the magic of Becoming... and shifts her form to suit the tastes of her clients. She has a wide array of forms of different races, sexes, skin tones, heights, weights, proportions, breast and rear sizes, you name it. Simply put, Eden fills the void of any desire left unquenched by the other prostitutes, and as a result is highly sought after.

Her actual history, however, is unknown. The only thing that is known is that she was born a human woman. No one knows which form is her original, though Kleine (who is quite a rival of hers) claims her first self was ugly and unappealing, thus her magic was to make up for her insecurity. Visibly, she seems very distressed when this claim is made.

Nora

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Name: Nora Breitwalt
Race: Human
Birthday/Age: 23
Title: Object
Skills: Rhetoric - Expert
Storytelling - Expert
Psychology - Expert
Cosmetology - Expert
Jewelry Crafting - Competent
Singing - Competent

Details: Nora is the most divisive of all of the prostitutes. She is probably, other than Kleine, the only one of the bordello brides that is often fallen in love with. Men and women alike purchasing her for the sake of pleasure find themselves spiritually and emotionally attuned to her, and she has even obtained marriage propositions while on the job. She is a woman who doesn't claim to know you, but seemingly always does, understanding exactly what you care about and what's missing in your life.

While many do fall in love with Nora, indeed, many can also grow angered and demand refunds when they ask for her to remove her concealment and she instead attempts to have a pleasant discussion. While the woman does... engage in the act of sensuality with her clients, she prefers to do so slowly, after getting to know them.

Mumae

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Name: Mumae Picine
Race: Naerikk
Birthday/Age: 39
Title: Agent
Skills: Torture - Master
Interrogation - Expert
Poisons - Expert
Intimidation - Expert
Ranged Combat - Competent

Details: Mumae is... an atypical instrument of pleasure, but she's, to some clients... all they ever wanted. Just purchase her if you want to know more.

Kleine

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Name: Kleine Escania
Race: Lotharro
Birthday/Age: 21
Title: Object or Agent
Skills: Seduction - Master
Endurance - Master
Strength - Expert
Swimming - Expert
Running - Expert
Brewing - Competent
Medicine - Competent

Details: Kleine is, by a large margin, the most purchased prostitute in the House... moreso than "Eden" and "Daddy". Additionally, nearly all of his purchases are in the Marital priceline, meaning he pulls in significantly more money than all of the other bordello brides and grooms (individually at least). The reason for this is his excellent sales tactic: he appears extremely easy to get along with, seducing others at the eyes and proceeding to reveal himself to be a calm, pleasant, funny and down to earth gentleman. Lothar and other clients will often almost immediately purchase him at the Marital price for the sake of spending a day with him, where they'll often engage in rigorous physical activity (such as running, swimming and wrestling) before ending the night with an... explosive interaction.

Despite being only twenty one, he is a father of sixteen, and seemingly the majority of the women who bear his child (despite his legal severance of parental obligations) tend to frequently appear at the brothel and purchase his services to "make him a part of the child's life".

Price List

The Show 10 gn
A brief purchase, this allows for the client to witness the full body of the Object or Agent they have chosen, but not partake in touching it (save for what the chosen worker allows).

The Halfshow 20 gn
This option allows for the client to experience the body of their chosen Object or Agent, to every degree except for intercourse.

The Cleanse 30 gn
This option purchases the Object or Agent for the next twelve hours, allowing for them to be utilized however the client sees fit, so long as they are not abused against their will.

Marital 40 gn
This purchase allows for the client to take their chosen instrument of pleasure wherever they want for the next twenty four hours and engage in whatever actions they desire, though they are expected to return them on time.

Daddy 50 gn
This purchases the full services of Luther Karlstein, the owner of the establishment, for the next 24 hours... to do whatever he wants.

Claim 350 gn
This purchase is for the sake of buying someone of the opposite sex to either act as a... "donor" or a surrogate. The child will be given to the client upon its birth, legally. If the child is of a sex that is not desired by the parent, they may be issued a refund and the brothel will raise the child.
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Bjorn's Bits [Monster Goods]

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Bjorn's bits is a Jeger Path business located within the Valley of Kings park. It is known to possess some exceptional rarities and outstanding goods, for absurdly high prices. The location is a simple shack surrounded by trees and a small pond, with Bjorn's current location nearly always unknown, the store not operating on even remotely specified hours.

Bjorn

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Name: Bjorn Ravenloft
Race: Lotharro
Birthday/Age: 29
Title: Packmaster
Skills: Hunting - Master
Strength - Expert
Ranged Combat - Expert
Blades: Greatsword - Expert
Tanning - Expert
Appraisal - Competent
Business Management - Competent

Details: Bjorn Ravenloft, owner of Bjorn's Bits, is a local celebrity within Uthaldria, renowned for his exceptionally brave behavior and wild demeanor. If a thing is unknown, he must know it. If a beast has not been slain, he seeks to slay it. Due to his curiosity, he has faced death many times, but has also come to a reputation of innovation within the city. He has procured many unique monster bits, such as glands, furs, pelts, membranes, toxins, etc., all for the sake of enriching the lives of his brothers. With the Jeger's permission, he sells a great deal of his products, providing much of the wealth for the Jeger Path due to the rarity and commodity of his items.

In a past life, Bjorn was known as one of Thetros' most prized companions, and a long-time lover. For this reason, he is given special credence, and the community generally tolerates his weak business practices and condemns the attempted thievery of any of his goods while he is away.

Price List

Stekir Hide 50 gn
Stekir Hide, known for its light weight yet exceptional durability, is a must for any Jeger's leather or fur armor - in fact, it is best conjoined with virtually any armor save for plate. The hide is guaranteed to reduce damage taken where it covers, with minimal weight added to the equation. Some Jeger armor themselves entirely in Stekir Hide, clinging closely to the body with straps and bands keeping it all together.

Sohr Khal Feathers 75 gn
Sohr Khal feathers are often plucked from young Sohr Khal, as they do not cause pain when plucked at such a young age. These, if utilized with arrows, will increase the velocity at which they travel by a very significant margin. Purchasing Sohr Khal feathers for 75gn will acquire a hunter an entire bucket full of feathers.

Solghannon Scales 100 gn
Solghannon Scales are often crafted into Solghannon Armor (200gn), a reptilian armor renowned for its plate-like resistance and its lighter weight, as well as the ability to partially camouflage in very natural environments. These scales are best utilized by an armor craftsman.

Feron Claw Gauntlets 100 gn
Feron Claws make exceptional gauntlets for unarmed combatants. These gauntlets are exceptionally sharp and lethal, whilst also likely causing a severe infection in any target struck, due to the biological aberration of the Feron.

Roggelond Glands 150 gn
Roggelond Glands, if put into any poison, are likely to make the poison's effects several times more severe.
Legendary Bits
Lurker Horns 250gn/each
Lurker Horns are a great pride for any hunter to bear, and many Jeger will attach them to helmets, weapons, shields and pieces of armor. They are virtually impenetrable, and are incredibly sharp, capable of puncturing nearly any living creature. Acquiring Lurker Horns and attaching them to one's gear is seen as a goal of many Uthaldrian hunters, as they act as excellent secondary weapons for piercing more formidable foes.

Tenok Tears 500 gn
Tenok Tears are the final tears cried by a Tenok, crystallized upon their face and shaped into gems. These gemstones can be crushed into a fine powder and mixed into potions or poultices. When drank, the user will gain particularly odd abilities similar to the Tenok, such as the ability to sense carriers of ether nearby. This effect will last for twenty four hours.

Cervani Eyes 750 gn
Cervani are incredibly rare creatures. Very few are witnessed annually, with few Lothar ever witnessing a Cervani, largely due to their evasive nature. If one can possibly corner and kill a Cervani, as well as take their eyes, the creature's remnants will often fetch a pretty penny. Cervani Eyes emit an extreme light when surrounded in any transparent gem, such as quartz. For this reason, they are often socketed into shields, appearing as pupils, and blinding foes who face their wielder. The blinding effect can be so extreme that some have been known to go fully blind if staring too long, similarly to viewing the suns amidst Saun.

Albion Scales 1000 gn
Albion Scales, imbued into armor (particularly on the sides), are known to give warriors a gliding effect upon descending. Generally the scales are crafted along the breastplate's sides and against the shoulder mail, appearing as if small wings growing from the armor. This does not enable full flight, but instead an even-paced descent from high places, allowing elite warriors higher mobility in Gauthrel's diverse terrain.

Soraanar Masks 5000 gn
Bjorn does not currently own any Soraanar masks, and is unlikely to ever acquire one again. The sole mask to ever go on sale appeared after the siege of the Jeger fortress, implying that a Soraanar was killed in the fight. Bjorn, discovering this mask, put it on sale for 5000 gn to jumpstart his business. The effects of the mask are entirely unknown, and the buyer - Lucien Lordaeron, Wilder Roksgard - has denied comment when asked.
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Milena's Boots and Coats

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Content of Location.

Milena

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Name: Milena Cappadokeia
Race: Human
Birthday/Age: 32
Title: Owner
Skills: Sewing - Master
Shoemaking - Expert
Jewelry Crafting - Expert
Business Management - Expert
Cosmetology - Competent
Appraisal - Competent
Negotiation - Competent
Details:

Price List

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The Pointy End

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The Pointy End is a family business run by Keanu Ki'Lozdara. It is located in the Valley of Kings, and sells to anyone of any Path, class, race or otherwise. It is seen as Uthaldria's industry standard for smithy's -- while the Paths may have better smiths and better forges, few can ever complain about a weapon crafted at the Pointy End, regardless of the material or the requested quality.

Keanu

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Name: Keanu Ki'Lozdara
Race: Biqaj
Birthday/Age: 36
Title: Smithmaster, Shadowdancer
Skills: Smithing - Master
Polearms: Spear - Master
Acrobatics - Expert
Endurance - Expert
Business Management - Competent
Discipline - Competent
Strength - Competent

Details: Keanu Ki'Lozdara, a second generation Biqaj, is one of the most successful Biqaj entreprenuers in the city. Cousin to Demavend Norendel, the man is known to possess notable influence in the Valley of Kings and all Biqaj enclaves within the city, and is typically seen as a sort of community leader for his people. He has been elected as a representative of the Biqaj community many times over, though he always complains of the position, stating that his people need to fully integrate into the society.

He is known both as an incredibly prestigious and successful smith, as well as a warrior with few equal. For many of his younger years, he was a Jeger directly beneath Ganren von Sidhe. Known as a pioneer of modern Shadowdancing, the man has few rivals in contemporary polearm mastery. As a second job, he instructs students in the practice.

Personality-wise, he is known to be friendly, if blunt and forthcoming. Few find distaste in his company - he has many a story to tell, and within all of them a lesson to be learned. He is one of the few biqaj in the city to have a Lotharro kindal, and has three children of his own.

Price List

All things listed in the KB price list. This smithy has material cost modifiers if one is seeking special materials.

*Terrendyte is not available unless one is a part of the Krigers or Jegers.
*Hardness levels are based on the mohs scale
*Good tier weapons and armor result in refined equipment; it is lighter and more durable, increasing its hardness and sharpness in the case of weapons.
*Masterwork tier weapons and armor result in exceptional equipment, dramatically ousting the far inferior quality of other weapons of their metal, and even weapons of much more durable metals. This is typically seen as increasing the 'hardness level' due to the refined and flawless material and craftsmanship, whilst also making the weapon lighter to wield and more lethal.
  • Iron: .75x - hardness level 4
    Iron is typically the standard for disposable infantry units. It is of medium weight and hardness.
  • Steel: 1x - hardness level 4.5
    Steel is the standard for nearly all units. However, few Lotharro will wield a steel weapon in battle with a monster.
  • Zirconium: 1.5x - hardness level 5
    Zirconium is commonly used by the Jeger, particularly for mobile fighters. Despite being harder than steel, the material - when refined by Uthaldrian smiths - is incredibly light and readily available for combat. Zirconium armor and weapons must be good quality or above.
  • Titanite: 2x - hardness level 6
    Similar to steel, except harder, heavier, and significantly more expensive. The standard for skilled warriors in Uthaldria, such as those in the arena. Titanite armor and weapons must be masterwork.
  • Terrendyte: 3x - hardness level 9
    Terrendyte, whilst an incredibly hard metal, is also unbelievably heavy. Thick terrendyte - such as enough to make a full suit of plate armor - essentially requires one to be masters in strength in order to maneuver with. Most Lotharro only use Terrendyte as an 'outer layer', such as with chain or scales. Terrendyte weapons are renowned for breaking through inferior weapons, fracturing them and often the arm wielding them. A terrendyte blunt weapon can break half the bones in a man's body with a good, powerful swing. It is not recommended that agile fighters use terrendyte, save for spear wielders, due to the relatively small size of spearheads in comparison to typical Uthaldrian weapons.

    In terms of appearance, it is a deep black, with a dark indigo chromatic color shade running across the surface at certain angles. Terrendyte armor and weapons must be masterwork.
  • Beryllium Emerald: 3x - hardness level 7.5
    Beryllium Emerald is the alternative for Terrendyte in those who wish to fight agile yet still possess an incredibly durable, powerful and exceptionally hard weapon. Beryllium Emerald weapons are known to shimmer in the light, and can appear either as a stark white, a majestic silvery shade, or a stunning green. Beryllium Emerald is a material unique to Uthaldria, of similar hardness to emerald and descending from a special type of Beryllium ore, yet not quite as rare. Beryllium Emerald armor and weapons must be masterwork.
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Fists of Aedirn

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The Fists of Aedirn is an unarmed combat training center located in Uthaldria, but headquartered in the Jarldom of Aedirn. It is an elite and prestigious place, dedicated for ruthless self-defense training meant to harden even the most lanky and weak of individuals into superb fighters. Its instructor, Koda, is one of the best practitioners of Krenn Maii in Gauthrel and has served as a Warden since his early teen years.

Koda

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Name: Koda von Shaelenberg
Race: Lotharro
Birthday/Age: 29
Title: Krenn Maii Instructor
Skills: Unarmed Combat - Master
Strength - Master
Detection - Expert
Acrobatics - Expert
Teaching - Expert
Endurance - Competent
Medicine - Competent

Details: Koda, the son of the fighting center's owner, is a beloved individual by all of his apprentices. He's known to be funny, suave and energizing, whilst also brutal and ruthless in his training methods. While not the most skilled teacher in Gauthrel, his personality and demeanor often gives confidence and stupor to students.

Outside of work, he's a party-goer and a famed hedonist. He's rumored to be the lover of Tamlen Fahren, the leader of the Bonde Path.

Price List

Session: 10gn | A two-break training session
One-on-One: 20gn | A half-day dedicated training session with Koda
Camp Koda: 150gn | A five trial long session with Koda with simulated and real combat situations
Life Pass: 250gn | Three two-break sessions every fortnight for your whole life.
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Fejrlok [Coliseum]

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Fejrlok, or the Coliseum, is a massive arena near the city center of Uthaldria. Every five days (from the first of a season), a large event is held in the Coliseum, pitting trained warriors against either one another, or vicious beasts, with healers (including magical ones) ready to jump to the scene to prevent warriors from succumbing to lethal blows. The warriors of the Coliseum are renowned as some of the greatest in the realm, and are accepted from any group or Path, and even other races or citizens of foreign lands. Some of the greatest fighters in Idalos come to battle at Fejrlok, testing their might against the Lothar, and the beasts that surround them.

Fights are bet on by the masses, generating a large amount of revenue for the Jegers, who provide the majority of the beasts and fighters for these events. At the end of every season, a new Contender is chosen from victorious fighters, allowing one to challenge the Champion of the Arena. On the 20th of Saun, the Champion will do battle with the greatest of Contenders to determine whether the Champion shall remain, or be replaced.

The Coliseum is known to produce a great deal of excellent warriors, and is seen as a national sport of beloved value in Lotharen culture. Lothar from all clans come here to witness the fights, with the city booming with noise and excitement once every five days, as a result.

Note: Players may obtain moderator permission to engage in coliseum fights. These threads will be given extra scrutiny while being graded. Champion and Contender fights will be modded threads.

Mudra

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Name: Mudra Jormangar
Race: Lotharro
Birthday/Age: 38
Title: Champion of Fejrlok
Skills: Strength - Legendary
Endurance - Legendary
Unarmed Combat - Master
Hone - Master
Discipline - Master
Tactics - Expert
Intimidation - Expert
Running - Competent

Details: Mudra, Champion of Fejrlok, is a massive Lothar and one of the greatest warriors in Uthaldrian history. Standing at over seven foot tall and over three hundred pounds, the man is of exceptional size, weight and strength, with durable hide and vast skill in a multitude of styles of combat. He is known to fight viscerally, and berserk, yet with a calculation of legendary quality. Combined with his proficiency in the magic of Honing, and Mudra is considered virtually unbeatable in Uthaldria, even great warriors such as Ganren von Sidhe reluctant to meet him in combat. Though most combatants in Fejrlok do survive combat due to the presence of magical healers, most of Mudra's foes do [not] survive, largely due to the instant lethality of most of his blows.
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Antares

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Antares setz von Blendhelogg, or Antares, is the laboratory and monster building facility of Icarus Iskariot, Mortalborn of Thetros and great adversary of the Lotharen Horde. It is here where great beasts are created, and given a malice that follows them throughout generations, ensuring no possibility for co-existence or negotiation.

The laboratory, and place of dwelling for Icarus, is surrounded by thousands of beasts of exceptional caliber. It is said that the Mortalborn could - at any moment - very realistically threaten the cities and settlements around Uthaldria, and as a result, Jeger are directed to consistently observe the movements of the creatures dwelling around Antares.

NOTE: This NPC requires a moderator to play.

Icarus

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Name: Icarus Iskariot
Race: Mortalborn of Thetros
Domains: Monsters, Malice, Calculation
Birthday/Age: 323
Title: The Great Betrayer
Skills: Mental: Research - Legendary
Medicine - Master
Animal Husbandry - Master
Animal Training - Master
Discipline - Expert
Surgery - Expert

Magic: Grafting - Master
Transmutation - Expert

Combat: Strength - Legendary
Endurance - Master
Blades: Claymore - Expert
Mount - Expert
Running - Competent
Resistance - Competent

Details: There are few individuals so grotesque, without bothering to be, so cruel, without acknowledging - as Icarus Iskariot, the son of Thetros, and the greatest blight of the Fields of Gauthrel. Born in Arc 394, to a woman who died in the breeding, and a father of Immortal quality, Icarus was always two things - wantful, and jealous. Envious of his father’s plentiful followers, his popularity, his prestige. He was wanting of more, feeling that if one thing mattered, it was escaping Thetros’ shadow.

Raised among Lotharro, and surrounded by the monstrous diversity of the Fields of Gauthrel, Icarus was inducted into the early and archaic variant of the Path of the Hunt. With his brothers, the greatest of Thetros’ flock, he traveled across all of the lands of Gauthrel and slaughtered monsters in the hundreds - even the thousands, examining them, taking samples, learning of their origins, their capabilities, their weaknesses, every fine detail. In some ways, he was the first evolutionary biologist, examining how each and every creature got to where they were, where from they came, and where they would go.

Icarus was never absolved of his curiosity. Somehow, he knew that monsters were the key to his greatness. He believed, fully, that he could harness their capabilities to expand upon his own… and he did, indirectly. Tirelessly, he examined these creatures under the view of night, beneath the stars, and even among vast unknowns. Wherever he went with his brethren, a trail of corpses followed, and his blade dug into all of them. Every inch of every corpse was examined, and he learned of the functions of every bone, muscle, gland and organ. Before long, Icarus had begun taming and breeding monsters, and creating… new ones.

That was when his first ability appeared, unique to him alone: the ability to impart a power upon monsters - to consume, adapt, evolve, and within a singular lifetime. He gave them the gift of rapid evolution, and made from the beasts of Gauthrel… even more challenging specimen. Before long, native ranges and habitats had been entirely shifted, and the Lothar were forced to adjust in the face of the newly emerging species of beast. Icarus focused his efforts primarily in the West of Gauthrel, where the Lothar (and himself) first emerged, causing for the land today to be a constant battle for supremacy - giving the creatures there evolutionary traits that would sustain them indefinitely.

And it was still not enough. He realized upon forcing the Lothar from their homes in the West… that he enjoyed such a thing. Witnessing monsters massacre townships in their wake, reproducing endlessly to fulfill an insatiable bloodlust - such a thing was keen on him, and he continued his projects. He was realized to be the creator of these monstrosities, and finally, the Mortalborn was exiled by order of Thetros, who had realized the senseless cruelty of his son. Unwilling to end his life, yet recoiling from the pain he’d caused to those the Immortal loved, Icarus was told to build a life in the far northwest of Gauthrel, westwards of Melrath, where even the Free Tribes would not dwell.

In that time, given years to reflect and absorb the days of yore, Icarus sealed himself away to the solitude of creation, researching monsters alone and building new creatures for centuries at a time. Now, after so long, those who remember him have stated seeing his marks upon the land - they know that something else is brewing. Change is here.
word count: 752
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